diff --git a/game/graphics/opengl_renderer/sprite/Sprite3.cpp b/game/graphics/opengl_renderer/sprite/Sprite3.cpp index a6bab3efc9..41e043a829 100644 --- a/game/graphics/opengl_renderer/sprite/Sprite3.cpp +++ b/game/graphics/opengl_renderer/sprite/Sprite3.cpp @@ -34,7 +34,7 @@ u32 process_sprite_chunk_header(DmaFollower& dma) { return header[0]; } -constexpr int SPRITE_RENDERER_MAX_SPRITES = 1920 * 10; +constexpr int SPRITE_RENDERER_MAX_SPRITES = 1920 * 12; } // namespace Sprite3::Sprite3(const std::string& name, int my_id)