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https://github.com/open-goal/jak-project
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d/jak2: cleanup more of editable and editable-player (#2029)
- Rough start of the SQLite integration to facilitate the SQL queries - Cleanup and disable a little bit of code so the game no longer crashes when entering the editor - Implement some of the mouse data stuff  https://user-images.githubusercontent.com/13153231/202881484-399747e7-dcdb-4e09-93e9-b561a45c8a18.mp4 This is a very old branch so best to get it merged now that it's at a decent point so it can be iterated on.
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name: subdir_example
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on: [push]
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jobs:
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build:
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name: ${{ matrix.config.name }}
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runs-on: ${{ matrix.config.os }}
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strategy:
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fail-fast: false
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matrix:
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config:
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- {
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name: "Windows Latest MSVC",
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os: windows-latest,
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build_type: "Debug", cc: "cl", cxx: "cl",
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}
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- {
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name: "Ubuntu Latest GCC",
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os: ubuntu-latest,
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build_type: "Debug", cc: "gcc", cxx: "g++"
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}
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- {
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name: "macOS Latest Clang",
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os: macos-latest,
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build_type: "Debug", cc: "clang", cxx: "clang++"
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}
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steps:
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- uses: actions/checkout@v2
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- name: configure
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shell: cmake -P {0}
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run: |
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set(ENV{CC} ${{matrix.config.cc}})
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set(ENV{CXX} ${{matrix.config.cxx}})
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- name: generate
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run: |
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cd examples/example2
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mkdir build
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cd build
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cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DCMAKE_BUILD_TYPE=${{matrix.config.build_type}} ..
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- name: build
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run: cmake --build examples/example2/build --config ${{matrix.config.build_type}}
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