From 7c74b0c999fbc4bc8d7f5a1f31717a6c44b52e0e Mon Sep 17 00:00:00 2001 From: Matt Dallmeyer Date: Sat, 28 Oct 2023 18:17:32 -0700 Subject: [PATCH] Fix starting continue point for Hub 2/3 category extensions (#3103) --- goal_src/jak1/pc/features/speedruns.gc | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/goal_src/jak1/pc/features/speedruns.gc b/goal_src/jak1/pc/features/speedruns.gc index 9d1de04c18..b566969209 100644 --- a/goal_src/jak1/pc/features/speedruns.gc +++ b/goal_src/jak1/pc/features/speedruns.gc @@ -213,12 +213,12 @@ (initialize! *game-info* 'game (the-as game-save #f) "game-start") ) (((speedrun-category hub2-100)) - ;; spawn at rock village start - (initialize! *game-info* 'game (the-as game-save #f) "village2-start") + ;; spawn at end of fire canyon + (initialize! *game-info* 'game (the-as game-save #f) "firecanyon-end") ) (((speedrun-category hub3-100)) - ;; spawn at start of volcanic crater - (initialize! *game-info* 'game (the-as game-save #f) "village3-start") + ;; spawn at end of mountain pass + (initialize! *game-info* 'game (the-as game-save #f) "ogre-end") ) (((speedrun-category all-cutscenes)) ;; turn play hints back on