Decompilation: Next batch of files (#539)

* decomp: `collide-frag-h`

* decomp: `effect-control-h`

* decomp: `cam-update-h`

* decomp: `collide-func`

variable pass failed on ray-plane-intersect: invalid unordered_map<K, T> key

* decomp: `cylinder` with vector dot product issue

* decomp: `debug-sphere`

* decomp: `generic`

* decomp: fix `effect-control-h`

* scripts: improve decomp-next script

* decomp: Fix `debug-sphere` issues via type casting

* decomp: Add `collide-frag-h` to reference tests

* scripts: Add script to add a new reference test

* decomp: Add `cam-update-h` to reference tests

* goalc: Fix empty let removal issue

* decomp: Not adding cylinder to goal_src yet either

* decomp: Add `debug-sphere` to reference tests

* decomp: Attempt to finish `generic` but blocked by decomp issue

https://github.com/water111/jak-project/issues/563

* linting

* decomp: Resolve failing tests

* decomp: Address feedback
This commit is contained in:
Tyler Wilding
2021-06-06 23:01:30 -04:00
committed by GitHub
parent c19bcd37aa
commit 698d96cc4e
23 changed files with 865 additions and 188 deletions
@@ -826,3 +826,9 @@
(define-extern scf-get-territory (function int))
(declare-type font-context basic)
(define-extern print-game-text (function string font-context symbol int int float)) ; TODO decomp error, this seems correct though
; TODO - for cam-update-h
(define-extern *camera-look-through-other* int)
(define-extern *camera-other-trans* vector)
(define-extern *camera-other-root* vector)