From 9be028d9870df396919b4c3e0e336fd383c1f8e9 Mon Sep 17 00:00:00 2001 From: ManDude <7569514+ManDude@users.noreply.github.com> Date: Sun, 14 Aug 2022 03:03:35 +0100 Subject: [PATCH] pc port fix for gondola spools --- goal_src/jak1/levels/village3/village3-obs.gc | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/goal_src/jak1/levels/village3/village3-obs.gc b/goal_src/jak1/levels/village3/village3-obs.gc index ead7017be3..7ca81bd297 100644 --- a/goal_src/jak1/levels/village3/village3-obs.gc +++ b/goal_src/jak1/levels/village3/village3-obs.gc @@ -152,7 +152,15 @@ (not (movie?)) (not (level-hint-displayed?)) (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 3)) - (file-status *art-control* (-> self anim name) 0) + ;; pc port note : fix gondola spool not loading because it's "too far away" (technically) + (#if (not PC_PORT) + (file-status *art-control* (-> self anim name) 0) + (begin + (spool-push *art-control* (-> self anim name) 0 self (vector-vector-distance + (vector<-cspace! (new 'stack-no-clear 'vector) (-> self node-list data 3)) + (target-pos 0))) + (file-status *art-control* (-> self anim name) 0)) + ) ) ) (let ((s3-0 (get-reminder (get-task-control (game-task village3-button)) 2))