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[jak2] Work-in-progress texture animations (#2819)
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@@ -247,7 +247,7 @@ class ObjectFileDB {
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const std::vector<std::string>& imports,
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const std::unordered_set<std::string>& skip_functions);
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std::string process_tpages(TextureDB& tex_db, const fs::path& output_path);
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std::string process_tpages(TextureDB& tex_db, const fs::path& output_path, const Config& cfg);
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std::string process_game_count_file();
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std::string process_game_text_files(const Config& cfg);
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std::string process_all_spool_subtitles(const Config& cfg, const fs::path& image_out);
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