From bc8e6b871e42a0cbc4528e64d70d4689c6cefecb Mon Sep 17 00:00:00 2001 From: ManDude <7569514+ManDude@users.noreply.github.com> Date: Mon, 10 Jan 2022 19:21:14 +0000 Subject: [PATCH] Update SpriteRenderer.cpp --- game/graphics/opengl_renderer/SpriteRenderer.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/game/graphics/opengl_renderer/SpriteRenderer.cpp b/game/graphics/opengl_renderer/SpriteRenderer.cpp index a31b9f0ea7..e8fb248c69 100644 --- a/game/graphics/opengl_renderer/SpriteRenderer.cpp +++ b/game/graphics/opengl_renderer/SpriteRenderer.cpp @@ -1043,6 +1043,8 @@ void SpriteRenderer::update_gl_texture(SharedRenderState* render_state, int unit void SpriteRenderer::do_3d_block_cpu(u32 count, SharedRenderState* render_state, ScopedProfilerNode& prof) { + fmt::print("3d sprite begin\n"); + Matrix4f camera_matrix = m_3d_matrix_data.camera; // vf25, vf26, vf27, vf28 Vector4f hvdf_offset = m_3d_matrix_data.hvdf_offset; glUniform4fv(