[decomp] progress (#780)

* cleanup `main`

* whitespace

* start `progress` decomp pt1

* fill in more stuff

* Update label_types.jsonc

* run cheats

* clang

* make most of `progress` decompile

* `progress` pt 2

* [decompiler] support dynamic format strings

* Make `progress-draw` decompile and almost all `progress`

* make clang shut up

* fix unhandled format string

* fix `progress-draw`

* Update DecompilerTypeSystem.cpp

* fix?

* fixes

* fix a few functions

* make `language-enum`

* warn on weird floats

* fix minor pad bug

* dump stuff in `progress`

* make `progress-screen` enum

* progress progress

* update refs and fix stupid bug

* trying to get it to work

* it works!?

* disable sound functions

* fixes

* final touches

* tests

* tests

* add process allocations

* use the right register for windows

* another try for windows, counting is hard

* one more try

* use process allocations

Co-authored-by: water <awaterford111445@gmail.com>
This commit is contained in:
ManDude
2021-09-07 01:35:03 +01:00
committed by GitHub
parent c53f778ab0
commit 89ccb8cbc7
109 changed files with 25065 additions and 8487 deletions
@@ -474,10 +474,10 @@
)
)
;; definition for symbol *options-remap*, type (array array)
;; definition for symbol *options-remap*, type (array (array game-option))
(define
*options-remap*
(the-as (array array)
(the-as (array (array game-option))
(new 'static 'boxed-array :type array :length 0 :allocated-length 35)
)
)
@@ -1724,4 +1724,3 @@
;; definition for symbol *game-counts*, type game-count-info
(define *game-counts* (the-as game-count-info #f))