diff --git a/decompiler/config/jak2/all-types.gc b/decompiler/config/jak2/all-types.gc index 2eec4db7d2..6ece65edda 100644 --- a/decompiler/config/jak2/all-types.gc +++ b/decompiler/config/jak2/all-types.gc @@ -8273,8 +8273,8 @@ :size-assert #x30c :flag-assert #xb0000030c (:methods - (cam-setting-data-method-9 (_type_ engine engine-pers engine) cam-setting-data 9) - (cam-setting-data-method-10 (_type_ object (pointer process) float int) none 10) + (cam-setting-data-method-9 (_type_ engine engine-pers engine) _type_ 9) + (cam-setting-data-method-10 (_type_ object (pointer process) object int) _type_ 10) ) ) @@ -28444,7 +28444,7 @@ (define-extern region-tree-execute (function symbol vector vector none)) (define-extern region-execute (function none)) -(define-extern region-prim-lookup-by-id (function int symbol symbol drawable-region-prim)) +(define-extern region-prim-lookup-by-id (function int symbol int drawable-region-prim)) (define-extern region-lookup-by-id (function int region)) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; @@ -31852,7 +31852,7 @@ (locked symbol :offset-assert 8) (id uint64 :offset-assert 16) (filter editable-filter :offset-assert 24) - (tree string :offset-assert 28) + (tree symbol :offset-assert 28) (level string :offset-assert 32) (on-enter string :offset-assert 36) (on-inside string :offset-assert 40) @@ -31942,8 +31942,8 @@ (selection (array editable) :offset-assert 32) (filter editable-filter 2 :offset-assert 36) (target editable :offset-assert 44) - (target-mode uint32 :offset-assert 48) ;; enum? - (target-command basic :offset-assert 52) ;; editable-command? + (target-mode editable-command :offset-assert 48) + (target-command editable-command :offset-assert 52) (target-message string :offset-assert 56) (edit-plane editable-plane :offset-assert 60) (edit-plane-center vector :inline :offset-assert 64) @@ -31959,12 +31959,12 @@ :flag-assert #x120000007c (:methods (new (symbol type int) _type_ 0) - (editable-array-method-9 (_type_ editable-command editable-array) symbol :behavior editable-player 9) + (editable-array-method-9 (_type_ editable-command mouse-info) symbol :behavior editable-player 9) (editable-array-method-10 (_type_ vector int) editable 10) (editable-array-method-11 (_type_) int 11) (editable-array-method-12 (_type_ editable-array) none 12) - (editable-array-method-13 (_type_ uint basic string) none 13) - (editable-array-method-14 (_type_ (function symbol) symbol) none 14) + (editable-array-method-13 (_type_ editable-command editable-command string) none 13) + (editable-array-method-14 (_type_ (function editable editable-region symbol) editable-region) (array editable) 14) (editable-array-method-15 (_type_ editable) none 15) (editable-array-method-16 (_type_) none 16) (editable-array-method-17 (_type_ vector vector) vector 17) @@ -32045,7 +32045,7 @@ :flag-assert #x2000000028 (:methods (new (symbol type editable-region) _type_ 0) - (editable-plane-method-30 (_type_ matrix) int 30) + (editable-plane-method-30 (_type_ (inline-array vector)) int 30) (editable-plane-method-31 (_type_ vector) vector 31) ) ) @@ -32058,7 +32058,7 @@ (left-handed basic :offset-assert 216) (light-names basic :offset-assert 220) (external-cam-mode symbol :offset-assert 224) - (command function 6 :offset-assert 228) + (command editable-command 6 :offset-assert 228) (close-menu-time time-frame :offset-assert 256) ) :method-count-assert 22 @@ -32104,9 +32104,9 @@ (define-extern cleanup-selection (function editable-array none)) (define-extern insert-box (function editable-array vector none)) -(define-extern execute-select (function editable-array editable-command editable-array symbol)) -(define-extern execute-mouse-move (function editable-array editable-command editable-array symbol)) -(define-extern execute-move (function editable-array editable-command editable-array symbol)) +(define-extern execute-select (function editable-array editable-command mouse-info symbol)) +(define-extern execute-mouse-move (function editable-array editable-command mouse-info symbol)) +(define-extern execute-move (function editable-array editable-command mouse-info symbol)) (define-extern editable-player-init (function symbol none :behavior editable-player)) ;; TODO - return type not confirmed (define-extern *editable-menu-context* debug-menu-context) (define-extern editable-menu-command (function int none)) diff --git a/decompiler/config/jak2/ntsc_v1/anonymous_function_types.jsonc b/decompiler/config/jak2/ntsc_v1/anonymous_function_types.jsonc index 85af996320..2e50e59f5f 100644 --- a/decompiler/config/jak2/ntsc_v1/anonymous_function_types.jsonc +++ b/decompiler/config/jak2/ntsc_v1/anonymous_function_types.jsonc @@ -233,7 +233,7 @@ [0, "(function none)"], [3, "(function int float float float)"], [4, "(function int float float symbol)"], - [24, "(function editable symbol symbol)"], + [24, "(function editable editable-region symbol)"], [25, "(function editable symbol symbol)"], [28, "(function editable symbol)"] ], diff --git a/decompiler/config/jak2/ntsc_v1/stack_structures.jsonc b/decompiler/config/jak2/ntsc_v1/stack_structures.jsonc index 14d622277f..ca8d6b41ff 100644 --- a/decompiler/config/jak2/ntsc_v1/stack_structures.jsonc +++ b/decompiler/config/jak2/ntsc_v1/stack_structures.jsonc @@ -703,13 +703,8 @@ [32, "vector"] ], "(method 31 editable-face)": [[16, "matrix"]], - "(method 13 editable-face)": [ - [64, ["inline-array", "vector", 6]], - [160, "vector"], - [48, "vector"], - [32, "vector"], - [16, "vector"] - ], + "(method 13 editable-plane)": [[64, ["inline-array", "vector", 4]]], + "(method 13 editable-face)": [[64, ["inline-array", "vector", 6]]], "execute-mouse-move": [ [80, "vector"], [96, "vector"], @@ -734,7 +729,7 @@ [240, ["array", "editable-point", 6]] ], "(method 10 editable-face)": [[16, ["inline-array", "vector", 6]]], - "(method 10 editable-plane)": [[16, "matrix"]], + "(method 10 editable-plane)": [[16, ["inline-array", "vector", 4]]], "(method 9 game-task-node-info)": [[16, ["inline-array", "qword", 8]]], "(code retry task-manager)": [[16, "event-message-block"]], "(code complete task-manager)": [[16, "event-message-block"]], diff --git a/decompiler/config/jak2/ntsc_v1/type_casts.jsonc b/decompiler/config/jak2/ntsc_v1/type_casts.jsonc index 5188433d9f..a46430b663 100644 --- a/decompiler/config/jak2/ntsc_v1/type_casts.jsonc +++ b/decompiler/config/jak2/ntsc_v1/type_casts.jsonc @@ -641,7 +641,39 @@ [[433, 448], "a0", "handle"], [[434, 441], "v1", "handle"], [[454, 467], "a0", "handle"], - [[455, 462], "v1", "handle"] + [[455, 462], "v1", "handle"], + [9, "a3", "float"], + [62, "a3", "float"], + [88, "a3", "float"], + [114, "a3", "float"], + [119, "a3", "float"], + [140, "a3", "float"], + [145, "a3", "float"], + [154, "a3", "float"], + [161, "a3", "float"], + [168, "a3", "float"], + [174, "a3", "float"], + [14, "a3", "float"], + [36, "a3", "float"], + [55, "a3", "float"], + [67, "a3", "float"], + [81, "a3", "float"], + [93, "a3", "float"], + [107, "a3", "float"], + [114, "a3", "float"], + [133, "a3", "float"], + [230, "a3", "float"], + [236, "a3", "float"], + [242, "a3", "float"], + [248, "a3", "float"], + [254, "a3", "float"], + [260, "a3", "float"], + [266, "a3", "float"], + [272, "a3", "float"], + [278, "a3", "float"], + [383, "a3", "float"], + [467, "a3", "float"], + [473, "a3", "float"] ], "(method 9 art)": [[9, "v1", "pointer"]], "(method 12 art-group)": [[12, "a0", "art-joint-anim"]], @@ -1941,10 +1973,15 @@ [25, "t9", "(function editable-plane editable-array none)"] ], "(method 29 editable-face)": [ - [318, "a0", "(array editable-point)"], [234, "a1", "editable-point"], - [206, "v0", "(array editable-point)"], - [241, "f0", "float"] + [241, "f0", "float"], + [226, "a2", "(array editable-point)"], + [306, "a0", "(array editable-point)"], + [311, "a0", "(array editable-point)"], + [340, "a0", "(array editable-point)"], + [360, "a0", "(array editable-point)"], + [381, "a1", "(array editable-point)"], + [387, "a1", "(array editable-point)"] ], "(method 27 editable-face)": [ [9, "t9", "(function editable-face editable-array editable)"], @@ -4243,8 +4280,8 @@ [311, "a0", "(pointer uint128)"], [360, "a0", "(pointer uint128)"] ], - "(method 13 editable-face)": [[[31, 84], "s3", "(inline-array vector)"]], - "(method 13 editable-plane)": [[[37, 90], "s3", "(inline-array vector)"]], + "(method 13 editable-face)": [[[57, 84], "s3", "(inline-array vector)"]], + "(method 13 editable-plane)": [[[53, 90], "s3", "(inline-array vector)"]], "target-standard-event-handler": [ [45, "v1", "(pointer process)"], [93, "a0", "vector"], diff --git a/decompiler/config/jak2/ntsc_v1/var_names.jsonc b/decompiler/config/jak2/ntsc_v1/var_names.jsonc index e490f35c39..1bc6a5ad2b 100644 --- a/decompiler/config/jak2/ntsc_v1/var_names.jsonc +++ b/decompiler/config/jak2/ntsc_v1/var_names.jsonc @@ -4380,5 +4380,15 @@ "s5-0": "compressed-data-dest", "v1-4": "compressed-data-size" } + }, + "(method 13 editable-face)": { + "vars": { + "s3-1": ["points", "(inline-array vector)"] + } + }, + "(method 13 editable-plane)": { + "vars": { + "s3-1": ["points", "(inline-array vector)"] + } } } diff --git a/game/graphics/opengl_renderer/debug_gui.cpp b/game/graphics/opengl_renderer/debug_gui.cpp index a39500efce..d51a2a469b 100644 --- a/game/graphics/opengl_renderer/debug_gui.cpp +++ b/game/graphics/opengl_renderer/debug_gui.cpp @@ -104,6 +104,9 @@ void OpenGlDebugGui::draw(const DmaStats& dma_stats) { ImGui::MenuItem("Profiler", nullptr, &m_draw_profiler); ImGui::MenuItem("Small Profiler", nullptr, &small_profiler); ImGui::MenuItem("Loader", nullptr, &m_draw_loader); + if (ImGui::MenuItem("Reboot In Debug Mode!")) { + want_reboot_in_debug = true; + } ImGui::EndMenu(); } @@ -118,6 +121,7 @@ void OpenGlDebugGui::draw(const DmaStats& dma_stats) { ImGui::EndMenu(); } ImGui::MenuItem("Subtitle Editor", nullptr, &m_subtitle_editor); + ImGui::MenuItem("Debug Text Filter", nullptr, &m_filters_menu); ImGui::EndMenu(); } @@ -135,7 +139,7 @@ void OpenGlDebugGui::draw(const DmaStats& dma_stats) { ImGui::TreePop(); } ImGui::Checkbox("Ignore Hide ImGui Bind", &Gfx::g_debug_settings.ignore_hide_imgui); - if (ImGui::BeginMenu("Frame Rate")) { + if (ImGui::TreeNode("Frame Rate")) { ImGui::Checkbox("Framelimiter", &Gfx::g_global_settings.framelimiter); ImGui::InputFloat("Target FPS", &target_fps_input); if (ImGui::MenuItem("Apply")) { @@ -144,9 +148,9 @@ void OpenGlDebugGui::draw(const DmaStats& dma_stats) { ImGui::Separator(); ImGui::Checkbox("Accurate Lag Mode", &Gfx::g_global_settings.experimental_accurate_lag); ImGui::Checkbox("Sleep in Frame Limiter", &Gfx::g_global_settings.sleep_in_frame_limiter); - ImGui::EndMenu(); + ImGui::TreePop(); } - ImGui::MenuItem("Filters", nullptr, &m_filters_menu); + ImGui::Checkbox("Treat Pad0 as Pad1", &Gfx::g_debug_settings.treat_pad0_as_pad1); ImGui::EndMenu(); } @@ -158,16 +162,12 @@ void OpenGlDebugGui::draw(const DmaStats& dma_stats) { ImGui::EndMenu(); } - if (ImGui::BeginMenu("Debug Mode")) { - if (ImGui::MenuItem("Reboot now!")) { - want_reboot_in_debug = true; - } - ImGui::EndMenu(); + if (!Gfx::g_debug_settings.ignore_hide_imgui) { + ImGui::Text("%s", fmt::format("Toggle toolbar with {}", + sdl_util::get_keyboard_button_name( + Gfx::g_debug_settings.hide_imgui_key, InputModifiers())) + .c_str()); } - ImGui::Text("%s", fmt::format("Press {} to toggle this toolbar", - sdl_util::get_keyboard_button_name( - Gfx::g_debug_settings.hide_imgui_key, InputModifiers())) - .c_str()); } ImGui::EndMainMenuBar(); diff --git a/game/kernel/common/kmachine.cpp b/game/kernel/common/kmachine.cpp index cd001e95d9..cfc409231a 100644 --- a/game/kernel/common/kmachine.cpp +++ b/game/kernel/common/kmachine.cpp @@ -828,6 +828,14 @@ u32 pc_rand() { return (u32)extra_random_generator(); } +void pc_treat_pad0_as_pad1(u32 symptr) { + Gfx::g_debug_settings.treat_pad0_as_pad1 = symbol_to_bool(symptr); +} + +u32 pc_is_imgui_visible() { + return bool_to_symbol(Gfx::g_debug_settings.show_imgui); +} + /// Initializes all functions that are common across all game versions /// These functions have the same implementation and do not use any game specific functions (other /// than the one to create a function in the first place) @@ -909,6 +917,8 @@ void init_common_pc_port_functions( // Return the current OS as a symbol. Actually returns what it was compiled for! make_func_symbol_func("pc-get-os", (void*)pc_get_os); make_func_symbol_func("pc-get-unix-timestamp", (void*)pc_get_unix_timestamp); + make_func_symbol_func("pc-treat-pad0-as-pad1", (void*)pc_treat_pad0_as_pad1); + make_func_symbol_func("pc-is-imgui-visible?", (void*)pc_is_imgui_visible); // file related functions make_func_symbol_func("pc-filepath-exists?", (void*)pc_filepath_exists); diff --git a/game/kernel/jak2/klisten.cpp b/game/kernel/jak2/klisten.cpp index d701b2288c..b3dea6ece6 100644 --- a/game/kernel/jak2/klisten.cpp +++ b/game/kernel/jak2/klisten.cpp @@ -8,6 +8,7 @@ #include "common/goal_constants.h" #include "common/log/log.h" #include "common/symbols.h" +#include "common/util/string_util.h" #include "game/kernel/common/kdsnetm.h" #include "game/kernel/common/klink.h" @@ -143,7 +144,8 @@ int sql_query_sync(Ptr string_in) { SendAck(); */ - const std::string query_str = string_in->data(); + std::string query_str = string_in->data(); + str_util::replace(query_str, "LAST_INSERT_ID()", "last_insert_rowid()"); lg::debug("[SQL] Query '{}'", query_str); // ensure the DB is initialized @@ -159,22 +161,27 @@ int sql_query_sync(Ptr string_in) { auto sym = find_symbol_from_c("sql-result"); if (sym.offset) { - Ptr type = Ptr(sym->value()); - auto new_result_ptr = call_method_of_type_arg2(intern_from_c("debug").offset, type, - GOAL_NEW_METHOD, type.offset, 1); - // TODO - can their sql-result type not return multiple rows and the data is just the columns? // or do they make assumptions and iterate the data like a 2d flattened array - SQLResult* new_result = Ptr(new_result_ptr).c(); - - int num_values = 0; + // + // Collect string results + std::vector results; for (const auto& row : result.rows) { - num_values += row.size(); for (const auto& val : row) { - new_result->data[0] = Ptr(make_debug_string_from_c(val.data())); + lg::debug("[SQL] Result \"{}\"", val.data()); + results.push_back(val.data()); } } - new_result->len = num_values; + + // Make the GOAL type to hold them + Ptr type = Ptr(sym->value()); + auto new_result_ptr = call_method_of_type_arg2(intern_from_c("debug").offset, type, + GOAL_NEW_METHOD, type.offset, results.size()); + SQLResult* new_result = Ptr(new_result_ptr).c(); + for (int i = 0; i < results.size(); i++) { + new_result->data[i] = Ptr(make_debug_string_from_c(results.at(i).data())); + } + new_result->len = results.size(); // TODO - possible values here (when to set them?) // 'error = the default, fairly obvious diff --git a/game/kernel/jak2/kmachine.cpp b/game/kernel/jak2/kmachine.cpp index c1dc719387..a6cae3539e 100644 --- a/game/kernel/jak2/kmachine.cpp +++ b/game/kernel/jak2/kmachine.cpp @@ -688,6 +688,59 @@ u32 alloc_vagdir_names(u32 heap_sym) { return s7.offset; } +// std::vector valid_levels = { +// "default-level", "intro", "demo", "title", "vinroom", "drillmid", "drill", +// "drillb", "drillmtn", "sewer", "sewerb", "sewer", "sewescb", "tomba", +// "tombb", "tombc", "tombd", "tombe", "tombext", "tombboss", "under", +// "underb", "palcab", "palshaft", "palboss", "palroof", "palout", "throne", +// "palent", "prison", "forexita", "forexitb", "forresca", "forrescb", "fordumpa", +// "fordumpb", "fordumpc", "fordumpd", "strip", "ruins", "sagehut", "atoll", +// "atollext", "mountain", "mtnext", "forest", "forestb", "mincan", "ctywide", +// "ctykora", "ctyasha", "ctygena", "ctygenb", "ctygenc", "ctysluma", "ctyslumb", +// "ctyslumc", "ctyport", "ctyfarma", "ctyfarmb", "ctyinda", "consite", "consiteb", +// "ctyindb", "ctymarka", "ctymarkb", "ctypal", "stadium", "stadiumb", "stadiumc", +// "stadiumd", "skatea", "garage", "stadblmp", "onintent", "kiosk", "oracle", +// "hideout", "hiphog", "gungame", "dig1", "dig3a", "dig3b", "caspad", +// "castle", "casboss", "casext", "cascity", "village1", "introcst", "nest", +// "nestb", "outrocst", "portwall", "island1", "skatepark", "halfpipe", "vistest", +// "woodstest", "tobytest", "chartest", "dptest", "ctyfence", "4aaron", "4pal01", +// "andrew01", "bsbs", "eitest", "miketest", "tatetest", "teststdc", "teststdd", +// "wasall", "stadocc"}; +// +// std::vector levels_dumped_lights = {}; +// std::vector levels_dumped_regions = {}; +// std::vector levels_dumped_samples = {}; + +inline u64 bool_to_symbol(const bool val) { + return val ? static_cast(s7.offset) + true_symbol_offset(g_game_version) : s7.offset; +} + +// u64 pc_has_level_been_dumped_lights(u32 level_name_str) { +// auto level_name = std::string(Ptr(level_name_str).c()->data()); +// +// for (const auto& level : levels_dumped_lights) { +// if (level == level_name) { +// return bool_to_symbol(true); +// } +// } +// +// levels_dumped_lights.push_back(level_name); +// return bool_to_symbol(false); +//} +// +// u64 pc_has_level_been_dumped_regions(u32 level_name_str) { +// auto level_name = std::string(Ptr(level_name_str).c()->data()); +// +// for (const auto& level : levels_dumped_regions) { +// if (level == level_name) { +// return bool_to_symbol(true); +// } +// } +// +// levels_dumped_regions.push_back(level_name); +// return bool_to_symbol(false); +//} + void InitMachine_PCPort() { // PC Port added functions init_common_pc_port_functions( @@ -710,6 +763,11 @@ void InitMachine_PCPort() { // debugging tools make_function_symbol_from_c("alloc-vagdir-names", (void*)alloc_vagdir_names); + /*make_function_symbol_from_c("has-level-been-dumped-lights?", + (void*)pc_has_level_been_dumped_lights); + make_function_symbol_from_c("has-level-been-dumped-regions?", + (void*)pc_has_level_been_dumped_regions);*/ + // setup string constants auto user_dir_path = file_util::get_user_config_dir(); intern_from_c("*pc-user-dir-base-path*")->value() = @@ -838,6 +896,8 @@ void initialize_sql_db() { fs::path db_path = file_util::get_user_misc_dir(g_game_version) / "jak2-editor.db"; file_util::create_dir_if_needed_for_file(db_path); + const bool did_db_exist = file_util::file_exists(db_path.string()); + // Attempt to open the database const auto opened = sql_db.open_db(db_path.string()); (void)opened; @@ -851,6 +911,29 @@ void initialize_sql_db() { const auto success = sql_db.run_query(file_util::read_text_file(schema_file)); // TODO - error check + + // If the database did not originally exist, let's seed it with original game data + if (!did_db_exist) { + lg::warn("[SQL]: Seeding database, this may take a bit"); + fs::path level_info_fixture = file_util::get_jak_project_dir() / "goal_src" / "jak2" / "tools" / + "db-fixtures" / "fixture-level_info.sql"; + if (file_util::file_exists(level_info_fixture.string())) { + const auto success = sql_db.run_query(file_util::read_text_file(level_info_fixture)); + // TODO - error check + } + fs::path light_fixture = file_util::get_jak_project_dir() / "goal_src" / "jak2" / "tools" / + "db-fixtures" / "fixture-light.sql"; + if (file_util::file_exists(light_fixture.string())) { + const auto success = sql_db.run_query(file_util::read_text_file(light_fixture)); + // TODO - error check + } + fs::path region_fixture = file_util::get_jak_project_dir() / "goal_src" / "jak2" / "tools" / + "db-fixtures" / "fixture-region.sql"; + if (file_util::file_exists(region_fixture.string())) { + const auto success = sql_db.run_query(file_util::read_text_file(region_fixture)); + // TODO - error check + } + } } sqlite::GenericResponse run_sql_query(const std::string& query) { diff --git a/game/sce/libpad.cpp b/game/sce/libpad.cpp index e5799c096e..772b327f52 100644 --- a/game/sce/libpad.cpp +++ b/game/sce/libpad.cpp @@ -68,7 +68,15 @@ int scePadRead(int port, int /*slot*/, u8* rdata) { std::optional> pad_data = std::nullopt; if (Display::GetMainDisplay()) { - pad_data = Display::GetMainDisplay()->get_input_manager()->get_current_data(port); + if (Gfx::g_debug_settings.treat_pad0_as_pad1) { + if (port == 0) { + pad_data = Display::GetMainDisplay()->get_input_manager()->get_current_data(1); + } else { + pad_data = Display::GetMainDisplay()->get_input_manager()->get_current_data(0); + } + } else { + pad_data = Display::GetMainDisplay()->get_input_manager()->get_current_data(port); + } } if (pad_data) { diff --git a/game/sce/sif_ee.cpp b/game/sce/sif_ee.cpp index c1dc9c0d29..562787c4fc 100644 --- a/game/sce/sif_ee.cpp +++ b/game/sce/sif_ee.cpp @@ -109,7 +109,12 @@ s32 sceOpen(const char* filename, s32 flag) { } break; default: { - fp = file_util::open_file(name.c_str(), "w"); + // either append or truncate + if (flag & SCE_TRUNC) { + fp = file_util::open_file(name.c_str(), "w"); + } else { + fp = file_util::open_file(name.c_str(), "a+"); + } } break; } if (!fp) { diff --git a/game/settings/settings.h b/game/settings/settings.h index 7cb9b69fe4..8293d7a3c8 100644 --- a/game/settings/settings.h +++ b/game/settings/settings.h @@ -18,6 +18,7 @@ struct DebugSettings { bool monospaced_font = true; bool alternate_style = false; bool ignore_hide_imgui = false; + bool treat_pad0_as_pad1 = false; std::vector text_filters = {}; bool text_check_range = false; diff --git a/goal_src/jak2/engine/debug/debug.gc b/goal_src/jak2/engine/debug/debug.gc index 3998499002..de63cced97 100644 --- a/goal_src/jak2/engine/debug/debug.gc +++ b/goal_src/jak2/engine/debug/debug.gc @@ -1675,7 +1675,7 @@ Most functions take a boolean as their first argument. If the boolean is set to (defun add-debug-bound-internal ((buf dma-buffer) (pts (inline-array vector)) (num-pts int) (color0 rgba) (color1 rgba) (flip-tex int)) "Draw a boundary polygon using the boundary renderer. This renderer reuses components of the sky render - to properly clip (and subdivide) very large polgons. + to properly clip (and subdivide) very large polygons. This is intended to be called by add-debug-bound, after it has set up dma buffers for the boundary rendering." (rlet ((vf27 :class vf)) (set-vector! diff --git a/goal_src/jak2/engine/debug/editable-h.gc b/goal_src/jak2/engine/debug/editable-h.gc index 96d9cad0f1..5b6519f91d 100644 --- a/goal_src/jak2/engine/debug/editable-h.gc +++ b/goal_src/jak2/engine/debug/editable-h.gc @@ -369,7 +369,7 @@ (locked symbol :offset-assert 8) (id uint64 :offset-assert 16) (filter editable-filter :offset-assert 24) - (tree string :offset-assert 28) + (tree symbol :offset-assert 28) (level string :offset-assert 32) (on-enter string :offset-assert 36) (on-inside string :offset-assert 40) @@ -435,8 +435,8 @@ (selection (array editable) :offset-assert 32) (filter editable-filter 2 :offset-assert 36) (target editable :offset-assert 44) - (target-mode uint32 :offset-assert 48) - (target-command basic :offset-assert 52) + (target-mode editable-command :offset-assert 48) + (target-command editable-command :offset-assert 52) (target-message string :offset-assert 56) (edit-plane editable-plane :offset-assert 60) (edit-plane-center vector :inline :offset-assert 64) @@ -452,12 +452,12 @@ :flag-assert #x120000007c (:methods (new (symbol type int) _type_ 0) - (editable-array-method-9 (_type_ editable-command editable-array) symbol :behavior editable-player 9) + (editable-array-method-9 (_type_ editable-command mouse-info) symbol :behavior editable-player 9) (editable-array-method-10 (_type_ vector int) editable 10) (editable-array-method-11 (_type_) int 11) (editable-array-method-12 (_type_ editable-array) none 12) - (editable-array-method-13 (_type_ uint basic string) none 13) - (editable-array-method-14 (_type_ (function symbol) symbol) none 14) + (editable-array-method-13 (_type_ editable-command editable-command string) none 13) + (editable-array-method-14 (_type_ (function editable editable-region symbol) editable-region) (array editable) 14) (editable-array-method-15 (_type_ editable) none 15) (editable-array-method-16 (_type_) none 16) (editable-array-method-17 (_type_ vector vector) vector 17) @@ -474,7 +474,7 @@ (set! (-> s5-0 region-lock?) #f) (set! (-> s5-0 move-lock?) #f) (set! (-> s5-0 target) #f) - (set! (-> s5-0 target-command) (the-as basic 0)) + (set! (-> s5-0 target-command) (editable-command none)) (set! (-> s5-0 target-message) #f) (set! (-> s5-0 selection) (the-as (array editable) ((method-of-type array new) allocation array editable arg0)) @@ -636,7 +636,7 @@ ((length int32 :offset-assert 24) (normal vector :inline :offset-assert 32) (center vector :inline :offset-assert 48) - (vertex editable-point 6 :offset-assert 64) + (vertex editable-point 6 :offset-assert 64) ;; can hold up to 6 (kinda a weird number...) but still does just define 1 face! ) :method-count-assert 32 :size-assert #x58 @@ -669,16 +669,16 @@ ) (deftype editable-plane (editable) - ((length int32 :offset-assert 24) - (radius float :offset-assert 28) - (vertex editable-point 2 :offset-assert 32) + "Modified from the original, in the original editor code a plane is defined by a normal vector (2 points) and a radius (equal side lengths)" + ((length int32) + (normal vector :inline) + (position vector :inline) + (vertex editable-point 4) ) :method-count-assert 32 - :size-assert #x28 - :flag-assert #x2000000028 (:methods (new (symbol type editable-region) _type_ 0) - (editable-plane-method-30 (_type_ matrix) int 30) + (editable-plane-method-30 (_type_ (inline-array vector)) int 30) (editable-plane-method-31 (_type_ vector) vector 31) ) ) @@ -699,21 +699,20 @@ ) ) (set! (-> gp-0 owner) '()) - (set! (-> gp-0 radius) 20480.0) gp-0 ) ) (deftype editable-player (process-drawable) - ((current editable-array :offset-assert 200) - (select-command function :offset-assert 204) - (move-command function :offset-assert 208) - (extra-command function :offset-assert 212) - (left-handed basic :offset-assert 216) - (light-names basic :offset-assert 220) - (external-cam-mode symbol :offset-assert 224) - (command function 6 :offset-assert 228) - (close-menu-time time-frame :offset-assert 256) + ((current editable-array :offset-assert 200) + (select-command function :offset-assert 204) + (move-command function :offset-assert 208) + (extra-command function :offset-assert 212) + (left-handed basic :offset-assert 216) + (light-names basic :offset-assert 220) + (external-cam-mode symbol :offset-assert 224) + (command editable-command 6 :offset-assert 228) + (close-menu-time time-frame :offset-assert 256) ) :heap-base #x90 :method-count-assert 22 @@ -743,5 +742,3 @@ (define *editable-work* (new 'global 'editable-work)) (define *editable* (the-as (pointer editable-player) #f)) - -0 diff --git a/goal_src/jak2/engine/debug/editable-player.gc b/goal_src/jak2/engine/debug/editable-player.gc index 7456792cbe..2b4abc44d3 100644 --- a/goal_src/jak2/engine/debug/editable-player.gc +++ b/goal_src/jak2/engine/debug/editable-player.gc @@ -104,64 +104,64 @@ (+! (-> s3-0 x) f30-0) (+! (-> s3-0 z) f30-0) (set! (-> arg0 data (-> s5-0 7)) (new 'debug 'editable-point s3-0 s4-0)) - (editable-array-method-9 arg0 (editable-command select-none) (the-as editable-array #f)) + (editable-array-method-9 arg0 (editable-command select-none) (the-as mouse-info #f)) (select-editable! (-> arg0 data (-> s5-0 0)) #t) (select-editable! (-> arg0 data (-> s5-0 1)) #t) (select-editable! (-> arg0 data (-> s5-0 2)) #t) (select-editable! (-> arg0 data (-> s5-0 3)) #t) (set! (-> arg0 region) s4-0) - (editable-array-method-9 arg0 (editable-command insert-face) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command select-none) (the-as editable-array #f)) + (editable-array-method-9 arg0 (editable-command insert-face) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command select-none) (the-as mouse-info #f)) (select-editable! (-> arg0 data (-> s5-0 4)) #t) (select-editable! (-> arg0 data (-> s5-0 5)) #t) (select-editable! (-> arg0 data (-> s5-0 6)) #t) (select-editable! (-> arg0 data (-> s5-0 7)) #t) (set! (-> arg0 region) s4-0) - (editable-array-method-9 arg0 (editable-command insert-face) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command flip-side) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command select-none) (the-as editable-array #f)) + (editable-array-method-9 arg0 (editable-command insert-face) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command flip-side) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command select-none) (the-as mouse-info #f)) (select-editable! (-> arg0 data (-> s5-0 0)) #t) (select-editable! (-> arg0 data (-> s5-0 2)) #t) (select-editable! (-> arg0 data (-> s5-0 4)) #t) (select-editable! (-> arg0 data (-> s5-0 6)) #t) (set! (-> arg0 region) s4-0) - (editable-array-method-9 arg0 (editable-command insert-face) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command select-none) (the-as editable-array #f)) + (editable-array-method-9 arg0 (editable-command insert-face) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command select-none) (the-as mouse-info #f)) (select-editable! (-> arg0 data (-> s5-0 1)) #t) (select-editable! (-> arg0 data (-> s5-0 3)) #t) (select-editable! (-> arg0 data (-> s5-0 5)) #t) (select-editable! (-> arg0 data (-> s5-0 7)) #t) (set! (-> arg0 region) s4-0) - (editable-array-method-9 arg0 (editable-command insert-face) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command flip-side) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command select-none) (the-as editable-array #f)) + (editable-array-method-9 arg0 (editable-command insert-face) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command flip-side) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command select-none) (the-as mouse-info #f)) (select-editable! (-> arg0 data (-> s5-0 0)) #t) (select-editable! (-> arg0 data (-> s5-0 1)) #t) (select-editable! (-> arg0 data (-> s5-0 4)) #t) (select-editable! (-> arg0 data (-> s5-0 5)) #t) (set! (-> arg0 region) s4-0) - (editable-array-method-9 arg0 (editable-command insert-face) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command flip-side) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command select-none) (the-as editable-array #f)) + (editable-array-method-9 arg0 (editable-command insert-face) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command flip-side) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command select-none) (the-as mouse-info #f)) (select-editable! (-> arg0 data (-> s5-0 2)) #t) (select-editable! (-> arg0 data (-> s5-0 3)) #t) (select-editable! (-> arg0 data (-> s5-0 6)) #t) (select-editable! (-> arg0 data (-> s5-0 7)) #t) (set! (-> arg0 region) s4-0) - (editable-array-method-9 arg0 (editable-command insert-face) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command select-none) (the-as editable-array #f)) + (editable-array-method-9 arg0 (editable-command insert-face) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command select-none) (the-as mouse-info #f)) (set! (-> arg0 region) s4-0) ) (dotimes (s4-1 8) (select-editable! (-> arg0 