[jak2] fix bad actors using unloaded types (#2402)

Actors that use types from a level that got unloaded should now get
killed immediately instead of continuing to exist and eventually crash
the game.

NOTE: Will spam the console whenever a bad actor tries to spawn. I would
like to document all instances of where this happens!
This commit is contained in:
ManDude
2023-03-24 07:18:43 +00:00
committed by GitHub
parent f56e807d75
commit cc16f62428
23 changed files with 4717 additions and 4682 deletions
+2 -2
View File
@@ -46,9 +46,9 @@
// set to false to skip adding .STR files to the decompiler database
"read_spools": false,
// write out spool subtitle text, implies read_spools
"process_subtitle_text": true,
"process_subtitle_text": false,
// write out spool subtitle images, implies read_spools
"process_subtitle_images": true,
"process_subtitle_images": false,
///////////////////////////
// WEIRD OPTIONS