From 83dc38cbb7c09f023f5bb2153d5eac18eab043ae Mon Sep 17 00:00:00 2001 From: ManDude <7569514+ManDude@users.noreply.github.com> Date: Fri, 26 Aug 2022 01:32:33 +0100 Subject: [PATCH] make fog hack slightly less aggressive --- game/graphics/opengl_renderer/shaders/tfrag3.vert | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/game/graphics/opengl_renderer/shaders/tfrag3.vert b/game/graphics/opengl_renderer/shaders/tfrag3.vert index e78e96b363..3cf2104e3e 100644 --- a/game/graphics/opengl_renderer/shaders/tfrag3.vert +++ b/game/graphics/opengl_renderer/shaders/tfrag3.vert @@ -67,14 +67,14 @@ void main() { // time of day lookup fragment_color = texelFetch(tex_T1, time_of_day_index, 0); - // fog hack - if (fragment_color.r < 0.0075 && fragment_color.g < 0.0075 && fragment_color.b < 0.0075) { - fogginess = 0; - } - // color adjustment fragment_color *= 2; fragment_color.a *= 2; + + // fog hack + if (fragment_color.r < 0.005 && fragment_color.g < 0.005 && fragment_color.b < 0.005) { + fogginess = 0; + } tex_coord = tex_coord_in; }