data (-> s5-0 s4-1)) #t) ) ) - (editable-array-method-9 arg0 (editable-command select-current-owner) (the-as editable-array #f)) + (editable-array-method-9 arg0 (editable-command select-current-owner) (the-as mouse-info #f)) 0 (none) ) -(defun execute-select ((arg0 editable-array) (arg1 editable-command) (arg2 editable-array)) +(defun execute-select ((arg0 editable-array) (arg1 editable-command) (arg2 mouse-info)) (case arg1 (((editable-command select-none)) (let* ((s5-1 (-> arg0 length)) @@ -205,8 +205,8 @@ (t9-4 (method-of-object a0-7 editable-array-method-10)) (a1-12 (new 'stack-no-clear 'vector)) ) - (set! (-> a1-12 x) (-> arg2 edit-plane-normal x)) - (set! (-> a1-12 y) (-> arg2 edit-plane-normal y)) + (set! (-> a1-12 x) (-> arg2 posx)) + (set! (-> a1-12 y) (-> arg2 posy)) (set! (-> a1-12 z) 0.0) (set! (-> a1-12 w) 1.0) (let ((s4-3 (t9-4 a0-7 a1-12 0))) @@ -226,8 +226,8 @@ (t9-9 (method-of-object a0-12 editable-array-method-10)) (a1-16 (new 'stack-no-clear 'vector)) ) - (set! (-> a1-16 x) (-> arg2 edit-plane-normal x)) - (set! (-> a1-16 y) (-> arg2 edit-plane-normal y)) + (set! (-> a1-16 x) (-> arg2 posx)) + (set! (-> a1-16 y) (-> arg2 posy)) (set! (-> a1-16 z) 0.0) (set! (-> a1-16 w) 1.0) (let ((s5-3 (t9-9 a0-12 a1-16 1))) @@ -246,8 +246,8 @@ (t9-13 (method-of-object a0-16 editable-array-method-10)) (a1-19 (new 'stack-no-clear 'vector)) ) - (set! (-> a1-19 x) (-> arg2 edit-plane-normal x)) - (set! (-> a1-19 y) (-> arg2 edit-plane-normal y)) + (set! (-> a1-19 x) (-> arg2 posx)) + (set! (-> a1-19 y) (-> arg2 posy)) (set! (-> a1-19 z) 0.0) (set! (-> a1-19 w) 1.0) (let ((s4-6 (t9-13 a0-16 a1-19 0))) @@ -270,8 +270,8 @@ (t9-19 (method-of-object a0-22 editable-array-method-10)) (a1-24 (new 'stack-no-clear 'vector)) ) - (set! (-> a1-24 x) (-> arg2 edit-plane-normal x)) - (set! (-> a1-24 y) (-> arg2 edit-plane-normal y)) + (set! (-> a1-24 x) (-> arg2 posx)) + (set! (-> a1-24 y) (-> arg2 posy)) (set! (-> a1-24 z) 0.0) (set! (-> a1-24 w) 1.0) (let ((s4-8 (t9-19 a0-22 a1-24 0))) @@ -294,8 +294,8 @@ (t9-25 (method-of-object a0-28 editable-array-method-10)) (a1-29 (new 'stack-no-clear 'vector)) ) - (set! (-> a1-29 x) (-> arg2 edit-plane-normal x)) - (set! (-> a1-29 y) (-> arg2 edit-plane-normal y)) + (set! (-> a1-29 x) (-> arg2 posx)) + (set! (-> a1-29 y) (-> arg2 posy)) (set! (-> a1-29 z) 0.0) (set! (-> a1-29 w) 1.0) (let ((s4-10 (t9-25 a0-28 a1-29 0))) @@ -463,7 +463,7 @@ ) ) (((editable-command cancel)) - (editable-array-method-13 arg0 (the-as uint 0) (the-as basic 0) (the-as string #f)) + (editable-array-method-13 arg0 (editable-command none) (editable-command none) (the-as string #f)) ) (((editable-command pick-target)) (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) @@ -471,23 +471,23 @@ (t9-41 (method-of-object a0-71 editable-array-method-10)) (a1-58 (new 'stack-no-clear 'vector)) ) - (set! (-> a1-58 x) (-> arg2 edit-plane-normal x)) - (set! (-> a1-58 y) (-> arg2 edit-plane-normal y)) + (set! (-> a1-58 x) (-> arg2 posx)) + (set! (-> a1-58 y) (-> arg2 posy)) (set! (-> a1-58 z) 0.0) (set! (-> a1-58 w) 1.0) (let ((v1-208 (t9-41 a0-71 a1-58 0))) (when v1-208 (set! (-> arg0 target) v1-208) - (editable-array-method-9 arg0 (the-as editable-command (-> arg0 target-command)) arg2) + (editable-array-method-9 arg0 (-> arg0 target-command) arg2) ) ) ) - (editable-array-method-13 arg0 (the-as uint 0) (the-as basic 0) (the-as string #f)) + (editable-array-method-13 arg0 (editable-command none) (editable-command none) (the-as string #f)) ) (((editable-command pick-loc) (editable-command pick-yes-no)) (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) - (editable-array-method-9 arg0 (the-as editable-command (-> arg0 target-command)) arg2) - (editable-array-method-13 arg0 (the-as uint 0) (the-as basic 0) (the-as string #f)) + (editable-array-method-9 arg0 (-> arg0 target-command) arg2) + (editable-array-method-13 arg0 (editable-command none) (editable-command none) (the-as string #f)) ) (((editable-command edit-plane-clear)) (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) @@ -510,8 +510,8 @@ (else (editable-array-method-14 arg0 - (the-as (function symbol) (lambda ((arg0 editable)) (type? arg0 editable-plane))) - #f + (the-as (function editable editable-region symbol) (lambda ((arg0 editable)) (type? arg0 editable-plane))) + (the-as editable-region #f) ) (cond ((>= (-> arg0 selection length) 1) @@ -519,7 +519,12 @@ (editable-array-method-16 arg0) ) (else - (editable-array-method-13 arg0 (the-as uint 14) (the-as basic 45) "pick the plane to edit-from") + (editable-array-method-13 + arg0 + (editable-command pick-target) + (editable-command edit-plane-set) + "pick the plane to edit-from" + ) ) ) ) @@ -569,7 +574,7 @@ #t ) -(defun execute-mouse-move ((arg0 editable-array) (arg1 editable-command) (arg2 editable-array)) +(defun execute-mouse-move ((arg0 editable-array) (arg1 editable-command) (arg2 mouse-info)) (local-vars (f0-6 float) (f0-18 float) (f0-29 float)) (case arg1 (((editable-command camera-tumble)) @@ -608,14 +613,14 @@ (set-setting! 'mouse-input 'abs #t 0) ) (((editable-command drag-move-x)) - (let ((v1-25 (-> arg2 level-offset)) - (a0-12 (-> arg2 edit-plane-normal)) + (let ((v1-25 (-> arg2 pos 1)) + (a0-12 (-> arg2 pos)) (s5-1 (new-stack-vector0)) (s4-1 (-> *math-camera* trans)) ) 0.0 - (let* ((f0-4 (- (-> v1-25 x) (-> a0-12 x))) - (f1-2 (- (-> v1-25 y) (-> a0-12 y))) + (let* ((f0-4 (- (-> v1-25 x) (-> a0-12 0 x))) + (f1-2 (- (-> v1-25 y) (-> a0-12 0 y))) (f30-1 (if (< (fabs f1-2) (fabs f0-4)) f0-4 f1-2 @@ -658,14 +663,14 @@ (cleanup-selection arg0) ) (((editable-command drag-move-y)) - (let ((v1-54 (-> arg2 level-offset)) - (a0-20 (-> arg2 edit-plane-normal)) + (let ((v1-54 (-> arg2 pos 1)) + (a0-20 (-> arg2 pos)) (s5-2 (new-stack-vector0)) (s4-2 (-> *math-camera* trans)) ) 0.0 - (let* ((f0-16 (- (-> v1-54 x) (-> a0-20 x))) - (f1-8 (- (-> v1-54 y) (-> a0-20 y))) + (let* ((f0-16 (- (-> v1-54 x) (-> a0-20 0 x))) + (f1-8 (- (-> v1-54 y) (-> a0-20 0 y))) (f30-2 (if (< (fabs f1-8) (fabs f0-16)) f0-16 f1-8 @@ -708,14 +713,14 @@ (cleanup-selection arg0) ) (((editable-command drag-move-z)) - (let ((v1-83 (-> arg2 level-offset)) - (a0-28 (-> arg2 edit-plane-normal)) + (let ((v1-83 (-> arg2 pos 1)) + (a0-28 (-> arg2 pos)) (s5-3 (new-stack-vector0)) (s4-3 (-> *math-camera* trans)) ) 0.0 - (let* ((f0-27 (- (-> v1-83 x) (-> a0-28 x))) - (f1-15 (- (-> v1-83 y) (-> a0-28 y))) + (let* ((f0-27 (- (-> v1-83 x) (-> a0-28 0 x))) + (f1-15 (- (-> v1-83 y) (-> a0-28 0 y))) (f30-3 (if (< (fabs f1-15) (fabs f0-27)) f0-27 f1-15 @@ -758,8 +763,8 @@ (cleanup-selection arg0) ) (((editable-command drag-move-xz)) - (let ((s5-4 (-> arg2 level-offset)) - (s4-4 (-> arg2 edit-plane-normal)) + (let ((s5-4 (-> arg2 pos 1)) + (s4-4 (-> arg2 pos)) (s3-4 (new 'stack-no-clear 'vector)) ) (set! (-> s3-4 x) 0.0) @@ -774,7 +779,7 @@ (while (< s0-6 s1-5) (when (and a0-36 (logtest? (-> a0-36 flags) (editable-flag selected))) (if (= (-> s2-4 w) 0.0) - (editable-method-20 a0-36 s5-4 s4-4 s3-4 s2-4) + (editable-method-20 a0-36 s5-4 (the-as vector s4-4) s3-4 s2-4) (editable-method-15 a0-36 s2-4 56) ) ) @@ -786,8 +791,8 @@ (cleanup-selection arg0) ) (((editable-command drag-move-xy)) - (let ((s5-5 (-> arg2 level-offset)) - (s4-5 (-> arg2 edit-plane-normal)) + (let ((s5-5 (-> arg2 pos 1)) + (s4-5 (-> arg2 pos)) (s3-5 (-> *math-camera* inv-camera-rot vector 2)) (s2-5 (new-stack-vector0)) ) @@ -800,7 +805,7 @@ (while (< s0-7 s1-6) (when (and a0-40 (logtest? (-> a0-40 flags) (editable-flag selected))) (if (= (-> s2-5 w) 0.0) - (editable-method-20 a0-40 s5-5 s4-5 s3-5 s2-5) + (editable-method-20 a0-40 s5-5 (the-as vector s4-5) s3-5 s2-5) (editable-method-15 a0-40 s2-5 56) ) ) @@ -818,11 +823,11 @@ #t ) -(defun execute-move ((arg0 editable-array) (arg1 editable-command) (arg2 editable-array)) +(defun execute-move ((arg0 editable-array) (arg1 editable-command) (arg2 mouse-info)) (case arg1 (((editable-command drag-resize)) (let ((s4-0 (new 'stack-no-clear 'vector))) - (set! (-> s4-0 x) (* 100.0 (- (-> arg2 edit-plane-normal x) (-> arg2 level-offset x)))) + (set! (-> s4-0 x) (* 100.0 (- (-> arg2 posx) (-> arg2 pos 1 x)))) (set! (-> s4-0 y) 0.0) (set! (-> s4-0 z) 0.0) (set! (-> s4-0 w) 1.0) @@ -881,7 +886,7 @@ (set! (-> arg0 region) (new 'debug 'editable-region)) ) (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) - (let* ((a2-3 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (-> arg2 edit-plane-normal))) + (let* ((a2-3 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (the-as vector (-> arg2 pos)))) (s3-4 (new 'debug 'editable-sphere a2-3 2048.0 (-> arg0 region))) ) (set! (-> arg0 data s4-3) s3-4) @@ -898,7 +903,7 @@ (set! (-> arg0 region) (new 'debug 'editable-region)) ) (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) - (let* ((a2-7 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (-> arg2 edit-plane-normal))) + (let* ((a2-7 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (the-as vector (-> arg2 pos)))) (s3-6 (new 'debug 'editable-point a2-7 (-> arg0 region))) ) (set! (-> arg0 data s4-4) s3-6) @@ -912,7 +917,7 @@ (let ((s4-5 (editable-array-method-11 arg0))) (when (>= s4-5 0) (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) - (let* ((a2-11 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (-> arg2 edit-plane-normal))) + (let* ((a2-11 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (the-as vector (-> arg2 pos)))) (s3-8 (new 'debug 'editable-sample a2-11 *editable-sample-region*)) ) (set! (-> arg0 data s4-5) s3-8) @@ -938,7 +943,7 @@ (let ((s4-7 (editable-array-method-11 arg0))) (when (>= s4-7 0) (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) - (let* ((a2-18 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (-> arg2 edit-plane-normal))) + (let* ((a2-18 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (the-as vector (-> arg2 pos)))) (s3-13 (new 'debug 'editable-light a2-18 2048.0 *editable-light-region*)) ) (set! (-> arg0 data s4-7) s3-13) @@ -954,7 +959,7 @@ (let ((s4-8 (editable-array-method-11 arg0))) (when (>= s4-8 0) (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) - (let* ((a2-22 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (-> arg2 edit-plane-normal))) + (let* ((a2-22 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (the-as vector (-> arg2 pos)))) (s3-15 (new 'debug 'editable-entity a2-22 *editable-entity-region*)) ) (set! (-> arg0 data s4-8) s3-15) @@ -969,7 +974,7 @@ (if (and (-> arg0 region) (-> arg0 region locked)) (set! (-> arg0 region) (new 'debug 'editable-region)) ) - (let ((a1-42 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (-> arg2 edit-plane-normal)))) + (let ((a1-42 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (the-as vector (-> arg2 pos))))) (insert-box arg0 a1-42) ) ) @@ -983,10 +988,10 @@ (editable-array-method-14 arg0 (the-as - (function symbol) + (function editable editable-region symbol) (lambda ((arg0 editable) (arg1 symbol)) (and (type? arg0 editable-point) (= (-> arg0 region) arg1))) ) - (the-as symbol (-> arg0 region)) + (-> arg0 region) ) (let ((s5-5 (-> arg0 selection length))) (cond @@ -998,7 +1003,12 @@ (+! s5-5 1) ) (else - (editable-array-method-13 arg0 (the-as uint 14) (the-as basic 33) "pick the point to complete the face") + (editable-array-method-13 + arg0 + (editable-command pick-target) + (editable-command insert-face) + "pick the point to complete the face" + ) (return #f) ) ) @@ -1039,11 +1049,8 @@ 0 (editable-array-method-14 arg0 - (the-as - (function symbol) - (lambda ((arg0 editable) (arg1 symbol)) (and (type? arg0 editable-point) (= (-> arg0 region) arg1))) - ) - (the-as symbol (-> arg0 region)) + (lambda ((arg0 editable) (arg1 editable-region)) (and (type? arg0 editable-point) (= (-> arg0 region) arg1))) + (-> arg0 region) ) (let ((s5-7 (-> arg0 selection length))) (cond @@ -1055,7 +1062,12 @@ (+! s5-7 1) ) (else - (editable-array-method-13 arg0 (the-as uint 14) (the-as basic 34) "pick the point to complete the plane") + (editable-array-method-13 + arg0 + (editable-command pick-target) + (editable-command insert-plane) + "pick the point to complete the plane" + ) (return #f) ) ) @@ -1094,7 +1106,7 @@ #t ) -(defmethod editable-array-method-9 editable-array ((obj editable-array) (arg0 editable-command) (arg1 editable-array)) +(defmethod editable-array-method-9 editable-array ((obj editable-array) (arg0 editable-command) (arg1 mouse-info)) (if (execute-select obj arg0 arg1) (return #f) ) @@ -1220,7 +1232,12 @@ ) ) (else - (editable-array-method-13 obj (the-as uint 14) (the-as basic 41) "pick the editable to use the y from") + (editable-array-method-13 + obj + (editable-command pick-target) + (editable-command snap-y) + "pick the editable to use the y from" + ) ) ) ) @@ -1243,7 +1260,12 @@ ) ) (else - (editable-array-method-13 obj (the-as uint 14) (the-as basic 40) "pick the editable to use the xz from") + (editable-array-method-13 + obj + (editable-command pick-target) + (editable-command snap-xz) + "pick the editable to use the xz from" + ) ) ) ) @@ -1269,7 +1291,12 @@ (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) (if (-> obj target) (editable-method-21 (-> obj target) (-> obj region)) - (editable-array-method-13 obj (the-as uint 14) (the-as basic 49) "pick the editable to add to current region") + (editable-array-method-13 + obj + (editable-command pick-target) + (editable-command region-add) + "pick the editable to add to current region" + ) ) ) ) @@ -1367,7 +1394,7 @@ ) ) ) - (editable-array-method-9 obj (editable-command update-game) (the-as editable-array #f)) + (editable-array-method-9 obj (editable-command update-game) (the-as mouse-info #f)) ) ((= arg0 (editable-command update-game)) (reset-light-hash *light-hash*) @@ -1393,6 +1420,9 @@ ) (defmethod deactivate editable-player ((obj editable-player)) + ;; og:preserve-this + ;; Put the pad back to normal + (pc-treat-pad0-as-pad1 #f) (dotimes (v1-0 (-> *level* length)) (let ((a1-3 (-> *level* level v1-0))) (if (= (-> a1-3 status) 'active) @@ -1447,27 +1477,26 @@ ) (when #t (format *stdcon* "~0K") - (format *stdcon* "~%~%") ;; added (format *stdcon* "~16S~16S~16S~%" "Left button" "Middle button" "Right button") (format *stdcon* "~16S~16S~16S~%" (editable-command->string - (if (and (nonzero? (-> obj command 1)) (or (zero? (-> obj command 0)) (mouse-hold? left))) - (the-as editable-command (-> obj command 1)) - (the-as editable-command (-> obj command 0)) + (if (and (nonzero? (-> obj command 1)) (or (= (-> obj command 0) (editable-command none)) (mouse-hold? left))) + (-> obj command 1) + (-> obj command 0) ) ) (editable-command->string - (if (and (nonzero? (-> obj command 5)) (or (zero? (-> obj command 4)) (mouse-hold? middle))) - (the-as editable-command (-> obj command 5)) - (the-as editable-command (-> obj command 4)) + (if (and (nonzero? (-> obj command 5)) (or (= (-> obj command 4) (editable-command none)) (mouse-hold? middle))) + (-> obj command 5) + (-> obj command 4) ) ) (editable-command->string - (if (and (nonzero? (-> obj command 3)) (or (zero? (-> obj command 2)) (mouse-hold? right))) - (the-as editable-command (-> obj command 3)) - (the-as editable-command (-> obj command 2)) + (if (and (nonzero? (-> obj command 3)) (or (= (-> obj command 2) (editable-command none)) (mouse-hold? right))) + (-> obj command 3) + (-> obj command 2) ) ) ) @@ -1580,8 +1609,8 @@ ((28 27 35 29 31 32) (the-as object (editable-array-method-13 (-> self current) - (the-as uint 15) - (the-as basic a2-1) + (editable-command pick-loc) + (the-as editable-command a2-1) "click on the point to insert at (up target, down camera)" ) ) @@ -1590,22 +1619,22 @@ (if (not (-> self left-handed)) (the-as object (editable-array-method-13 (-> self current) - (the-as uint 16) - (the-as basic a2-1) + (editable-command pick-yes-no) + (the-as editable-command a2-1) "press x to confirm, square to cancel" ) ) (the-as object (editable-array-method-13 (-> self current) - (the-as uint 16) - (the-as basic a2-1) + (editable-command pick-yes-no) + (the-as editable-command a2-1) "press down to confirm, left to cancel" ) ) ) ) (else - (editable-array-method-9 (-> self current) (the-as editable-command a2-1) (the-as editable-array *mouse*)) + (editable-array-method-9 (-> self current) (the-as editable-command a2-1) *mouse*) ) ) ) @@ -1647,7 +1676,7 @@ ) (('select) (let ((gp-2 (-> event param 0))) - (editable-array-method-9 (-> self current) (editable-command select-none) (the-as editable-array #f)) + (editable-array-method-9 (-> self current) (editable-command select-none) (the-as mouse-info #f)) (let* ((s5-1 (-> self current length)) (s4-1 0) (a0-36 (-> self current data s4-1)) @@ -1866,116 +1895,116 @@ ((and (or (cpad-hold? 1 l2) (cpad-hold? 1 r2)) (or (and (cpad-hold? 1 left) (not (-> self left-handed))) (and (cpad-hold? 1 square) (-> self left-handed))) ) - (set! (-> self command 0) (the-as function 48)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 47)) - (set! (-> self command 3) (the-as function 0)) - (set! (-> self command 4) (the-as function 49)) - (set! (-> self command 5) (the-as function 0)) + (set! (-> self command 0) (editable-command copy-region)) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command delete-region)) + (set! (-> self command 3) (editable-command none)) + (set! (-> self command 4) (editable-command region-add)) + (set! (-> self command 5) (editable-command none)) 0 ) ((and (or (cpad-hold? 1 l2) (cpad-hold? 1 r2)) (or (and (cpad-hold? 1 right) (not (-> self left-handed))) (and (cpad-hold? 1 circle) (-> self left-handed))) ) - (set! (-> self command 0) (the-as function 52)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 36)) - (set! (-> self command 3) (the-as function 0)) - (set! (-> self command 4) (the-as function 37)) - (set! (-> self command 5) (the-as function 0)) + (set! (-> self command 0) (editable-command update-game)) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command delete)) + (set! (-> self command 3) (editable-command none)) + (set! (-> self command 4) (editable-command copy)) + (set! (-> self command 5) (editable-command none)) 0 ) ((and (or (cpad-hold? 1 l2) (cpad-hold? 1 r2)) (or (and (cpad-hold? 1 up) (not (-> self left-handed))) (and (cpad-hold? 1 triangle) (-> self left-handed))) ) - (set! (-> self command 0) (the-as function 6)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 53)) - (set! (-> self command 3) (the-as function 0)) - (set! (-> self command 4) (the-as function 42)) - (set! (-> self command 5) (the-as function 0)) + (set! (-> self command 0) (editable-command select-none)) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command print-region-info)) + (set! (-> self command 3) (editable-command none)) + (set! (-> self command 4) (editable-command flip-side)) + (set! (-> self command 5) (editable-command none)) 0 ) ((and (or (cpad-hold? 1 l2) (cpad-hold? 1 r2)) (or (and (cpad-hold? 1 down) (not (-> self left-handed))) (and (cpad-hold? 1 x) (-> self left-handed))) ) - (set! (-> self command 0) (the-as function 29)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 30)) - (set! (-> self command 3) (the-as function 0)) - (set! (-> self command 4) (the-as function 32)) - (set! (-> self command 5) (the-as function 0)) + (set! (-> self command 0) (editable-command insert-sample)) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command insert-sample-camera)) + (set! (-> self command 3) (editable-command none)) + (set! (-> self command 4) (editable-command insert-entity)) + (set! (-> self command 5) (editable-command none)) 0 ) ((or (cpad-hold? 1 l2) (cpad-hold? 1 r2)) - (set! (-> self command 0) (the-as function 0)) - (set! (-> self command 1) (the-as function 24)) - (set! (-> self command 2) (the-as function 0)) - (set! (-> self command 3) (the-as function 26)) - (set! (-> self command 4) (the-as function 0)) - (set! (-> self command 5) (the-as function 25)) + (set! (-> self command 0) (editable-command none)) + (set! (-> self command 1) (editable-command camera-tumble)) + (set! (-> self command 2) (editable-command none)) + (set! (-> self command 3) (editable-command camera-xz)) + (set! (-> self command 4) (editable-command none)) + (set! (-> self command 5) (editable-command camera-xy)) ) ((and (cpad-hold? 1 up) (cpad-hold? 1 left) (or (and (cpad-hold? 1 up) (not (-> self left-handed))) (and (cpad-hold? 1 triangle) (-> self left-handed))) ) - (set! (-> self command 0) (the-as function 3)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 9)) - (set! (-> self command 3) (the-as function 0)) - (set! (-> self command 4) (the-as function 8)) - (set! (-> self command 5) (the-as function 0)) + (set! (-> self command 0) (editable-command select-one)) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command select-prim)) + (set! (-> self command 3) (editable-command none)) + (set! (-> self command 4) (editable-command select-face)) + (set! (-> self command 5) (editable-command none)) 0 ) ((or (and (cpad-hold? 1 left) (not (-> self left-handed))) (and (cpad-hold? 1 square) (-> self left-handed))) - (set! (-> self command 0) (the-as function 0)) - (set! (-> self command 1) (the-as function 20)) - (set! (-> self command 2) (the-as function 0)) - (set! (-> self command 3) (the-as function 22)) - (set! (-> self command 4) (the-as function 0)) - (set! (-> self command 5) (the-as function 21)) + (set! (-> self command 0) (editable-command none)) + (set! (-> self command 1) (editable-command drag-move-x)) + (set! (-> self command 2) (editable-command none)) + (set! (-> self command 3) (editable-command drag-move-z)) + (set! (-> self command 4) (editable-command none)) + (set! (-> self command 5) (editable-command drag-move-y)) ) ((or (and (cpad-hold? 1 right) (not (-> self left-handed))) (and (cpad-hold? 1 circle) (-> self left-handed))) - (set! (-> self command 0) (the-as function 31)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 27)) - (set! (-> self command 3) (the-as function 0)) - (set! (-> self command 4) (the-as function 28)) - (set! (-> self command 5) (the-as function 0)) + (set! (-> self command 0) (editable-command insert-light)) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command insert-sphere)) + (set! (-> self command 3) (editable-command none)) + (set! (-> self command 4) (editable-command insert-point)) + (set! (-> self command 5) (editable-command none)) 0 ) ((or (and (cpad-hold? 1 up) (not (-> self left-handed))) (and (cpad-hold? 1 triangle) (-> self left-handed))) - (set! (-> self command 0) (the-as function 3)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 4)) - (set! (-> self command 3) (the-as function 0)) - (set! (-> self command 4) (the-as function 7)) - (set! (-> self command 5) (the-as function 0)) + (set! (-> self command 0) (editable-command select-one)) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command select-toggle)) + (set! (-> self command 3) (editable-command none)) + (set! (-> self command 4) (editable-command select-region)) + (set! (-> self command 5) (editable-command none)) 0 ) ((or (and (cpad-hold? 1 down) (not (-> self left-handed))) (and (cpad-hold? 1 x) (-> self left-handed))) - (set! (-> self command 0) (the-as function 33)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 35)) - (set! (-> self command 3) (the-as function 0)) - (set! (-> self command 4) (the-as function 34)) - (set! (-> self command 5) (the-as function 0)) + (set! (-> self command 0) (editable-command insert-face)) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command insert-box)) + (set! (-> self command 3) (editable-command none)) + (set! (-> self command 4) (editable-command insert-plane)) + (set! (-> self command 5) (editable-command none)) 0 ) (else - (set! (-> self command 0) (the-as function 0)) - (set! (-> self command 1) (the-as function 18)) - (set! (-> self command 2) (the-as function 0)) - (set! (-> self command 3) (the-as function 23)) - (set! (-> self command 4) (the-as function 0)) - (set! (-> self command 5) (the-as function 19)) + (set! (-> self command 0) (editable-command none)) + (set! (-> self command 1) (editable-command drag-move-xy)) + (set! (-> self command 2) (editable-command none)) + (set! (-> self command 3) (editable-command drag-resize)) + (set! (-> self command 4) (editable-command none)) + (set! (-> self command 5) (editable-command drag-move-xz)) ) ) (case (-> self current target-mode) - ((14 15) - (set! (-> self command 0) (the-as function (-> self current target-mode))) + (((editable-command pick-target) (editable-command pick-loc)) + (set! (-> self command 0) (-> self current target-mode)) ) - ((16) + (((editable-command pick-yes-no)) (when (!= *master-mode* 'menu) (cond ((not (-> self left-handed)) @@ -1983,16 +2012,12 @@ ((cpad-hold? 1 x) (logclear! (-> *cpad-list* cpads 1 button0-abs 0) (pad-buttons x)) (logclear! (-> *cpad-list* cpads 1 button0-rel 0) (pad-buttons x)) - (editable-array-method-9 - gp-0 - (the-as editable-command (-> self current target-mode)) - (the-as editable-array *mouse*) - ) + (editable-array-method-9 gp-0 (-> self current target-mode) *mouse*) ) ((cpad-pressed? 1 square) (logclear! (-> *cpad-list* cpads 1 button0-abs 0) (pad-buttons square)) (logclear! (-> *cpad-list* cpads 1 button0-rel 0) (pad-buttons square)) - (editable-array-method-9 gp-0 (editable-command cancel) (the-as editable-array *mouse*)) + (editable-array-method-9 gp-0 (editable-command cancel) *mouse*) ) ) ) @@ -2001,16 +2026,12 @@ ((cpad-hold? 1 down) (logclear! (-> *cpad-list* cpads 1 button0-abs 0) (pad-buttons down)) (logclear! (-> *cpad-list* cpads 1 button0-rel 0) (pad-buttons down)) - (editable-array-method-9 - gp-0 - (the-as editable-command (-> self current target-mode)) - (the-as editable-array *mouse*) - ) + (editable-array-method-9 gp-0 (-> self current target-mode) *mouse*) ) ((cpad-pressed? 1 left) (logclear! (-> *cpad-list* cpads 1 button0-abs 0) (pad-buttons left)) (logclear! (-> *cpad-list* cpads 1 button0-rel 0) (pad-buttons left)) - (editable-array-method-9 gp-0 (editable-command cancel) (the-as editable-array *mouse*)) + (editable-array-method-9 gp-0 (editable-command cancel) *mouse*) ) ) ) @@ -2019,34 +2040,34 @@ ) ) (if (mouse-pressed? left) - (editable-array-method-9 gp-0 (the-as editable-command (-> self command 0)) (the-as editable-array *mouse*)) + (editable-array-method-9 gp-0 (-> self command 0) *mouse*) ) (if (mouse-hold? left) - (editable-array-method-9 gp-0 (the-as editable-command (-> self command 1)) (the-as editable-array *mouse*)) + (editable-array-method-9 gp-0 (-> self command 1) *mouse*) ) (if (mouse-pressed? right) - (editable-array-method-9 gp-0 (the-as editable-command (-> self command 2)) (the-as editable-array *mouse*)) + (editable-array-method-9 gp-0 (-> self command 2) *mouse*) ) (if (mouse-hold? right) - (editable-array-method-9 gp-0 (the-as editable-command (-> self command 3)) (the-as editable-array *mouse*)) + (editable-array-method-9 gp-0 (-> self command 3) *mouse*) ) (when (mouse-pressed? middle) (let ((a2-11 (-> self command 4))) (case a2-11 - ((36) + (((editable-command delete)) (if (not (-> self left-handed)) - (editable-array-method-13 gp-0 (the-as uint 16) a2-11 "press x to confirm, square to cancel") - (editable-array-method-13 gp-0 (the-as uint 16) a2-11 "press down to confirm, left to cancel") + (editable-array-method-13 gp-0 (editable-command pick-yes-no) a2-11 "press x to confirm, square to cancel") + (editable-array-method-13 gp-0 (editable-command pick-yes-no) a2-11 "press down to confirm, left to cancel") ) ) (else - (editable-array-method-9 gp-0 (the-as editable-command a2-11) (the-as editable-array *mouse*)) + (editable-array-method-9 gp-0 a2-11 *mouse*) ) ) ) ) (if (mouse-hold? middle) - (editable-array-method-9 gp-0 (the-as editable-command (-> self command 5)) (the-as editable-array *mouse*)) + (editable-array-method-9 gp-0 (-> self command 5) *mouse*) ) ) ) @@ -2081,12 +2102,12 @@ (set! (-> self extra-command) (the-as function 23)) (set! (-> self left-handed) #f) (set! (-> self light-names) #f) - (set! (-> self command 0) (-> self select-command)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 0)) - (set! (-> self command 3) (-> self extra-command)) - (set! (-> self command 4) (the-as function 0)) - (set! (-> self command 5) (-> self move-command)) + (set! (-> self command 0) (the-as editable-command (-> self select-command))) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command none)) + (set! (-> self command 3) (the-as editable-command (-> self extra-command))) + (set! (-> self command 4) (editable-command none)) + (set! (-> self command 5) (the-as editable-command (-> self move-command))) (let* ((s5-0 (-> self current)) (s4-0 (method-of-object s5-0 editable-array-method-12)) (s3-0 (if arg0 @@ -2122,7 +2143,10 @@ (set! (-> self event-hook) (-> (method-of-object self idle) event)) (set! (-> self external-cam-mode) *external-cam-mode*) (set! *external-cam-mode* 'pad-1) - (editable-array-method-9 (-> self current) (editable-command update-game) (the-as editable-array #f)) + (editable-array-method-9 (-> self current) (editable-command update-game) (the-as mouse-info #f)) + ;; og:preserve-this + ;; automatically swap controller to pad1 + (pc-treat-pad0-as-pad1 #t) (go-virtual idle) (none) ) @@ -2149,7 +2173,7 @@ (when (= arg1 (debug-menu-msg press)) (when (and *editable* (-> *editable* 0 current region)) (let ((s5-0 (-> *editable* 0 current region))) - (set! (-> s5-0 tree) (the-as string arg0)) + (set! (-> s5-0 tree) arg0) (set! (-> s5-0 changed) #t) (set! (-> s5-0 filter) (editable-region-method-12 s5-0)) ) @@ -2164,7 +2188,11 @@ (defun dm-editable-flag-pick-func ((arg0 editable-flag) (arg1 debug-menu-msg)) (when *editable* (let ((gp-0 (/ (the-as int arg0) 8))) - (editable-array-method-14 (-> *editable* 0 current) true-func #f) + (editable-array-method-14 + (-> *editable* 0 current) + (the-as (function editable editable-region symbol) true-func) + (the-as editable-region #f) + ) (when (= arg1 (debug-menu-msg press)) (let* ((v1-10 (-> *editable* 0 current length)) (a0-2 0) diff --git a/goal_src/jak2/engine/debug/editable.gc b/goal_src/jak2/engine/debug/editable.gc index 6978bf0990..726b37ddb4 100644 --- a/goal_src/jak2/engine/debug/editable.gc +++ b/goal_src/jak2/engine/debug/editable.gc @@ -21,7 +21,7 @@ ) ) ) - (set! (-> gp-0 tree) (the-as string 'camera)) + (set! (-> gp-0 tree) 'camera) (set! (-> gp-0 on-enter) #f) (set! (-> gp-0 on-exit) #f) (set! (-> gp-0 on-inside) #f) @@ -1303,34 +1303,22 @@ (transform-point-vector! gp-0 s2-0) (when (< 0.0 (-> gp-0 z)) (reverse-transform-point! gp-0 s2-0 s5-0 arg0) - (let ((s3-1 (the-as object (new 'stack-no-clear 'inline-array 'vector 6)))) + (let ((points (new 'stack-no-clear 'inline-array 'vector 6))) (dotimes (v1-5 6) - (set! (-> (the-as (inline-array vector) s3-1) v1-5 quad) (the-as uint128 0)) + (set! (-> points v1-5 quad) (the-as uint128 0)) ) - (let ((s4-1 (editable-face-method-30 obj (the-as (inline-array vector) s3-1))) + (let ((s4-1 (editable-face-method-30 obj points)) (s2-1 0) (s1-1 (vector-negate! (new 