[jak3] fix soundless spools always assuming 60fps + [jak2] fix rogue entity error spam on ctywide kill (#4038)
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@ -5654,7 +5654,7 @@
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:login-func #f
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:activate-func 'lwide-activate
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:deactivate-func 'lwide-deactivate
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:kill-func #f
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:kill-func 'lwide-kill ;; og:preserve-this required to suppress rogue entity errors
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:borrow-level (new 'static 'array symbol 2 #f #f)
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:borrow-display? (new 'static 'array symbol 2 #f #f)
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:texture-anim-tfrag #f
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@ -5710,7 +5710,7 @@
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:login-func #f
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:activate-func 'lwide-activate
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:deactivate-func 'lwide-deactivate
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:kill-func #f
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:kill-func 'lwide-kill ;; og:preserve-this required to suppress rogue entity errors
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:borrow-level (new 'static 'array symbol 2 #f #f)
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:borrow-display? (new 'static 'array symbol 2 #f #f)
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:texture-anim-tfrag #f
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@ -5766,7 +5766,7 @@
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:login-func #f
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:activate-func 'lwide-activate
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:deactivate-func 'lwide-deactivate
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:kill-func #f
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:kill-func 'lwide-kill ;; og:preserve-this required to suppress rogue entity errors
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:borrow-level (new 'static 'array symbol 2 #f #f)
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:borrow-display? (new 'static 'array symbol 2 #f #f)
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:texture-anim-tfrag #f
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@ -899,6 +899,13 @@
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(none)
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)
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;; og:preserve-this required to suppress rogue entity errors
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(defun lwide-kill ()
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(format #t "lwide-kill~%")
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(send-event *traffic-manager* 'kill-all)
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(none)
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)
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(defun ctywide-entity-hack ()
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(with-pp
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(cond
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@ -27,6 +27,10 @@
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(set! *video-mode* 1)
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(sound-set-fps 50)
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)
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;; og:preserve-this added custom case
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(('custom)
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(sound-set-fps (-> *pc-settings* target-fps))
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)
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)
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(set-time-ratios *display* (-> *display* dog-ratio))
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(set! (-> *video-params* reset-video-mode) #t)
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