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add support for non virtual states (#764)
* add support for non virtual states * typecheck go * start on virtual states * more support for virtual states * offline passes * fix tests * use behavior shortcut instead of lambda * final cleanup of virtual go * unused var warnings and fix inconsistent enum decompile order on win vs linux * fix thread safety bug with goal symbol table and vif1 interrupt handler * fix type mistake
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@@ -188,4 +188,6 @@
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- The register allocator has been dramatically improved and generates ~5x fewer spill instructions and is able to eliminate more moves.
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- Added a `(print-debug-compiler-stats)` form to print out statistics related to register allocation and move elimination
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- Added `get-enum-vals` which returns a list of pairs. Each pair is the name (symbol) and value (int) for each value in the enum
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- It is now possible to set a 64-bit memory location from a float, if you insert a cast. It will zero-extend the float, just like any other float -> 64-bit conversion.
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- It is now possible to set a 64-bit memory location from a float, if you insert a cast. It will zero-extend the float, just like any other float -> 64-bit conversion.
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- Added `:state` option to `:methods`.
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- Accessing the `enter` field of `state` will now magically give you a function with the right type.
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