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[gfx] remove the generic v1 renderer, cleanup (#1345)
* remove the generic v1 renderer, cleanup * rm the toggle too
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@@ -128,7 +128,6 @@ struct Cache {
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u64 execute(void* ctxt) {
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auto* c = (ExecutionContext*)ctxt;
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bool bc = false;
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u32 call_addr = 0;
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// nop // sll r0, r0, 0
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get_fake_spad_addr(at, cache.fake_scratchpad_data, 0, c);// lui at, 28672
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c->lui(v1, 16256); // lui v1, 16256
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@@ -667,7 +666,6 @@ struct Cache {
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u64 execute(void* ctxt) {
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auto* c = (ExecutionContext*)ctxt;
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bool bc = false;
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u32 call_addr = 0;
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get_fake_spad_addr(at, cache.fake_scratchpad_data, 0, c);// lui at, 28672
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// nop // sll r0, r0, 0
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c->lw(v1, 80, at); // lw v1, 80(at)
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@@ -847,7 +845,6 @@ struct Cache {
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u64 execute(void* ctxt) {
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auto* c = (ExecutionContext*)ctxt;
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bool bc = false;
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u32 call_addr = 0;
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c->daddiu(sp, sp, -128); // daddiu sp, sp, -128
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c->sd(ra, 12432, at); // sd ra, 12432(at)
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c->sq(s0, 12448, at); // sq s0, 12448(at)
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