mirror of
https://github.com/open-goal/jak-project
synced 2026-08-01 08:27:22 -04:00
[game] pc port progress menu (#1281)
* fix typo * more typo * shorten discord rpc text * allow expanding enums after the fact (untested) * make `game_text` work similar to subtitles * update progress decomp * update some types + `do-not-decompile` in bitfield * fixes and fall back to original progress code * update `progress` decomp with new enums * update config files * fix enums and debug menu * always allocate (but not use) a lot of particles * small rework to display mode options * revert resolution/aspect-ratio symbol mess * begin the override stuff * make `progress-draw` more readable * more fixes * codacy good boy points * first step overriding code * finish progress overrides, game options menu fully functional! * minor fixes * Update game.gp * Update sparticle-launcher.gc * clang * change camera controls text * oops * some cleanup * derp * nice job * implement menu scrolling lol * make scrollable menus less cramped, fix arrows * make some carousell things i guess * add msaa carousell to test * oops * Update progress-pc.gc * make `pc-get-screen-size` (untested) * resolution menu * input fixes * return when selecting resolution * scroll fixes * Update progress-pc.gc * add "fit to screen" button * bug * complete resolutions menu * aspect ratio menu * subtitles language * subtitle speaker * final adjustments * ref test * fix tests * fix ref! * reduce redundancy a bit * fix mem leaks? * save settings on progress exit * fix init reorder * remove unused code * rename goal project-like files to the project extension * sha display toggle * aspect ratio settings fixes * dont store text db's in compiler * properly save+load native aspect stuff
This commit is contained in:
+210
-210
@@ -1579,7 +1579,7 @@
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(sv-464 int)
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(sv-480 int)
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(sv-496 int)
|
||||
(sv-512 uint)
|
||||
(sv-512 int)
|
||||
(sv-528 (function _varargs_ object))
|
||||
(sv-544 string)
|
||||
(sv-560 string)
|
||||
@@ -1629,7 +1629,7 @@
|
||||
(set! sv-144 s2-1)
|
||||
(let ((v1-18 (-> s3-0 s0-0 option-type)))
|
||||
(cond
|
||||
((= v1-18 7)
|
||||
((= v1-18 (game-option-type yes-no))
|
||||
(cond
|
||||
((-> (the-as (pointer uint32) (-> s3-0 s0-0 value-to-modify)))
|
||||
(set! sv-160 format)
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||||
@@ -1655,7 +1655,7 @@
|
||||
)
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||||
)
|
||||
)
|
||||
((or (= v1-18 6) (= v1-18 8))
|
||||
((or (= v1-18 (game-option-type menu)) (= v1-18 (game-option-type button)))
|
||||
(cond
|
||||
((nonzero? (-> s3-0 s0-0 name))
|
||||
(set! sv-912 (lookup-text! *common-text* (-> s3-0 s0-0 name) #f))
|
||||
@@ -1673,7 +1673,7 @@
|
||||
)
|
||||
(set! (-> sv-112 origin x) (the float (- sv-128 (-> obj left-x-offset))))
|
||||
(case (-> s3-0 s0-0 option-type)
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||||
((3)
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||||
(((game-option-type center-screen))
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||||
(set! (-> sv-112 origin y) (the float (+ s2-1 -20)))
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||||
)
|
||||
(else
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||||
@@ -1693,7 +1693,7 @@
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||||
(sv-288 a0-23 a1-11 a2-10 a3-4 t0-1)
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||||
)
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||||
(case (-> s3-0 s0-0 option-type)
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||||
((3)
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(((game-option-type center-screen))
