[decomp] joint and related (#1003)

* update jak 2 config and hack to make game text dumpable

* update stuff

* update src

* do `cspace<-parented-transformq-joint!`

* progress.... kind of...

* more drawable stuff

* clagng

* bones begin

* more bones

* even more bones

* everything builds

* touches

* errors

* ?

* fix `quicksandlurker`

* updates

* update refs

* more fixes

* update refs
This commit is contained in:
ManDude
2021-12-26 16:43:16 +00:00
committed by GitHub
parent cee7752c2a
commit c245f37feb
169 changed files with 27728 additions and 30664 deletions
+2 -3
View File
@@ -217,9 +217,8 @@ void clean_up_break_final(const Function& f, BreakElement* ir, const Env& env) {
}
if (!dead) {
lg::error("failed to recognize dead code after break, got {}",
ir->dead_code->to_string(f.ir2.env));
throw std::runtime_error("failed to recognize dead code");
throw std::runtime_error(fmt::format("failed to recognize dead code after break, got {}",
ir->dead_code->to_string(f.ir2.env)));
}
assert(dead);
auto src = dynamic_cast<SimpleExpressionElement*>(dead->src()->try_as_single_element());