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Minor bug fixes (#2128)
- make sure bsp is processed on `l` levels in extraction (caused missing remaps) - clean up a few prints in extraction - handle the <15 byte differences in art group files automatically (no more errors about file naming) - fix potential exception thrown by merc2 in a few ways: fixed bad data in FR3's, check texture index just in case, and handle exceptions a little bit better (still a crash, but at least you get a print) - fix mips2 ocean stuff causing ocean far crashes
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@@ -2047,7 +2047,7 @@ FormElement* rewrite_with_dma_buf_add_bucket(LetElement* in, const Env& env, For
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last_part = dynamic_cast<LetElement*>(in->body()->at(in->body()->size() - 1));
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if (!last_part) {
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lg::error("NO LAST PART AHH wtf!!");
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// lg::error("NO LAST PART AHH wtf!!");
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return nullptr;
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}
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