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(set! sv-144 (+ s2-1 3))
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sv-144
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||||
)
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@@ -1702,243 +1702,243 @@
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||||
sv-144
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||||
)
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||||
)
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(let ((v1-81 (-> s3-0 s0-0 option-type)))
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(cond
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((zero? v1-81)
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(let* ((v1-82 (the-as uint #x8000ffff))
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(f0-12 (* 0.01 (-> (the-as (pointer float) (-> s3-0 s0-0 value-to-modify)))))
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(a0-34 (logior (logand v1-82 -256) (shr (shl (the int (+ 64.0 (* 191.0 f0-12))) 56) 56)))
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(a3-5 (logior (logand a0-34 -65281) (shr (shl (shr (shl a0-34 56) 56) 56) 48)))
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)
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(draw-percent-bar (- 75 (-> obj left-x-offset)) (+ s2-1 8) f0-12 (the-as int a3-5))
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)
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(set! sv-304 format)
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||||
(let ((a0-42 (clear *temp-string*))
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||||
(a1-13 "~D")
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||||
(a2-12 (the int (-> (the-as (pointer float) (-> s3-0 s0-0 value-to-modify)))))
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)
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(sv-304 a0-42 a1-13 a2-12)
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)
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(set! sv-912 *temp-string*)
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(set! sv-128 (+ (the int (* 2.5 (-> (the-as (pointer float) (-> s3-0 s0-0 value-to-modify))))) -100))
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sv-128
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)
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((= v1-81 2)
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(cond
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((-> (the-as (pointer uint32) (-> s3-0 s0-0 value-to-modify)))
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(set! sv-320 format)
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(set! sv-336 (clear *temp-string*))
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(set! sv-352 "~30L~S~0L ~S")
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(set! sv-368 (lookup-text! *common-text* (game-text-id on) #f))
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(let ((a3-6 (lookup-text! *common-text* (game-text-id off) #f)))
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||||
(sv-320 sv-336 sv-352 sv-368 a3-6)
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||||
(case (-> s3-0 s0-0 option-type)
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(((game-option-type slider))
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(let* ((v1-82 (the-as uint #x8000ffff))
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||||
(f0-12 (* 0.01 (-> (the-as (pointer float) (-> s3-0 s0-0 value-to-modify)))))
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||||
(a0-34 (logior (logand v1-82 -256) (shr (shl (the int (+ 64.0 (* 191.0 f0-12))) 56) 56)))
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(a3-5 (logior (logand a0-34 -65281) (shr (shl (shr (shl a0-34 56) 56) 56) 48)))
