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d/jak2: cleanup more of editable and editable-player (#2029)
- Rough start of the SQLite integration to facilitate the SQL queries - Cleanup and disable a little bit of code so the game no longer crashes when entering the editor - Implement some of the mouse data stuff  https://user-images.githubusercontent.com/13153231/202881484-399747e7-dcdb-4e09-93e9-b561a45c8a18.mp4 This is a very old branch so best to get it merged now that it's at a decent point so it can be iterated on.
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@@ -76,6 +76,11 @@ fs::path get_user_memcard_dir(GameVersion game_version) {
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return get_user_config_dir() / game_version_name / "saves";
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}
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fs::path get_user_misc_dir(GameVersion game_version) {
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auto game_version_name = game_version_names[game_version];
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return get_user_config_dir() / game_version_name / "misc";
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}
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struct {
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bool initialized = false;
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fs::path path_to_data;
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