mirror of
https://github.com/open-goal/jak-project
synced 2026-09-07 19:40:48 -04:00
[decompiler] clean up vector detection and add vector float product detection (#638)
* change * recognize vector float product and update tests
This commit is contained in:
@@ -50,12 +50,7 @@
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(y-rat (-> math-cam y-ratio))
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(cull-info (-> math-cam cull-info))
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)
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(let
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((unused-x-thing
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(/ (+ 1.0 (* (* 4.0 x-rat) x-rat)) (+ 1.0 (* x-rat x-rat)))
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)
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)
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)
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(/ (+ 1.0 (* (* 4.0 x-rat) x-rat)) (+ 1.0 (* x-rat x-rat)))
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(let ((y-thing (/ (+ 1.0 (* (* 4.0 y-rat) y-rat)) (+ 1.0 (* y-rat y-rat)))))
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(set!
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(-> cull-info x-fact)
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@@ -149,8 +144,7 @@
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(let ((fog-constant-1 100.0)
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(fog-constant-2 16760631.0)
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)
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(let ((f0-21 16777115.0))
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)
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16777115.0
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(let
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((fog-at-near-plane
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(/
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@@ -275,12 +269,9 @@
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)
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)
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)
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(let ((v1-17 0))
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)
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(let ((v1-20 (make-u128 0 (shl #x301ec000 32))))
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)
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(let ((v1-23 (make-u128 0 (shl #x303ec000 32))))
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)
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0
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(make-u128 0 (shl #x301ec000 32))
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(make-u128 0 (shl #x303ec000 32))
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(let ((pfog (-> math-cam pfog0)))
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(let ((vis-gif-0 (-> math-cam vis-gifs)))
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(set! (-> vis-gif-0 0 fog0) (the-as uint pfog))
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@@ -478,8 +469,7 @@
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(vf31 :class vf)
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)
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(init-vf0-vector)
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(let ((v1-0 0))
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)
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0
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(.lvf vf24 (&-> *math-camera* camera-temp vector 0 quad))
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(.lvf vf25 (&-> *math-camera* camera-temp vector 1 quad))
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(.lvf vf26 (&-> *math-camera* camera-temp vector 2 quad))
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@@ -526,8 +516,7 @@
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(vf31 :class vf)
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)
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(init-vf0-vector)
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(let ((v1-0 0))
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)
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0
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(.lvf vf24 (&-> *math-camera* camera-temp vector 0 quad))
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(.lvf vf25 (&-> *math-camera* camera-temp vector 1 quad))
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(.lvf vf26 (&-> *math-camera* camera-temp vector 2 quad))
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@@ -574,8 +563,7 @@
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(vf31 :class vf)
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)
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(init-vf0-vector)
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(let ((v1-0 0))
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)
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0
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(.lvf vf24 (&-> *math-camera* camera-temp vector 0 quad))
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(.lvf vf25 (&-> *math-camera* camera-temp vector 1 quad))
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(.lvf vf26 (&-> *math-camera* camera-temp vector 2 quad))
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@@ -598,8 +586,7 @@
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(.add.vf vf28 vf28 vf30)
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(.max.x.vf vf28 vf28 vf0 :mask #b1000)
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(.svf (&-> arg0 quad) vf28)
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(let ((a0-2 (zero? (logand v1-7 63))))
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)
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(zero? (logand v1-7 63))
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(.mov v0-0 vf23)
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v0-0
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)
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