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https://github.com/open-goal/jak-project
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[decomp] joint and related (#1003)
* update jak 2 config and hack to make game text dumpable * update stuff * update src * do `cspace<-parented-transformq-joint!` * progress.... kind of... * more drawable stuff * clagng * bones begin * more bones * even more bones * everything builds * touches * errors * ? * fix `quicksandlurker` * updates * update refs * more fixes * update refs
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@@ -5,6 +5,7 @@
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#include "BinaryReader.h"
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#include "common/link_types.h"
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#include "third-party/json.hpp"
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#include "BitUtils.h"
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#include "dgo_util.h"
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DgoReader::DgoReader(std::string file_name, const std::vector<u8>& data)
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@@ -47,7 +48,7 @@ DgoReader::DgoReader(std::string file_name, const std::vector<u8>& data)
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memcpy(entry.data.data(), reader.here(), obj_header.size);
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m_entries.push_back(entry);
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reader.ffwd(obj_header.size);
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reader.ffwd(align16(obj_header.size));
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}
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// check we're at the end
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