[decomp] get started on game info (#674)

* temp

* menu text

* wip

* recognize handle to process

* more
This commit is contained in:
water111
2021-07-03 16:18:41 -04:00
committed by GitHub
parent bc41241234
commit 784cd5debb
63 changed files with 9250 additions and 2542 deletions
@@ -122,7 +122,7 @@
(:methods
(new (symbol type process pickup-type float) _type_ 0)
(dummy-9 () none 9)
(dummy-10 (_type_ symbol) none 10)
(reset! (_type_ symbol) none 10)
(dummy-11 (_type_) float 11)
)
)
@@ -506,7 +506,7 @@
)
)
(set! (-> obj eco-source) (the-as uint #f))
(dummy-10 obj #f)
(reset! obj #f)
obj
)
)
@@ -118,25 +118,25 @@
;; definition of type continue-point
(deftype continue-point (basic)
((name basic :offset-assert 4)
(level basic :offset-assert 8)
(flags uint32 :offset-assert 12)
(trans vector :inline :offset-assert 16)
(quat vector :inline :offset-assert 32)
(camera-trans vector :inline :offset-assert 48)
(camera-rot float 9 :offset-assert 64)
(load-commands pair :offset-assert 100)
(vis-nick basic :offset-assert 104)
(lev0 basic :offset-assert 108)
(disp0 basic :offset-assert 112)
(lev1 basic :offset-assert 116)
(disp1 basic :offset-assert 120)
((name string :offset-assert 4)
(level basic :offset-assert 8)
(flags uint32 :offset-assert 12)
(trans vector :inline :offset-assert 16)
(quat quaternion :inline :offset-assert 32)
(camera-trans vector :inline :offset-assert 48)
(camera-rot float 9 :offset-assert 64)
(load-commands pair :offset-assert 100)
(vis-nick basic :offset-assert 104)
(lev0 basic :offset-assert 108)
(disp0 basic :offset-assert 112)
(lev1 basic :offset-assert 116)
(disp1 basic :offset-assert 120)
)
:method-count-assert 10
:size-assert #x7c
:flag-assert #xa0000007c
(:methods
(dummy-9 () none 9)
(debug-draw! (_type_) none 9)
)
)
@@ -161,75 +161,75 @@
;; definition of type game-info
(deftype game-info (basic)
((mode symbol :offset-assert 4)
(save-name basic :offset-assert 8)
(life float :offset-assert 12)
(life-max float :offset-assert 16)
(money float :offset-assert 20)
(money-total float :offset-assert 24)
(money-per-level uint8 32 :offset-assert 28)
(deaths-per-level uint8 32 :offset-assert 60)
(buzzer-total float :offset-assert 92)
(fuel float :offset-assert 96)
(perm-list entity-perm-array :offset-assert 100)
(task-perm-list entity-perm-array :offset-assert 104)
(current-continue continue-point :offset-assert 108)
(text-ids-seen bit-array :offset-assert 112)
(level-opened uint8 32 :offset-assert 116)
(hint-control array :offset-assert 148)
(task-hint-control array :offset-assert 152)
(total-deaths int32 :offset-assert 156)
(continue-deaths int32 :offset-assert 160)
(fuel-cell-deaths int32 :offset-assert 164)
(game-start-time uint64 :offset-assert 168)
(continue-time uint64 :offset-assert 176)
(death-time uint64 :offset-assert 184)
(hit-time uint64 :offset-assert 192)
(fuel-cell-pickup-time uint64 :offset-assert 200)
(fuel-cell-time array :offset-assert 208)
(enter-level-time array :offset-assert 212)
(in-level-time array :offset-assert 216)
(blackout-time uint64 :offset-assert 224)
(letterbox-time uint64 :offset-assert 232)
(hint-play-time uint64 :offset-assert 240)
(display-text-time uint64 :offset-assert 248)
(display-text-handle uint64 :offset-assert 256)
(death-movie-tick int32 :offset-assert 264)
(want-auto-save symbol :offset-assert 268)
(auto-save-proc uint64 :offset-assert 272)
(auto-save-status uint32 :offset-assert 280)
(auto-save-card int32 :offset-assert 284)
(auto-save-which int32 :offset-assert 288)
(pov-camera-handle uint64 :offset-assert 296)
(other-camera-handle uint64 :offset-assert 304)
(death-pos vector-array :offset-assert 312)
(dummy basic :offset-assert 316)
(auto-save-count int32 :offset-assert 320)
((mode symbol :offset-assert 4)
(save-name basic :offset-assert 8)
(life float :offset-assert 12)
(life-max float :offset-assert 16)
(money float :offset-assert 20)
(money-total float :offset-assert 24)
(money-per-level uint8 32 :offset-assert 28)
(deaths-per-level uint8 32 :offset-assert 60)
(buzzer-total float :offset-assert 92)
(fuel float :offset-assert 96)
(perm-list entity-perm-array :offset-assert 100)
(task-perm-list entity-perm-array :offset-assert 104)
(current-continue continue-point :offset-assert 108)
(text-ids-seen bit-array :offset-assert 112)
(level-opened uint8 32 :offset-assert 116)
(hint-control (array level-hint-control) :offset-assert 148)
(task-hint-control array :offset-assert 152)
(total-deaths int32 :offset-assert 156)
(continue-deaths int32 :offset-assert 160)
(fuel-cell-deaths int32 :offset-assert 164)
(game-start-time uint64 :offset-assert 168)
