tools: Add cutscene player / subtitle editor window (#1429)

* stash

* temp

* tools: subtitle tool works! just gotta fill out the db / polish UX

* tools: added configuration for every subtitle we have so far

* tools: add some colors to the editor, time for repl controls and make it run the code!

* tools: continuing polish of tool, getting very close

* tools: finished UX polish, just need to write deserializers

* tools: added deserializer for subtitle data

* tools: exported subtitle files, all data appears intact

* tools: more UX polish and test all the cutscenes, majority work

* assets: update subtitle files

* lint: formatting and cleanup

* lint: codacy lints
This commit is contained in:
Tyler Wilding
2022-06-11 11:32:27 -04:00
committed by GitHub
parent 8ba89dd95e
commit 9fdf0bbc2f
45 changed files with 4322 additions and 1676 deletions
+5
View File
@@ -197,6 +197,11 @@ void DefaultMapping(MappingInfo& mapping) {
}
}
// TODO - these are different from the analog bindings above and cause
// the keyboard to be bound to controls regardless
//
// Need someway to toggle off -- where do we have access to the game's settings?
// R1 / L1
MapButton(mapping, Button::L1, 0, GLFW_KEY_Q);
MapButton(mapping, Button::R1, 0, GLFW_KEY_O);