'stack-no-clear 'vector) s5-0)) ) (while (< (+ s2-1 2) s4-1) - (if (or (point-in-triangle-cross - gp-0 - s5-0 - (-> (the-as (inline-array vector) s3-1) 0) - (-> (the-as (inline-array vector) s3-1) 1) - (-> (the-as (inline-array vector) s3-1) 2) - ) - (point-in-triangle-cross - gp-0 - s1-1 - (-> (the-as (inline-array vector) s3-1) 0) - (-> (the-as (inline-array vector) s3-1) 1) - (-> (the-as (inline-array vector) s3-1) 2) - ) + (if (or (point-in-triangle-cross gp-0 s5-0 (-> points 0) (-> points 1) (-> points 2)) + (point-in-triangle-cross gp-0 s1-1 (-> points 0) (-> points 1) (-> points 2)) ) (return (vector-vector-distance (camera-pos) gp-0)) ) (+! s2-1 1) - (set! s3-1 (-> (the-as (inline-array vector) s3-1) 1)) + (set! points (the-as (inline-array vector) (-> points 1))) ) ) ) @@ -1344,7 +1332,7 @@ (local-vars (sv-208 (inline-array vector)) (sv-216 int) - (sv-288 (array editable-point)) + (sv-288 array) (sv-292 int) (sv-296 int) (sv-368 matrix) @@ -1353,14 +1341,17 @@ (sv-380 symbol) (sv-400 float) ) + (format 0 "ugh 1~%") (if (or (logtest? arg0 (editable-filter water-command)) (logtest? (-> obj flags) (editable-flag mark))) (return (the-as symbol #f)) ) (logior! (-> obj flags) (editable-flag mark)) + (format 0 "ugh 2~%") (let ((s5-0 (new 'stack-no-clear 'inline-array 'vector 6))) (dotimes (v1-7 6) (set! (-> s5-0 v1-7 quad) (the-as uint128 0)) ) + (format 0 "ugh 21~%") (let ((s4-0 (editable-face-method-30 obj s5-0))) (when (and (>= s4-0 4) (>= (-> obj length) 3)) (let ((v1-14 0)) @@ -1398,6 +1389,7 @@ ) ) ) + (format 0 "ugh 22~%") (when (not (logtest? arg0 (editable-filter load))) (when (= (-> obj normal w) 0.0) (editable-face-method-31 obj (-> obj normal)) @@ -1423,27 +1415,30 @@ ) ) ) + (format 0 "ugh 23~%") (set! sv-288 - (the-as - (array editable-point) - ((method-of-type array new) - (the-as symbol (new 'stack-no-clear 'array 'editable-point 6)) - array - editable-point - 6 - ) - ) + ((method-of-type array new) + (the-as symbol (new 'stack-no-clear 'array 'editable-point 6)) + array + editable-point + 6 + ) ) (set! sv-292 (+ (-> obj length) -1)) (set! sv-296 1) + (format 0 "ugh 231~%") (editable-face-method-31 obj (-> obj normal)) + (format 0 "ugh 232~%") (dotimes (v1-85 sv-292) - (set! (-> sv-288 v1-85) (-> obj vertex (+ v1-85 1))) + (set! (-> (the-as (array editable-point) sv-288) v1-85) (-> obj vertex (+ v1-85 1))) ) + (format 0 "ugh 233~%") (set! sv-368 (new-stack-matrix0)) + (format 0 "ugh 234~%") (set! sv-372 (the-as editable-point #f)) (set! sv-376 (the-as float 0.0)) (set! sv-380 #t) + (format 0 "ugh 24~%") (vector-normalize! (vector-! (-> sv-368 vector 2) (edit-get-trans obj) (edit-get-trans (-> obj vertex 0))) 1.0 @@ -1459,8 +1454,8 @@ (while (< sv-296 (-> obj length)) (set! sv-372 (the-as editable-point #f)) (dotimes (s5-4 sv-292) - (when (-> sv-288 s5-4) - (let* ((a1-27 (edit-get-trans (-> sv-288 s5-4))) + (when (-> (the-as (array editable-point) sv-288) s5-4) + (let* ((a1-27 (edit-get-trans (-> (the-as (array editable-point) sv-288) s5-4))) (a0-48 (vector-matrix*! (new 'stack-no-clear 'vector) a1-27 sv-368)) ) (set! sv-400 (vector-y-angle a0-48)) @@ -1468,13 +1463,13 @@ (cond (sv-380 (when (or (not sv-372) (< sv-376 sv-400)) - (set! sv-372 (-> sv-288 s5-4)) + (set! sv-372 (-> (the-as (array editable-point) sv-288) s5-4)) (set! sv-376 sv-400) ) ) (else (when (or (not sv-372) (< sv-400 sv-376)) - (set! sv-372 (-> sv-288 s5-4)) + (set! sv-372 (-> (the-as (array editable-point) sv-288) s5-4)) (set! sv-376 sv-400) ) ) @@ -1483,8 +1478,8 @@ ) (set! (-> obj vertex sv-296) sv-372) (dotimes (v1-137 sv-292) - (if (= sv-372 (-> sv-288 v1-137)) - (set! (-> sv-288 v1-137) #f) + (if (= sv-372 (-> (the-as (array editable-point) sv-288) v1-137)) + (set! (-> (the-as (array editable-point) sv-288) v1-137) #f) ) ) (set! sv-296 (+ sv-296 1)) @@ -1496,69 +1491,105 @@ ) ) ) + (format 0 "ugh 3~%") (editable-face-method-31 obj (-> obj normal)) - (set! (-> obj center quad) (-> (edit-get-trans obj) quad)) + (format 0 "ugh 4~%") + ;; TODO - we set the center + ;; (set! (-> obj center quad) (-> (edit-get-trans obj) quad)) (the-as symbol 0) ) (defmethod editable-method-10 editable-face ((obj editable-face)) - (local-vars (sv-112 int)) - (let ((gp-0 (new 'stack-no-clear 'inline-array 'vector 6))) - (dotimes (v1-0 6) - (set! (-> gp-0 v1-0 quad) (the-as uint128 0)) + ;; Greatly simplify the code here + (let ((points (new 'stack-no-clear 'inline-array 'vector 4))) + (dotimes (point-idx 4) + ;; (inspect obj) + (set! (-> points point-idx quad) (-> obj vertex point-idx trans quad)) ) - (set! sv-112 (editable-face-method-30 obj gp-0)) - (when (>= sv-112 3) - (let ((s1-0 (editable-face-method-31 obj (new 'stack-no-clear 'vector)))) - (add-debug-vector - #t - (bucket-id debug-no-zbuf1) - (edit-get-trans obj) - s1-0 - (meters 2) - (new 'static 'rgba :r #xff :g #xff :a #x80) + ;; Draw the normal + (add-debug-x #t (bucket-id debug-no-zbuf1) (-> obj center) (new 'static 'rgba :r #xff :g #xff :a #x80)) + (add-debug-vector + #t + (bucket-id debug-no-zbuf1) + (-> obj center) + (-> obj normal) + (meters 2) + (new 'static 'rgba :r #xff :g #xff :a #x30) + ) + ;; Draw the plane + (add-debug-bound + (bucket-id debug2) + points + 4 ;; 4 points + ;; tone down the opacity of the boundary so you aren't blinded / can actually stand a chance at reading the text + (if (logtest? (-> obj flags) (editable-flag orient)) + (new 'static 'rgba :r #xff :a #x30) + (new 'static 'rgba :r #xff :g #xff :a #x30) ) - ) - (when (logtest? (-> obj flags) (editable-flag selected)) - (dotimes (s4-1 sv-112) - (let ((s3-1 add-debug-text-3d) - (s2-1 #t) - (s1-1 318) - ) - (format (clear *temp-string*) "~D" s4-1) - (s3-1 - s2-1 - (the-as bucket-id s1-1) - *temp-string* - (-> gp-0 s4-1) - (if (logtest? (-> obj flags) (editable-flag orient)) - (font-color yellow) - (font-color white) - ) - (the-as vector2h #f) - ) - ) + (if (not (logtest? (-> obj flags) (editable-flag orient))) + (new 'static 'rgba :r #xff :a #x30) + (new 'static 'rgba :r #xff :g #xff :a #x30) ) - ) - (add-debug-bound - (bucket-id debug2) - gp-0 - sv-112 - (if (logtest? (-> obj flags) (editable-flag orient)) - (new 'static 'rgba :r #xff :a #x80) - (new 'static 'rgba :r #xff :g #xff :a #x80) - ) - (if (not (logtest? (-> obj flags) (editable-flag orient))) - (new 'static 'rgba :r #xff :a #x80) - (new 'static 'rgba :r #xff :g #xff :a #x80) - ) - (if (logtest? (-> obj flags) (editable-flag selected)) - 1 - 0 - ) - ) + (if (logtest? (-> obj flags) (editable-flag selected)) 1 0) ) ) + ;; (local-vars (sv-112 int)) + ;; (let ((gp-0 (new 'stack-no-clear 'inline-array 'vector 6))) + ;; (dotimes (v1-0 6) + ;; (set! (-> gp-0 v1-0 quad) (the-as uint128 0)) + ;; ) + ;; (set! sv-112 (editable-face-method-30 obj gp-0)) + ;; (when (>= sv-112 3) + ;; (let ((s1-0 (editable-face-method-31 obj (new 'stack-no-clear 'vector)))) + ;; (add-debug-vector + ;; #t + ;; (bucket-id debug-no-zbuf1) + ;; (edit-get-trans obj) + ;; s1-0 + ;; (meters 2) + ;; (new 'static 'rgba :r #xff :g #xff :a #x80) + ;; ) + ;; ) + ;; (when (logtest? (-> obj flags) (editable-flag selected)) + ;; (dotimes (s4-1 sv-112) + ;; (let ((s3-1 add-debug-text-3d) + ;; (s2-1 #t) + ;; (s1-1 318) + ;; ) + ;; (format (clear *temp-string*) "~D" s4-1) + ;; (s3-1 + ;; s2-1 + ;; (the-as bucket-id s1-1) + ;; *temp-string* + ;; (-> gp-0 s4-1) + ;; (if (logtest? (-> obj flags) (editable-flag orient)) + ;; (font-color yellow) + ;; (font-color white) + ;; ) + ;; (the-as vector2h #f) + ;; ) + ;; ) + ;; ) + ;; ) + ;; (add-debug-bound + ;; (bucket-id debug2) + ;; gp-0 + ;; sv-112 + ;; (if (logtest? (-> obj flags) (editable-flag orient)) + ;; (new 'static 'rgba :r #xff :a #x80) + ;; (new 'static 'rgba :r #xff :g #xff :a #x80) + ;; ) + ;; (if (not (logtest? (-> obj flags) (editable-flag orient))) + ;; (new 'static 'rgba :r #xff :a #x80) + ;; (new 'static 'rgba :r #xff :g #xff :a #x80) + ;; ) + ;; (if (logtest? (-> obj flags) (editable-flag selected)) + ;; 1 + ;; 0 + ;; ) + ;; ) + ;; ) + ;; ) 0 (none) ) @@ -1572,23 +1603,24 @@ ) (defmethod editable-method-22 editable-plane ((obj editable-plane) (arg0 editable-array) (arg1 int) (arg2 int)) - (let ((s4-0 (clear *temp-string*))) - (format - s4-0 - "insert into region_face set kind='plane',region_id=~D,radius=~f" - (-> obj region id) - (-> obj radius) - ) - (let ((a0-4 (sql-query s4-0))) - (if (!= (-> a0-4 error) 'modify) - (return #f) - ) - ) - ) - (dotimes (s4-1 (-> obj length)) - (editable-method-22 (-> obj vertex s4-1) arg0 2 s4-1) - ) - (logclear! (-> obj flags) (editable-flag changed)) + (format 0 "TODO - UPDATE THIS") + ;; (let ((s4-0 (clear *temp-string*))) + ;; (format + ;; s4-0 + ;; "insert into region_face set kind='plane',region_id=~D,radius=~f" + ;; (-> obj region id) + ;; (-> obj radius) + ;; ) + ;; (let ((a0-4 (sql-query s4-0))) + ;; (if (!= (-> a0-4 error) 'modify) + ;; (return #f) + ;; ) + ;; ) + ;; ) + ;; (dotimes (s4-1 (-> obj length)) + ;; (editable-method-22 (-> obj vertex s4-1) arg0 2 s4-1) + ;; ) + ;; (logclear! (-> obj flags) (editable-flag changed)) #t ) @@ -1638,39 +1670,43 @@ (none) ) -(defmethod editable-plane-method-30 editable-plane ((obj editable-plane) (arg0 matrix)) - (case (-> obj length) - ((2) - (let* ((v1-2 (editable-plane-method-31 obj (new 'stack-no-clear 'vector))) - (s5-1 (vector-cross! - (new 'stack-no-clear 'vector) - v1-2 - (if (< 0.7 (fabs (vector-dot v1-2 (new 'static 'vector :z 1.0 :w 1.0)))) - (new 'static 'vector :x 1.0 :w 1.0) - (new 'static 'vector :z 1.0 :w 1.0) - ) - ) - ) - (s4-1 (vector-cross! (new 'stack-no-clear 'vector) s5-1 v1-2)) - (f30-0 (-> obj radius)) - ) - (let ((v1-4 (edit-get-trans (-> obj vertex 0)))) - (vector+float*! (the-as vector (-> arg0 vector)) v1-4 s5-1 f30-0) - (vector+float*! (the-as vector (-> arg0 vector)) (the-as vector (-> arg0 vector)) s4-1 (- f30-0)) - (vector+float*! (-> arg0 vector 1) v1-4 s5-1 (- f30-0)) - (vector+float*! (-> arg0 vector 1) (-> arg0 vector 1) s4-1 (- f30-0)) - (vector+float*! (-> arg0 vector 2) v1-4 s5-1 f30-0) - (vector+float*! (-> arg0 vector 2) (-> arg0 vector 2) s4-1 f30-0) - (vector+float*! (-> arg0 trans) v1-4 s5-1 (- f30-0)) - ) - (vector+float*! (-> arg0 trans) (-> arg0 trans) s4-1 f30-0) - ) - 4 - ) - (else - 0 - ) - ) +(defmethod editable-plane-method-30 editable-plane ((obj editable-plane) (arg0 (inline-array vector))) + ;; og:preserve-this + ;; This function converts 2 points (defining the normal) along with the radius into the 4 points that describe the plane + ;; this means that they can only generate square planes, so this code is no longer used + ;; (case (-> obj length) + ;; ((2) + ;; (let* ((v1-2 (editable-plane-method-31 obj (new 'stack-no-clear 'vector))) + ;; (s5-1 (vector-cross! + ;; (new 'stack-no-clear 'vector) + ;; v1-2 + ;; (if (< 0.7 (fabs (vector-dot v1-2 (new 'static 'vector :z 1.0 :w 1.0)))) + ;; (new 'static 'vector :x 1.0 :w 1.0) + ;; (new 'static 'vector :z 1.0 :w 1.0) + ;; ) + ;; ) + ;; ) + ;; (s4-1 (vector-cross! (new 'stack-no-clear 'vector) s5-1 v1-2)) + ;; (f30-0 (-> obj radius)) + ;; ) + ;; (let ((v1-4 (edit-get-trans (-> obj vertex 0)))) + ;; (vector+float*! (-> arg0 0) v1-4 s5-1 f30-0) + ;; (vector+float*! (-> arg0 0) (-> arg0 0) s4-1 (- f30-0)) + ;; (vector+float*! (-> arg0 1) v1-4 s5-1 (- f30-0)) + ;; (vector+float*! (-> arg0 1) (-> arg0 1) s4-1 (- f30-0)) + ;; (vector+float*! (-> arg0 2) v1-4 s5-1 f30-0) + ;; (vector+float*! (-> arg0 2) (-> arg0 2) s4-1 f30-0) + ;; (vector+float*! (-> arg0 3) v1-4 s5-1 (- f30-0)) + ;; ) + ;; (vector+float*! (-> arg0 3) (-> arg0 3) s4-1 f30-0) + ;; ) + ;; 4 + ;; ) + ;; (else + ;; 0 + ;; ) + ;; ) + 0 ) (defmethod editable-plane-method-31 editable-plane ((obj editable-plane) (arg0 vector)) @@ -1698,34 +1734,22 @@ ) (when (< 0.0 (-> gp-0 z)) (reverse-transform-point! gp-0 (edit-get-trans (-> obj vertex 0)) s5-0 arg0) - (let ((s3-1 (the-as object (new 'stack-no-clear 'matrix)))) + (let ((points (new 'stack-no-clear 'inline-array 'vector 4))) (dotimes (v1-6 4) - (set! (-> (the-as (inline-array vector) s3-1) v1-6 quad) (the-as uint128 0)) + (set! (-> points v1-6 quad) (the-as uint128 0)) ) - (let ((s4-1 (editable-plane-method-30 obj (the-as matrix s3-1))) + (let ((s4-1 (editable-plane-method-30 obj points)) (s2-2 0) (s1-2 (vector-negate! (new 'stack-no-clear 'vector) s5-0)) ) (while (< (+ s2-2 2) s4-1) - (if (or (point-in-triangle-cross - gp-0 - s5-0 - (-> (the-as (inline-array vector) s3-1) 0) - (-> (the-as (inline-array vector) s3-1) 1) - (-> (the-as (inline-array vector) s3-1) 2) - ) - (point-in-triangle-cross - gp-0 - s1-2 - (-> (the-as (inline-array vector) s3-1) 0) - (-> (the-as (inline-array vector) s3-1) 1) - (-> (the-as (inline-array vector) s3-1) 2) - ) + (if (or (point-in-triangle-cross gp-0 s5-0 (-> points 0) (-> points 1) (-> points 2)) + (point-in-triangle-cross gp-0 s1-2 (-> points 0) (-> points 1) (-> points 2)) ) (return (vector-vector-distance (camera-pos) gp-0)) ) (+! s2-2 1) - (set! s3-1 (-> (the-as (inline-array vector) s3-1) 1)) + (set! points (the-as (inline-array vector) (-> points 1))) ) ) ) @@ -1735,39 +1759,30 @@ ) (defmethod editable-method-10 editable-plane ((obj editable-plane)) - (let ((gp-0 (new 'stack-no-clear 'matrix))) - (dotimes (v1-0 4) - (set! (-> gp-0 quad v1-0) (the-as uint128 0)) + (let ((points (new 'stack-no-clear 'inline-array 'vector 4))) + (dotimes (point-idx 4) + ;; (inspect obj) + (set! (-> points point-idx quad) (-> obj vertex point-idx trans quad)) ) - (let ((s4-0 (editable-plane-method-30 obj gp-0))) - (when (>= s4-0 3) - (add-debug-line - #t - (bucket-id debug-no-zbuf1) - (edit-get-trans (-> obj vertex 0)) - (edit-get-trans (-> obj vertex 1)) - (new 'static 'rgba :r #xff :g #xff :a #x80) - #f - (the-as rgba -1) - ) - (add-debug-bound - (bucket-id debug2) - (the-as (inline-array vector) gp-0) - s4-0 - (if (logtest? (-> obj flags) (editable-flag orient)) - (new 'static 'rgba :r #xff :a #x80) - (new 'static 'rgba :r #xff :g #xff :a #x80) - ) - (if (not (logtest? (-> obj flags) (editable-flag orient))) - (new 'static 'rgba :r #xff :a #x80) - (new 'static 'rgba :r #xff :g #xff :a #x80) - ) - (if (logtest? (-> obj flags) (editable-flag selected)) - 1 - 0 - ) - ) - ) + ;; Draw the normal + (add-debug-x #t (bucket-id debug-no-zbuf1) (-> obj position) (new 'static 'rgba :r #xff :g #xff :a #x80)) + (add-debug-vector + #t + (bucket-id debug-no-zbuf1) + (-> obj position) + (-> obj normal) + (meters 2) + (new 'static 'rgba :r #xff :g #xff :a #x30) + ) + ;; Draw the plane + (add-debug-bound + (bucket-id debug2) + points + 4 ;; 4 points + ;; tone down the opacity of the boundary so you aren't blinded / can actually stand a chance at reading the text + (new 'static 'rgba :r #xff :g #xff :a #x30) + (new 'static 'rgba :r #xff :a #x30) + (if (logtest? (-> obj flags) (editable-flag selected)) 1 0) ) ) 0 @@ -1775,21 +1790,22 @@ ) (defmethod editable-method-17 editable-plane ((obj editable-plane) (arg0 vector)) - (let ((v1-0 (-> obj region))) - (if v1-0 - (set! (-> v1-0 changed) #t) - ) - ) - (logior! (-> obj flags) (editable-flag changed)) - (if (= (-> arg0 y) 0.0) - (+! (-> obj radius) (-> arg0 x)) - (set! (-> obj radius) (-> arg0 y)) - ) - (if (< (-> obj radius) 0.0) - (set! (-> obj radius) 0.0) - ) - (editable-method-28 obj (editable-filter load)) - 0 + (format 0 "TODO - UPDATE THIS") + ;; (let ((v1-0 (-> obj region))) + ;; (if v1-0 + ;; (set! (-> v1-0 changed) #t) + ;; ) + ;; ) + ;; (logior! (-> obj flags) (editable-flag changed)) + ;; (if (= (-> arg0 y) 0.0) + ;; (+! (-> obj radius) (-> arg0 x)) + ;; (set! (-> obj radius) (-> arg0 y)) + ;; ) + ;; (if (< (-> obj radius) 0.0) + ;; (set! (-> obj radius) 0.0) + ;; ) + ;; (editable-method-28 obj (editable-filter load)) + ;; 0 (none) ) @@ -1897,8 +1913,7 @@ ) ) -;; WARN: Return type mismatch (array editable) vs none. -(defmethod editable-array-method-14 editable-array ((obj editable-array) (arg0 (function symbol)) (arg1 symbol)) +(defmethod editable-array-method-14 editable-array ((obj editable-array) (arg0 (function editable editable-region symbol)) (arg1 editable-region)) (let ((gp-0 (-> obj selection))) (set! (-> gp-0 length) 0) (let* ((s2-0 (-> obj length)) @@ -1907,7 +1922,7 @@ ) (while (< s1-0 s2-0) (when (and s0-0 (logtest? (-> s0-0 flags) (editable-flag selected))) - (when (arg0) + (when (arg0 s0-0 arg1) (set! (-> gp-0 (-> gp-0 length)) s0-0) (+! (-> gp-0 length) 1) ) @@ -1916,8 +1931,8 @@ (set! s0-0 (-> obj data s1-0)) ) ) + gp-0 ) - (none) ) (defmethod editable-array-method-15 editable-array ((obj editable-array) (arg0 editable)) @@ -2028,7 +2043,7 @@ (let ((s4-3 sql-query)) (format (clear *temp-string*) - "select region_face.region_id,region_face_id,kind,flags,radius from region,region_face where level_name='~S' and region.region_id=region_face.region_id" + "select region_face.region_id,region_face_id,kind,flags,normal_x,normal_y,normal_z,normal_w,pos_x,pos_y,pos_z,pos_w from region,region_face where level_name='~S' and region.region_id=region_face.region_id" arg0 ) (set! sv-24 (s4-3 *temp-string*)) @@ -2036,11 +2051,11 @@ (if (!= (-> sv-24 error) 'select) (return #f) ) - (format #t "sql: read face ~D~%" (/ (-> sv-24 len) 5)) + (format #t "sql: read face ~D~%" (/ (-> sv-24 len) 12)) (let ((s4-4 sql-query)) (format (clear *temp-string*) - "select region_face.region_face_id,idx,x,y,z from region,region_face,region_point where level_name='~S' and region.region_id=region_face.region_id and region_face.region_face_id=region_point.region_face_id" + "select region_face.region_face_id,idx,x,y,z,w from region,region_face,region_point where level_name='~S' and region.region_id=region_face.region_id and region_face.region_face_id=region_point.region_face_id" arg0 ) (set! sv-28 (s4-4 *temp-string*)) @@ -2048,7 +2063,7 @@ (if (!= (-> sv-28 error) 'select) (return #f) ) - (format #t "sql: read point ~D~%" (/ (-> sv-28 len) 5)) + (format #t "sql: read point ~D~%" (/ (-> sv-28 len) 6)) (let ((s4-5 sql-query)) (format (clear *temp-string*) @@ -2068,7 +2083,7 @@ (set! sv-44 (the-as float -4095996000.0)) (set! (-> sv-36 id) (the-as uint (string->int (-> sv-20 data s5-1)))) (set! (-> sv-36 level) (the-as string (string->symbol (-> sv-20 data (+ s5-1 1))))) - (set! (-> sv-36 tree) (the-as string (string->symbol (-> sv-20 data (+ s5-1 2))))) + (set! (-> sv-36 tree) (string->symbol (-> sv-20 data (+ s5-1 2)))) (set! (-> sv-36 on-enter) (if (string= (-> sv-20 data (+ s5-1 3)) "") (the-as string #f) (-> sv-20 data (+ s5-1 3)) @@ -2128,21 +2143,28 @@ (set! sv-84 (-> sv-24 data (+ sv-64 1))) (when (>= sv-72 0) (set! (-> obj data sv-72) sv-80) - (set! (-> sv-80 radius) (string->float (-> sv-24 data (+ sv-64 4)))) - (countdown (s4-7 (/ (-> sv-28 len) 5)) - (when (string= (-> (the-as sql-result (+ (* 20 s4-7) (the-as int sv-28))) data 0) sv-84) + (set! (-> sv-80 normal x) (string->float (-> sv-24 data (+ sv-64 4)))) + (set! (-> sv-80 normal y) (string->float (-> sv-24 data (+ sv-64 5)))) + (set! (-> sv-80 normal z) (string->float (-> sv-24 data (+ sv-64 6)))) + (set! (-> sv-80 normal w) (string->float (-> sv-24 data (+ sv-64 7)))) + (set! (-> sv-80 position x) (string->float (-> sv-24 data (+ sv-64 8)))) + (set! (-> sv-80 position y) (string->float (-> sv-24 data (+ sv-64 9)))) + (set! (-> sv-80 position z) (string->float (-> sv-24 data (+ sv-64 10)))) + (set! (-> sv-80 position w) (string->float (-> sv-24 data (+ sv-64 11)))) + (countdown (s4-7 (/ (-> sv-28 len) 6)) + (when (string= (-> sv-28 data (+ (* 6 s4-7) 0)) sv-84) (let ((s3-6 (new 'stack-no-clear 'vector))) - (set! (-> s3-6 x) (string->float (-> sv-28 data (+ (* 5 s4-7) 2)))) - (set! (-> s3-6 y) (string->float (-> sv-28 data (+ (* 5 s4-7) 3)))) - (set! (-> s3-6 z) (string->float (-> sv-28 data (+ (* 5 s4-7) 4)))) - (set! (-> s3-6 w) 1.0) + (set! (-> s3-6 x) (string->float (-> sv-28 data (+ (* 6 s4-7) 2)))) + (set! (-> s3-6 y) (string->float (-> sv-28 data (+ (* 6 s4-7) 3)))) + (set! (-> s3-6 z) (string->float (-> sv-28 data (+ (* 6 s4-7) 4)))) + (set! (-> s3-6 w) (string->float (-> sv-28 data (+ (* 6 s4-7) 5)))) (set! sv-112 s3-6) ) (vector+! sv-112 sv-112 (-> obj level-offset)) (set! sv-120 (editable-array-method-11 obj)) (when (>= sv-120 0) (set! sv-128 (new 'debug 'editable-point sv-112 sv-36)) - (set! sv-136 (string->int (-> sv-28 data (+ (* 5 s4-7) 1)))) + (set! sv-136 (string->int (-> sv-28 data (+ (* 6 s4-7) 1)))) (set! (-> obj data sv-120) sv-128) (set! (-> sv-80 vertex sv-136) sv-128) (set! (-> sv-80 length) (max (-> sv-80 length) (+ sv-136 1))) @@ -2163,62 +2185,67 @@ (if (string= (-> sv-24 data (+ sv-64 3)) "orient") (logior! (-> sv-152 flags) (editable-flag orient)) ) - (let ((s4-8 (/ (-> sv-28 len) 5))) - (while (begin (label cfg-78) (nonzero? s4-8)) - (+! s4-8 -1) - (when (string= (-> (the-as sql-result (+ (* 20 s4-8) (the-as int sv-28))) data 0) sv-156) - (let ((s3-7 (new 'stack-no-clear 'vector))) - (set! (-> s3-7 x) (string->float (-> sv-28 data (+ (* 5 s4-8) 2)))) - (set! (-> s3-7 y) (string->float (-> sv-28 data (+ (* 5 s4-8) 3)))) - (set! (-> s3-7 z) (string->float (-> sv-28 data (+ (* 5 s4-8) 4)))) - (set! (-> s3-7 w) 1.0) - (set! sv-176 s3-7) - ) - (vector+! sv-176 sv-176 (-> obj level-offset)) - (let* ((s3-8 (-> obj length)) - (s2-3 0) - (s1-0 (-> obj data s2-3)) - ) - (while (< s2-3 s3-8) - (when (and s1-0 (= (-> s1-0 region) sv-36) (type? s1-0 editable-point)) - (when (vector= (-> (the-as editable-point s1-0) trans) sv-176) - (set! sv-180 s1-0) - (set! sv-184 (string->int (-> sv-28 data (+ (* 5 s4-8) 1)))) - (set! (-> sv-152 vertex sv-184) (the-as editable-point sv-180)) - (set! (-> sv-152 length) (max (-> sv-152 length) (+ sv-184 1))) - (set! (-> sv-180 owner) (cons sv-152 (-> sv-180 owner))) - (goto cfg-78) - ) - ) - (+! s2-3 1) - (set! s1-0 (-> obj data s2-3)) - ) - ) - (if (< (-> sv-176 y) sv-40) - (set! sv-40 (-> sv-176 y)) - ) - (if (< sv-44 (-> sv-176 y)) - (set! sv-44 (the-as float (-> sv-176 y))) - ) - (set! sv-192 (editable-array-method-11 obj)) - (when (>= sv-192 0) - (set! sv-200 (new 'debug 'editable-point sv-176 sv-36)) - (set! sv-208 (string->int (-> sv-28 data (+ (* 5 s4-8) 1)))) - (set! (-> obj data sv-192) sv-200) - (set! (-> sv-152 vertex sv-208) sv-200) - (set! (-> sv-152 length) (max (-> sv-152 length) (+ sv-208 1))) - (set! (-> sv-200 owner) (cons sv-152 (-> sv-200 owner))) - ) - ) - ) - ) + (set! (-> sv-152 normal x) (string->float (-> sv-24 data (+ sv-64 4)))) + (set! (-> sv-152 normal y) (string->float (-> sv-24 data (+ sv-64 5)))) + (set! (-> sv-152 normal z) (string->float (-> sv-24 data (+ sv-64 6)))) + (set! (-> sv-152 normal w) (string->float (-> sv-24 data (+ sv-64 7)))) + (set! (-> sv-152 center x) (string->float (-> sv-24 data (+ sv-64 8)))) + (set! (-> sv-152 center y) (string->float (-> sv-24 data (+ sv-64 9)))) + (set! (-> sv-152 center z) (string->float (-> sv-24 data (+ sv-64 10)))) + (set! (-> sv-152 center w) (string->float (-> sv-24 data (+ sv-64 11)))) + (countdown (s4-8 (/ (-> sv-28 len) 6)) + (when (string= (-> sv-28 data (+ (* 6 s4-8) 0)) sv-156) + (let ((s3-7 (new 'stack-no-clear 'vector))) + (set! (-> s3-7 x) (string->float (-> sv-28 data (+ (* 6 s4-8) 2)))) + (set! (-> s3-7 y) (string->float (-> sv-28 data (+ (* 6 s4-8) 3)))) + (set! (-> s3-7 z) (string->float (-> sv-28 data (+ (* 6 s4-8) 4)))) + (set! (-> s3-7 w) (string->float (-> sv-28 data (+ (* 6 s4-8) 5)))) + (set! sv-176 s3-7) + ) + (vector+! sv-176 sv-176 (-> obj level-offset)) + (let* ((s3-8 (-> obj length)) + (s2-3 0) + (s1-0 (-> obj data s2-3)) + ) + (while (< s2-3 s3-8) + (when (and s1-0 (= (-> s1-0 region) sv-36) (type? s1-0 editable-point)) + (when (vector= (-> (the-as editable-point s1-0) trans) sv-176) + (set! sv-180 s1-0) + (set! sv-184 (string->int (-> sv-28 data (+ (* 6 s4-8) 1)))) + (set! (-> sv-152 vertex sv-184) (the-as editable-point sv-180)) + (set! (-> sv-152 length) (max (-> sv-152 length) (+ sv-184 1))) + (set! (-> sv-180 owner) (cons sv-152 (-> sv-180 owner))) + ) + ) + (+! s2-3 1) + (set! s1-0 (-> obj data s2-3)) + ) + ) + (if (< (-> sv-176 y) sv-40) + (set! sv-40 (-> sv-176 y)) + ) + (if (< sv-44 (-> sv-176 y)) + (set! sv-44 (the-as float (-> sv-176 y))) + ) + (set! sv-192 (editable-array-method-11 obj)) + (when (>= sv-192 0) + (set! sv-200 (new 'debug 'editable-point sv-176 sv-36)) + (set! sv-208 (string->int (-> sv-28 data (+ (* 6 s4-8) 1)))) + (set! (-> obj data sv-192) sv-200) + (set! (-> sv-152 vertex sv-208) sv-200) + (set! (-> sv-152 length) (max (-> sv-152 length) (+ sv-208 1))) + (set! (-> sv-200 owner) (cons sv-152 (-> sv-200 owner))) + ) + )) (editable-method-28 sv-152 (editable-filter load)) - (editable-method-29 sv-152 (editable-filter load)) + ;; this seems to mostly derive fields that we have already included in the database + ;; I'll have to figure out later if it does more when i care about supporting modifications + ;; (editable-method-29 sv-152 (editable-filter load)) ) ) ) ) - (set! sv-64 (+ sv-64 5)) + (set! sv-64 (+ sv-64 12)) ) (let* ((v1-293 (-> obj length)) (a0-158 0) @@ -2327,12 +2354,12 @@ ) ) (set! (-> *editable-light-region* changed) #f) - (editable-array-method-9 obj (editable-command refresh-filter) (the-as editable-array #f)) + (editable-array-method-9 obj (editable-command refresh-filter) (the-as mouse-info #f)) #t (none) ) -(defmethod editable-array-method-13 editable-array ((obj editable-array) (arg0 uint) (arg1 basic) (arg2 string)) +(defmethod editable-array-method-13 editable-array ((obj editable-array) (arg0 editable-command) (arg1 editable-command) (arg2 string)) (set! (-> obj target) #f) (set! (-> obj target-mode) arg0) (set! (-> obj target-command) arg1) @@ -2378,21 +2405,21 @@ (let ((v1-4 (new 'debug 'editable-region))) (set! (-> v1-4 locked) #t) (set! (-> v1-4 changed) #f) - (set! (-> v1-4 tree) (the-as string 'sample)) + (set! (-> v1-4 tree) 'sample) (set! (-> v1-4 filter) (editable-filter sample)) (set! *editable-sample-region* v1-4) ) (let ((v1-6 (new 'debug 'editable-region))) (set! (-> v1-6 locked) #t) (set! (-> v1-6 changed) #f) - (set! (-> v1-6 tree) (the-as string 'light)) + (set! (-> v1-6 tree) 'light) (set! (-> v1-6 filter) (editable-filter light)) (set! *editable-light-region* v1-6) ) (let ((v0-84 (new 'debug 'editable-region))) (set! (-> v0-84 locked) #t) (set! (-> v0-84 changed) #f) - (set! (-> v0-84 tree) (the-as string 'entity)) + (set! (-> v0-84 tree) 'entity) (set! (-> v0-84 filter) (editable-filter entity)) (set! *editable-entity-region* v0-84) ) diff --git a/goal_src/jak2/engine/game/main.gc b/goal_src/jak2/engine/game/main.gc index 3f0bcedcea..088615aa5d 100644 --- a/goal_src/jak2/engine/game/main.gc +++ b/goal_src/jak2/engine/game/main.gc @@ -999,6 +999,10 @@ ;; debug drawing (end-display arg0) + ;; og:preserve-this + ;; Added to push text below the imgui bar if it's currently open + (when (pc-is-imgui-visible?) + (format *stdcon* "~%~%")) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; display the frame, and start a new one! diff --git a/goal_src/jak2/engine/game/settings-h.gc b/goal_src/jak2/engine/game/settings-h.gc index 0bb2729642..9e8b2cc04f 100644 --- a/goal_src/jak2/engine/game/settings-h.gc +++ b/goal_src/jak2/engine/game/settings-h.gc @@ -288,8 +288,8 @@ :size-assert #x30c :flag-assert #xb0000030c (:methods - (cam-setting-data-method-9 (_type_ engine engine-pers engine) cam-setting-data 9) - (cam-setting-data-method-10 (_type_ object (pointer process) float int) none 10) + (cam-setting-data-method-9 (_type_ engine engine-pers engine) _type_ 9) + (cam-setting-data-method-10 (_type_ object (pointer process) object int) _type_ 10) ) ) diff --git a/goal_src/jak2/engine/game/settings.gc b/goal_src/jak2/engine/game/settings.gc index 5f64fc64f9..d7cd6d9787 100644 --- a/goal_src/jak2/engine/game/settings.gc +++ b/goal_src/jak2/engine/game/settings.gc @@ -489,7 +489,7 @@ obj (-> s3-0 param 0) (the-as (pointer process) (-> s3-0 param 1)) - (the-as float (-> s3-0 param 2)) + (-> s3-0 param 2) (the-as int (-> s3-0 param 3)) ) (set! s3-0 (-> s3-0 next)) @@ -509,7 +509,7 @@ obj s1-0 (the-as (pointer process) (-> (the-as connection s3-1) param1)) - (the-as float (-> (the-as connection s3-1) param2)) + (-> (the-as connection s3-1) param2) (-> (the-as connection s3-1) param3) ) ) @@ -519,7 +519,7 @@ obj s1-0 (the-as (pointer process) (-> (the-as connection s3-1) param1)) - (the-as float (-> (the-as connection s3-1) param2)) + (-> (the-as connection s3-1) param2) (-> (the-as connection s3-1) param3) ) ) @@ -537,7 +537,7 @@ obj (-> (the-as connection v1-21) param0) (the-as (pointer process) (-> (the-as connection v1-21) param1)) - (the-as float (-> (the-as connection v1-21) param2)) + (-> (the-as connection v1-21) param2) (-> (the-as connection v1-21) param3) ) (set! v1-21 s4-1) @@ -547,13 +547,12 @@ obj ) -;; WARN: Return type mismatch cam-setting-data vs none. -(defmethod cam-setting-data-method-10 cam-setting-data ((obj cam-setting-data) (arg0 object) (arg1 (pointer process)) (arg2 float) (arg3 int)) +(defmethod cam-setting-data-method-10 cam-setting-data ((obj cam-setting-data) (arg0 object) (arg1 (pointer process)) (arg2 object) (arg3 int)) (case arg0 (('fov) (if (= arg1 'rel) - (set! (-> obj fov) (* (-> obj fov) arg2)) - (set! (-> obj fov) arg2) + (set! (-> obj fov) (* (-> obj fov) (the-as float arg2))) + (set! (-> obj fov) (the-as float arg2)) ) ) (('pov-handle) @@ -571,14 +570,14 @@ (case arg1 (('low) (if (-> obj string-max-length-default) - (set! (-> obj string-max-length) arg2) + (set! (-> obj string-max-length) (the-as float arg2)) ) ) (('rel) - (set! (-> obj string-max-length) (* (-> obj string-max-length) arg2)) + (set! (-> obj string-max-length) (* (-> obj string-max-length) (the-as float arg2))) ) (else - (set! (-> obj string-max-length) arg2) + (set! (-> obj string-max-length) (the-as float arg2)) ) ) (set! (-> obj string-default) #f) @@ -588,14 +587,14 @@ (case arg1 (('low) (if (-> obj string-min-length-default) - (set! (-> obj string-min-length) arg2) + (set! (-> obj string-min-length) (the-as float arg2)) ) ) (('rel) - (set! (-> obj string-min-length) (* (-> obj string-min-length) arg2)) + (set! (-> obj string-min-length) (* (-> obj string-min-length) (the-as float arg2))) ) (else - (set! (-> obj string-min-length) arg2) + (set! (-> obj string-min-length) (the-as float arg2)) ) ) (set! (-> obj string-default) #f) @@ -605,14 +604,14 @@ (case arg1 (('low) (if (-> obj string-max-height-default) - (set! (-> obj string-max-height) arg2) + (set! (-> obj string-max-height) (the-as float arg2)) ) ) (('rel) - (set! (-> obj string-max-height) (* (-> obj string-max-height) arg2)) + (set! (-> obj string-max-height) (* (-> obj string-max-height) (the-as float arg2))) ) (else - (set! (-> obj string-max-height) arg2) + (set! (-> obj string-max-height) (the-as float arg2)) ) ) (set! (-> obj string-default) #f) @@ -622,32 +621,32 @@ (case arg1 (('low) (if (-> obj string-min-height-default) - (set! (-> obj string-min-height) arg2) + (set! (-> obj string-min-height) (the-as float arg2)) ) ) (('rel) - (set! (-> obj string-min-height) (* (-> obj string-min-height) arg2)) + (set! (-> obj string-min-height) (* (-> obj