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[memdump] Make it work on fields of type (array basic) (#620)
* use `std::function` for this because that's what you're meant to do * [memdump] Analyze fields of type `(array basic)` * fix test * Massively simplify things.
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@@ -320,7 +320,7 @@ u32 exec_runtime(int argc, char** argv) {
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// TODO also sync this up with how the game actually renders things (this is just a placeholder)
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if (enable_display) {
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Gfx::Init();
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Gfx::Loop([&tm] { return !tm.all_threads_exiting(); });
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Gfx::Loop([&tm]() { return !tm.all_threads_exiting(); });
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Gfx::Exit();
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}
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