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cleanup our cmake and build warnings (#2876)
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@@ -249,7 +249,7 @@ void extract_collide_frags(const level_tools::DrawableTreeCollideFragment* tree,
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*/
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auto all_frags = build_all_frags_list(tree, ties);
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u32 total_faces = 0;
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[[maybe_unused]] u32 total_faces = 0;
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for (auto& frag : all_frags) {
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unpack_part1_collide_list_item(frag);
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unpack_part2_collide_list_item(frag);
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