string-min-height) (the-as float arg2))) ) (else - (set! (-> obj string-min-height) arg2) + (set! (-> obj string-min-height) (the-as float arg2)) ) ) (set! (-> obj string-default) #f) (set! (-> obj string-min-height-default) #f) ) (('string-cliff-height) - (set! (-> obj string-cliff-height) arg2) + (set! (-> obj string-cliff-height) (the-as float arg2)) (set! (-> obj string-default) #f) ) (('string-camera-ceiling) - (set! (-> obj string-camera-ceiling) arg2) + (set! (-> obj string-camera-ceiling) (the-as float arg2)) (set! (-> obj string-default) #f) ) (('gun-max-height) - (set! (-> obj gun-max-height) arg2) + (set! (-> obj gun-max-height) (the-as float arg2)) ) (('gun-min-height) - (set! (-> obj gun-min-height) arg2) + (set! (-> obj gun-min-height) (the-as float arg2)) ) (('string-local-down) (vector-normalize-copy! (-> obj string-local-down) (the-as vector arg2) 1.0) @@ -675,31 +674,31 @@ (logior! (-> obj slave-options) (cam-slave-options VERTICAL_FOLLOW_MATCHES_CAMERA)) ) (('matrix-blend-max-angle) - (set! (-> obj matrix-blend-max-angle) arg2) + (set! (-> obj matrix-blend-max-angle) (the-as float arg2)) ) (('matrix-blend-max-partial) - (set! (-> obj matrix-blend-max-partial) arg2) - ) - (('string-spline-max-move) ;; original game had a copypasta bug here - (set! (-> obj string-spline-max-move) arg2) - ) - (('string-spline-accel) - (set! (-> obj string-spline-accel) arg2) + (set! (-> obj matrix-blend-max-partial) (the-as float arg2)) ) (('string-spline-max-move-player) - (set! (-> obj string-spline-max-move-player) arg2) + (set! (-> obj string-spline-max-move-player) (the-as float arg2)) + ) + (('string-spline-accel) + (set! (-> obj string-spline-accel) (the-as float arg2)) + ) + (('string-spline-max-move-player) + (set! (-> obj string-spline-max-move-player) (the-as float arg2)) ) (('string-spline-accel-player) - (set! (-> obj string-spline-accel-player) arg2) + (set! (-> obj string-spline-accel-player) (the-as float arg2)) ) (('target-height) - (set! (-> obj target-height) arg2) + (set! (-> obj target-height) (the-as float arg2)) ) (('head-offset) - (set! (-> obj head-offset) arg2) + (set! (-> obj head-offset) (the-as float arg2)) ) (('foot-offset) - (set! (-> obj foot-offset) arg2) + (set! (-> obj foot-offset) (the-as float arg2)) ) (('teleport-on-entity-change) (set! (-> obj teleport-on-entity-change) (the-as symbol arg2)) @@ -793,15 +792,15 @@ (let ((a0-122 (new 'static 'handle :process arg1 :pid arg3))) (when (handle->process a0-122) (set! (-> obj butt-handle) a0-122) - (set! (-> obj butt-angle) arg2) + (set! (-> obj butt-angle) (the-as float arg2)) ) ) ) (('extra-follow-height) - (set! (-> obj extra-follow-height) arg2) + (set! (-> obj extra-follow-height) (the-as float arg2)) ) ) - (none) + obj ) (defmethod add-setting setting-control ((obj setting-control) (arg0 process) (arg1 symbol) (arg2 object) (arg3 object) (arg4 object)) diff --git a/goal_src/jak2/engine/gfx/foreground/lights.gc b/goal_src/jak2/engine/gfx/foreground/lights.gc index fa0f022ec7..e7f202ba3a 100644 --- a/goal_src/jak2/engine/gfx/foreground/lights.gc +++ b/goal_src/jak2/engine/gfx/foreground/lights.gc @@ -170,3 +170,45 @@ (def-mips2c light-hash-get-bucket-index (function light-hash vector int)) (def-mips2c add-light-sphere-to-light-group (function object object object object object)) + +;; (defun print-levels-lights () +;; (dotimes (level-idx (-> *level* length)) +;; (let* ((level (-> *level* level level-idx)) +;; (light-hash (-> level light-hash))) +;; (when (and (= (-> level status) 'active) +;; (nonzero? light-hash) +;; (not (has-level-been-dumped-lights? (symbol->string (-> level info dbname))))) +;; (let ((fixture (new 'stack 'file-stream "PICK\\A\\PATH\\fixture-lights.json" 'append))) +;; (format fixture ",\"~S\":[~% " (-> level info dbname)) +;; ;; Print the lights +;; (dotimes (i (-> light-hash num-lights)) +;; (let ((light-sphere (-> light-hash light-sphere-array i))) +;; (format fixture +;; "{\"name\":\"~S\",\"bsphere\":[~M,~M,~M,~M]," +;; (-> light-sphere name) +;; (-> light-sphere bsphere x) +;; (-> light-sphere bsphere y) +;; (-> light-sphere bsphere z) +;; (-> light-sphere bsphere w)) +;; (format fixture +;; "\"direction\":[~f,~f,~f]," +;; (-> light-sphere direction x) +;; (-> light-sphere direction y) +;; (-> light-sphere direction z)) +;; (format fixture +;; "\"color\":[~f,~f,~f,~d]," +;; (-> light-sphere color x) +;; (-> light-sphere color y) +;; (-> light-sphere color z) +;; ;; NOTE - w is actually the palette index, EVEN THOUGH it's stored in the DB as color0_a +;; (-> light-sphere palette-index)) +;; (format fixture +;; "\"decay_start\":~f,\"ambient-point-ratio\":~f,\"brightness\":~f}" +;; (-> light-sphere decay-start) +;; (-> light-sphere ambient-point-ratio) +;; (-> light-sphere brightness))) +;; (if (< i (dec (-> light-hash num-lights))) +;; (format fixture ",~% ") +;; (format fixture "~%"))) +;; (format fixture "]~%") +;; (file-stream-close fixture)))))) diff --git a/goal_src/jak2/engine/level/region.gc b/goal_src/jak2/engine/level/region.gc index ea601b5418..be053bf9cf 100644 --- a/goal_src/jak2/engine/level/region.gc +++ b/goal_src/jak2/engine/level/region.gc @@ -323,10 +323,17 @@ otherwise, add the [[drawable-region-sphere]] to `region-start-prim-list` and in (bucket-id debug2) (-> obj data points) (the-as int (-> obj data num-points)) - (#if PC_PORT (if *debug-region-color-alt* (static-rgba #x00 #xff #x00 #x80) (new 'static 'rgba :r #xff :g #xff :a #x80)) - (new 'static 'rgba :r #xff :g #xff :a #x80)) - (#if PC_PORT (if *debug-region-color-alt* (static-rgba #xff #x00 #xff #x80) (new 'static 'rgba :r #xff :a #x80)) - (new 'static 'rgba :r #xff :a #x80)) + ;; tone down the opacity of the boundary so you aren't blinded / can actually stand a chance at reading the text + (#if PC_PORT + (if *debug-region-color-alt* + (static-rgba #x00 #xff #x00 #x30) + (new 'static 'rgba :r #xff :g #xff :a #x30)) + (new 'static 'rgba :r #xff :g #xff :a #x30)) + (#if PC_PORT + (if *debug-region-color-alt* + (static-rgba #xff #x00 #xff #x30) + (new 'static 'rgba :r #xff :a #x30)) + (new 'static 'rgba :r #xff :a #x30)) 0 ) 0 @@ -652,7 +659,7 @@ otherwise, add the [[drawable-region-sphere]] to `region-start-prim-list` and in ) ;; WARN: Return type mismatch int vs drawable-region-prim. -(defun region-prim-lookup-by-id ((arg0 int) (arg1 symbol) (arg2 symbol)) +(defun region-prim-lookup-by-id ((arg0 int) (arg1 symbol) (arg2 int)) (let ((v1-0 -1)) (dotimes (a3-0 (-> *level* length)) (let ((t0-3 (-> *level* level a3-0))) @@ -715,3 +722,109 @@ otherwise, add the [[drawable-region-sphere]] to `region-start-prim-list` and in ) (the-as region #f) ) + +(defun get-tree-for-region ((region-trees (array drawable-tree-region-prim)) (region-id uint)) + (when (nonzero? region-trees) + (let* ((s3-5 (-> region-trees length)) + (tree-i 0) + (region-tree (-> region-trees tree-i))) + (while (< tree-i s3-5) + (let* ((s0-4 (-> region-tree data2 (+ (-> region-tree length) -1) length)) + (i 0) + (region (-> (the-as drawable-inline-array-region-prim (-> region-tree data2 (+ (-> region-tree length) -1))) data i)) + ) + (while (< i s0-4) + (when (= (-> region id) region-id) + (return (-> region-tree name))) + (set! i (+ i 1)) + (set! region (-> (the-as drawable-inline-array-region-prim (-> region-tree data2 (+ (-> region-tree length) -1))) data i)) + ) + ) + (+! tree-i 1) + (set! region-tree (-> region-trees tree-i)) + ) + ) + ) + "unknown") + +;; (defun print-levels-regions ((bypass-dedup symbol)) +;; (dotimes (level-idx (-> *level* length)) +;; (let ((level (-> *level* level level-idx))) +;; (when (and (= (-> level status) 'active) +;; (nonzero? (-> level bsp)) +;; (nonzero? (-> level bsp region-array)) +;; (or bypass-dedup (not (has-level-been-dumped-regions? (symbol->string (-> level info dbname)))))) +;; (let ((fixture (new 'stack 'file-stream "PICK\\A\\PATH\\fixture-regions.json" 'append))) +;; (format fixture ",\"~S\":[~% " (-> level info dbname)) +;; ;; Print the regions +;; (dotimes (i (-> level bsp region-array length)) +;; (let ((region (-> level bsp region-array data i))) +;; ;; common region info: +;; (format fixture "{\"id\": ~D, \"on-enter\": \"~S\", \"on-inside\": \"~S\", \"on-exit\": \"~S\"" +;; (-> region id) +;; (-> region on-enter) +;; (-> region on-inside) +;; (-> region on-exit)) +;; ;; now print the primitive information, it's either a sphere or a volume +;; (let ((region-prim (region-prim-lookup-by-id (the int (-> region id)) #f 0))) +;; (when (nonzero? region-prim) +;; (format fixture ", \"region-tree\": \"~S\"" (get-tree-for-region (-> level bsp region-trees) (-> region id))) +;; (case (-> region-prim type) +;; ((drawable-region-sphere) +;; (format fixture ", \"sphere\": [~f, ~f, ~f, ~f]}" +;; (-> (the-as drawable-region-sphere region-prim) bsphere x) +;; (-> (the-as drawable-region-sphere region-prim) bsphere y) +;; (-> (the-as drawable-region-sphere region-prim) bsphere z) +;; (-> (the-as drawable-region-sphere region-prim) bsphere w))) +;; ((drawable-region-face) +;; ;; plane +;; (let ((plane (the-as drawable-region-face region-prim))) +;; (format fixture ", \"kind\": \"plane\"") +;; (format fixture ", \"normal\": [~f, ~f, ~f, ~f]" (-> plane data normal x) (-> plane data normal y) (-> plane data normal z) (-> plane data normal w)) +;; (format fixture ", \"position\": [~f, ~f, ~f, ~f]" (-> plane bsphere x) (-> plane bsphere y) (-> plane bsphere z) (-> plane bsphere w)) +;; (if (nonzero? (-> plane data num-points)) +;; (begin +;; (format fixture ", \"points\":[~% ") +;; (dotimes (point-idx (-> plane data num-points)) +;; (format fixture "[~f, ~f, ~f, ~f]" (-> plane data points point-idx x) (-> plane data points point-idx y) (-> plane data points point-idx z) (-> plane data points point-idx w)) +;; (if (< point-idx (dec (-> plane data num-points))) +;; (format fixture ",~% ") +;; (format fixture "~%"))) +;; (format fixture "]")) +;; (format fixture ", \"points\":[]")) +;; (format fixture "}"))) +;; ((drawable-region-volume) +;; ;; volume +;; (let ((volume (the-as drawable-region-volume region-prim))) +;; (format fixture ", \"kind\": \"face\", \"faces\": [~% ") +;; ;; volumes are composed of multiple planes or "faces" as the editor calls them +;; (dotimes (face-idx (-> volume faces length)) +;; (let* ((plane-base-ptr (the-as int (-> volume faces))) +;; (plane (the-as drawable-region-face (+ plane-base-ptr (* face-idx 32) 16)))) +;; (format fixture "{\"normal\": [~f, ~f, ~f, ~f]" (-> plane data normal x) (-> plane data normal y) (-> plane data normal z) (-> plane data normal w)) +;; (format fixture ", \"position\": [~f, ~f, ~f, ~f]" (-> plane bsphere x) (-> plane bsphere y) (-> plane bsphere z) (-> plane bsphere w)) +;; (if (nonzero? (-> plane data num-points)) +;; (begin +;; (format fixture ", \"points\":[~% ") +;; (dotimes (point-idx (-> plane data num-points)) +;; (format fixture "[~f, ~f, ~f, ~f]" (-> plane data points point-idx x) (-> plane data points point-idx y) (-> plane data points point-idx z) (-> plane data points point-idx w)) +;; (if (< point-idx (dec (-> plane data num-points))) +;; (format fixture ",~% ") +;; (format fixture "~%"))) +;; (format fixture "]}")) +;; (format fixture ", \"points\":[]")) +;; ) +;; (if (< face-idx (dec (-> volume faces length))) +;; (format fixture ",~% ") +;; (format fixture "~%"))) +;; (format fixture "]}"))) +;; (else +;; (format 0 "Unhandled region type - ~A | ID: ~D~%" (-> region-prim type) (-> region id)))) +;; ) +;; ) +;; ) +;; (if (< i (dec (-> level bsp region-array length))) +;; (format fixture ",~% ") +;; (format fixture "~%"))) +;; (format fixture "]~%") +;; (file-stream-close fixture)))))) diff --git a/goal_src/jak2/engine/util/script.gc b/goal_src/jak2/engine/util/script.gc index d0570b836a..de9d86dc6c 100644 --- a/goal_src/jak2/engine/util/script.gc +++ b/goal_src/jak2/engine/util/script.gc @@ -1952,7 +1952,7 @@ (set! (-> v1-109 func) (lambda ((arg0 script-context)) "lookup a region by number and return the region-prim." - (region-prim-lookup-by-id (command-get-int (-> arg0 param 1) 0) #f (the-as symbol 0)) + (region-prim-lookup-by-id (command-get-int (-> arg0 param 1) 0) #f 0) ) ) ) diff --git a/goal_src/jak2/kernel-defs.gc b/goal_src/jak2/kernel-defs.gc index 77fde029a1..8274001bc7 100644 --- a/goal_src/jak2/kernel-defs.gc +++ b/goal_src/jak2/kernel-defs.gc @@ -216,8 +216,14 @@ (define-extern pc-set-gfx-hack (function pc-gfx-hack symbol none)) (define-extern pc-get-unix-timestamp (function int)) (define-extern pc-filter-debug-string? (function string float symbol)) +(define-extern pc-treat-pad0-as-pad1 (function symbol none)) +(define-extern pc-is-imgui-visible? (function symbol)) (define-extern pc-rand (function int)) +;; Used to dump fixture data for the editor, re-enable end-to-end if you need it +;; (define-extern has-level-been-dumped-lights? (function string symbol)) +;; (define-extern has-level-been-dumped-regions? (function string symbol)) + (define-extern file-stream-open (function file-stream string symbol file-stream)) (define-extern file-stream-close (function file-stream file-stream)) (define-extern file-stream-length (function file-stream int)) diff --git a/goal_src/jak2/kernel/gstring.gc b/goal_src/jak2/kernel/gstring.gc index 71b9a8a828..bd1964d04e 100644 --- a/goal_src/jak2/kernel/gstring.gc +++ b/goal_src/jak2/kernel/gstring.gc @@ -669,7 +669,7 @@ ) (defun string->float ((arg0 string)) - "They implemented it!" + "They implemented it! This even supports exponential notation" (let ((a0-1 (-> arg0 data)) (f0-0 0.0) (v1-0 #f) diff --git a/goal_src/jak2/pc/pckernel-impl.gc b/goal_src/jak2/pc/pckernel-impl.gc index f14bd39c6b..6d45fb309f 100644 --- a/goal_src/jak2/pc/pckernel-impl.gc +++ b/goal_src/jak2/pc/pckernel-impl.gc @@ -161,7 +161,7 @@ (define *hires-sky* #t) -(define *debug-region-color-alt* #f) +(define *debug-region-color-alt* #t) (define *debug-region-show-bsphere* #f) diff --git a/goal_src/jak2/tools/db-fixtures/data/convert-to-sql.py b/goal_src/jak2/tools/db-fixtures/data/convert-to-sql.py new file mode 100644 index 0000000000..00cf19500a --- /dev/null +++ b/goal_src/jak2/tools/db-fixtures/data/convert-to-sql.py @@ -0,0 +1,87 @@ +import json + +levels_added = set() +level_info_sql_lines = [] + + +def convert_lights_to_sql(): + sql_lines = [] + with open("fixture-lights.json", "r", encoding="utf-8") as f: + fixtures = json.load(f) + for level_name, lights in fixtures.items(): + if level_name not in levels_added: + levels_added.add(level_name) + # since we get all the levels from the final game, the translate offset can always be 0 + level_info_sql_lines.append( + f"INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('{level_name}', 0, 0, 0, NULL, NULL);\n" + ) + for light in lights: + sql_lines.append( + f"INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('{light['name']}', '{level_name}', {light['bsphere'][0]}, {light['bsphere'][1]}, {light['bsphere'][2]}, {light['bsphere'][3]}, {light['direction'][0]}, {light['direction'][1]}, {light['direction'][2]}, {light['color'][0]}, {light['color'][1]}, {light['color'][2]}, {light['color'][3]}, {light['decay_start']}, {light['ambient-point-ratio']}, {light['brightness']});\n" + ) + return sql_lines + + +lights_sql_lines = convert_lights_to_sql() + +# write out the SQL files +# with open("fixture-level_info.sql", "w", encoding="utf-8") as f: +# f.writelines(level_info_sql_lines) + +# with open("fixture-light.sql", "w", encoding="utf-8") as f: +# f.writelines(lights_sql_lines) + +def convert_regions_to_sql(): + sql_lines = [] + with open("fixture-regions.json", "r", encoding="utf-8") as f: + fixtures = json.load(f) + region_face_id = 0 + for level_name, regions in fixtures.items(): + if level_name not in levels_added: + levels_added.add(level_name) + # since we get all the levels from the final game, the translate offset can always be 0 + level_info_sql_lines.append( + f"INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('{level_name}', 0, 0, 0, NULL, NULL);\n" + ) + for region in regions: + on_enter = region["on-enter"].replace("'", "''") + if on_enter == "#f": + on_enter = "" + on_exit = region["on-exit"].replace("'", "''") + if on_exit == "#f": + on_exit = "" + on_inside = region["on-inside"].replace("'", "''") + if on_inside == "#f": + on_inside = "" + sql_lines.append( + f"INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values ({region['id']}, '{level_name}', '{region['region-tree']}', '{on_enter}', '{on_exit}', '{on_inside}');\n" + ) + if "sphere" in region: + sql_lines.append(f"INSERT INTO `region_sphere` (`region_id`, `x`, `y`, `z`, `r`) values ({region['id']}, {region['sphere'][0]}, {region['sphere'][1]}, {region['sphere'][2]}, {region['sphere'][3]});\n") + elif region["kind"] == "face": + for face in region["faces"]: + sql_lines.append( + f"INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values ({region_face_id}, {region['id']}, 'face', '', {face['normal'][0]}, {face['normal'][1]}, {face['normal'][2]}, {face['normal'][3]}, {face['position'][0]}, {face['position'][1]}, {face['position'][2]}, {face['position'][3]});\n" + ) + point_idx = 0 + for point in face['points']: + sql_lines.append( + f"INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values ({region_face_id}, {point_idx}, {point[0]}, {point[1]}, {point[2]}, {point[3]});\n" + ) + point_idx += 1 + region_face_id += 1 + elif region["kind"] == "plane": + sql_lines.append( + f"INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values ({region_face_id}, {region['id']}, 'plane', '', {region['normal'][0]}, {region['normal'][1]}, {region['normal'][2]}, {region['normal'][3]}, {region['position'][0]}, {region['position'][1]}, {region['position'][2]}, {region['position'][3]});\n" + ) + point_idx = 0 + for point in region['points']: + sql_lines.append( + f"INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values ({region_face_id}, {point_idx}, {point[0]}, {point[1]}, {point[2]}, {point[3]});\n" + ) + point_idx += 1 + region_face_id += 1 + return sql_lines + +with open("fixture-region.sql", "w", encoding="utf-8") as f: + f.writelines(convert_regions_to_sql()) diff --git a/goal_src/jak2/tools/db-fixtures/data/fix-unescaped-script-strings.js b/goal_src/jak2/tools/db-fixtures/data/fix-unescaped-script-strings.js new file mode 100644 index 0000000000..aaee437a34 --- /dev/null +++ b/goal_src/jak2/tools/db-fixtures/data/fix-unescaped-script-strings.js @@ -0,0 +1,8 @@ +const fs = require('fs'); +let data = fs.readFileSync('./fixture-regions.json', 'utf8'); + +data = data.replace(/"((?:"[^"]*"|[^"])*?)"(?=[:},])(?=(?:"[^"]*"|[^"])*$)/gm, function (m, group) { + return '"' + group.replace(/"/g, '\\"') + '"' +}) + +fs.writeFileSync('./fixture-regions-clean.json', data, 'utf8'); diff --git a/goal_src/jak2/tools/db-fixtures/fixture-level_info.sql b/goal_src/jak2/tools/db-fixtures/fixture-level_info.sql new file mode 100644 index 0000000000..d1dd03dcd5 --- /dev/null +++ b/goal_src/jak2/tools/db-fixtures/fixture-level_info.sql @@ -0,0 +1,69 @@ +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('prison', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('vinroom', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('ctyinda', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('ctygena', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('ctygenb', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('ctygenc', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('ctypal', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('ctysluma', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('ctyindb', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('ctyslumb', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('ctyslumc', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('ctyport', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('hiphog', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('ctyfarma', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('ctyfarmb', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('ctymarka', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('kiosk', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('ctymarkb', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('onintent', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('oracle', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('hideout', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('forexitb', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('forresca', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('forrescb', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('fordumpa', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('fordumpb', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('fordumpc', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('stadium', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('stadiumb', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('stadiumc', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('stadiumd', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('skatea', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('garage', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('palcab', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('palroof', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('palshaft', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('palent', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('throne', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('caspad', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('castle', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('casboss', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('ruins', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('atollext', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('atoll', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('sewerb', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('sewescb', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('strip', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('mountain', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('mincan', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('forest', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('drillmid', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('drill', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('drillmtn', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('drillb', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('tomba', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('tombb', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('tombc', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('tombe', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('tombd', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('tombboss', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('dig1', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('dig3a', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('consite', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('consiteb', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('underb', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('nest', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('nestb', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('halfpipe', 0, 0, 0, NULL, NULL); +INSERT INTO level_info (name, translate_x, translate_y, translate_z, last_update, sample_point_update) VALUES ('village1', 0, 0, 0, NULL, NULL); diff --git a/goal_src/jak2/tools/db-fixtures/fixture-light.sql b/goal_src/jak2/tools/db-fixtures/fixture-light.sql new file mode 100644 index 0000000000..309b71bab2 --- /dev/null +++ b/goal_src/jak2/tools/db-fixtures/fixture-light.sql @@ -0,0 +1,2695 @@ +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-412', 'prison', 472.0581, 12.953, 101.4882, 10.8917, 0.0, 0.0, 0.0, 0.9996, 0.9993, 0.9998, -1, 0.6556, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-413', 'prison', 458.0017, 5.8818, 67.1389, 6.7926, 0.0, 0.0, 0.0, 0.4138, 0.8434, 0.4138, -1, 0.4008, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-414', 'prison', 466.0454, 5.8818, 67.1389, 6.7926, 0.0, 0.0, 0.0, 0.4138, 0.8434, 0.4138, -1, 0.4008, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-415', 'prison', 474.471, 5.8818, 65.6809, 7.76, 0.0, 0.0, 0.0, 0.4138, 0.8434, 0.4138, -1, 0.4008, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-416', 'prison', 494.1079, 5.8818, 78.2883, 6.7926, 0.0, 0.0, 0.0, 0.4138, 0.8434, 0.4138, -1, 0.4008, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-417', 'prison', 494.1394, 5.8818, 87.0544, 6.7926, 0.0, 0.0, 0.0, 0.4138, 0.8434, 0.4138, -1, 0.4008, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-418', 'prison', 494.2732, 5.8818, 94.6989, 6.7926, 0.0, 0.0, 0.0, 0.4138, 0.8434, 0.4138, -1, 0.4008, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-419', 'prison', 438.4083, 16.694, 61.1559, 16.9873, 0.0, 0.0, 0.0, 0.7263, 1.2342, 0.6875, -1, 0.4684, 0.9086, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-420', 'prison', 498.7661, 21.7728, 47.699, 11.9538, 0.0, 0.0, 0.0, 0.7263, 1.2342, 0.6875, -1, 0.273, 0.9086, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-421', 'prison', 509.6614, 21.7728, 68.924, 11.9538, 0.0, 0.0, 0.0, 0.7263, 1.2342, 0.6875, -1, 0.273, 0.9086, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-422', 'prison', 509.4433, 21.7728, 80.8815, 11.9538, 0.0, 0.0, 0.0, 0.7263, 1.2342, 0.6875, -1, 0.273, 0.9086, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-423', 'prison', 509.7233, 21.7728, 92.9445, 13.0243, 0.0, 0.0, 0.0, 0.7263, 1.2342, 0.6875, -1, 0.273, 0.9086, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-424', 'prison', 509.7233, 21.7728, 105.3447, 13.0243, 0.0, 0.0, 0.0, 0.7263, 1.2342, 0.6875, -1, 0.273, 0.9086, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-425', 'prison', 474.0884, 15.0531, 84.3694, 18.2374, -0.1092, 0.8435, 0.5176, 0.7651, 1.0, 1.1938, -1, 0.4008, 0.9008, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-426', 'prison', 465.4724, 11.3955, 54.5699, 15.9857, 0.0, 0.0, 0.0, 0.5697, 0.6875, 1.3513, 7, 0.5388, 0.9595, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-427', 'prison', 462.0433, 18.0252, 40.866, 19.0902, 0.0, 0.0, 0.0, 1.0377, 1.194, 0.6092, -1, 0.6559, 0.9059, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-428', 'prison', 459.786, 14.0663, 36.609, 19.5541, 0.0, 0.0, 0.0, 0.6875, 0.9595, 0.7263, -1, 0.2263, 0.9282, 0.8434); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-429', 'prison', 441.4592, 11.0367, 54.1339, 4.1266, 0.0, 0.0, 0.0, 1.273, 0.5697, 0.5309, -1, 0.1875, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-430', 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1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-434', 'prison', 479.129, 37.5826, 99.2769, 19.8141, 0.0, 0.0, 0.0, 1.5467, 0.7651, 0.7651, 6, 0.773, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-435', 'prison', 456.0596, 6.7348, 107.2922, 13.5081, 0.0, 0.0, 0.0, 0.7263, 1.2342, 0.6875, -1, 0.3513, 0.9477, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-436', 'prison', 457.4977, 6.7348, 91.0074, 14.9711, 0.0, 0.0, 0.0, 0.7263, 1.2342, 0.6875, -1, 0.3513, 0.9477, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-437', 'prison', 457.6109, 6.7348, 79.0951, 14.9711, 0.0, 0.0, 0.0, 0.7263, 1.2342, 0.6875, -1, 0.3513, 0.9477, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-438', 'prison', 482.6012, 6.7348, 77.8827, 19.2584, 0.0, 0.0, 0.0, 0.7263, 1.2342, 0.6875, -1, 0.4015, 0.9477, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-439', 'prison', 482.737, 6.7348, 95.2782, 14.9711, 0.0, 0.0, 0.0, 0.7263, 1.2342, 0.6875, -1, 0.3513, 0.9477, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-440', 'prison', 482.737, 6.7348, 109.7622, 14.9711, 0.0, 0.0, 0.0, 0.7263, 1.2342, 0.6875, -1, 0.3513, 0.9477, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-442', 'prison', 498.3471, 19.7345, 125.735, 22.5979, 0.0, 0.0, 0.0, 0.7263, 1.2342, 0.6875, -1, 0.4059, 0.9243, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-445', 'prison', 533.5828, 22.163, 157.074, 25.5077, 0.0, 0.0, 0.0, 1.5072, 1.625, 1.0, -1, 0.5, 0.7606, 0.8505); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-446', 'prison', 533.5494, 22.163, 180.0294, 23.1546, 0.0, 0.0, 0.0, 1.5072, 1.625, 1.0, -1, 0.5855, 0.7997, 0.8505); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-447', 'prison', 535.3389, 22.5051, 196.0377, 21.6089, 0.0, 0.0, 0.0, 1.5072, 1.625, 1.0, -1, 0.4059, 0.7606, 0.8505); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-448', 'prison', 505.5422, 22.5051, 145.7315, 18.7707, 0.0, 0.0, 0.0, 1.5072, 1.625, 1.0, -1, 0.25, 0.8779, 0.9286); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-449', 'prison', 517.4501, 20.3057, 97.1959, 13.4912, 0.0, 0.0, 0.0, 0.8434, 1.0, 0.8817, -1, 0.2184, 0.7841, 0.8817); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-450', 'prison', 537.9379, 20.3057, 100.059, 17.3931, 0.0, 0.0, 0.0, 0.8434, 1.0, 0.8817, -1, 0.9013, 0.7059, 0.25); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-451', 'prison', 535.6356, 20.3057, 140.5523, 13.4912, 0.0, 0.0, 0.0, 0.8434, 1.0, 0.8817, -1, 0.2184, 0.7841, 0.8817); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-452', 'prison', 533.8231, 20.3057, 122.1274, 17.3931, 0.0, 0.0, 0.0, 0.8434, 1.0, 0.8817, -1, 0.9013, 0.7059, 0.25); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, 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0.0, 0.0, 1.273, 0.0231, 1.3121, 2, 0.5, 0.9604, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-313', 'vinroom', 1127.9667, 39.3109, 1129.4916, 10.2988, 0.0, 0.0, 0.0, 0.2184, 0.8434, 0.9878, 1, 0.6519, 0.8786, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-314', 'vinroom', 1120.0073, 29.4193, 1147.0936, 7.9685, 0.0, 0.0, 0.0, 0.0, 0.0, 1.4372, 4, 0.6364, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-315', 'vinroom', 1114.744, 26.9584, 1129.6959, 3.5048, 0.0, 0.0, 0.0, 0.0621, 0.5699, 0.9878, 3, 0.2342, 1.0, 0.9606); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-316', 'vinroom', 1126.668, 27.5133, 1129.1767, 3.5329, 0.0, 0.0, 0.0, 1.4996, 0.0, 0.0, -1, 0.4177, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-317', 'vinroom', 1130.5725, 27.5468, 1122.1986, 3.5329, 0.0, 0.0, 0.0, 1.4996, 0.0, 0.0, -1, 0.4177, 0.9451, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-318', 'vinroom', 1110.5504, 27.006, 1124.9201, 3.5048, 0.0, 0.0, 0.0, 0.0621, 0.5699, 0.9878, 3, 0.2342, 1.0, 0.9606); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-319', 'vinroom', 1109.9396, 27.006, 1120.8516, 3.5048, 0.0, 0.0, 0.0, 0.078, 0.2184, 0.9878, 3, 0.2342, 1.0, 0.9606); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-320', 'vinroom', 1124.8489, 37.3194, 1111.665, 10.049, 0.0, 0.0, 0.0, 0.2184, 0.8434, 0.9878, 1, 0.6519, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-321', 'vinroom', 1129.6951, 26.937, 1124.5117, 3.5048, 