diff --git a/game/graphics/gfx.h b/game/graphics/gfx.h index 9ddce735b8..90362807e3 100644 --- a/game/graphics/gfx.h +++ b/game/graphics/gfx.h @@ -65,7 +65,7 @@ struct GfxGlobalSettings { int game_res_h = 480; // multi-sampled anti-aliasing sample count. 1 = disabled. - int msaa_samples = 2; + int msaa_samples = 1; // current renderer const GfxRendererModule* renderer; diff --git a/game/graphics/opengl_renderer/OpenGLRenderer.h b/game/graphics/opengl_renderer/OpenGLRenderer.h index 9f0faad591..667fe2fecf 100644 --- a/game/graphics/opengl_renderer/OpenGLRenderer.h +++ b/game/graphics/opengl_renderer/OpenGLRenderer.h @@ -26,7 +26,7 @@ struct RenderOptions { bool draw_filters_window = false; // internal rendering settings - The OpenGLRenderer will internally use this resolution/format. - int msaa_samples = 2; + int msaa_samples = 1; int game_res_w = 640; int game_res_h = 480; diff --git a/goal_src/jak1/pc/pckernel-h.gc b/goal_src/jak1/pc/pckernel-h.gc index 19aa05a3e6..c7f7b3a10b 100644 --- a/goal_src/jak1/pc/pckernel-h.gc +++ b/goal_src/jak1/pc/pckernel-h.gc @@ -67,7 +67,7 @@ (defconstant PC_MIN_HEIGHT 240) -(defconstant PC_DEFAULT_MSAA 2) +(defconstant PC_DEFAULT_MSAA 1) ;; how many entries the music log has. the game only has 21 tracks but let's have more space for no reason. (defconstant PC_MUSIC_LOG_LENGTH 30)