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)
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||||
(set! sv-912 *temp-string*)
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||||
sv-912
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||||
)
|
||||
(else
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||||
(set! sv-384 format)
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||||
(set! sv-400 (clear *temp-string*))
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||||
(set! sv-416 "~0L~S ~30L~S~1L")
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||||
(set! sv-432 (lookup-text! *common-text* (game-text-id on) #f))
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(let ((a3-7 (lookup-text! *common-text* (game-text-id off) #f)))
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||||
(sv-384 sv-400 sv-416 sv-432 a3-7)
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||||
)
|
||||
(set! sv-912 *temp-string*)
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||||
sv-912
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||||
(draw-percent-bar (- 75 (-> obj left-x-offset)) (+ s2-1 8) f0-12 (the-as int a3-5))
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||||
)
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||||
(set! sv-304 format)
|
||||
(let ((a0-42 (clear *temp-string*))
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||||
(a1-13 "~D")
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||||
(a2-12 (the int (-> (the-as (pointer float) (-> s3-0 s0-0 value-to-modify)))))
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||||
)
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||||
(sv-304 a0-42 a1-13 a2-12)
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||||
)
|
||||
(set! sv-912 *temp-string*)
|
||||
(set! sv-128 (+ (the int (* 2.5 (-> (the-as (pointer float) (-> s3-0 s0-0 value-to-modify))))) -100))
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||||
sv-128
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||||
)
|
||||
(((game-option-type on-off))
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||||
(cond
|
||||
((-> (the-as (pointer uint32) (-> s3-0 s0-0 value-to-modify)))
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||||
(set! sv-320 format)
|
||||
(set! sv-336 (clear *temp-string*))
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||||
(set! sv-352 "~30L~S~0L ~S")
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||||
(set! sv-368 (lookup-text! *common-text* (game-text-id on) #f))
|
||||
(let ((a3-6 (lookup-text! *common-text* (game-text-id off) #f)))
|
||||
(sv-320 sv-336 sv-352 sv-368 a3-6)
|
||||
)
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||||
(set! sv-912 *temp-string*)
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||||
sv-912
|
||||
)
|
||||
(else
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||||
(set! sv-384 format)
|
||||
(set! sv-400 (clear *temp-string*))
|
||||
(set! sv-416 "~0L~S ~30L~S~1L")
|
||||
(set! sv-432 (lookup-text! *common-text* (game-text-id on) #f))
|
||||
(let ((a3-7 (lookup-text! *common-text* (game-text-id off) #f)))
|
||||
(sv-384 sv-400 sv-416 sv-432 a3-7)
|
||||
)
|
||||
(set! sv-912 *temp-string*)
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||||
sv-912
|
||||
)
|
||||
)
|
||||
((= v1-81 1)
|
||||
(set! sv-512 (-> obj language-selection))
|
||||
(set! sv-448 (-> (the-as (pointer uint64) (-> s3-0 s0-0 value-to-modify))))
|
||||
(if (and (zero? (scf-get-territory))
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||||
(not (and (= *progress-cheat* 'language) (cpad-hold? 0 l2) (cpad-hold? 0 r2)))
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||||
)
|
||||
(set! sv-464 5)
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||||
(set! sv-464 6)
|
||||
)
|
||||