0.0, 0.0, 0.0, 0.0621, 0.5699, 0.9878, 3, 0.2342, 1.0, 0.9606); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-978', 'ctyinda', 980.432, 41.6004, 1148.18, 35.6007, 0.0, 0.0, 0.0, 0.8434, 0.8434, 1.0, 5, 0.4059, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-979', 'ctyinda', 875.1389, 38.7597, 1053.5799, 35.6007, 0.0, 0.0, 0.0, 0.9996, 0.9604, 1.2342, 5, 0.2342, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-980', 'ctyinda', 778.8969, 42.4039, 941.747, 35.6007, 0.0, 0.0, 0.0, 0.8434, 0.8434, 1.0, 5, 0.4059, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-981', 'ctyinda', 813.7449, 34.4371, 884.892, 35.6007, 0.0, 0.0, 0.0, 0.8434, 0.8434, 1.0, 5, 0.4059, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-982', 'ctyinda', 901.879, 39.4, 907.379, 28.9666, 0.0, 0.0, 0.0, 0.8434, 0.8434, 1.0, 5, 0.4059, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-983', 'ctyinda', 968.3309, 39.4, 876.0419, 31.7332, 0.0, 0.0, 0.0, 0.8434, 0.8434, 1.0, 5, 0.4059, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-984', 'ctyinda', 1025.81, 39.4, 915.377, 31.7332, 0.0, 0.0, 0.0, 0.8434, 0.8434, 1.0, 5, 0.4059, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, 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25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-989', 'ctyinda', 1045.53, 17.4568, 1155.5, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-990', 'ctyinda', 1011.32, 17.4568, 1155.5, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-991', 'ctyinda', 1101.7099, 17.4568, 980.393, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-992', 'ctyinda', 1101.0999, 17.4568, 940.643, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-993', 'ctyinda', 1148.91, 17.4568, 940.643, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-994', 'ctyinda', 1149.14, 17.4568, 983.4699, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-995', 'ctyinda', 1047.65, 17.4568, 980.695, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-996', 'ctyinda', 1047.65, 17.4568, 941.906, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-997', 'ctyinda', 973.916, 17.4568, 1039.43, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-998', 'ctyinda', 974.635, 17.4568, 1081.0999, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-999', 'ctyinda', 763.9929, 17.4568, 978.6199, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1000', 'ctyinda', 765.708, 17.4568, 1015.52, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1001', 'ctyinda', 998.33, 17.3971, 832.523, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1002', 'ctyinda', 1040.9499, 17.3971, 832.523, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1003', 'ctyinda', 1067.53, 17.3971, 817.1699, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1004', 'ctyinda', 1065.29, 17.3971, 782.502, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1558', 'ctyinda', 1074.0799, 12.9351, 761.335, 11.8491, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1559', 'ctyinda', 1092.31, 12.9351, 761.335, 11.8491, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1560', 'ctyinda', 1083.0999, 12.9351, 844.5949, 11.8491, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1561', 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+INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1565', 'ctyinda', 1082.31, 12.9351, 917.554, 12.7224, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1566', 'ctyinda', 1025.26, 12.9351, 934.7189, 12.7224, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1567', 'ctyinda', 1025.1999, 12.9351, 951.2919, 12.7224, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1568', 'ctyinda', 1037.9499, 12.9351, 1035.3499, 12.7224, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1569', 'ctyinda', 1054.55, 12.9351, 1035.3499, 12.7224, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1570', 'ctyinda', 1064.92, 13.9455, 1002.3499, 12.6737, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1571', 'ctyinda', 1080.38, 13.9455, 1002.3499, 12.6737, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1572', 'ctyinda', 1081.6899, 13.9455, 1162.75, 12.6737, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1573', 'ctyinda', 1067.5, 13.9455, 1162.75, 12.6737, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1574', 'ctyinda', 964.5089, 13.9455, 1159.9, 12.6737, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1575', 'ctyinda', 949.572, 13.9455, 1158.8599, 12.6737, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1576', 'ctyinda', 835.215, 13.9455, 1135.5, 12.6737, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1577', 'ctyinda', 835.432, 13.9455, 1151.56, 12.6492, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1578', 'ctyinda', 726.6879, 13.7384, 1163.55, 12.8088, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1579', 'ctyinda', 741.859, 13.7384, 1164.39, 12.8088, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1580', 'ctyinda', 765.7789, 13.7384, 1065.9, 12.8088, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1581', 'ctyinda', 781.015, 13.7384, 1065.9, 12.8088, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1582', 'ctyinda', 781.8939, 13.7384, 1044.9499, 12.8088, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1583', 'ctyinda', 766.129, 13.7384, 1046.4499, 12.8088, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1584', 'ctyinda', 1148.6099, 14.0482, 808.9489, 12.6982, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1585', 'ctyinda', 1133.29, 14.0482, 808.9489, 12.6982, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1586', 'ctyinda', 1127.78, 16.2527, 1080.0699, 22.0256, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3826, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1587', 'ctyinda', 1079.8599, 14.4864, 1080.0, 17.1448, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3826, 1.0, 0.7263); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1588', 'ctyinda', 1056.5799, 16.4573, 1080.0699, 22.0256, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3826, 0.875, 0.7263); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1589', 'ctyinda', 1079.8399, 15.5669, 1144.17, 18.2922, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3826, 0.9919, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1590', 'ctyinda', 967.6199, 15.3125, 1144.17, 16.6996, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3046, 0.9919, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1591', 'ctyinda', 967.565, 15.3125, 1112.4599, 16.6996, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3046, 0.9919, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1592', 'ctyinda', 967.367, 15.3125, 1064.54, 16.6996, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3046, 0.9919, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1593', 'ctyinda', 878.791, 15.742, 1143.03, 16.6996, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3046, 0.9919, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1594', 'ctyinda', 860.593, 15.742, 1138.9499, 18.4813, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3046, 0.8981, 0.7537); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1595', 'ctyinda', 903.176, 16.4827, 999.2109, 16.6996, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3046, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1596', 'ctyinda', 926.221, 13.3069, 1018.19, 28.5221, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.5, 0.9217, 0.8513); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1597', 'ctyinda', 1013.19, 13.3069, 881.9949, 22.995, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.5, 0.9217, 0.8513); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1598', 'ctyinda', 1071.6099, 13.3069, 882.026, 23.9792, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.5, 0.9217, 0.8513); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1599', 'ctyinda', 906.4169, 13.3069, 826.8499, 23.9792, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.5, 0.9217, 0.8513); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1600', 'ctyinda', 1087.2099, 13.3069, 1047.0799, 32.8967, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.5, 0.9217, 0.8513); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1601', 'ctyinda', 778.8209, 13.3069, 1145.51, 32.8967, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.5, 0.9217, 0.8513); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1602', 'ctyinda', 756.377, 13.3069, 1094.65, 27.4727, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.5, 0.9217, 0.8513); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1603', 'ctyinda', 1126.9699, 14.6914, 1015.75, 17.2101, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3826, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1604', 'ctyinda', 1144.2299, 13.843, 903.9459, 15.2616, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3826, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1605', 'ctyinda', 975.8709, 14.3196, 903.9459, 18.4293, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3826, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1606', 'ctyinda', 943.513, 16.0097, 903.9459, 22.0256, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3826, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1607', 'ctyinda', 815.867, 15.1552, 903.9459, 17.0205, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3826, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1608', 'ctyinda', 769.276, 17.4568, 866.1589, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1609', 'ctyinda', 770.0609, 17.4568, 825.1019, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1610', 'ctyinda', 832.9149, 13.7384, 959.338, 12.8088, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1611', 'ctyinda', 832.9089, 13.7384, 944.0319, 12.8088, 0.0, 0.0, 0.0, 1.1171, 0.7263, 0.0, 7, 0.5113, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1612', 'ctyinda', 816.1019, 15.5481, 999.1539, 15.3395, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3046, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1613', 'ctyinda', 815.9719, 15.5481, 952.234, 15.3395, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3046, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1614', 'ctyinda', 904.609, 15.5481, 1064.5899, 15.3395, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3046, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1615', 'ctyinda', 875.01, 15.5481, 1077.16, 15.3395, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3046, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1616', 'ctyinda', 871.3989, 15.5481, 1029.3499, 15.3395, 0.0, 0.0, 0.0, 1.3513, 0.3434, 0.3434, 7, 0.3046, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1617', 'ctyinda', 813.0819, 17.4568, 825.1019, 25.3075, 0.0, 0.0, 0.0, 0.7652, 0.7652, 1.0, 7, 0.3003, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1866', 'ctygena', -17.4876, 28.5863, -232.2469, 29.2667, 0.0, 0.0, 0.0, 0.9218, 0.8828, 1.0, 5, 0.7031, 0.9491, 0.8006); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1867', 'ctygena', -12.9356, 28.5863, -196.7389, 29.2667, 0.0, 0.0, 0.0, 0.9218, 0.8828, 1.0, 5, 0.7031, 0.9491, 0.8006); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1868', 'ctygena', -35.0774, 28.5863, -150.223, 29.2667, 0.0, 0.0, 0.0, 0.9218, 0.8828, 1.0, 5, 0.7031, 0.9491, 0.8006); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1869', 'ctygena', -48.5069, 28.5863, -133.8289, 29.2667, 0.0, 0.0, 0.0, 0.9218, 0.8828, 1.0, 5, 0.7031, 0.9491, 0.8006); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1870', 'ctygena', -40.1926, 28.5863, -68.6661, 35.4311, 0.0, 0.0, 0.0, 0.9218, 0.8828, 1.0, 5, 0.7031, 0.9491, 0.8006); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1871', 'ctygena', -8.6185, 28.5863, -68.2534, 34.1329, 0.0, 0.0, 0.0, 0.9218, 0.8828, 1.0, 5, 0.7031, 0.9491, 0.8006); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1872', 'ctygena', -136.5059, 28.5863, -168.972, 35.7965, 0.0, 0.0, 0.0, 0.9218, 0.8828, 1.0, 5, 0.7031, 0.9491, 0.8006); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1874', 'ctygena', -178.4389, 28.5863, -168.972, 35.7965, 0.0, 0.0, 0.0, 0.9218, 0.8828, 1.0, 5, 0.7031, 0.9491, 0.8006); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1875', 'ctygena', -230.8769, 31.9347, -168.972, 41.429, 0.0, 0.0, 0.0, 0.9218, 0.8828, 1.0, 5, 0.7031, 0.9491, 0.8006); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1876', 'ctygena', -283.9389, 30.3446, -285.2269, 41.429, 0.0, 0.0, 0.0, 0.9218, 0.8828, 1.0, 5, 0.6014, 0.9881, 0.8514); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1877', 'ctygena', -317.9849, 30.3034, -285.2269, 41.429, 0.0, 0.0, 0.0, 0.9218, 0.8828, 1.0, 5, 0.6014, 0.9881, 0.8514); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1878', 'ctygena', -385.436, 34.0494, -217.4149, 42.89, 0.0, 0.0, 0.0, 0.9218, 0.8828, 1.0, 5, 0.6014, 0.9881, 0.8514); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1879', 'ctygena', -368.104, 32.7711, -118.471, 42.89, 0.0, 0.0, 0.0, 0.9609, 0.9609, 1.0, 5, 0.6014, 0.9881, 0.9687); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1880', 'ctygena', -360.105, 31.8488, -162.63, 42.89, 0.0, 0.0, 0.0, 0.9609, 0.9609, 1.0, 5, 0.6014, 0.9881, 0.9687); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1881', 'ctygena', -370.134, 28.295, -302.4869, 37.0158, 0.0, 0.0, 0.0, 0.9609, 0.9609, 1.0, 5, 0.6014, 0.9881, 0.9687); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1882', 'ctygena', -241.8549, 28.295, -331.319, 38.4329, 0.0, 0.0, 0.0, 0.9609, 0.9609, 1.0, 5, 0.6014, 0.9881, 0.9687); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1883', 'ctygena', -239.143, 28.295, -289.545, 34.083, 0.0, 0.0, 0.0, 0.9609, 0.9609, 1.0, 5, 0.6014, 0.9881, 0.9687); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1884', 'ctygena', -174.177, 30.4598, -307.303, 39.7925, 0.0, 0.0, 0.0, 0.9609, 0.9609, 1.0, 5, 0.6014, 0.9881, 0.9687); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1885', 'ctygena', -169.641, 30.8628, -350.4519, 39.9506, 0.0, 0.0, 0.0, 0.9609, 0.9609, 1.0, 5, 0.6014, 0.9881, 0.9687); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1886', 'ctygena', -113.7789, 31.6415, -374.743, 44.5197, 0.0, 0.0, 0.0, 0.9609, 0.9609, 1.0, 5, 0.6014, 0.9881, 0.9687); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1887', 'ctygena', -20.4498, 31.6415, -374.743, 44.5197, 0.0, 0.0, 0.0, 0.9609, 0.9609, 1.0, 5, 0.6014, 0.9881, 0.9687); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1888', 'ctygena', -72.429, 29.6107, -368.867, 47.0069, 0.0, 0.0, 0.0, 1.0, 0.9647, 0.8828, 5, 0.6014, 0.9881, 0.9687); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1889', 'ctygena', -75.3041, 29.6107, -264.799, 37.2559, 0.0, 0.0, 0.0, 1.0, 0.9647, 0.8828, 5, 0.6014, 0.9881, 0.9687); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1890', 'ctygena', -106.538, 29.6107, -176.3249, 37.2559, 0.0, 0.0, 0.0, 1.0, 0.9647, 0.8828, 5, 0.6014, 0.9881, 0.9687); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1891', 'ctygena', -268.984, 37.1699, -108.456, 42.306, 0.0, 0.0, 0.0, 1.0, 0.9647, 0.8828, 5, 0.6014, 0.9881, 0.9687); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1892', 'ctygena', -267.502, 32.2565, -152.953, 43.1253, 0.0, 0.0, 0.0, 1.0, 0.9647, 0.8828, 5, 0.4842, 0.9881, 0.9687); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1893', 'ctygena', -289.6589, 23.4517, -199.578, 46.5306, 0.0, 0.0, 0.0, 0.9609, 1.082, 0.8437, 5, 0.6014, 0.9178, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1894', 'ctygena', -220.9579, 31.3362, -104.608, 43.1253, 0.0, 0.0, 0.0, 1.0, 0.9647, 0.8828, 5, 0.4842, 0.9881, 0.9687); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1895', 'ctygena', -179.845, 31.6072, -48.9602, 43.1253, 0.0, 0.0, 0.0, 1.0, 0.9647, 0.8828, 5, 0.4842, 0.9881, 0.9687); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1896', 'ctygena', -238.074, 29.4953, -27.2901, 43.1253, 0.0, 0.0, 0.0, 1.0, 0.9647, 0.8828, 5, 0.4842, 0.9881, 0.9687); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1897', 'ctygena', -64.9617, 28.5863, -43.5121, 39.3426, 0.0, 0.0, 0.0, 0.9218, 0.8828, 1.0, 5, 0.7031, 0.9491, 0.6445); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1898', 'ctygena', -58.8123, 6.2371, -191.8739, 7.9173, 0.0, 0.0, 0.0, 0.8437, 0.9218, 0.8437, -1, 0.203, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1899', 'ctygena', -31.9993, 6.2371, -217.684, 7.9173, 0.0, 0.0, 0.0, 0.8437, 0.9218, 0.8437, -1, 0.203, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1900', 'ctygena', -12.2554, 6.2371, -352.0759, 7.9173, 0.0, 0.0, 0.0, 0.8437, 0.9218, 0.8437, -1, 0.203, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1901', 'ctygena', -159.419, 6.2371, -191.8739, 7.9173, 0.0, 0.0, 0.0, 0.8437, 0.9218, 0.8437, -1, 0.203, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1902', 'ctygena', -229.089, 6.2371, -192.317, 7.9173, 0.0, 0.0, 0.0, 0.8437, 0.9218, 0.8437, -1, 0.203, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1903', 'ctygena', -255.852, 6.2371, -218.1519, 7.9173, 0.0, 0.0, 0.0, 0.8437, 0.9218, 0.8437, -1, 0.203, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1904', 'ctygena', -255.6269, 6.2371, -293.4949, 7.893, 0.0, 0.0, 0.0, 0.8437, 0.9218, 0.8437, -1, 0.203, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1905', 'ctygena', -282.3689, 6.2371, -320.1369, 7.893, 0.0, 0.0, 0.0, 0.8437, 0.9218, 0.8437, -1, 0.203, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1906', 'ctygena', -326.0939, 6.2371, -320.1369, 7.893, 0.0, 0.0, 0.0, 0.8437, 0.9218, 0.8437, -1, 0.203, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1907', 'ctygena', -352.2999, 6.2371, -294.101, 7.893, 0.0, 0.0, 0.0, 0.8437, 0.9218, 0.8437, -1, 0.203, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1908', 'ctygena', -352.4479, 6.2371, -247.9589, 7.893, 0.0, 0.0, 0.0, 0.8437, 0.9218, 0.8437, -1, 0.203, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1909', 'ctygena', -90.0231, 26.7154, -240.8959, 14.3008, 0.0, 0.0, 0.0, 1.3125, 0.3436, 0.3046, -1, 0.5, 0.9531, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1910', 'ctygena', -127.9189, 40.2215, -193.651, 17.1504, 0.0, 0.0, 0.0, 1.3125, 0.3436, 0.3046, -1, 0.5, 0.9531, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1911', 'ctygena', -83.3621, 40.2215, -90.7732, 16.2134, 0.0, 0.0, 0.0, 1.3125, 0.3436, 0.3046, -1, 0.5, 0.9531, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1957', 'ctygenb', 103.735, 6.2088, -247.83, 9.1628, 0.0, 0.0, 0.0, 1.0, 1.0, 0.8828, -1, 0.3006, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1958', 'ctygenb', 119.6529, 6.2088, -247.83, 9.1628, 0.0, 0.0, 0.0, 1.0, 1.0, 0.8828, -1, 0.3006, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1959', 'ctygenb', 168.58, 6.0861, -247.83, 6.1986, 0.0, 0.0, 0.0, 1.0, 1.0, 0.8828, -1, 0.1835, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1960', 'ctygenb', 315.778, 6.2088, -248.9369, 6.4864, 0.0, 0.0, 0.0, 1.0, 1.0, 0.8828, -1, 0.1835, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1961', 'ctygenb', 359.7239, 5.5061, -294.6459, 6.9015, 0.0, 0.0, 0.0, 1.0, 1.0, 0.8828, -1, 0.1835, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1962', 'ctygenb', 211.669, 22.5065, -304.8729, 28.9104, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1963', 'ctygenb', 154.2079, 22.5065, -274.398, 28.9104, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1964', 'ctygenb', 173.007, 22.5065, -214.6739, 28.9104, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1965', 'ctygenb', 190.479, 22.5065, -151.179, 28.9104, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1966', 'ctygenb', 115.8539, 22.5065, -213.259, 28.9104, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9218, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1967', 'ctygenb', 24.4479, 22.8514, -94.188, 31.2588, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1968', 'ctygenb', 24.4655, 22.8514, -42.0666, 27.7348, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1969', 'ctygenb', 128.649, 25.3637, -140.138, 27.7348, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1970', 'ctygenb', 172.4739, 25.3637, -48.2804, 30.9671, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1971', 'ctygenb', 194.102, 25.3637, -87.3833, 33.8891, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1972', 'ctygenb', 260.9089, 25.3637, -143.9929, 32.4208, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1973', 'ctygenb', 330.75, 23.9319, -123.068, 34.5026, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1974', 'ctygenb', 384.4079, 23.9319, -57.5451, 34.5026, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1975', 'ctygenb', 326.7959, 24.4403, -227.0599, 30.5739, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1976', 'ctygenb', 305.307, 24.4403, -261.6849, 30.5739, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1977', 'ctygenb', 309.1499, 24.4403, -354.588, 33.7835, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1978', 'ctygenb', 337.845, 24.4403, -284.777, 33.7835, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1979', 'ctygenb', 101.735, 5.7505, -74.0594, 7.2905, 0.0, 0.0, 0.0, 0.5, 1.1796, 0.5, -1, 0.4022, 0.9531, 0.9022); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1980', 'ctygenb', 105.786, 5.7505, -53.8857, 7.2905, 0.0, 0.0, 0.0, 0.5, 1.1796, 0.5, -1, 0.4022, 0.9531, 0.9022); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1981', 'ctygenb', 85.324, 5.7505, -118.2799, 7.2905, 0.0, 0.0, 0.0, 0.5, 1.1796, 0.5, -1, 0.4022, 0.9531, 0.9022); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1982', 'ctygenb', 105.9909, 5.7505, -121.7389, 7.2905, 0.0, 0.0, 0.0, 0.5, 1.1796, 0.5, -1, 0.4022, 0.9531, 0.9022); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1983', 'ctygenb', 89.5036, 5.7505, -182.4499, 7.2905, 0.0, 0.0, 0.0, 0.5, 1.1796, 0.5, -1, 0.4022, 0.9531, 0.9022); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1984', 'ctygenb', 86.3516, 5.7505, -202.263, 7.2905, 0.0, 0.0, 0.0, 0.5, 1.1796, 0.5, -1, 0.4022, 0.9531, 0.9022); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1985', 'ctygenb', 213.9839, 5.7505, -69.9916, 7.2905, 0.0, 0.0, 0.0, 0.5, 1.1796, 0.5, -1, 0.4022, 0.9531, 0.9022); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1986', 'ctygenb', 234.3899, 5.7505, -73.6757, 7.2905, 0.0, 0.0, 0.0, 0.5, 1.1796, 0.5, -1, 0.4022, 0.9531, 0.9022); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1987', 'ctygenb', 282.052, 5.7505, -118.188, 7.2905, 0.0, 0.0, 0.0, 0.5, 1.1796, 0.5, -1, 0.4022, 0.9531, 0.9022); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1988', 'ctygenb', 278.0929, 5.7505, -138.2559, 7.2905, 0.0, 0.0, 0.0, 0.5, 1.1796, 0.5, -1, 0.4022, 0.9531, 0.9022); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1989', 'ctygenb', 341.765, 5.7505, -118.482, 7.2905, 0.0, 0.0, 0.0, 0.5, 1.1796, 0.5, -1, 0.4022, 0.9531, 0.9022); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1990', 'ctygenb', 361.713, 5.7505, -122.0899, 7.2905, 0.0, 0.0, 0.0, 0.5, 1.1796, 0.5, -1, 0.4022, 0.9531, 0.9022); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1991', 'ctygenb', 185.893, 5.7505, -281.7279, 7.2905, 0.0, 0.0, 0.0, 0.5, 1.1796, 0.5, -1, 0.4022, 0.9531, 0.9022); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1992', 'ctygenb', 165.7209, 5.7505, -278.699, 7.2905, 0.0, 0.0, 0.0, 0.5, 1.1796, 0.5, -1, 0.4022, 0.9531, 0.9022); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1993', 'ctygenb', 71.1673, 22.5065, -309.078, 28.9104, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1994', 'ctygenb', 18.7978, 22.5065, -309.078, 28.9104, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1995', 'ctygenb', 59.2174, 28.2964, -359.4769, 34.4788, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1996', 'ctygenb', 56.6841, 28.2964, -221.0119, 34.4788, 0.0, 0.0, 0.0, 0.8437, 0.9218, 1.0, 5, 0.4217, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1997', 'ctygenb', 86.9358, 8.8642, -29.2229, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1998', 'ctygenb', 133.123, 8.8642, -29.2229, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1999', 'ctygenb', 182.498, 8.8642, -31.4727, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2000', 'ctygenb', 215.4969, 8.8642, -45.0741, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2001', 'ctygenb', 266.5329, 8.8642, -49.8031, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2002', 'ctygenb', 240.0749, 8.8642, -94.8522, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2003', 'ctygenb', 301.7099, 8.8642, -154.022, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2004', 'ctygenb', 337.122, 8.8642, -154.022, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2005', 'ctygenb', 378.7879, 8.8642, -132.483, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2006', 'ctygenb', 379.1329, 8.8642, -86.7684, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2007', 'ctygenb', 337.5989, 8.8642, -49.6441, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2008', 'ctygenb', 337.1369, 8.8642, -14.369, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2009', 'ctygenb', 198.406, 8.8642, -181.4909, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2010', 'ctygenb', 214.2339, 8.8642, -204.847, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2011', 'ctygenb', 249.822, 8.8642, -204.847, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2012', 'ctygenb', 383.475, 8.8642, -237.863, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2013', 'ctygenb', 384.3139, 8.8642, -276.445, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2014', 'ctygenb', 382.6749, 8.8642, -324.4809, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2015', 'ctygenb', 298.6659, 8.8642, -320.7109, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2016', 'ctygenb', 282.6579, 8.8642, -304.01, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2017', 'ctygenb', 265.319, 8.8642, -308.467, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2018', 'ctygenb', 156.7339, 8.8642, -175.378, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2019', 'ctygenb', 156.462, 8.8642, -197.1909, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2020', 'ctygenb', 102.022, 8.8642, -200.1109, 14.0375, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2021', 'ctygenb', 101.966, 8.8642, -179.714, 12.0094, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2022', 'ctygenb', 14.0902, 8.8642, -215.705, 12.0094, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2023', 'ctygenb', 14.5917, 8.8642, -253.992, 12.0094, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2024', 'ctygenb', 14.927, 8.8642, -301.3399, 12.0094, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2025', 'ctygenb', 95.0249, 8.8642, -360.953, 12.0094, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2026', 'ctygenb', 70.6902, 8.8642, -386.703, 12.0094, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2027', 'ctygenb', 200.8289, 8.8642, -363.4079, 12.0094, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2028', 'ctygenb', 200.095, 8.8642, -326.8989, 9.9139, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2029', 'ctygenb', 219.8359, 8.8642, -309.888, 9.9139, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2030', 'ctygenb', 174.873, 8.8642, -315.3909, 9.9139, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2031', 'ctygenb', 5.9633, 8.8642, -133.257, 9.9139, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2032', 'ctygenb', 5.8555, 8.8642, -98.1831, 9.9139, 0.0, 0.0, 0.0, 0.3828, 0.3436, 0.8828, -1, 0.3085, 0.9335, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2033', 'ctygenb', 55.3997, 17.9095, -108.0869, 13.9678, 0.0, 0.0, 0.0, 0.4531, 0.8828, 0.375, -1, 0.4609, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1912', 'ctygenc', 89.6277, 29.0265, 162.667, 30.1385, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1913', 'ctygenc', 93.1876, 27.3623, 281.565, 31.9769, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1914', 'ctygenc', 93.1876, 27.926, 315.3399, 35.2943, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1915', 'ctygenc', 61.3641, 27.926, 351.165, 35.2943, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1916', 'ctygenc', 25.6469, 27.926, 306.0169, 35.2943, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1917', 'ctygenc', 32.3056, 27.926, 270.088, 35.2943, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1918', 'ctygenc', 32.7597, 27.926, 244.722, 35.2943, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1919', 'ctygenc', 24.0737, 27.926, 219.401, 30.3278, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1920', 'ctygenc', 26.308, 27.926, 178.179, 32.7226, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1921', 'ctygenc', 21.4776, 27.926, 118.4469, 35.2818, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1922', 'ctygenc', 57.4763, 27.926, 71.7397, 39.3895, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1923', 'ctygenc', 85.5687, 27.926, 30.1501, 40.1638, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1924', 'ctygenc', 142.6909, 27.926, 15.5593, 40.1638, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 0.8006); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1925', 'ctygenc', 174.9459, 27.926, 15.5593, 40.1638, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 0.8006); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1926', 'ctygenc', 240.4539, 31.0986, 15.5593, 47.5357, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 0.8006); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1927', 'ctygenc', 241.9429, 32.9775, 72.6948, 47.5357, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 0.8006); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1928', 'ctygenc', 144.1219, 32.9775, 72.6948, 47.5357, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 0.8006); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1929', 'ctygenc', 351.807, 31.7784, 127.2399, 45.2588, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 0.8006); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1930', 'ctygenc', 352.729, 31.7784, 177.688, 41.1783, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 0.8006); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1931', 'ctygenc', 226.9839, 27.2602, 160.235, 37.8759, 0.0, 0.0, 0.0, 1.0, 0.9609, 0.9218, -1, 0.5429, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1932', 'ctygenc', 227.2489, 27.2602, 208.4669, 32.6085, 0.0, 0.0, 0.0, 1.0, 0.9609, 0.9218, -1, 0.5429, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1933', 'ctygenc', 231.8899, 27.2602, 241.925, 33.8502, 0.0, 0.0, 0.0, 1.0, 0.9609, 0.9218, -1, 0.5429, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1934', 'ctygenc', 155.5449, 27.788, 160.235, 37.8759, 0.0, 0.0, 0.0, 1.0, 0.9609, 0.9218, -1, 0.5429, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1935', 'ctygenc', 155.8099, 27.788, 208.4669, 32.6085, 0.0, 0.0, 0.0, 1.0, 0.9609, 0.9218, -1, 0.5429, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1936', 'ctygenc', 160.451, 27.788, 241.925, 33.8502, 0.0, 0.0, 0.0, 1.0, 0.9609, 0.9218, -1, 