From a42c0719967d0869eb9ecf4cfef91a2857991428 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gogoa=C8=99=C4=83=20Cristian?= <108761872+gogoasa-c@users.noreply.github.com> Date: Thu, 10 Sep 2026 01:39:30 +0300 Subject: [PATCH] fix(docs): Update path for project-overview iso_data-help file (#4407) Was trying to go through the README and the documentation on the project to eventually start contributing and I noticed that this picture wasn't rendering due to a faulty path in the markdown file. --- docs/project-overview.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/project-overview.md b/docs/project-overview.md index 6f2ca7bfbd..9b4ca759fb 100644 --- a/docs/project-overview.md +++ b/docs/project-overview.md @@ -47,7 +47,7 @@ The decompiler will output code and other data intended to be inspected by human You must have a copy of the PS2 game and place all files from the DVD inside a folder corresponding to the game within `iso_data` folder (`jak1` for Jak 1 Black Label, etc.), as seen in this picture: -![](./docs/img/iso_data-help.png) +![](./img/iso_data-help.png) The decompiler will extract assets to the `assets` folder. These assets will be used by the compiler when building the port, and you may want to turn asset extraction off after running it once.