(if (-> obj language-transition)
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||||
(set! (-> obj language-x-offset)
|
||||
(seekl (-> obj language-x-offset) 200 (the int (* 10.0 (-> *display* time-adjust-ratio))))
|
||||
)
|
||||
)
|
||||
(when (>= (-> obj language-x-offset) 100)
|
||||
(set! (-> obj language-selection) sv-448)
|
||||
(set! sv-512 sv-448)
|
||||
(set! (-> obj language-transition) #f)
|
||||
(set! (-> obj language-x-offset) 0)
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||||
0
|
||||
)
|
||||
(((game-option-type language))
|
||||
(set! sv-512 (the-as int (-> obj language-selection)))
|
||||
(set! sv-448 (-> (the-as (pointer uint64) (-> s3-0 s0-0 value-to-modify))))
|
||||
(if (and (zero? (scf-get-territory))
|
||||
(not (and (= *progress-cheat* 'language) (cpad-hold? 0 l2) (cpad-hold? 0 r2)))
|
||||
)
|
||||
(set! sv-464 5)
|
||||
(set! sv-464 6)
|
||||
)
|
||||
(set! (-> sv-112 origin y) (the float (+ s2-1 3)))
|
||||
(let ((a0-62 sv-112))
|
||||
(set! (-> a0-62 color) (font-color lighter-lighter-blue))
|
||||
(if (-> obj language-transition)
|
||||
(set! (-> obj language-x-offset)
|
||||
(seekl (-> obj language-x-offset) 200 (the int (* 10.0 (-> *display* time-adjust-ratio))))
|
||||
)
|
||||
)
|
||||
(when (>= (-> obj language-x-offset) 100)
|
||||
(set! (-> obj language-selection) (the-as language-enum sv-448))
|
||||
(set! sv-512 (the-as int sv-448))
|
||||
(set! (-> obj language-transition) #f)
|
||||
(set! (-> obj language-x-offset) 0)
|
||||
0
|
||||
(set! sv-480 (mod (the-as int (+ sv-512 1)) sv-464))
|
||||
(let ((a0-66 (mod (+ sv-464 -1 sv-512) sv-464))
|
||||
(v1-153 (mod (the-as int (+ sv-512 2)) sv-464))
|
||||
)
|
||||
(set! sv-496 (mod (+ sv-464 -2 sv-512) sv-464))
|
||||
(cond
|
||||
((-> obj language-direction)
|
||||
(let ((a2-22 (- 200 (+ (-> obj language-x-offset) 100))))
|
||||
(print-language-name a0-66 sv-112 a2-22 #f)
|
||||
)
|
||||
(let ((a2-23 (+ (-> obj language-x-offset) 100)))
|
||||
(cond
|
||||
((< a2-23 150)
|
||||
(let ((t9-27 print-language-name)
|
||||
(a1-30 sv-112)
|
||||
(a3-9 #t)
|
||||
)
|
||||
(t9-27 sv-480 a1-30 a2-23 a3-9)
|
||||
)
|
||||
)
|
||||
(set! (-> sv-112 origin y) (the float (+ s2-1 3)))
|
||||
(let ((a0-62 sv-112))
|
||||
(set! (-> a0-62 color) (font-color lighter-lighter-blue))
|
||||
)
|
||||
0
|
||||
(set! sv-480 (mod (+ sv-512 1) sv-464))
|
||||
(let ((a0-66 (mod (+ sv-464 -1 sv-512) sv-464))
|
||||
(v1-153 (mod (+ sv-512 2) sv-464))
|
||||
)
|
||||
(set! sv-496 (mod (+ sv-464 -2 sv-512) sv-464))
|
||||
(cond
|
||||
((-> obj language-direction)
|
||||
(let ((a2-22 (- 200 (+ (-> obj language-x-offset) 100))))
|
||||
(print-language-name a0-66 sv-112 a2-22 #f)
|
||||
)
|
||||
(let ((a2-23 (+ (-> obj language-x-offset) 100)))
|
||||
(cond
|
||||
((< a2-23 150)
|
||||
(let ((t9-27 print-language-name)
|
||||
(a1-30 sv-112)
|
||||
(a3-9 #t)
|
||||
)
|
||||
(t9-27 sv-480 a1-30 a2-23 a3-9)
|
||||
)
|
||||
(else
|
||||
(let ((a2-24 (- 200 (-> obj language-x-offset)))
|
||||
(t9-28 print-language-name)
|
||||
(a1-31 sv-112)
|
||||
(a3-10 #f)
|
||||
)
|
||||
(t9-28 sv-496 a1-31 a2-24 a3-10)
|
||||
)
|
||||
)
|
||||
(else
|
||||
(let ((a2-24 (- 200 (-> obj language-x-offset)))
|
||||
(t9-28 print-language-name)
|
||||
(a1-31 sv-112)
|
||||
(a3-10 #f)
|
||||
)
|
||||
(t9-28 sv-496 a1-31 a2-24 a3-10)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
(else
|
||||
(let ((a2-25 (+ (-> obj language-x-offset) 100)))
|
||||
(cond
|
||||
((< a2-25 150)
|
||||
(print-language-name a0-66 sv-112 a2-25 #f)
|
||||
)
|
||||
(else
|
||||
(let ((a2-26 (- 200 (-> obj language-x-offset))))
|
||||
(print-language-name v1-153 sv-112 a2-26 #t)
|
||||
)
|
||||
)
|
||||
(else
|
||||
(let ((a2-25 (+ (-> obj language-x-offset) 100)))
|
||||
(cond
|
||||
((< a2-25 150)
|
||||
(print-language-name a0-66 sv-112 a2-25 #f)
