diff --git a/docs/project-overview.md b/docs/project-overview.md index 6f2ca7bfbd..9b4ca759fb 100644 --- a/docs/project-overview.md +++ b/docs/project-overview.md @@ -47,7 +47,7 @@ The decompiler will output code and other data intended to be inspected by human You must have a copy of the PS2 game and place all files from the DVD inside a folder corresponding to the game within `iso_data` folder (`jak1` for Jak 1 Black Label, etc.), as seen in this picture: -![](./docs/img/iso_data-help.png) +![](./img/iso_data-help.png) The decompiler will extract assets to the `assets` folder. These assets will be used by the compiler when building the port, and you may want to turn asset extraction off after running it once.