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https://github.com/open-goal/jak-project
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[goos] fix pretty printer bugs, update ref after pretty printer changes (#1063)
* update ref after pretty printer changes * another try
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+10
-9
@@ -478,10 +478,9 @@
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(set! (-> s2-0 rmat vector 1 y) (+ (* f3-0 f2-1) (* f1-2 f0-3)))
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)
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(cond
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((or
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(< (-> s1-0 y) (-> obj die-if-below-y))
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(< (-> obj die-if-beyond-xz-dist-sqrd) (vector-vector-xz-distance s1-0 (-> obj root trans)))
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)
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((or (< (-> s1-0 y) (-> obj die-if-below-y))
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(< (-> obj die-if-beyond-xz-dist-sqrd) (vector-vector-xz-distance s1-0 (-> obj root trans)))
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)
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(set! s3-0 (TODO-RENAME-24 obj arg0 s3-0))
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)
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(else
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@@ -534,7 +533,10 @@
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;; failed to figure out what this is:
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(defstate joint-exploder-shatter (joint-exploder)
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:enter
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(behavior () (set! (-> self state-time) (-> *display* base-frame-counter)) (none))
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(behavior ()
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(set! (-> self state-time) (-> *display* base-frame-counter))
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(none)
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)
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:trans
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(behavior ()
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(let* ((f1-0 (the float (- (-> *display* base-frame-counter) (-> self state-time))))
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@@ -665,10 +667,9 @@
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(-> s3-0 transv)
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(rand-vu-float-range (-> obj tuning fountain-rand-transv-hi x) (-> obj tuning fountain-rand-transv-hi y))
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)
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(+!
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(-> s3-0 transv y)
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(rand-vu-float-range (-> obj tuning fountain-rand-transv-hi z) (-> obj tuning fountain-rand-transv-hi w))
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)
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(+! (-> s3-0 transv y)
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(rand-vu-float-range (-> obj tuning fountain-rand-transv-hi z) (-> obj tuning fountain-rand-transv-hi w))
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)
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(set! (-> s3-0 transv w) 1.0)
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)
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(else
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