(continue-time uint64 :offset-assert 176)
(death-time uint64 :offset-assert 184)
(hit-time uint64 :offset-assert 192)
(fuel-cell-pickup-time uint64 :offset-assert 200)
(fuel-cell-time (array uint64) :offset-assert 208)
(enter-level-time (array uint64) :offset-assert 212)
(in-level-time (array uint64) :offset-assert 216)
(blackout-time uint64 :offset-assert 224)
(letterbox-time uint64 :offset-assert 232)
(hint-play-time uint64 :offset-assert 240)
(display-text-time uint64 :offset-assert 248)
(display-text-handle uint64 :offset-assert 256)
(death-movie-tick int32 :offset-assert 264)
(want-auto-save symbol :offset-assert 268)
(auto-save-proc handle :offset-assert 272)
(auto-save-status uint32 :offset-assert 280)
(auto-save-card int32 :offset-assert 284)
(auto-save-which int32 :offset-assert 288)
(pov-camera-handle uint64 :offset-assert 296)
(other-camera-handle uint64 :offset-assert 304)
(death-pos vector-array :offset-assert 312)
(dummy basic :offset-assert 316)
(auto-save-count int32 :offset-assert 320)
)
:method-count-assert 29
:size-assert #x144
:flag-assert #x1d00000144
(:methods
(dummy-9 (_type_ symbol symbol string) none 9)
(dummy-10 () none 10)
(dummy-11 () none 11)
(dummy-12 () none 12)
(dummy-13 (_type_ uint) entity-perm 13)
(dummy-14 (_type_) none 14)
(dummy-15 (_type_) none 15)
(dummy-16 () none 16)
(dummy-17 (_type_) continue-point 17)
(dummy-18 () none 18)
(dummy-19 (_type_ continue-point) none 19)
(dummy-20 () none 20)
(dummy-21 () none 21)
(dummy-22 () none 22)
(dummy-23 () none 23)
(initialize! (_type_ symbol game-save string) _type_ 9)
(adjust (_type_ symbol float handle) float 10)
(task-complete? (_type_ game-task) symbol 11)
(lookup-entity-perm-by-aid (_type_ uint) entity-perm 12)
(get-entity-task-perm (_type_ game-task) entity-perm 13)
(copy-perms-from-level! (_type_ level) none 14)
(copy-perms-to-level! (_type_ level) none 15)
(debug-print (_type_ symbol) _type_ 16)
(get-or-create-continue! (_type_) continue-point 17)
(get-continue-by-name (_type_ string) continue-point 18)
(set-continue! (_type_ basic) continue-point 19)
(buzzer-count (_type_ game-task) int 20)
(seen-text? (_type_ game-text-id) symbol 21)
(mark-text-as-seen (_type_ game-text-id) none 22)
(got-buzzer? (_type_ game-task int) symbol 23)
(dummy-24 () none 24)
(dummy-25 () none 25)
(dummy-26 () none 26)
(dummy-27 () none 27)
(dummy-28 () none 28)
(load-game! (_type_ game-save) game-save 25)
(clear-text-seen! (_type_ game-text-id) none 26)
(get-death-count (_type_ symbol) int 27)
(get-health-percent-lost (_type_) float 28)
)
)
@@ -289,12 +289,18 @@
gp-0
(new 'static 'game-info :mode 'debug :current-continue #f)
)
(set! (-> gp-0 fuel-cell-time) (new 'global 'boxed-array uint64 116))
(set!
(-> gp-0 fuel-cell-time)
(the-as (array uint64) (new 'global 'boxed-array uint64 116))
)
(set!
(-> gp-0 enter-level-time)
(new 'global 'boxed-array uint64 32)
(the-as (array uint64) (new 'global 'boxed-array uint64 32))
)
(set!
(-> gp-0 in-level-time)
(the-as (array uint64) (new 'global 'boxed-array uint64 32))
)
(set! (-> gp-0 in-level-time) (new 'global 'boxed-array uint64 32))
(set! *game-info* gp-0)
gp-0
)
@@ -5,20 +5,20 @@
(deftype task-cstage (structure)
((game-task game-task :offset-assert 0)
(status task-status :offset-assert 8)
(flags uint8 :offset-assert 16)
(flags task-flags :offset-assert 16)
(condition (function task-control symbol) :offset-assert 20)
)
:method-count-assert 16
:size-assert #x18
:flag-assert #x1000000018
(:methods
(get-game-task (_type_) uint 9)
(get-task-status (_type_) uint 10)
(TODO-RENAME-11 (_type_ task-control) symbol 11)
(first-flag-bit? (_type_) symbol 12)
(third-flag-bit? (_type_) symbol 13)
(TODO-RENAME-14 (_type_) int 14)
(clear-all-but-first-flag-bit (_type_) int 15)
(get-game-task (_type_) game-task 9)
(get-task-status (_type_) task-status 10)
(task-available? (_type_ task-control) symbol 11)
(closed? (_type_) symbol 12)
(closed-by-default? (_type_) symbol 13)
(close-task! (_type_) int 14)
(open-task! (_type_) int 15)
)
)
@@ -44,13 +44,13 @@
(current-task (_type_) int 9)
(current-status (_type_) int 10)
(close-current! (_type_) none 11)
(close-status! (_type_ int) int 12)
(close-status! (_type_ task-status) int 12)
(first-any (_type_ symbol) int 13)
(reset! (_type_ symbol symbol) int 14)
(closed? (_type_ int int) symbol 15)
(closed? (_type_ game-task task-status) symbol 15)
(get-reminder (_type_ int) int 16)
(save-reminder (_type_ int int) int 17)
(exists? (_type_ int int) symbol 18)
(exists? (_type_ game-task task-status) symbol 18)
)
)
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