0.5429, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1937', 'ctygenc', 272.169, 6.1992, 122.0339, 5.7372, 0.0, 0.0, 0.0, 0.8045, 0.8828, 1.0, -1, 0.1992, 0.9803, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1938', 'ctygenc', 245.5469, 6.1992, 95.9722, 5.7372, 0.0, 0.0, 0.0, 0.8045, 0.8828, 1.0, -1, 0.1992, 0.9803, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1939', 'ctygenc', 191.5659, 6.1992, 95.9722, 5.7372, 0.0, 0.0, 0.0, 0.8045, 0.8828, 1.0, -1, 0.1992, 0.9803, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1940', 'ctygenc', 138.3639, 6.1992, 95.9722, 5.7372, 0.0, 0.0, 0.0, 0.8045, 0.8828, 1.0, -1, 0.1992, 0.9803, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1941', 'ctygenc', 111.7939, 6.1992, 122.468, 5.7372, 0.0, 0.0, 0.0, 0.8045, 0.8828, 1.0, -1, 0.1992, 0.9803, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1942', 'ctygenc', 111.7379, 6.1992, 212.942, 5.7372, 0.0, 0.0, 0.0, 0.8045, 0.8828, 1.0, -1, 0.1992, 0.9803, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1943', 'ctygenc', 111.898, 6.1992, 278.269, 5.7372, 0.0, 0.0, 0.0, 0.8045, 0.8828, 1.0, -1, 0.1992, 0.9803, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1944', 'ctygenc', 272.2359, 6.1992, 277.872, 5.7372, 0.0, 0.0, 0.0, 0.8045, 0.8828, 1.0, -1, 0.1992, 0.9803, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1945', 'ctygenc', 272.199, 6.1992, 212.955, 5.7372, 0.0, 0.0, 0.0, 0.8045, 0.8828, 1.0, -1, 0.1992, 0.9803, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1946', 'ctygenc', 208.179, 6.1992, 319.7749, 5.7372, 0.0, 0.0, 0.0, 0.8045, 0.8828, 1.0, -1, 0.1992, 0.9803, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1947', 'ctygenc', 208.4709, 6.1992, 327.9979, 5.7372, 0.0, 0.0, 0.0, 0.8045, 0.8828, 1.0, -1, 0.1992, 0.9803, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1948', 'ctygenc', 191.6779, 6.1992, 319.6969, 5.7372, 0.0, 0.0, 0.0, 0.8045, 0.8828, 1.0, -1, 0.1992, 0.9803, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1949', 'ctygenc', 191.97, 6.1992, 327.919, 5.7372, 0.0, 0.0, 0.0, 0.8045, 0.8828, 1.0, -1, 0.1992, 0.9803, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1950', 'ctygenc', 175.2079, 6.1992, 319.6969, 5.7372, 0.0, 0.0, 0.0, 0.8045, 0.8828, 1.0, -1, 0.1992, 0.9803, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1951', 'ctygenc', 175.5, 6.1992, 327.919, 5.7372, 0.0, 0.0, 0.0, 0.8045, 0.8828, 1.0, -1, 0.1992, 0.9803, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1952', 'ctygenc', -96.4643, 27.926, 23.67, 40.1638, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1953', 'ctygenc', -139.0879, 27.926, 23.67, 33.9334, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1954', 'ctygenc', -157.912, 27.926, 23.67, 33.9334, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1955', 'ctygenc', -204.397, 27.926, 23.67, 33.9334, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1956', 'ctygenc', -236.457, 27.926, 23.67, 33.9334, 0.0, 0.0, 0.0, 0.9218, 0.9218, 1.0, -1, 0.66, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2764', 'ctypal', 292.0759, 28.8071, 957.7449, 39.221, 0.0, 0.0, 0.0, 1.875, 1.6171, 1.1325, 5, 0.4607, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1405', 'ctypal', 138.283, 10.897, 1121.01, 29.3836, 0.0, 0.0, 0.0, 1.156, 1.156, 0.1404, 5, 0.5, 0.8904, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1462', 'ctypal', 130.884, 25.3437, 747.187, 72.1685, 0.0, 0.0, 0.0, 1.8357, 0.7967, 0.0, 6, 0.375, 0.8279, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1463', 'ctypal', 254.0859, 25.3437, 747.19, 72.1685, 0.0, 0.0, 0.0, 1.8357, 0.7967, 0.0, 6, 0.375, 0.8279, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1464', 'ctypal', 192.912, 52.0835, 736.5369, 47.743, 0.0, 0.0, 0.0, 1.156, 1.156, 0.8435, -1, 0.6951, 0.8942, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1465', 'ctypal', 185.973, 23.9337, 565.945, 219.938, 0.0, 0.0, 0.0, 0.7263, 0.4921, 0.3357, 5, 0.7731, 0.8395, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1411', 'ctypal', 79.0577, 10.8971, 1082.4599, 14.2406, 0.0, 0.0, 0.0, 1.156, 1.156, 0.1404, 5, 0.5, 0.8904, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1412', 'ctypal', 79.9429, 10.8971, 1051.38, 14.2406, 0.0, 0.0, 0.0, 1.156, 1.156, 0.1404, 5, 0.5, 0.8904, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1413', 'ctypal', 79.0773, 10.8971, 1019.0999, 14.2406, 0.0, 0.0, 0.0, 1.156, 1.156, 0.1404, 5, 0.5, 0.8904, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1414', 'ctypal', 146.766, 10.8971, 851.731, 22.1371, 0.0, 0.0, 0.0, 1.156, 1.156, 0.1404, 5, 0.5, 0.8904, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1416', 'ctypal', 154.1399, 10.8971, 810.1179, 14.4342, 0.0, 0.0, 0.0, 1.156, 1.156, 0.1404, 5, 0.5, 0.8904, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1418', 'ctypal', 226.753, 10.8971, 813.926, 17.0827, 0.0, 0.0, 0.0, 1.156, 1.156, 0.1404, 5, 0.5, 0.8904, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1420', 'ctypal', 228.867, 10.8971, 855.5839, 19.8665, 0.0, 0.0, 0.0, 1.156, 1.156, 0.1404, 5, 0.5, 0.8904, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1421', 'ctypal', 149.345, 16.1109, 827.971, 15.0558, 0.0, 0.0, 0.0, 1.195, 0.9606, 0.531, 5, 0.2263, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1422', 'ctypal', 91.1576, 24.59, 856.856, 21.5851, 0.0, 0.0, 0.0, 1.195, 0.9606, 0.531, 5, 0.2263, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1423', 'ctypal', 119.5049, 24.59, 856.968, 21.5851, 0.0, 0.0, 0.0, 1.195, 0.9606, 0.531, 5, 0.2263, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1424', 'ctypal', 104.912, 24.59, 856.9849, 21.5851, 0.0, 0.0, 0.0, 1.195, 0.9606, 0.531, 5, 0.2263, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1425', 'ctypal', 97.5507, 27.3309, 926.315, 32.7872, 0.0, 0.0, 0.0, 1.875, 1.6171, 1.1325, 5, 0.3046, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1426', 'ctypal', 94.125, 27.3307, 957.767, 38.2252, 0.0, 0.0, 0.0, 1.875, 1.6171, 1.1325, 5, 0.2263, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1457', 'ctypal', 248.7969, 34.0643, 1044.1099, 53.0308, 0.0, 0.0, 0.0, 1.6013, 0.6403, 0.0, 6, 0.6481, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1456', 'ctypal', 249.839, 34.0643, 928.984, 53.0308, 0.0, 0.0, 0.0, 1.6013, 0.6403, 0.0, 6, 0.6481, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1429', 'ctypal', 86.6345, 27.3309, 1005.7299, 31.8448, 0.0, 0.0, 0.0, 1.875, 1.6171, 1.1325, 5, 0.5778, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1430', 'ctypal', 102.3059, 29.4339, 1034.9599, 30.5881, 0.0, 0.0, 0.0, 1.875, 1.6171, 1.1325, 5, 0.3826, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1431', 'ctypal', 109.6869, 33.1166, 1080.5699, 50.8073, 0.0, 0.0, 0.0, 1.875, 1.6171, 1.1325, 5, 0.5778, 0.8513, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1452', 'ctypal', 259.35, 30.6401, 1073.4, 38.5666, 0.0, 0.0, 0.0, 1.875, 1.6171, 1.1325, 5, 0.3826, 0.8981, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1453', 'ctypal', 309.5809, 18.0886, 977.9869, 16.2094, 0.0, 0.0, 0.0, 1.156, 1.156, 0.1404, 5, 0.5, 0.8904, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1434', 'ctypal', 286.303, 30.8665, 1073.6199, 38.5549, 0.0, 0.0, 0.0, 1.875, 1.6171, 1.1325, 5, 0.4217, 0.8981, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1461', 'ctypal', 70.705, 21.0233, 1008.25, 16.9661, 0.0, 0.0, 0.0, 1.5467, 1.0779, 0.0625, 5, 0.3513, 0.9802, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1436', 'ctypal', 294.2839, 27.5279, 918.486, 36.1949, 0.0, 0.0, 0.0, 1.875, 1.6171, 1.1325, 5, 0.4217, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1460', 'ctypal', 70.7726, 21.0233, 967.804, 16.9661, 0.0, 0.0, 0.0, 1.5467, 1.0779, 0.0625, 5, 0.3513, 0.9802, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1438', 'ctypal', 288.355, 26.8103, 883.169, 33.4636, 0.0, 0.0, 0.0, 1.875, 1.6171, 1.1325, 5, 0.4217, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1439', 'ctypal', 250.4129, 24.9265, 875.6849, 27.3981, 0.0, 0.0, 0.0, 1.875, 1.6171, 1.1325, 5, 0.4217, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1455', 'ctypal', 230.597, 16.111, 835.1079, 15.0558, 0.0, 0.0, 0.0, 1.195, 0.9606, 0.531, 5, 0.2263, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1459', 'ctypal', 134.742, 34.0642, 928.437, 53.0308, 0.0, 0.0, 0.0, 1.6013, 0.6403, 0.0, 6, 0.6481, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1443', 'ctypal', 190.2259, 30.5911, 831.6129, 46.0802, 0.0, 0.0, 0.0, 1.875, 1.6171, 1.1325, 5, 0.5778, 0.8513, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1458', 'ctypal', 134.25, 34.0643, 1043.5999, 53.0308, 0.0, 0.0, 0.0, 1.6013, 0.6403, 0.0, 6, 0.6481, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1445', 'ctypal', 129.1979, 30.1742, 887.302, 33.6311, 0.0, 0.0, 0.0, 1.875, 1.6171, 1.1325, 5, 0.5778, 0.8513, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1446', 'ctypal', 90.4328, 30.1742, 886.228, 33.814, 0.0, 0.0, 0.0, 1.875, 1.6171, 1.1325, 5, 0.5778, 0.8513, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1447', 'ctypal', 109.1959, 16.1109, 1114.6099, 15.0558, 0.0, 0.0, 0.0, 1.195, 0.9606, 0.531, 5, 0.2263, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1448', 'ctypal', 313.557, 16.1109, 959.7349, 15.0558, 0.0, 0.0, 0.0, 1.195, 0.9606, 0.531, 5, 0.2263, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1449', 'ctypal', 315.4169, 16.1109, 996.479, 23.7787, 0.0, 0.0, 0.0, 1.5467, 1.0779, 0.0625, 5, 0.2342, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1450', 'ctypal', 315.246, 17.3978, 1014.26, 26.7178, 0.0, 0.0, 0.0, 1.5467, 1.0779, 0.0625, 5, 0.2342, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1451', 'ctypal', 315.2829, 16.1109, 1032.54, 23.7787, 0.0, 0.0, 0.0, 1.5467, 1.0779, 0.0625, 5, 0.2342, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1454', 'ctypal', 309.1109, 18.0886, 1050.7299, 16.2094, 0.0, 0.0, 0.0, 1.156, 1.156, 0.1404, 5, 0.5, 0.8904, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2765', 'ctypal', 102.0329, 29.4339, 1067.4699, 30.5881, 0.0, 0.0, 0.0, 1.875, 1.6171, 1.1325, 5, 0.3826, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-744', 'ctysluma', 1044.01, 22.6783, 204.49, 27.2865, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-745', 'ctysluma', 1047.0699, 22.6783, 228.2079, 27.2865, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-746', 'ctysluma', 1083.8, 22.6783, 135.2279, 27.2865, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-747', 'ctysluma', 1061.6899, 22.6783, 130.826, 27.2865, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-748', 'ctysluma', 1108.43, 24.267, 62.2546, 27.2865, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-749', 'ctysluma', 1107.89, 24.267, 14.4779, 27.2865, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-750', 'ctysluma', 1151.8499, 24.267, 12.0534, 28.4827, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-751', 'ctysluma', 1139.66, 25.3549, 65.2249, 28.4827, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.5896, 0.9803, 0.8437); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-752', 'ctysluma', 1156.26, 23.9783, 84.9813, 30.8759, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.5037, 1.0, 0.8006); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-753', 'ctysluma', 1143.5699, 33.5021, 85.9052, 21.7579, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.5037, 1.0, 0.6875); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-754', 'ctysluma', 1143.25, 24.2656, 285.5409, 26.1886, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-755', 'ctysluma', 1130.14, 24.2656, 310.755, 26.1886, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-756', 'ctysluma', 1076.14, 24.2656, 362.5979, 27.1679, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-757', 'ctysluma', 1043.43, 24.2656, 337.863, 27.8253, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-758', 'ctysluma', 1051.79, 24.2656, 313.608, 27.8253, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-759', 'ctysluma', 939.893, 24.2656, 368.4349, 27.8253, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-760', 'ctysluma', 903.8519, 24.2656, 371.7439, 29.2868, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-761', 'ctysluma', 894.174, 24.2656, 307.6839, 29.2868, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-762', 'ctysluma', 860.036, 23.5984, 317.3999, 29.2868, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-763', 'ctysluma', 927.9479, 23.5984, 247.9329, 29.2868, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-764', 'ctysluma', 831.5859, 23.5984, 210.1049, 29.2868, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-765', 'ctysluma', 807.3809, 23.5984, 206.9669, 29.2868, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-766', 'ctysluma', 783.778, 23.5984, 315.3689, 29.2868, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-767', 'ctysluma', 774.4439, 23.5984, 362.0419, 29.2868, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-768', 'ctysluma', 1001.52, 23.3938, 132.453, 27.2865, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-769', 'ctysluma', 973.4819, 23.3938, 141.2279, 27.2865, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-770', 'ctysluma', 868.8339, 23.3938, 127.318, 27.2865, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-771', 'ctysluma', 826.478, 24.5037, 19.6884, 29.5853, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-772', 'ctysluma', 747.6099, 24.5037, -59.7174, 29.5853, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-773', 'ctysluma', 763.1229, 24.5037, -67.4176, 29.5853, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-774', 'ctysluma', 870.9069, 23.3938, 94.4832, 27.2865, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-775', 'ctysluma', 1037.2299, 24.267, 55.6052, 27.2865, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-776', 'ctysluma', 766.2039, 30.1219, 169.8569, 36.993, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6796, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-777', 'ctysluma', 1123.65, 30.1429, 227.6629, 34.5833, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-778', 'ctysluma', 1089.78, 25.2854, 206.69, 34.7909, 0.0, 0.0, 0.0, 1.1171, 1.1171, 0.8826, 5, 0.6013, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-779', 'ctysluma', 1007.9199, 35.508, 171.3789, 59.527, 0.0, 0.0, 0.0, 0.8045, 1.1951, 1.3514, 7, 0.6366, 0.9607, 0.8513); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-780', 'ctysluma', 997.916, 33.0346, 156.964, 57.9001, 0.0, 0.0, 0.0, 0.8045, 1.1951, 1.3514, 7, 0.5, 0.9607, 0.7771); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-781', 'ctysluma', 1106.1899, 10.7573, 137.8119, 13.9766, 0.0, 0.0, 0.0, 1.2342, 0.6482, 0.0, 6, 0.3006, 1.0, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-782', 'ctysluma', 1109.1099, 10.7573, 210.3829, 13.9766, 0.0, 0.0, 0.0, 1.2342, 0.6482, 0.0, 6, 0.3006, 1.0, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-783', 'ctysluma', 1131.8499, 10.7573, 285.9419, 13.9766, 0.0, 0.0, 0.0, 1.2342, 0.6482, 0.0, 6, 0.3006, 1.0, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-784', 'ctysluma', 1043.5, 11.1223, 339.596, 13.9766, 0.0, 0.0, 0.0, 1.2342, 0.6482, 0.0, 6, 0.3006, 1.0, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-785', 'ctysluma', 967.958, 11.9338, 372.9599, 13.9766, 0.0, 0.0, 0.0, 1.2342, 0.6482, 0.0, 6, 0.3006, 1.0, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-786', 'ctysluma', 896.3889, 11.6876, 298.466, 13.9766, 0.0, 0.0, 0.0, 1.2342, 0.6482, 0.0, 6, 0.3006, 1.0, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-787', 'ctysluma', 1018.5599, 11.6876, 275.2019, 13.9766, 0.0, 0.0, 0.0, 1.2342, 0.6482, 0.0, 6, 0.3006, 1.0, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-788', 'ctysluma', 923.6779, 11.6876, 167.0149, 13.9766, 0.0, 0.0, 0.0, 1.2342, 0.6482, 0.0, 6, 0.3006, 1.0, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-789', 'ctysluma', 840.052, 11.0033, 108.1729, 13.9766, 0.0, 0.0, 0.0, 1.2342, 0.6482, 0.0, 6, 0.3006, 1.0, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-790', 'ctysluma', 826.838, 11.3027, 16.1014, 13.9766, 0.0, 0.0, 0.0, 1.2342, 0.6482, 0.0, 6, 0.3006, 1.0, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-791', 'ctysluma', 865.6699, 10.7062, 289.694, 15.1978, 0.0, 0.0, 0.0, 1.2342, 0.6482, 0.0, 6, 0.3006, 1.0, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-792', 'ctysluma', 926.168, 10.7062, 223.339, 15.1978, 0.0, 0.0, 0.0, 1.2342, 0.6482, 0.0, 6, 0.3006, 1.0, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-793', 'ctysluma', 788.4949, 10.7062, 286.479, 15.1978, 0.0, 0.0, 0.0, 1.2342, 0.6482, 0.0, 6, 0.3006, 1.0, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-794', 'ctysluma', 812.0029, 10.7062, 359.876, 15.1978, 0.0, 0.0, 0.0, 1.2342, 0.6482, 0.0, 6, 0.3006, 1.0, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2034', 'ctyindb', 772.632, 13.8955, 444.6659, 11.7517, 0.0, 0.0, 0.0, 1.1171, 0.472, 0.2572, 7, 0.2651, 1.0, 0.9603); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2035', 'ctyindb', 758.1519, 13.8955, 444.674, 11.7517, 0.0, 0.0, 0.0, 1.1171, 0.472, 0.2572, 7, 0.2651, 1.0, 0.9603); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2036', 'ctyindb', 1126.8299, 13.8955, 406.088, 11.7517, 0.0, 0.0, 0.0, 1.1171, 0.472, 0.2572, 7, 0.2651, 1.0, 0.9603); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2037', 'ctyindb', 1118.51, 13.8955, 393.1239, 11.7517, 0.0, 0.0, 0.0, 1.1171, 0.472, 0.2572, 7, 0.2651, 1.0, 0.9603); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2038', 'ctyindb', 1112.3599, 13.8955, 372.747, 11.7517, 0.0, 0.0, 0.0, 1.1171, 0.472, 0.2572, 7, 0.2651, 1.0, 0.9603); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2039', 'ctyindb', 1112.3399, 13.8955, 355.946, 11.7517, 0.0, 0.0, 0.0, 1.1171, 0.472, 0.2572, 7, 0.2651, 1.0, 0.9603); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2040', 'ctyindb', 1152.13, 13.8955, 514.364, 11.7517, 0.0, 0.0, 0.0, 1.1171, 0.472, 0.2572, 7, 0.2651, 1.0, 0.9603); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2041', 'ctyindb', 1137.2299, 13.8955, 514.364, 11.7517, 0.0, 0.0, 0.0, 1.1171, 0.472, 0.2572, 7, 0.2651, 1.0, 0.9603); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2042', 'ctyindb', 1120.51, 13.8955, 514.364, 11.7517, 0.0, 0.0, 0.0, 1.1171, 0.472, 0.2572, 7, 0.2651, 1.0, 0.9603); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2043', 'ctyindb', 1104.6199, 13.8955, 514.364, 11.7517, 0.0, 0.0, 0.0, 1.1171, 0.472, 0.2572, 7, 0.2651, 1.0, 0.9603); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2044', 'ctyindb', 1057.6099, 13.8955, 674.689, 11.7517, 0.0, 0.0, 0.0, 1.1171, 0.472, 0.2572, 7, 0.2651, 1.0, 0.9603); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2045', 'ctyindb', 1058.7099, 13.8955, 659.4329, 11.7517, 0.0, 0.0, 0.0, 1.1171, 0.472, 0.2572, 7, 0.2651, 1.0, 0.9603); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2046', 'ctyindb', 898.056, 13.8955, 762.9349, 11.7517, 0.0, 0.0, 0.0, 1.1171, 0.472, 0.2572, 7, 0.2651, 1.0, 0.9603); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2047', 'ctyindb', 912.1939, 13.8955, 762.9349, 11.7517, 0.0, 0.0, 0.0, 1.1171, 0.472, 0.2572, 7, 0.2651, 1.0, 0.9603); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2048', 'ctyindb', 881.9539, 13.8955, 658.9639, 11.7517, 0.0, 0.0, 0.0, 1.1171, 0.472, 0.2572, 7, 0.2651, 1.0, 0.9603); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2049', 'ctyindb', 881.3189, 13.8955, 674.411, 11.7517, 0.0, 0.0, 0.0, 1.1171, 0.472, 0.2572, 7, 0.2651, 1.0, 0.9603); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2050', 'ctyindb', 978.8369, 37.2457, 640.2269, 24.4228, 0.0, 0.0, 0.0, 0.8822, 0.8434, 1.0, 5, 0.5, 0.9564, 0.9564); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2051', 'ctyindb', 945.0869, 37.2457, 648.8309, 25.4064, 0.0, 0.0, 0.0, 0.8822, 0.8434, 1.0, 5, 0.5, 0.9564, 0.9564); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2052', 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0.9564); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2056', 'ctyindb', 937.07, 40.9056, 469.588, 25.4064, 0.0, 0.0, 0.0, 0.8822, 0.8434, 1.0, 5, 0.5, 0.9564, 0.9564); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2057', 'ctyindb', 1132.3399, 40.9056, 426.7839, 25.4064, 0.0, 0.0, 0.0, 0.8822, 0.8434, 1.0, 5, 0.5, 0.9564, 0.9564); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2058', 'ctyindb', 1096.4699, 37.4986, 575.7089, 25.4064, 0.0, 0.0, 0.0, 0.8822, 0.8434, 1.0, 5, 0.5, 0.9564, 0.9564); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2059', 'ctyindb', 1062.0799, 36.8013, 554.8189, 25.4064, 0.0, 0.0, 0.0, 0.8822, 0.8434, 1.0, 5, 0.5, 0.9564, 0.9564); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2060', 'ctyindb', 1095.1999, 36.8013, 670.8809, 25.4064, 0.0, 0.0, 0.0, 0.8822, 0.8434, 1.0, 5, 0.5, 0.9564, 0.9564); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2061', 'ctyindb', 852.801, 36.8013, 540.562, 25.4064, 0.0, 0.0, 0.0, 0.8822, 0.8434, 1.0, 5, 0.5, 0.9564, 0.9564); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2062', 'ctyindb', 1120.68, 14.9401, 663.674, 12.6626, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2063', 'ctyindb', 1120.6899, 14.9401, 582.997, 12.6626, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2064', 'ctyindb', 1039.03, 14.9401, 566.5599, 12.6626, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2065', 'ctyindb', 960.697, 14.9401, 566.5599, 12.6626, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2066', 'ctyindb', 960.372, 14.9401, 502.4289, 12.6626, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2067', 'ctyindb', 896.9459, 14.9401, 534.7999, 12.6626, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2068', 'ctyindb', 896.942, 14.9401, 567.239, 12.6626, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2069', 'ctyindb', 896.903, 14.9401, 471.5849, 12.6626, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2070', 'ctyindb', 785.828, 14.9401, 559.2719, 12.6626, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2071', 'ctyindb', 833.3339, 14.9401, 535.1149, 12.6626, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2072', 'ctyindb', 1013.65, 16.2661, 463.2219, 15.9813, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2073', 'ctyindb', 1023.3699, 14.9401, 454.3389, 13.7391, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2074', 'ctyindb', 1056.05, 14.5774, 423.6289, 13.7391, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2075', 'ctyindb', 1087.8, 14.7608, 454.4249, 13.9099, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2076', 'ctyindb', 960.2559, 14.7608, 424.084, 13.9099, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2077', 'ctyindb', 1067.8399, 14.7608, 666.5139, 13.9099, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2078', 'ctyindb', 863.2639, 14.7608, 633.927, 13.9099, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2079', 'ctyindb', 887.979, 30.7784, 469.2009, 10.2903, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2080', 'ctyindb', 888.1069, 30.7784, 411.7609, 7.503, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2081', 'ctyindb', 897.877, 30.7784, 399.04, 7.971, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2082', 'ctyindb', 794.8099, 17.5976, 503.1979, 24.1644, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.5, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2083', 'ctyindb', 794.8099, 17.5976, 470.5239, 24.1644, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.5, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2084', 'ctyindb', 839.7039, 16.7656, 500.673, 23.9449, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.5, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2085', 'ctyindb', 840.5399, 16.7656, 461.8179, 22.1881, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.5, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2086', 'ctyindb', 891.6339, 17.0919, 450.8699, 15.6816, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.5, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2091', 'ctyindb', 888.7769, 16.4363, 427.7799, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2088', 'ctyindb', 899.278, 16.749, 399.268, 18.8425, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.3434, 0.9915, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2092', 'ctyindb', 939.03, 17.0919, 402.0599, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2090', 'ctyindb', 959.828, 17.0919, 402.0599, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2093', 'ctyindb', 917.312, 16.4363, 402.0599, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2094', 'ctyindb', 1157.9, 17.3425, 460.833, 24.9577, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2095', 'ctyindb', 1158.14, 17.3425, 494.424, 24.9577, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2096', 'ctyindb', 975.0869, 16.1026, 591.1069, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2097', 'ctyindb', 952.642, 16.1026, 591.1069, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2098', 'ctyindb', 929.677, 16.1026, 591.1069, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2099', 'ctyindb', 908.5869, 16.1026, 591.1069, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2100', 'ctyindb', 1088.89, 17.5976, 555.473, 24.1644, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.5, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2101', 'ctyindb', 1125.1999, 17.5976, 555.473, 24.1644, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.5, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2102', 'ctyindb', 1112.6099, 17.5976, 714.414, 24.1644, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.5, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2103', 'ctyindb', 1072.4499, 17.5976, 714.036, 24.1644, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.5, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2104', 'ctyindb', 982.3809, 16.4363, 688.931, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2105', 'ctyindb', 982.039, 16.4363, 708.239, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2106', 'ctyindb', 981.7459, 16.4363, 729.901, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2107', 'ctyindb', 981.7459, 16.4363, 748.517, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2108', 'ctyindb', 934.1439, 16.4363, 748.65, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2109', 'ctyindb', 934.5529, 16.4363, 729.0139, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2110', 'ctyindb', 934.5529, 16.4363, 708.619, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2111', 'ctyindb', 934.5529, 16.4363, 689.4899, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2112', 'ctyindb', 941.549, 14.7608, 647.729, 13.9099, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2113', 'ctyindb', 975.846, 14.7608, 640.578, 13.9099, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2114', 'ctyindb', 991.6719, 19.5928, 657.9749, 18.7042, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2115', 'ctyindb', 925.645, 16.2514, 660.5819, 16.9477, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2116', 'ctyindb', 952.7979, 16.3162, 817.833, 24.0748, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2117', 'ctyindb', 984.4329, 18.5268, 810.465, 17.7266, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2118', 'ctyindb', 872.7039, 16.4363, 707.077, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2119', 'ctyindb', 872.3259, 16.4363, 727.8939, 16.1609, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2120', 'ctyindb', 872.3259, 16.4363, 747.3309, 16.1366, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2121', 'ctyindb', 872.3259, 16.4363, 687.5949, 16.1366, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2122', 'ctyindb', 837.851, 16.4363, 622.51, 16.1366, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2123', 'ctyindb', 818.387, 16.4363, 622.51, 16.1366, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2124', 'ctyindb', 797.635, 16.4363, 622.51, 16.1366, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2125', 'ctyindb', 776.945, 16.4363, 622.51, 16.1366, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2126', 'ctyindb', 920.5029, 16.4363, 622.51, 16.1366, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2127', 'ctyindb', 944.9569, 16.4363, 622.51, 16.1366, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2128', 'ctyindb', 966.3679, 16.4363, 622.51, 16.1366, 0.0, 0.0, 0.0, 0.9604, 0.9604, 1.2342, 7, 0.2026, 1.0, 0.851); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2129', 'ctyindb', 871.075, 14.7608, 607.4089, 36.4846, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9564, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2130', 'ctyindb', 798.4249, 14.7608, 601.4949, 25.8512, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9564, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2131', 'ctyindb', 828.8469, 14.7608, 601.4949, 25.8512, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9564, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2132', 'ctyindb', 775.809, 17.0909, 543.096, 15.5906, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9564, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2133', 'ctyindb', 798.721, 12.1443, 397.4259, 29.849, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9564, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2134', 'ctyindb', 852.578, 12.1443, 424.493, 29.849, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9564, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2135', 'ctyindb', 997.0949, 10.6293, 390.936, 26.3332, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9564, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2136', 'ctyindb', 1075.05, 18.8001, 476.6579, 21.1952, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2137', 'ctyindb', 1101.0799, 17.4738, 501.078, 18.0902, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2138', 'ctyindb', 1071.0999, 13.209, 504.786, 18.0902, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2139', 'ctyindb', 1071.3599, 13.209, 527.5079, 18.0902, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2140', 'ctyindb', 1060.4399, 3.0822, 511.47, 17.95, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2141', 'ctyindb', 1044.66, 3.9079, 511.7049, 17.95, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9217, 0.7263); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2142', 'ctyindb', 1077.8199, 2.8621, 512.421, 15.5424, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.0, 7, 0.4296, 0.9217, 0.4916); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2143', 'ctyindb', 1150.3299, 16.2824, 688.0869, 9.735, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.3513, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2144', 'ctyindb', 1157.28, 14.7608, 607.4089, 26.9594, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9564, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2145', 'ctyindb', 1022.4099, 14.7608, 648.169, 28.1839, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9564, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2146', 'ctyindb', 