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[Decompile] file-io, loader-h, texture-h, level-h, math-camera-h (#397)
* file-io and loader-h * add test for level-h * math camera-h
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@@ -1585,7 +1585,8 @@ void StoreArrayAccess::push_to_stack(const Env& env, FormPool& pool, FormStack&
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m_dst->update_with_val(array_form, env, pool, &forms_out, true);
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auto form_out = pool.alloc_sequence_form(nullptr, forms_out);
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auto fr = pool.alloc_element<SetFormFormElement>(form_out, expr_form);
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auto fr = pool.alloc_element<SetFormFormElement>(
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form_out, make_optional_cast(m_src_cast_type, expr_form, pool, env));
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fr->mark_popped();
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stack.push_form_element(fr, true);
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}
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