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[graphics] tie generic (#1341)
* [gtie] tie inst and proto functions * first chain input to generic ee looks good * m * works * ugh * add tie generic * rm debug print * rm generic ties from fr3
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@@ -368,8 +368,9 @@ void load_and_link_dgo_from_c(const char* name,
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char objName[64];
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strcpy(objName, (dgoObj + 4).cast<char>().c()); // name from dgo object header
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lg::debug("[link and exec] {:18s} {} {:6d} heap-use {:8d} {:8d}", objName, lastObjectLoaded,
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objSize, kheapused(kglobalheap), kdebugheap.offset ? kheapused(kdebugheap) : 0);
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lg::debug("[link and exec] {:18s} {} {:6d} heap-use {:8d} {:8d}: 0x{:x}", objName,
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lastObjectLoaded, objSize, kheapused(kglobalheap),
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kdebugheap.offset ? kheapused(kdebugheap) : 0, kglobalheap->current.offset);
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link_and_exec(obj, objName, objSize, heap, linkFlag, jump_from_c_to_goal); // link now!
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// inform IOP we are done
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