|
||||
)
|
||||
(else
|
||||
(let ((a2-26 (- 200 (-> obj language-x-offset))))
|
||||
(print-language-name v1-153 sv-112 a2-26 #t)
|
||||
)
|
||||
)
|
||||
)
|
||||
(let ((a2-27 (- 200 (+ (-> obj language-x-offset) 100))))
|
||||
(print-language-name sv-480 sv-112 a2-27 #t)
|
||||
)
|
||||
)
|
||||
(let ((a2-27 (- 200 (+ (-> obj language-x-offset) 100))))
|
||||
(print-language-name sv-480 sv-112 a2-27 #t)
|
||||
)
|
||||
)
|
||||
)
|
||||
(when (not (-> obj language-transition))
|
||||
(let ((a0-75 sv-112))
|
||||
(set! (-> a0-75 color) (font-color yellow-green-2))
|
||||
)
|
||||
(when (not (-> obj language-transition))
|
||||
(let ((a0-75 sv-112))
|
||||
(set! (-> a0-75 color) (font-color yellow-green-2))
|
||||
)
|
||||
)
|
||||
(let ((t9-32 print-language-name)
|
||||
(a1-37 sv-112)
|
||||
(a2-28 (-> obj language-x-offset))
|
||||
(a3-14 (-> obj language-direction))
|
||||
)
|
||||
)
|
||||
(let ((t9-32 print-language-name)
|
||||
(a1-37 sv-112)
|
||||
(a2-28 (-> obj language-x-offset))
|
||||
(a3-14 (-> obj language-direction))
|
||||
)
|
||||
(t9-32 (the-as int sv-512) a1-37 a2-28 (the-as symbol a3-14))
|
||||
)
|
||||
(t9-32 sv-512 a1-37 a2-28 a3-14)
|
||||
)
|
||||
((= v1-81 3)
|
||||
(set! sv-912 (lookup-text! *common-text* (game-text-id move-dpad) #f))
|
||||
sv-912
|
||||
)
|
||||
((= v1-81 4)
|
||||
(cond
|
||||
((= (-> (the-as (pointer uint32) (-> s3-0 s0-0 value-to-modify))) 'aspect4x3)
|
||||
(set! sv-528 format)
|
||||
(set! sv-544 (clear *temp-string*))
|
||||
(set! sv-560 "~30L~S~0L ~S")
|
||||
(set! sv-576 (lookup-text! *common-text* (game-text-id 4x3) #f))
|
||||
(let ((a3-15 (lookup-text! *common-text* (game-text-id 16x9) #f)))
|
||||
(sv-528 sv-544 sv-560 sv-576 a3-15)
|
||||
)
|
||||
(set! sv-912 *temp-string*)
|
||||
sv-912
|
||||
)
|
||||
(((game-option-type center-screen))
|
||||
(set! sv-912 (lookup-text! *common-text* (game-text-id move-dpad) #f))
|
||||
sv-912
|
||||
)
|
||||
(((game-option-type aspect-ratio))
|
||||
(cond
|
||||
((= (-> (the-as (pointer uint32) (-> s3-0 s0-0 value-to-modify))) 'aspect4x3)
|
||||
(set! sv-528 format)
|
||||
(set! sv-544 (clear *temp-string*))
|
||||
(set! sv-560 "~30L~S~0L ~S")
|
||||
(set! sv-576 (lookup-text! *common-text* (game-text-id 4x3) #f))
|
||||
(let ((a3-15 (lookup-text! *common-text* (game-text-id 16x9) #f)))
|
||||
(sv-528 sv-544 sv-560 sv-576 a3-15)
|
||||
)
|
||||
(else
|
||||
(set! sv-592 format)
|
||||
(set! sv-608 (clear *temp-string*))
|
||||
(set! sv-624 "~0L~S ~30L~S~1L")
|
||||
(set! sv-640 (lookup-text! *common-text* (game-text-id 4x3) #f))
|
||||
(let ((a3-16 (lookup-text! *common-text* (game-text-id 16x9) #f)))
|
||||
(sv-592 sv-608 sv-624 sv-640 a3-16)
|
||||
)
|
||||
(set! sv-912 *temp-string*)
|
||||
sv-912
|
||||
(set! sv-912 *temp-string*)
|
||||
sv-912
|
||||
)
|
||||
(else
|
||||
(set! sv-592 format)
|
||||
(set! sv-608 (clear *temp-string*))
|
||||
(set! sv-624 "~0L~S ~30L~S~1L")
|
||||
(set! sv-640 (lookup-text! *common-text* (game-text-id 4x3) #f))
|
||||
(let ((a3-16 (lookup-text! *common-text* (game-text-id 16x9) #f)))
|
||||
(sv-592 sv-608 sv-624 sv-640 a3-16)
|
||||
)
|
||||
(set! sv-912 *temp-string*)
|
||||
sv-912
|
||||
)
|
||||
)
|
||||
((= v1-81 5)
|
||||
(cond
|
||||
((= (-> (the-as (pointer uint32) (-> s3-0 s0-0 value-to-modify))) 'ntsc)
|
||||
(set! sv-656 format)
|
||||
(set! sv-672 (clear *temp-string*))
|
||||
(set! sv-688 "~0L~S ~30L~S~1L")
|
||||
(set! sv-704 (lookup-text! *common-text* (game-text-id 50hz) #f))
|
||||
(let ((a3-17 (lookup-text! *common-text* (game-text-id 60hz) #f)))
|
||||
(sv-656 sv-672 sv-688 sv-704 a3-17)
|
||||
)
|
||||
(set! sv-912 *temp-string*)
|
||||
sv-912
|
||||
)
|
||||
(((game-option-type video-mode))
|
||||
(cond
|
||||
((= (-> (the-as (pointer uint32) (-> s3-0 s0-0 value-to-modify))) 'ntsc)
|
||||
(set! sv-656 format)
