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jak3: speedrunner mode (#3761)
Base implementation of the popup menu and speedrunner mode in Jak 3. Autosplitter is untested because I'm on Linux. Also a couple of other misc changes: - Model replacements can now have custom bone weights. Needs the "Use Custom Bone Weights" property (provided by the OpenGOAL Blender plugin) enabled in Blender. - Better error message for lump syntax errors in custom level JSON files.
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@@ -11,8 +11,6 @@ void pc_set_levels(u32 lev_list);
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void pc_set_active_levels(u32 lev_list);
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u32 alloc_vagdir_names(u32 heap_sym);
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inline u64 bool_to_symbol(const bool val);
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// TODO - move to common
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void encode_utf8_string(u32 src_str_ptr, u32 str_dest_ptr);
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void init_autosplit_struct();
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void callback_fetch_external_speedrun_times(bool success,
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const std::string& cache_id,
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