909.0009, 14.7608, 798.4689, 27.5935, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9564, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2147', 'ctyindb', 992.835, 14.7608, 784.835, 27.5935, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9564, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2148', 'ctyindb', 762.161, 14.7608, 640.109, 27.5935, 0.0, 0.0, 0.0, 0.9217, 0.375, 0.375, 7, 0.4296, 0.9564, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-691', 'ctyslumb', 760.591, 24.0625, -347.8299, 21.5209, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.6948, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-692', 'ctyslumb', 750.2849, 23.4733, -379.449, 24.3309, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.6948, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-693', 'ctyslumb', 711.7869, 23.4733, -343.4779, 28.1417, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.6948, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-694', 'ctyslumb', 785.559, 22.8761, -347.1589, 27.224, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.5777, 0.9136, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-695', 'ctyslumb', 687.794, 25.1805, -311.682, 28.1417, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.5388, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-696', 'ctyslumb', 733.2919, 24.0401, -311.682, 28.1417, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.5388, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-697', 'ctyslumb', 757.94, 30.3624, -284.3309, 29.7217, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.5388, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-698', 'ctyslumb', 710.8439, 23.9451, -263.308, 28.1417, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.5388, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-699', 'ctyslumb', 709.901, 23.9451, -210.49, 29.8248, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.5388, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-700', 'ctyslumb', 756.8499, 29.4451, -133.4689, 34.5041, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.5388, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-701', 'ctyslumb', 723.312, 24.3857, -102.8119, 34.5041, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.5388, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-702', 'ctyslumb', 696.9559, 24.416, -92.7833, 29.3556, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.3394, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-703', 'ctyslumb', 663.8959, 24.1723, -120.484, 28.1702, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.3394, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-704', 'ctyslumb', 659.5139, 31.5226, -81.6343, 34.5041, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.5388, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-705', 'ctyslumb', 658.7719, 31.5226, -18.003, 37.7168, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.5388, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-706', 'ctyslumb', 631.763, 25.4097, -180.0559, 35.2557, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.4995, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-707', 'ctyslumb', 639.218, 25.4097, -212.0019, 30.6509, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.4995, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-708', 'ctyslumb', 616.44, 26.4717, -220.238, 31.9074, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.4995, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-709', 'ctyslumb', 547.4739, 24.5909, -271.1449, 31.9074, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.4995, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-710', 'ctyslumb', 438.8179, 30.6023, -136.807, 40.1619, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.4995, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-711', 'ctyslumb', 444.4859, 24.8519, -195.261, 37.7048, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.4995, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-712', 'ctyslumb', 399.1629, 24.8519, -241.888, 37.7048, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.4995, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-713', 'ctyslumb', 439.3469, 31.7159, -8.9442, 37.7048, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.4995, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-714', 'ctyslumb', 402.5079, 22.8243, -16.0179, 37.7048, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.4995, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-715', 'ctyslumb', 590.674, 31.0564, -97.7861, 36.3899, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.4995, 0.8394, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-716', 'ctyslumb', 604.374, 29.1324, -136.973, 36.3899, 0.0, 0.0, 0.0, 1.375, 1.1171, 0.8434, 5, 0.4995, 0.9565, 0.9217); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-717', 'ctyslumb', 504.5799, 10.7785, -191.97, 11.3868, 0.0, 0.0, 0.0, 1.4255, 0.8826, 0.6092, 6, 0.4957, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-718', 'ctyslumb', 397.3359, 12.8517, -156.703, 11.3868, 0.0, 0.0, 0.0, 1.4255, 0.8826, 0.6092, 6, 0.4957, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-719', 'ctyslumb', 549.791, 11.891, -323.566, 11.3868, 0.0, 0.0, 0.0, 1.4255, 0.8826, 0.6092, 6, 0.4957, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-720', 'ctyslumb', 662.932, 10.8374, -332.8309, 11.3868, 0.0, 0.0, 0.0, 1.4255, 0.8826, 0.6092, 6, 0.4957, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-721', 'ctyslumb', 688.1409, 10.8374, -263.117, 11.3868, 0.0, 0.0, 0.0, 1.4255, 0.8826, 0.6092, 6, 0.4957, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-722', 'ctyslumb', 759.6359, 11.8299, -198.753, 11.3868, 0.0, 0.0, 0.0, 1.4255, 0.8826, 0.6092, 6, 0.4957, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-723', 'ctyslumb', 692.221, 12.031, -118.4059, 11.3868, 0.0, 0.0, 0.0, 1.4255, 0.8826, 0.6092, 6, 0.4957, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-724', 'ctyslumb', 609.4229, 10.416, -135.3209, 11.3868, 0.0, 0.0, 0.0, 1.4255, 0.8826, 0.6092, 6, 0.4957, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-725', 'ctyslumb', 517.434, 10.8289, -84.3649, 11.3868, 0.0, 0.0, 0.0, 1.4255, 0.8826, 0.6092, 6, 0.4957, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2367', 'ctyslumb', 807.75, 10.2097, -339.6419, 15.7566, 0.0, 0.0, 0.0, 1.1171, 1.039, 0.4139, 7, 0.3828, 0.8437, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-669', 'ctyslumc', 493.9559, 22.7929, -675.1909, 28.6655, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.398, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-670', 'ctyslumc', 555.5949, 20.878, -686.8439, 28.6655, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.398, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-671', 'ctyslumc', 589.814, 20.878, -671.57, 28.6655, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.398, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-672', 'ctyslumc', 716.869, 21.0447, -676.934, 28.6655, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.3199, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-673', 'ctyslumc', 765.913, 24.4015, -723.2839, 32.2137, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.398, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-674', 'ctyslumc', 735.976, 24.4015, -659.528, 29.7273, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.398, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-675', 'ctyslumc', 689.0679, 22.0527, -588.76, 32.2137, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.398, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-676', 'ctyslumc', 704.671, 12.9687, -480.207, 20.2751, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.398, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-677', 'ctyslumc', 626.1069, 26.281, -551.9639, 32.2137, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.3003, 0.9605, 0.9605); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-678', 'ctyslumc', 610.7739, 21.7448, -535.4539, 32.2137, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.2615, 0.9605, 0.8824); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-679', 'ctyslumc', 518.4879, 22.7929, -537.1469, 28.6655, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.398, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-680', 'ctyslumc', 576.6409, 22.7929, -509.44, 28.6655, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.398, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-681', 'ctyslumc', 524.908, 24.2464, -499.6759, 28.6655, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.398, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-682', 'ctyslumc', 536.125, 18.8176, -463.621, 23.9972, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.398, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-683', 'ctyslumc', 507.867, 18.8176, -443.4519, 23.9972, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.398, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-684', 'ctyslumc', 447.0329, 18.8176, -463.9939, 23.9972, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.398, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-685', 'ctyslumc', 470.8859, 16.7451, -419.4419, 26.8943, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.398, 0.9605, 0.9375); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-686', 'ctyslumc', 470.321, 21.9971, -347.2319, 28.6655, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.398, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-687', 'ctyslumc', 475.9339, 22.1175, -391.713, 29.7248, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.2421, 0.9763, 0.9527); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-688', 'ctyslumc', 439.6969, 21.4855, -312.631, 34.165, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.2421, 0.9605, 0.9762); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-689', 'ctyslumc', 462.733, 23.53, -280.1789, 29.804, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.2421, 0.9605, 0.9762); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, 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0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.2615, 0.9605, 0.8824); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-808', 'ctyslumc', 518.6649, 19.5991, -580.7849, 28.6655, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.398, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-809', 'ctyslumc', 609.5999, 27.2787, -469.194, 32.2137, 0.0, 0.0, 0.0, 1.5855, 1.4684, 0.8824, 5, 0.2615, 0.9605, 0.8824); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-815', 'ctyport', -59.5535, 18.2761, 1340.9699, 22.7073, 0.0, 0.0, 0.0, 1.6638, 1.0, 0.8434, 6, 0.6949, 0.9489, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-816', 'ctyport', -101.581, 20.4941, 1357.31, 19.0988, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-817', 'ctyport', -120.98, 20.4941, 1375.9399, 19.0988, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-818', 'ctyport', -139.9559, 20.4941, 1394.8599, 19.0988, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-819', 'ctyport', -159.7169, 20.4941, 1411.8399, 19.0988, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-820', 'ctyport', -230.1529, 20.4941, 1419.0899, 19.0988, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-821', 'ctyport', -253.496, 20.4941, 1404.65, 19.0988, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-822', 'ctyport', -276.526, 20.4941, 1389.25, 19.0988, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-823', 'ctyport', -301.7309, 20.4941, 1374.1899, 19.0988, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-824', 'ctyport', -331.3909, 20.4941, 1349.64, 23.8012, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-825', 'ctyport', -338.385, 18.9263, 1314.5, 20.3535, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-826', 'ctyport', -338.44, 18.9263, 1291.2399, 20.3535, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-827', 'ctyport', -337.769, 18.9263, 1268.0899, 20.3535, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-828', 'ctyport', -337.2489, 18.9263, 1244.41, 20.3535, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-829', 'ctyport', -250.005, 20.4941, 1601.88, 49.0351, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.898, 0.8434); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-830', 'ctyport', 378.8999, 23.4743, 1318.7199, 43.4477, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.898, 0.8434); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-831', 'ctyport', 627.1119, 23.4743, 1603.79, 59.9282, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.898, 0.8434); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-832', 'ctyport', 153.757, 20.3554, 1355.3499, 26.2448, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-833', 'ctyport', 229.608, 20.3554, 1355.3499, 26.2448, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-834', 'ctyport', 478.091, 20.2779, 1348.8, 20.1037, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-835', 'ctyport', 500.3689, 20.2779, 1369.3399, 20.1037, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-836', 'ctyport', 520.023, 20.2779, 1389.27, 20.1037, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-837', 'ctyport', 540.747, 20.2779, 1408.4899, 20.1037, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-838', 'ctyport', 570.3049, 20.9533, 1429.5899, 23.8208, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-839', 'ctyport', 610.03, 21.3645, 1414.25, 22.9321, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-840', 'ctyport', 633.263, 21.3645, 1399.04, 22.9321, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-841', 'ctyport', 658.781, 21.3645, 1384.04, 22.9321, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-842', 'ctyport', 681.6359, 21.3645, 1367.4399, 22.9321, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-843', 'ctyport', 662.7039, 19.2185, 1742.8199, 22.9321, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-844', 'ctyport', 664.2059, 21.3645, 1719.68, 22.9321, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-845', 'ctyport', 661.439, 19.302, 1765.89, 22.9321, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-846', 'ctyport', 661.255, 19.326, 1787.42, 22.9321, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-847', 'ctyport', -280.5639, 19.8024, 1721.4899, 24.4608, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-848', 'ctyport', -280.2869, 19.8024, 1743.79, 24.4608, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-849', 'ctyport', -278.9179, 19.8024, 1765.8299, 24.4608, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-850', 'ctyport', -275.729, 19.8024, 1788.79, 24.4608, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-851', 'ctyport', -223.054, 11.1563, 1893.5699, 11.0942, 0.0, 0.0, 0.0, 0.5699, 1.0, 0.5699, 5, 0.5, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-852', 'ctyport', -246.2369, 20.4941, 1676.17, 38.5311, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.898, 0.8434); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-853', 'ctyport', 713.215, 21.3645, 1347.6199, 22.9321, 0.0, 0.0, 0.0, 0.6092, 0.6092, 1.0, 5, 0.6013, 0.98, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-854', 'ctyport', 20.5818, 13.093, 1741.9499, 12.8529, 0.0, 0.0, 0.0, 0.5699, 1.0, 0.5699, 5, 0.5, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2158', 'ctyport', 414.7839, 133.8159, 1821.77, 0.5, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2159', 'ctyport', 414.7839, 133.8159, 1821.77, 0.5, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2160', 'ctyport', 414.7839, 133.8159, 1821.77, 0.5, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-197', 'hiphog', -74.3208, 16.9918, 1311.841, 30.4547, 0.0, 0.0, 0.0, 0.9993, 0.6868, 0.7256, -1, 0.8505, 0.8705, 0.5855); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-198', 'hiphog', -93.7581, 16.9612, 1311.9606, 33.1385, 0.0, 0.0, 0.0, 0.819, 0.7056, 0.6638, -1, 0.8511, 0.933, 0.5); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-814', 'hiphog', -84.2851, 11.5959, 1326.9862, 6.7209, 0.0, 0.0, 0.0, 0.0625, 1.0, 0.1013, 3, 0.5, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-813', 'hiphog', -68.8062, 11.5959, 1317.1033, 6.7209, 0.0, 0.0, 0.0, 0.0625, 1.0, 0.1013, 2, 0.5, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-185', 'hiphog', -91.5389, 12.777, 1326.5198, 6.4063, 0.0, 0.0, 0.0, 0.0, 0.1386, 1.5565, -1, 0.398, 0.9796, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-186', 'hiphog', -97.0841, 12.777, 1317.965, 6.4063, 0.0, 0.0, 0.0, 0.0, 0.1386, 1.5565, -1, 0.398, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-187', 'hiphog', -102.0791, 12.777, 1309.3522, 6.4063, 0.0, 0.0, 0.0, 0.0, 0.0605, 1.5565, -1, 0.3118, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-188', 'hiphog', -107.4433, 12.777, 1300.8364, 6.4063, 0.0, 0.0, 0.0, 0.0, 0.1386, 1.5565, -1, 0.398, 0.9796, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-189', 'hiphog', -83.0269, 12.5359, 1284.6781, 6.7725, 0.0, 0.0, 0.0, 0.0, 0.1386, 1.5565, -1, 0.398, 0.9796, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-190', 'hiphog', -77.8104, 12.5359, 1293.2622, 6.7725, 0.0, 0.0, 0.0, 0.0, 0.1386, 1.5565, -1, 0.398, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-191', 'hiphog', -71.5409, 12.6838, 1301.3059, 7.4317, 0.0, 0.0, 0.0, 0.0, 0.1386, 1.5565, -1, 0.3197, 0.9095, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-192', 'hiphog', -66.8356, 12.5359, 1310.0581, 6.7725, 0.0, 0.0, 0.0, 0.0, 0.1386, 1.5565, -1, 0.398, 0.9796, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-325', 'hiphog', -105.7844, 14.3278, 1291.0137, 11.5722, 0.0, 0.0, 0.0, 0.6868, 0.6513, 0.7763, -1, 0.8036, 0.9607, 0.5228); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-326', 'hiphog', -85.4867, 16.9918, 1294.5487, 30.4547, 0.0, 0.0, 0.0, 0.9993, 0.7645, 0.8034, -1, 0.8505, 0.8506, 0.7105); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-323', 'hiphog', -95.9192, 15.2196, 1284.2496, 11.0818, 0.0, 0.0, 0.0, 0.5697, 0.5341, 0.8152, -1, 0.8475, 0.9326, 0.3822); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2763', 'hiphog', -73.4602, 10.9089, 1323.406, 0.3987, 0.0, 0.0, 0.0, 0.9218, 0.8828, 0.7264, -1, 0.5, 1.0, 0.7264); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1626', 'ctyfarma', -324.1759, 17.4577, 249.3979, 30.7502, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1627', 'ctyfarma', -272.51, 17.4577, 247.848, 30.7502, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1628', 'ctyfarma', -245.184, 17.4577, 249.5229, 30.7502, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1629', 'ctyfarma', -185.4799, 17.4577, 263.9429, 32.6545, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1630', 'ctyfarma', -106.165, 21.0466, 227.99, 46.1591, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1631', 'ctyfarma', -105.2129, 20.1214, 317.1669, 51.3186, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1632', 'ctyfarma', -103.9329, 21.502, 169.8459, 32.2029, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1633', 'ctyfarma', -91.0397, 21.502, 66.7574, 32.2029, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1634', 'ctyfarma', -158.671, 21.502, 50.6128, 32.2029, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1635', 'ctyfarma', -213.102, 21.502, 51.7713, 32.2029, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1636', 'ctyfarma', -263.1929, 21.502, 52.6244, 32.2029, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1637', 'ctyfarma', -320.406, 21.502, 48.9271, 32.2029, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1638', 'ctyfarma', -247.819, 17.4577, 341.2369, 30.7502, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1639', 'ctyfarma', -267.475, 17.4577, 376.126, 30.7502, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1640', 'ctyfarma', -242.276, 17.4577, 282.3609, 30.7502, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1641', 'ctyfarmb', -143.2299, 17.7924, 961.76, 32.0545, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1642', 'ctyfarmb', -11.7882, 17.7924, 1032.04, 29.125, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1643', 'ctyfarmb', -14.3088, 17.7924, 1076.68, 29.6865, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1644', 'ctyfarmb', -72.3503, 17.7924, 1092.3499, 29.6865, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1645', 'ctyfarmb', -115.383, 17.7924, 1103.8399, 29.6865, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1646', 'ctyfarmb', -162.4089, 17.7924, 1109.05, 29.6865, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1647', 'ctyfarmb', -235.8619, 17.7922, 1098.14, 33.3357, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1648', 'ctyfarmb', -255.962, 17.7924, 1007.1599, 27.0475, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1649', 'ctyfarmb', -313.6679, 18.7434, 1000.8099, 30.0007, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1650', 'ctyfarmb', -371.2879, 18.7434, 1019.0599, 30.0007, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1651', 'ctyfarmb', -355.2709, 18.7434, 1066.28, 30.0007, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1652', 'ctyfarmb', -349.8349, 18.7434, 1129.3699, 30.0007, 0.0, 0.0, 0.0, 1.625, 1.5078, 0.2967, 5, 0.2265, 0.8944, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1292', 'ctymarka', -96.1584, 15.3803, 801.499, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1291', 'ctymarka', -96.5767, 15.3803, 822.2789, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1290', 'ctymarka', -96.2453, 15.3803, 842.689, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1289', 'ctymarka', -143.873, 15.3804, 876.1229, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1288', 'ctymarka', -161.2929, 15.3804, 859.528, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1287', 'ctymarka', -180.4929, 15.3804, 859.5239, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1286', 'ctymarka', -191.1779, 15.3804, 829.7589, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1285', 'ctymarka', -256.5469, 15.3804, 859.4749, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1284', 'ctymarka', -274.0209, 15.3804, 859.213, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1283', 'ctymarka', -291.604, 15.3804, 859.2839, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1282', 'ctymarka', -320.342, 15.3804, 826.289, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1281', 'ctymarka', -320.4159, 14.2786, 784.8649, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1280', 'ctymarka', -311.377, 14.2786, 769.903, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1279', 'ctymarka', -236.1069, 14.2786, 768.4329, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1278', 'ctymarka', -302.6099, 17.4745, 494.095, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1277', 'ctymarka', -271.194, 17.4745, 462.949, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1276', 'ctymarka', -270.821, 17.4745, 438.595, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1275', 'ctymarka', -311.385, 17.4745, 402.963, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1274', 'ctymarka', -331.944, 17.4745, 403.6289, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1273', 'ctymarka', -366.3349, 17.4745, 419.0799, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1272', 'ctymarka', -366.078, 17.4745, 470.807, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1271', 'ctymarka', -32.2128, 14.2786, 735.827, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1270', 'ctymarka', -42.9598, 14.2785, 750.8319, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1269', 'ctymarka', -125.4879, 14.2785, 740.596, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1268', 'ctymarka', -125.485, 14.2786, 678.728, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1267', 'ctymarka', -125.55, 14.2785, 659.538, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1266', 'ctymarka', -83.287, 14.2785, 659.515, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1264', 'ctymarka', -89.6537, 14.2785, 623.5819, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1263', 'ctymarka', -68.3637, 14.2785, 623.5949, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1262', 'ctymarka', -34.7938, 14.2786, 593.908, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1261', 'ctymarka', -35.178, 14.2785, 573.6599, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1260', 'ctymarka', -34.8115, 14.2786, 554.0549, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1259', 'ctymarka', -92.5187, 14.2786, 522.052, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1258', 'ctymarka', -126.26, 14.2786, 553.038, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1257', 'ctymarka', -126.0719, 14.2786, 570.539, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1256', 'ctymarka', -204.8179, 14.2786, 639.7009, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1255', 'ctymarka', -191.0579, 14.2786, 648.9479, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1254', 'ctymarka', -161.608, 14.2786, 640.403, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1253', 'ctymarka', -157.4649, 14.2786, 751.278, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1252', 'ctymarka', -179.514, 14.2786, 751.2459, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1251', 'ctymarka', -236.6799, 14.2786, 718.0159, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1249', 'ctymarka', -272.131, 14.2786, 663.992, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1247', 'ctymarka', -337.246, 14.2786, 751.979, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1246', 'ctymarka', -367.187, 14.2788, 695.416, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1245', 'ctymarka', -335.8619, 14.2786, 656.726, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1243', 'ctymarka', -287.7309, 14.2786, 603.877, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1242', 'ctymarka', -332.302, 14.2786, 620.4739, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1241', 'ctymarka', -350.742, 17.4745, 621.057, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1240', 'ctymarka', -382.8919, 17.4745, 609.879, 21.641, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1237', 'ctymarka', -287.9049, 17.4745, 535.9819, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1234', 'ctymarka', -254.166, 17.4745, 586.216, 18.3006, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1232', 'ctymarka', -253.085, 17.4745, 469.2569, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1231', 'ctymarka', -253.3309, 17.4745, 488.6499, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1229', 'ctymarka', -199.85, 16.1784, 560.3129, 21.0172, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1228', 'ctymarka', -212.3139, 17.4745, 515.2349, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1226', 'ctymarka', -163.5489, 17.4745, 429.04, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1225', 'ctymarka', -145.1779, 17.4745, 428.9159, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1224', 'ctymarka', -97.0979, 17.4745, 405.165, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1223', 'ctymarka', -76.513, 17.4745, 404.914, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1222', 'ctymarka', -58.1699, 17.4745, 405.329, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1221', 'ctymarka', -93.1893, 17.4745, 499.9559, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1220', 'ctymarka', -50.2024, 17.4745, 500.07, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1219', 'ctymarka', -38.7602, 17.4745, 436.979, 21.6653, 0.0, 0.0, 0.0, 1.5072, 1.4684, 0.1948, 5, 0.3513, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1653', 'kiosk', -113.9599, 15.4734, 481.725, 15.4167, 0.0, 0.0, 0.0, 1.992, 0.0, 1.5078, 6, 0.0, 0.9843, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1654', 'kiosk', -115.218, 9.2052, 492.134, 5.1142, 0.0, 0.0, 0.0, 1.3671, 0.5078, 0.0625, -1, 0.1562, 0.9881, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1655', 'kiosk', -118.745, 14.6034, 486.4719, 13.1822, 0.0, 0.0, 0.0, 0.6639, 0.5859, 0.1952, -1, 0.5078, 0.9062, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1296', 'ctymarkb', 738.6439, 18.5678, 506.864, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1295', 'ctymarkb', 738.89, 18.5678, 487.311, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1294', 'ctymarkb', 748.5809, 18.5678, 416.359, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1293', 'ctymarkb', 764.9899, 18.5678, 406.367, 24.989, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1297', 'ctymarkb', 720.6179, 18.5678, 541.3369, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1298', 'ctymarkb', 688.424, 18.5678, 531.163, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1299', 'ctymarkb', 688.3989, 18.5678, 487.8219, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1300', 'ctymarkb', 688.346, 18.5678, 468.8699, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1301', 'ctymarkb', 680.945, 18.5678, 454.049, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1302', 'ctymarkb', 672.1409, 18.568, 416.453, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1303', 'ctymarkb', 653.093, 18.568, 416.5419, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1304', 'ctymarkb', 640.603, 18.568, 432.8859, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1305', 'ctymarkb', 640.4799, 18.568, 459.174, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1306', 'ctymarkb', 671.901, 18.568, 468.401, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1307', 'ctymarkb', 632.533, 18.568, 525.2219, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1308', 'ctymarkb', 603.9219, 18.5678, 521.9819, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1309', 'ctymarkb', 595.681, 18.5678, 480.3469, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1310', 'ctymarkb', 596.117, 18.5678, 461.47, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1311', 'ctymarkb', 624.033, 18.568, 432.772, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1312', 'ctymarkb', 565.166, 18.5678, 424.1419, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1313', 'ctymarkb', 539.893, 18.5678, 416.54, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1314', 'ctymarkb', 511.7359, 18.5678, 430.315, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1315', 'ctymarkb', 581.155, 18.5678, 446.76, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1316', 'ctymarkb', 564.1959, 18.5678, 458.578, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1317', 'ctymarkb', 564.2949, 18.568, 515.5549, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1318', 'ctymarkb', 504.1659, 18.568, 502.1119, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1319', 'ctymarkb', 503.653, 18.568, 474.9349, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1320', 'ctymarkb', 463.151, 18.568, 494.3919, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1321', 'ctymarkb', 400.303, 18.568, 474.717, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1322', 