some cleanup and docs on collide-touch and the tie extractor (#1074)

* some cleanup and docs on collide-touch and the tie extractor

* temp

* more updates

* update ref tests

* type fix

* rest of collide shape

* another set of updates
This commit is contained in:
water111
2022-01-12 10:47:17 -05:00
committed by GitHub
parent 4bb1cbf304
commit c3b6e7eb7e
225 changed files with 7321 additions and 7278 deletions
+3 -4
View File
@@ -548,6 +548,7 @@
(define *shader-pick-menu* (the-as debug-menu #f))
;; definition for function build-shader-list
;; INFO: Return type mismatch object vs none.
(defun build-shader-list ()
(debug-menu-remove-all-items *shader-pick-menu*)
(when *texture-page-dir*
@@ -575,10 +576,8 @@
)
)
)
(let ((v0-3 (sort (-> *shader-pick-menu* items) debug-menu-node<?)))
(set! (-> *shader-pick-menu* items) (the-as pair v0-3))
v0-3
)
(set! (-> *shader-pick-menu* items) (the-as pair (sort (-> *shader-pick-menu* items) debug-menu-node<?)))
(none)
)
;; definition for function dm-instance-pick-func
-3
View File
@@ -27,9 +27,6 @@
:method-count-assert 14
:size-assert #x7c
:flag-assert #xe0100007c
(:states
part-tester-idle
)
)
;; definition for method 3 of type part-tester