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[jak2] fix bad actors using unloaded types (#2402)
Actors that use types from a level that got unloaded should now get killed immediately instead of continuing to exist and eventually crash the game. NOTE: Will spam the console whenever a bad actor tries to spawn. I would like to document all instances of where this happens!
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@@ -46,9 +46,9 @@
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// set to false to skip adding .STR files to the decompiler database
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"read_spools": false,
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// write out spool subtitle text, implies read_spools
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"process_subtitle_text": true,
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"process_subtitle_text": false,
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// write out spool subtitle images, implies read_spools
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"process_subtitle_images": true,
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"process_subtitle_images": false,
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///////////////////////////
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// WEIRD OPTIONS
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