diff --git a/game/graphics/opengl_renderer/shaders/tex_anim.frag b/game/graphics/opengl_renderer/shaders/tex_anim.frag index 665945221d..0111d4f781 100644 --- a/game/graphics/opengl_renderer/shaders/tex_anim.frag +++ b/game/graphics/opengl_renderer/shaders/tex_anim.frag @@ -18,10 +18,10 @@ uniform sampler2D tex_T0; float cloud_lookup(float v, float minimum, float maximum) { maximum = max(minimum, maximum); if (v <= minimum) { - return 0; + return 0.0; } if (v >= maximum) { - return 1; + return 1.0; } float alpha = (v - minimum) / (maximum - minimum);