[graphics] tie generic (#1341)

* [gtie] tie inst and proto functions

* first chain input to generic ee looks good

* m

* works

* ugh

* add tie generic

* rm debug print

* rm generic ties from fr3
This commit is contained in:
water111
2022-04-29 23:44:53 -04:00
committed by GitHub
parent 08d701bb26
commit a51536de8d
26 changed files with 5513 additions and 52 deletions
+3 -2
View File
@@ -368,8 +368,9 @@ void load_and_link_dgo_from_c(const char* name,
char objName[64];
strcpy(objName, (dgoObj + 4).cast<char>().c()); // name from dgo object header
lg::debug("[link and exec] {:18s} {} {:6d} heap-use {:8d} {:8d}", objName, lastObjectLoaded,
objSize, kheapused(kglobalheap), kdebugheap.offset ? kheapused(kdebugheap) : 0);
lg::debug("[link and exec] {:18s} {} {:6d} heap-use {:8d} {:8d}: 0x{:x}", objName,
lastObjectLoaded, objSize, kheapused(kglobalheap),
kdebugheap.offset ? kheapused(kdebugheap) : 0, kglobalheap->current.offset);
link_and_exec(obj, objName, objSize, heap, linkFlag, jump_from_c_to_goal); // link now!
// inform IOP we are done