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[jak2] Work-in-progress texture animations (#2819)
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@@ -163,7 +163,7 @@ void decompile(const fs::path& iso_data_path, const std::string& data_subfolder)
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auto textures_out = out_folder / "textures";
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file_util::create_dir_if_needed(textures_out);
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file_util::write_text_file(textures_out / "tpage-dir.txt",
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db.process_tpages(tex_db, textures_out));
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db.process_tpages(tex_db, textures_out, config));
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// texture replacements
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auto replacements_path = file_util::get_jak_project_dir() / "texture_replacements";
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if (fs::exists(replacements_path)) {
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