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game: allow overriding the config directory location (#3477)
This is primarily driven for proper mod-support. Mods would like to isolate their settings and saves (potentially) and that is currently done by find-and-replacing code before building. Bad! Additionally, this has the side-effect of allowing for portable installations of the game so, win-win. Testing in progress, i'll merge once it is ready.
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@@ -544,7 +544,7 @@ void link_control::jak2_finish(bool jump_from_c_to_goal) {
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*EnableMethodSet = *EnableMethodSet + m_keep_debug;
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ObjectFileHeader* ofh = m_link_block_ptr.cast<ObjectFileHeader>().c();
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lg::info("link finish: {}", m_object_name);
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lg::debug("link finish: {}", m_object_name);
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if (ofh->object_file_version == 3) {
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// todo check function type of entry
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