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d/jak2: cleanup more of editable and editable-player (#2029)
- Rough start of the SQLite integration to facilitate the SQL queries - Cleanup and disable a little bit of code so the game no longer crashes when entering the editor - Implement some of the mouse data stuff  https://user-images.githubusercontent.com/13153231/202881484-399747e7-dcdb-4e09-93e9-b561a45c8a18.mp4 This is a very old branch so best to get it merged now that it's at a decent point so it can be iterated on.
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/**
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* @file Savepoint.cpp
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* @ingroup SQLiteCpp
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* @brief A Savepoint is a way to group multiple SQL statements into an atomic
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* secured operation. Similar to a transaction while allowing child savepoints.
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*
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* Copyright (c) 2020 Kelvin Hammond (hammond.kelvin@gmail.com)
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* Copyright (c) 2020-2022 Sebastien Rombauts (sebastien.rombauts@gmail.com)
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*
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* Distributed under the MIT License (MIT) (See accompanying file LICENSE.txt or
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* copy at http://opensource.org/licenses/MIT)
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*/
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#include <SQLiteCpp/Assertion.h>
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#include <SQLiteCpp/Database.h>
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#include <SQLiteCpp/Savepoint.h>
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#include <SQLiteCpp/Statement.h>
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namespace SQLite {
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// Begins the SQLite savepoint
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Savepoint::Savepoint(Database& aDatabase, const std::string& aName)
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: mDatabase(aDatabase), msName(aName) {
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// workaround because you cannot bind to SAVEPOINT
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// escape name for use in query
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Statement stmt(mDatabase, "SELECT quote(?)");
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stmt.bind(1, msName);
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stmt.executeStep();
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msName = stmt.getColumn(0).getText();
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mDatabase.exec(std::string("SAVEPOINT ") + msName);
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}
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// Safely rollback the savepoint if it has not been committed.
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Savepoint::~Savepoint() {
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if (!mbReleased) {
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try {
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rollback();
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} catch (SQLite::Exception&) {
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// Never throw an exception in a destructor: error if already rolled
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// back or released, but no harm is caused by this.
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}
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}
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}
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// Release the savepoint and commit
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void Savepoint::release() {
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if (!mbReleased) {
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mDatabase.exec(std::string("RELEASE SAVEPOINT ") + msName);
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mbReleased = true;
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} else {
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throw SQLite::Exception("Savepoint already released or rolled back.");
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}
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}
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// Rollback the savepoint
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void Savepoint::rollback() {
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if (!mbReleased) {
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mDatabase.exec(std::string("ROLLBACK TO SAVEPOINT ") + msName);
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mbReleased = true;
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} else {
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throw SQLite::Exception("Savepoint already released or rolled back.");
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}
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}
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} // namespace SQLite
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