|
||||
(set! sv-672 (clear *temp-string*))
|
||||
(set! sv-688 "~0L~S ~30L~S~1L")
|
||||
(set! sv-704 (lookup-text! *common-text* (game-text-id 50hz) #f))
|
||||
(let ((a3-17 (lookup-text! *common-text* (game-text-id 60hz) #f)))
|
||||
(sv-656 sv-672 sv-688 sv-704 a3-17)
|
||||
)
|
||||
(else
|
||||
(set! sv-720 format)
|
||||
(set! sv-736 (clear *temp-string*))
|
||||
(set! sv-752 "~30L~S~0L ~S")
|
||||
(set! sv-768 (lookup-text! *common-text* (game-text-id 50hz) #f))
|
||||
(let ((a3-18 (lookup-text! *common-text* (game-text-id 60hz) #f)))
|
||||
(sv-720 sv-736 sv-752 sv-768 a3-18)
|
||||
)
|
||||
(set! sv-912 *temp-string*)
|
||||
sv-912
|
||||
(set! sv-912 *temp-string*)
|
||||
sv-912
|
||||
)
|
||||
(else
|
||||
(set! sv-720 format)
|
||||
(set! sv-736 (clear *temp-string*))
|
||||
(set! sv-752 "~30L~S~0L ~S")
|
||||
(set! sv-768 (lookup-text! *common-text* (game-text-id 50hz) #f))
|
||||
(let ((a3-18 (lookup-text! *common-text* (game-text-id 60hz) #f)))
|
||||
(sv-720 sv-736 sv-752 sv-768 a3-18)
|
||||
)
|
||||
(set! sv-912 *temp-string*)
|
||||
sv-912
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
(else
|
||||
(let ((v1-195 (-> s3-0 s0-0 option-type)))
|
||||
(cond
|
||||
((or (zero? v1-195) (= v1-195 3) (= v1-195 4) (= v1-195 5))
|
||||
(set! sv-912 (lookup-text! *common-text* (-> s3-0 s0-0 name) #f))
|
||||
sv-912
|
||||
)
|
||||
((= v1-195 2)
|
||||
(set! sv-784 format)
|
||||
(set! sv-800 (clear *temp-string*))
|
||||
(set! sv-816 "~S: ~S")
|
||||
(set! sv-832 (lookup-text! *common-text* (-> s3-0 s0-0 name) #f))
|
||||
(let ((a3-19 (if (-> (the-as (pointer uint32) (-> s3-0 s0-0 value-to-modify)))
|
||||
(lookup-text! *common-text* (game-text-id on) #f)
|
||||
(lookup-text! *common-text* (game-text-id off) #f)
|
||||
)
|
||||
)
|
||||
)
|
||||
(sv-784 sv-800 sv-816 sv-832 a3-19)
|
||||
)
|
||||
(set! sv-912 *temp-string*)
|
||||
sv-912
|
||||
)
|
||||
((= v1-195 1)
|
||||
(set! sv-848 format)
|
||||
(set! sv-864 (clear *temp-string*))
|
||||
(set! sv-880 "~S: ~S")
|
||||
(set! sv-896 (lookup-text! *common-text* (-> s3-0 s0-0 name) #f))
|
||||
(let ((a3-20 (lookup-text!
|
||||
*common-text*
|
||||
(-> *language-name-remap* (-> (the-as (pointer uint64) (-> s3-0 s0-0 value-to-modify))))
|
||||
#f
|
||||
)
|
||||
)
|
||||
)
|
||||
(sv-848 sv-864 sv-880 sv-896 a3-20)
|
||||
)
|
||||
(set! sv-912 *temp-string*)
|
||||
sv-912
|
||||
)
|
||||
(case (-> s3-0 s0-0 option-type)
|
||||
(((game-option-type slider)
|
||||
(game-option-type center-screen)
|
||||
(game-option-type aspect-ratio)
|
||||
(game-option-type video-mode)
|
||||
)
|
||||
(set! sv-912 (lookup-text! *common-text* (-> s3-0 s0-0 name) #f))
|
||||
sv-912
|
||||
)
|
||||
(((game-option-type on-off))
|
||||
(set! sv-784 format)
|
||||
(set! sv-800 (clear *temp-string*))
|
||||
(set! sv-816 "~S: ~S")
|
||||
(set! sv-832 (lookup-text! *common-text* (-> s3-0 s0-0 name) #f))
|
||||
(let ((a3-19 (if (-> (the-as (pointer uint32) (-> s3-0 s0-0 value-to-modify)))
|
||||
(lookup-text! *common-text* (game-text-id on) #f)
|
||||
(lookup-text! *common-text* (game-text-id off) #f)
|
||||
)
|
||||
)
|
||||
)
|
||||
(sv-784 sv-800 sv-816 sv-832 a3-19)
|
||||
)
|
||||
(set! sv-912 *temp-string*)
|
||||
sv-912
|
||||
)
|
||||
(((game-option-type language))
|
||||
(set! sv-848 format)
|
||||
(set! sv-864 (clear *temp-string*))
|
||||
(set! sv-880 "~S: ~S")
|
||||
(set! sv-896 (lookup-text! *common-text* (-> s3-0 s0-0 name) #f))
|
||||
(let ((a3-20 (lookup-text!
|
||||
*common-text*
|
||||
(-> *language-name-remap* (-> (the-as (pointer uint64) (-> s3-0 s0-0 value-to-modify))))
|
||||
#f
|
||||
)
|
||||
)
|
||||
)
|
||||
(sv-848 sv-864 sv-880 sv-896 a3-20)
|
||||
)
|
||||
(set! sv-912 *temp-string*)
|
||||
sv-912
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
Reference in New Issue
Block a user