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jak3: speedrunner mode (#3761)
Base implementation of the popup menu and speedrunner mode in Jak 3. Autosplitter is untested because I'm on Linux. Also a couple of other misc changes: - Model replacements can now have custom bone weights. Needs the "Use Custom Bone Weights" property (provided by the OpenGOAL Blender plugin) enabled in Blender. - Better error message for lump syntax errors in custom level JSON files.
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@@ -414,11 +414,11 @@ void SubtitleEditor::draw_subtitle_options(GameSubtitleSceneInfo& scene, bool cu
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play = true;
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save_and_reload_text = true;
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}
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if (save_and_reload_text) {
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m_subtitle_db.write_subtitle_db_to_files(g_game_version);
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m_repl.rebuild_text();
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}
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if (play) {
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if (save_and_reload_text) {
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m_subtitle_db.write_subtitle_db_to_files(g_game_version);
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m_repl.rebuild_text();
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}
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if (g_game_version == GameVersion::Jak1) {
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m_jak1_editor_db.update();
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if (scene.is_cutscene) {
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