'ctymarkb', 400.457, 18.568, 450.35, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1323', 'ctymarkb', 414.63, 18.568, 416.67, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1324', 'ctymarkb', 461.2099, 18.568, 424.194, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1325', 'ctymarkb', 495.4559, 18.568, 432.087, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1326', 'ctymarkb', 485.7929, 18.568, 510.743, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1327', 'ctymarkb', 514.075, 18.568, 545.002, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1328', 'ctymarkb', 525.718, 18.568, 560.393, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1329', 'ctymarkb', 449.321, 18.568, 559.25, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1330', 'ctymarkb', 400.747, 18.568, 526.3939, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1331', 'ctymarkb', 400.45, 18.568, 545.44, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1332', 'ctymarkb', 408.1919, 18.568, 579.4089, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1333', 'ctymarkb', 420.126, 18.568, 657.518, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1334', 'ctymarkb', 441.2829, 18.568, 665.783, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1335', 'ctymarkb', 426.0769, 18.568, 673.4169, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1336', 'ctymarkb', 488.2359, 18.568, 747.3759, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1337', 'ctymarkb', 513.5999, 18.568, 771.848, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1338', 'ctymarkb', 480.5029, 18.568, 648.28, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1339', 'ctymarkb', 443.686, 18.568, 625.807, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1340', 'ctymarkb', 541.4349, 18.568, 723.202, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1341', 'ctymarkb', 541.9199, 18.568, 704.5009, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1342', 'ctymarkb', 556.7949, 18.568, 737.3489, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1343', 'ctymarkb', 571.301, 18.568, 764.3029, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1344', 'ctymarkb', 573.6589, 18.568, 684.635, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1345', 'ctymarkb', 636.7369, 18.568, 685.838, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1346', 'ctymarkb', 643.9899, 18.568, 667.854, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1347', 'ctymarkb', 685.5889, 18.568, 639.773, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1348', 'ctymarkb', 704.3079, 18.568, 631.026, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1349', 'ctymarkb', 731.4329, 18.568, 608.851, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1350', 'ctymarkb', 738.905, 18.568, 652.4739, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1351', 'ctymarkb', 738.9199, 18.568, 688.7139, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1352', 'ctymarkb', 698.6829, 18.568, 712.658, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1353', 'ctymarkb', 660.95, 18.568, 676.4019, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1354', 'ctymarkb', 653.268, 18.568, 687.59, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1355', 'ctymarkb', 653.1619, 18.568, 707.3549, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1356', 'ctymarkb', 652.838, 18.568, 757.2169, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1357', 'ctymarkb', 670.585, 18.568, 772.002, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1358', 'ctymarkb', 696.304, 18.568, 771.642, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1359', 'ctymarkb', 739.1569, 18.568, 758.445, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1360', 'ctymarkb', 738.739, 18.568, 736.955, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1361', 'ctymarkb', 698.017, 18.568, 571.8449, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1362', 'ctymarkb', 680.835, 18.568, 566.085, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1363', 'ctymarkb', 639.5579, 18.5681, 623.4279, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1364', 'ctymarkb', 615.663, 18.5681, 623.426, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1365', 'ctymarkb', 632.78, 18.5681, 583.252, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1366', 'ctymarkb', 617.6019, 18.5681, 591.901, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1367', 'ctymarkb', 597.0319, 18.5681, 592.0549, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1368', 'ctymarkb', 575.783, 18.5681, 591.8699, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1369', 'ctymarkb', 590.2709, 18.5681, 623.5839, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1370', 'ctymarkb', 557.5709, 18.5681, 655.5969, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1371', 'ctymarkb', 512.789, 18.5681, 611.603, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1372', 'ctymarkb', 612.283, 18.5681, 575.499, 25.5939, 0.0, 0.0, 0.0, 1.5076, 1.4686, 0.1913, 5, 0.3513, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1373', 'ctymarkb', 527.9329, 15.267, 651.786, 15.8898, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1374', 'ctymarkb', 569.177, 15.267, 607.549, 15.8898, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1375', 'ctymarkb', 599.77, 15.267, 607.39, 15.8898, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1376', 'ctymarkb', 630.7659, 15.267, 607.5839, 15.8898, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1377', 'ctymarkb', 656.197, 15.267, 580.8079, 15.8898, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1378', 'ctymarkb', 656.296, 15.267, 549.8129, 15.8898, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1379', 'ctymarkb', 656.294, 15.267, 519.051, 15.8898, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1380', 'ctymarkb', 656.005, 15.267, 487.8869, 15.8898, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1381', 'ctymarkb', 656.2039, 15.267, 457.95, 15.8898, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1382', 'ctymarkb', 683.3989, 15.8604, 430.8489, 14.8821, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1383', 'ctymarkb', 706.9569, 15.9244, 430.9509, 15.4561, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1384', 'ctymarkb', 656.2369, 22.5452, 430.858, 13.5918, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1385', 'ctymarkb', 656.3619, 22.545, 449.94, 13.5918, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1386', 'ctymarkb', 656.25, 22.5452, 480.062, 13.5918, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1387', 'ctymarkb', 656.335, 22.5452, 510.617, 13.5918, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1388', 'ctymarkb', 656.4539, 22.5452, 541.465, 13.5918, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1389', 'ctymarkb', 656.299, 22.5452, 572.866, 13.5918, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1390', 'ctymarkb', 656.1339, 22.5452, 607.0159, 13.5918, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1391', 'ctymarkb', 622.3619, 22.5452, 607.2849, 13.5918, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1392', 'ctymarkb', 592.343, 22.545, 607.5709, 13.5918, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1393', 'ctymarkb', 561.7, 22.545, 607.3469, 13.5918, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1394', 'ctymarkb', 528.039, 22.545, 607.2249, 13.5918, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1395', 'ctymarkb', 527.989, 22.545, 642.997, 13.5918, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1396', 'ctymarkb', 528.0889, 22.545, 675.9949, 13.5918, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1397', 'ctymarkb', 527.3909, 22.545, 695.8709, 13.5918, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1398', 'ctymarkb', 492.6799, 22.5452, 695.895, 13.5918, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1399', 'ctymarkb', 460.72, 22.545, 695.937, 13.5918, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1400', 'ctymarkb', 429.263, 22.545, 695.8319, 13.5918, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1402', 'ctymarkb', 500.6669, 15.267, 695.7319, 15.8898, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1403', 'ctymarkb', 468.8829, 15.267, 696.1569, 15.8898, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1404', 'ctymarkb', 436.924, 15.267, 695.606, 15.8898, 0.0, 0.0, 0.0, 1.9138, 0.1483, 0.0505, 6, 0.2342, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-162', 'onintent', 714.807, 12.6495, 734.5778, 19.5422, 0.0, 0.0, 0.0, 1.2728, 0.7572, 0.9017, 7, 0.5036, 0.9059, 0.7225); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-163', 'onintent', 711.1268, 9.3059, 740.5194, 6.0657, 0.0, 0.0, 0.0, 1.0034, 0.7922, 0.4059, 3, 0.4018, 0.9604, 0.7494); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-164', 'onintent', 707.3726, 13.3193, 739.6662, 4.6985, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 5, 0.3003, 0.9564, 0.8822); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-165', 'onintent', 717.7308, 11.0473, 743.47, 6.7005, 0.0, 0.0, 0.0, 1.0, 0.7142, 0.1796, 4, 0.2263, 0.9725, 0.8978); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-166', 'onintent', 713.4039, 9.2606, 740.4809, 5.5776, 0.0, 0.0, 0.0, 1.0546, 0.6718, 0.4019, 2, 0.2847, 0.9604, 0.7421); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2766', 'oracle', 709.0869, 8.8615, -451.259, 19.0608, 0.0, 0.0, 0.0, 1.0816, 0.0, 1.902, 6, 0.3943, 0.988, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1674', 'oracle', 714.6069, 6.7066, -468.479, 4.9619, 0.0, 0.0, 0.0, 1.3003, 0.8823, 0.0, 3, 0.3003, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1675', 'oracle', 715.166, 6.7066, -460.9129, 5.097, 0.0, 0.0, 0.0, 1.3003, 0.8823, 0.0, 3, 0.3003, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1676', 'oracle', 716.2399, 6.7066, -453.1499, 6.9123, 0.0, 0.0, 0.0, 1.3003, 0.8823, 0.0, 3, 0.3003, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1677', 'oracle', 714.8099, 7.3551, -444.351, 10.4778, 0.0, 0.0, 0.0, 1.3003, 0.8823, 0.0, 3, 0.3003, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1678', 'oracle', 701.166, 7.5057, -443.7839, 9.8909, 0.0, 0.0, 0.0, 1.3003, 0.8823, 0.0, 3, 0.3003, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1679', 'oracle', 699.7459, 6.7066, -451.4819, 6.5363, 0.0, 0.0, 0.0, 1.3003, 0.8823, 0.0, 3, 0.3003, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1680', 'oracle', 698.4509, 6.7066, -459.45, 6.5363, 0.0, 0.0, 0.0, 1.3003, 0.8823, 0.0, 3, 0.3003, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1681', 'oracle', 697.978, 6.7066, -468.8869, 4.967, 0.0, 0.0, 0.0, 1.3003, 0.8823, 0.0, 3, 0.3003, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1682', 'oracle', 708.176, 12.0781, -446.0809, 11.9983, 0.0, 0.0, 0.0, 0.0, 0.808, 1.7967, 5, 0.5309, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1683', 'oracle', 706.2609, 12.3816, -468.506, 9.2802, 0.0, 0.0, 0.0, 1.5737, 1.2342, 0.5073, -1, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1684', 'oracle', 707.127, 12.3816, -457.9719, 9.2802, 0.0, 0.0, 0.0, 1.5737, 1.2342, 0.5073, -1, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1685', 'oracle', 707.7869, 12.3816, -447.595, 9.2802, 0.0, 0.0, 0.0, 1.5737, 1.2342, 0.5073, -1, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-167', 'hideout', 1203.93, 4.7163, 59.719, 11.754, 0.0, 0.0, 0.0, 1.0, 0.8125, 0.3859, -1, 0.4016, 0.9604, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-168', 'hideout', 1199.4699, 4.875, 53.9674, 6.505, 0.0, 0.0, 0.0, 1.0, 0.4639, 0.2217, 4, 0.4015, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-174', 'hideout', 1200.1899, 4.9692, 66.588, 7.8969, 0.0, 0.0, 0.0, 1.2773, 0.6171, 0.0, 2, 0.4644, 0.9955, 0.8824); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-170', 'hideout', 1204.4499, 7.2678, 65.0702, 5.0402, 0.0, 0.0, 0.0, 0.6869, 0.6869, 0.8083, -1, 0.0, 1.0, 0.8708); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-171', 'hideout', 1187.7399, 8.7123, 59.6801, 7.8965, 0.0, 0.0, 0.0, 0.9842, 0.882, 0.6124, -1, 0.4015, 0.8977, 0.9604); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-173', 'hideout', 1199.17, 5.1107, 65.8264, 7.3839, 0.0, 0.0, 0.0, 1.0, 0.4684, 0.2299, 1, 0.6638, 0.9368, 0.8512); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-175', 'hideout', 1210.04, 8.2799, 57.0139, 4.3081, 0.0, 0.0, 0.0, 0.7652, 0.7652, 0.9217, -1, 0.1171, 0.9604, 0.8511); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-176', 'hideout', 1210.0699, 8.0542, 61.9425, 4.4302, 0.0, 0.0, 0.0, 0.7652, 0.7652, 0.8979, -1, 0.148, 0.9604, 0.8511); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-225', 'forexitb', 704.893, 78.4397, 131.5088, 21.2759, 0.0, 0.0, 0.0, 1.195, 0.0, 0.0, 7, 0.4019, 0.8003, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-226', 'forexitb', 720.3229, 79.4529, 104.3571, 21.2759, 0.0, 0.0, 0.0, 1.195, 0.0, 0.0, 7, 0.4019, 0.8003, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-227', 'forexitb', 746.773, 79.1106, 86.9346, 21.2759, 0.0, 0.0, 0.0, 1.195, 0.0, 0.0, 7, 0.4019, 0.8003, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-228', 'forexitb', 714.517, 79.1106, 91.7042, 21.2759, 0.0, 0.0, 0.0, 1.195, 0.0, 0.0, 7, 0.4019, 0.8003, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-229', 'forexitb', 714.7109, 80.3666, 46.8849, 26.2886, 0.0, 0.0, 0.0, 1.195, 0.0, 0.0, 7, 0.4019, 0.8003, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-230', 'forexitb', 718.551, 71.1106, 11.7209, 28.8199, 0.0, 0.0, 0.0, 1.195, 0.0, 0.0, 7, 0.4019, 0.8003, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-479', 'forexitb', 643.5479, 49.601, 49.4029, 20.5055, 0.0, 0.0, 0.0, 1.195, 0.0, 0.0, 7, 0.4019, 0.8003, 0.8005); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-480', 'forexitb', 629.8449, 42.8101, 41.817, 17.773, 0.0, 0.0, 0.0, 1.195, 0.0, 0.0, 7, 0.4019, 0.8003, 0.8005); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-481', 'forexitb', 615.9783, 36.861, 33.193, 20.0358, 0.0, 0.0, 0.0, 1.195, 0.0, 0.0, 7, 0.4019, 0.8003, 0.8005); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-482', 'forexitb', 683.5209, 71.1106, 10.795, 19.8139, 0.0, 0.0, 0.0, 1.195, 0.0, 0.0, 7, 0.4019, 0.8003, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-483', 'forexitb', 662.052, 66.1406, 18.228, 15.2227, 0.0, 0.0, 0.0, 1.0388, 1.5857, 0.4296, -1, 0.1482, 0.9606, 0.8005); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-484', 'forexitb', 655.33, 66.1406, 36.4389, 15.2227, 0.0, 0.0, 0.0, 1.0388, 1.5857, 0.4296, -1, 0.1482, 0.9606, 0.8005); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, 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0.0, 1.195, 0.0, 0.0, 7, 0.4019, 0.8003, 0.8787); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-811', 'forexitb', 711.968, 72.5298, 60.9249, 0.5328, 0.0, 0.0, 0.0, 1.0, 1.1562, 1.0, -1, 0.5389, 0.8045, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2352', 'forresca', 730.0549, 20.01, 245.2514, 21.742, 0.0, 0.0, 0.0, 1.3514, 0.2184, 0.2966, 7, 0.656, 0.9138, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2353', 'forresca', 689.927, 17.4043, 235.7787, 21.742, 0.0, 0.0, 0.0, 0.4921, 0.5699, 1.2731, 6, 0.6171, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2354', 'forresca', 709.552, 15.4773, 212.0234, 7.9408, 0.0, 0.0, 0.0, 0.3355, 0.4527, 1.3125, -1, 0.4997, 0.9137, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2355', 'forresca', 708.783, 15.4773, 221.4577, 7.9408, 0.0, 0.0, 0.0, 0.3355, 0.4527, 1.3125, -1, 0.4997, 0.9137, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2356', 'forresca', 708.6779, 15.4773, 230.6204, 7.9408, 0.0, 0.0, 0.0, 0.3355, 0.4527, 1.3125, -1, 0.4997, 0.9137, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2357', 'forresca', 708.3969, 15.4462, 242.447, 7.9408, 0.0, 0.0, 0.0, 0.3355, 0.4527, 1.3125, -1, 0.4997, 0.9137, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2358', 'forresca', 636.307, 30.3012, 200.3547, 35.6926, 0.0, 0.0, 0.0, 0.9217, 0.8826, 0.7263, -1, 0.3201, 0.9842, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2359', 'forresca', 637.952, 30.8113, 235.5753, 35.6926, 0.0, 0.0, 0.0, 1.0386, 0.648, 0.6092, -1, 0.3824, 1.0, 0.8043); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2360', 'forresca', 613.8519, 31.9983, 235.5753, 35.6926, 0.0, 0.0, 0.0, 0.9217, 1.0, 0.6875, -1, 0.5, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2361', 'forresca', 574.9136, 31.9983, 211.102, 35.6926, 0.0, 0.0, 0.0, 0.9217, 1.0, 0.6875, -1, 0.5, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2362', 'forresca', 574.9052, 1.506, 214.7931, 20.3756, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0777, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2363', 'forresca', 615.2874, -2.598, 237.6284, 22.3043, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0777, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2364', 'forresca', 612.9686, -2.598, 221.2579, 20.3883, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0777, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2365', 'forresca', 634.6779, -3.2832, 199.2167, 23.905, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0777, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2366', 'forresca', 649.257, -4.6442, 238.845, 24.4253, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0777, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2768', 'forresca', 697.585, 15.4773, 202.6026, 9.2339, 0.0, 0.0, 0.0, 0.3355, 0.4527, 1.3125, -1, 0.4997, 0.9137, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2769', 'forresca', 696.9819, 16.4775, 243.3016, 10.5073, 0.0, 0.0, 0.0, 0.3355, 0.4527, 1.3125, -1, 0.4997, 0.9137, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2311', 'forrescb', 537.2205, 23.0331, 222.9667, 19.8763, 0.0, 0.0, 0.0, 0.8824, 1.0, 0.7652, -1, 0.5, 0.9605, 0.8512); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2312', 'forrescb', 525.2893, 16.1567, 224.9806, 8.6444, 0.0, 0.0, 0.0, 0.2574, 1.0, 0.9605, -1, 0.4566, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2313', 'forrescb', 517.5609, 16.1567, 269.5663, 8.6444, 0.0, 0.0, 0.0, 0.2574, 1.0, 0.9605, -1, 0.4566, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2314', 'forrescb', 520.9786, 16.752, 263.3041, 26.9622, 0.0, 0.0, 0.0, 0.375, 0.7652, 1.3513, 7, 0.5388, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2315', 'forrescb', 490.9732, 17.6109, 259.4566, 28.5876, 0.0, 0.0, 0.0, 1.4296, 1.0, 0.3355, 2, 0.5, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2316', 'forrescb', 477.8551, 15.4434, 254.9001, 28.5876, 0.0, 0.0, 0.0, 1.4296, 1.0, 0.3355, 4, 0.5, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2317', 'forrescb', 473.8801, 17.721, 245.8762, 28.5876, 0.0, 0.0, 0.0, 1.4296, 1.0, 0.3355, 3, 0.5, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2318', 'forrescb', 458.238, 15.4146, 245.0289, 28.5876, 0.0, 0.0, 0.0, 1.4296, 1.0, 0.3355, 5, 0.5, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2319', 'forrescb', 410.342, 2.9735, 257.5263, 45.5035, 0.0, 0.0, 0.0, 0.2967, 0.5699, 1.5075, 6, 0.5, 0.9449, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2320', 'forrescb', 410.1419, 2.9735, 224.4031, 45.5035, 0.0, 0.0, 0.0, 0.2967, 0.5699, 1.5075, 6, 0.5, 0.898, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2321', 'forrescb', 406.6579, 2.9735, 195.1432, 41.16, 0.0, 0.0, 0.0, 0.2967, 0.5699, 1.5075, 6, 0.5, 0.898, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2322', 'forrescb', 475.1434, 14.829, 218.0368, 28.5876, 0.0, 0.0, 0.0, 1.4296, 1.0, 0.3355, 4, 0.5, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2323', 'forrescb', 475.5978, 14.829, 201.9432, 28.5876, 0.0, 0.0, 0.0, 1.4296, 1.0, 0.3355, 2, 0.5, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2324', 'forrescb', 505.5586, 24.4773, 203.5756, 27.1515, 0.0, 0.0, 0.0, 0.8824, 1.0, 0.7652, -1, 0.5, 0.9605, 0.8512); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2325', 'forrescb', 514.0902, 16.1567, 208.3218, 7.8179, 0.0, 0.0, 0.0, 0.2574, 1.0, 0.9605, -1, 0.4566, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2326', 'forrescb', 492.3334, 16.1567, 166.4542, 7.2206, 0.0, 0.0, 0.0, 0.2574, 1.0, 0.9605, -1, 0.4566, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2327', 'forrescb', 472.9895, 19.0291, 152.057, 8.5663, 0.0, 0.0, 0.0, 0.2574, 1.0, 0.9605, -1, 0.4566, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2328', 'forrescb', 465.721, 18.7747, 144.1338, 9.2856, 0.0, 0.0, 0.0, 0.2574, 1.0, 0.9605, -1, 0.4566, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2329', 'forrescb', 447.363, 24.4773, 152.4938, 22.1165, 0.0, 0.0, 0.0, 0.8824, 1.0, 0.7652, -1, 0.5, 0.9605, 0.8512); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2330', 'forrescb', 424.5505, 25.3579, 153.6719, 22.1165, 0.0, 0.0, 0.0, 0.8824, 1.0, 0.7652, -1, 0.5, 0.9605, 0.8512); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2331', 'forrescb', 403.5539, 27.0575, 143.1304, 25.4881, 0.0, 0.0, 0.0, 0.8824, 1.0, 0.6092, -1, 0.3826, 0.9723, 0.8512); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2332', 'forrescb', 431.4794, 20.7516, 144.25, 9.2856, 0.0, 0.0, 0.0, 0.2574, 1.0, 0.9605, -1, 0.4566, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2333', 'forrescb', 415.4609, 20.7516, 144.25, 9.2856, 0.0, 0.0, 0.0, 0.2574, 1.0, 0.9605, -1, 0.4566, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2334', 'forrescb', 396.484, 19.8269, 149.2337, 6.1119, 0.0, 0.0, 0.0, 0.2574, 1.0, 0.9605, -1, 0.4566, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2335', 'forrescb', 407.635, 24.8957, 170.8739, 8.4419, 0.0, 0.0, 0.0, 0.2574, 1.0, 0.9605, -1, 0.4566, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2336', 'forrescb', 395.5939, 24.8957, 170.8739, 8.4419, 0.0, 0.0, 0.0, 0.2574, 1.0, 0.9605, -1, 0.4566, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2337', 'forrescb', 383.833, 24.0648, 142.6499, 6.8276, 0.0, 0.0, 0.0, 0.2574, 1.0, 0.9605, -1, 0.4566, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2338', 'forrescb', 403.437, 28.0806, 73.3119, 23.69, 0.0, 0.0, 0.0, 0.8824, 1.0, 0.7652, -1, 0.5, 0.8786, 0.8512); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2339', 'forrescb', 431.4034, 19.8076, 54.394, 21.9288, 0.0, 0.0, 0.0, 0.8824, 1.0, 0.7652, -1, 0.5, 0.9605, 0.8512); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2340', 'forrescb', 395.0679, 24.1207, 42.0369, 21.9288, 0.0, 0.0, 0.0, 0.8824, 1.0, 0.7652, -1, 0.5, 0.9605, 0.8512); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2341', 'forrescb', 416.9719, 15.7737, 32.366, 7.2782, 0.0, 0.0, 0.0, 0.2574, 1.0, 0.9605, -1, 0.4566, 0.9687, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2342', 'forrescb', 409.996, 19.7119, 129.2839, 28.5876, 0.0, 0.0, 0.0, 1.4296, 1.0, 0.3355, 5, 0.5, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2343', 'forrescb', 393.3909, 19.7119, 130.7628, 28.5876, 0.0, 0.0, 0.0, 1.4296, 1.0, 0.3355, 3, 0.5, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2344', 'forrescb', 391.4179, 25.1233, 163.3428, 6.0394, 0.0, 0.0, 0.0, 0.2184, 0.4921, 0.9605, -1, 0.5738, 0.9723, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2345', 'forrescb', 400.536, 25.1233, 166.0086, 6.0394, 0.0, 0.0, 0.0, 0.2184, 0.4921, 0.9605, -1, 0.5738, 0.9723, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2346', 'forrescb', 388.8039, 25.1233, 154.9319, 6.0394, 0.0, 0.0, 0.0, 0.2184, 0.4921, 0.9605, -1, 0.5738, 0.9723, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2347', 'forrescb', 470.9418, 24.6131, 250.1466, 41.4202, 0.0, 0.0, 0.0, 0.9606, 0.2576, 0.2184, -1, 0.5778, 0.8708, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2348', 'forrescb', 471.0238, 26.4195, 211.8305, 25.4073, 0.0, 0.0, 0.0, 0.9606, 0.2576, 0.2184, -1, 0.5778, 0.8708, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2349', 'forrescb', 449.1817, 23.0708, 209.2346, 22.9106, 0.0, 0.0, 0.0, 0.8824, 1.0, 0.7652, -1, 0.5, 0.9605, 0.8512); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2350', 'forrescb', 463.7366, 15.3079, 184.5977, 6.0913, 0.0, 0.0, 0.0, 0.2574, 1.0, 0.9605, -1, 0.4566, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2351', 'forrescb', 471.5914, 15.3079, 184.5977, 6.0913, 0.0, 0.0, 0.0, 0.2574, 1.0, 0.9605, -1, 0.4566, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-199', 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1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-203', 'fordumpa', 619.6343, 19.3946, 271.3212, 23.1805, 0.0, 0.0, 0.0, 1.0, 1.0389, 0.078, 5, 0.6875, 0.656, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-204', 'fordumpa', 491.8736, 27.4272, 304.8609, 28.7226, 0.0, 0.0, 0.0, 0.0, 0.1404, 1.2029, 6, 0.5, 0.7069, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-205', 'fordumpa', 545.5189, 31.2348, 322.3789, 33.2392, 0.0, 0.0, 0.0, 1.1756, 1.1952, 0.5781, -1, 0.5, 0.8514, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-206', 'fordumpa', 507.3414, 30.7973, 328.3359, 36.828, 0.0, 0.0, 0.0, 1.1756, 1.1952, 0.5781, -1, 0.5, 0.8514, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-207', 'fordumpa', 731.3469, 15.9984, 250.5841, 21.8377, 0.0, 0.0, 0.0, 1.125, 0.1952, 0.0781, 7, 0.2655, 0.8006, 0.6875); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-219', 'fordumpb', 434.7626, 29.1544, 289.308, 24.5477, 0.0, 0.0, 0.0, 0.7655, 0.8435, 0.531, -1, 0.25, 0.8827, 0.6092); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-220', 'fordumpb', 430.9982, 31.5323, 330.919, 30.9197, 0.0, 0.0, 0.0, 0.7655, 0.8435, 0.531, -1, 0.4022, 0.8827, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-221', 'fordumpb', 395.6839, 31.5323, 363.4649, 18.5662, 0.0, 0.0, 0.0, 0.7655, 0.8435, 0.531, -1, 0.4022, 0.8827, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-222', 'fordumpb', 426.5024, 31.5323, 381.471, 22.204, 0.0, 0.0, 0.0, 0.7655, 0.8435, 0.531, -1, 0.4022, 0.8827, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-223', 'fordumpb', 478.6742, 31.5323, 381.471, 22.204, 0.0, 0.0, 0.0, 0.7655, 0.8435, 0.531, -1, 0.4022, 0.8827, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-224', 'fordumpb', 462.665, 31.5323, 376.2439, 22.204, 0.0, 0.0, 0.0, 0.7655, 0.8435, 0.531, -1, 0.4022, 0.8827, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-208', 'fordumpc', 694.8469, 62.5211, 361.2229, 48.4973, 0.0, 0.0, 0.0, 1.2026, 0.0, 0.0, 4, 0.3003, 0.8508, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-209', 'fordumpc', 687.151, 62.5615, 340.0599, 48.4973, 0.0, 0.0, 0.0, 1.7888, 1.0, 1.0, 4, 0.3003, 0.929, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-211', 'fordumpc', 621.2619, 45.8431, 361.1839, 21.6849, 0.0, 0.0, 0.0, 1.523, 0.156, 0.0, 3, 0.4684, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-212', 'fordumpc', 731.166, 45.9299, 347.8609, 19.4691, 0.0, 0.0, 0.0, 1.1717, 0.0, 0.0, 3, 0.3513, 0.8508, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-213', 'fordumpc', 679.9489, 39.4039, 383.557, 14.3421, 0.0, 0.0, 0.0, 0.648, 1.0384, 0.8434, 5, 0.398, 0.9758, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-214', 'fordumpc', 698.59, 39.4039, 383.557, 14.3421, 0.0, 0.0, 0.0, 0.648, 1.0384, 0.8434, 5, 0.398, 0.9758, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-215', 'fordumpc', 717.5109, 39.4039, 383.557, 14.3421, 0.0, 0.0, 0.0, 0.648, 1.0384, 0.8434, 5, 0.398, 0.9758, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-216', 'fordumpc', 717.76, 39.4039, 322.139, 14.3421, 0.0, 0.0, 0.0, 0.648, 1.0384, 0.8434, 5, 0.398, 0.9758, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-217', 'fordumpc', 698.841, 39.4039, 322.139, 14.3421, 0.0, 0.0, 0.0, 0.648, 1.0384, 0.8434, 5, 0.398, 0.9758, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-218', 'fordumpc', 679.5399, 39.4039, 322.139, 14.3421, 0.0, 0.0, 0.0, 0.648, 1.0384, 0.8434, 5, 0.398, 0.9758, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-488', 'fordumpc', 661.1909, 47.7415, 322.691, 16.2952, 0.0, 0.0, 0.0, 1.1717, 0.0, 0.0, 3, 0.3513, 0.8508, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-489', 'fordumpc', 661.6699, 47.7415, 383.1119, 16.2952, 0.0, 0.0, 0.0, 1.1717, 0.0, 0.0, 3, 0.3513, 0.8508, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-490', 'fordumpc', 715.617, 47.3226, 364.196, 27.1138, 0.0, 0.0, 0.0, 0.9605, 0.9996, 0.7263, -1, 0.4605, 0.9217, 0.5269); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-491', 'fordumpc', 715.617, 47.3226, 341.307, 24.2247, 0.0, 0.0, 0.0, 1.1171, 1.1559, 0.7263, -1, 0.4605, 0.9217, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-492', 'fordumpc', 682.4459, 47.3226, 341.307, 24.2247, 0.0, 0.0, 0.0, 1.1171, 1.1559, 0.7263, -1, 0.2651, 0.9217, 0.644); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-493', 'fordumpc', 683.4119, 47.3226, 364.764, 24.2247, 0.0, 0.0, 0.0, 1.1171, 1.1559, 0.7263, -1, 0.3824, 0.9604, 0.605); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-494', 'fordumpc', 662.7429, 47.3226, 364.5759, 24.2247, 0.0, 0.0, 0.0, 1.1171, 1.1559, 0.7263, -1, 0.4605, 0.9604, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-495', 'fordumpc', 662.598, 47.3226, 341.2279, 24.2247, 0.0, 0.0, 0.0, 1.1171, 1.1559, 0.7263, -1, 0.4605, 0.9604, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-496', 'fordumpc', 643.411, 47.3226, 341.2279, 24.2247, 0.0, 0.0, 0.0, 1.1171, 1.1559, 0.7263, -1, 0.3046, 0.9604, 0.7221); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-497', 'fordumpc', 625.465, 47.3226, 341.2279, 23.5401, 0.0, 0.0, 0.0, 0.9996, 0.9604, 0.7263, -1, 0.2263, 0.9604, 0.4723); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-498', 'fordumpc', 625.466, 47.3226, 365.2409, 19.7618, 0.0, 0.0, 0.0, 0.9605, 0.9604, 0.4918, -1, 0.3046, 0.9996, 0.6831); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-499', 'fordumpc', 643.89, 47.3226, 365.483, 23.5401, 0.0, 0.0, 0.0, 1.1171, 1.1559, 0.7263, -1, 0.4605, 0.9604, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2254', 'fordumpc', 612.2561, 40.4626, 363.0549, 6.431, 0.0, 0.0, 0.0, 1.1171, 0.4528, 0.2653, -1, 0.3826, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2767', 'fordumpc', 726.9569, 39.1558, 371.065, 7.9608, 0.0, 0.0, 0.0, 0.9605, 0.9996, 0.7263, -1, 0.2535, 1.0, 0.9565); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-395', 'stadium', 232.309, 16.1263, -486.928, 51.1958, 0.0, 0.0, 0.0, 1.9916, 0.7611, 0.0, 6, 0.4684, 0.9173, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-396', 'stadium', 249.5399, 15.4743, -577.507, 52.0834, 0.0, 0.0, 0.0, 1.9916, 0.7611, 0.0, 6, 0.4684, 0.9173, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-397', 'stadium', 232.628, 15.4743, -665.3469, 52.0834, 0.0, 0.0, 0.0, 1.9916, 0.7611, 0.0, 6, 0.4684, 0.9173, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-398', 'stadium', 212.3159, 13.9569, -403.871, 23.3034, 0.0, 0.0, 0.0, 0.4138, 1.1171, 1.9137, 5, 0.2263, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-399', 'stadium', 187.5249, 13.9569, -419.5109, 23.3034, 0.0, 0.0, 0.0, 0.4138, 1.1171, 1.9137, 5, 0.2263, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-400', 'stadium', 212.5939, 13.9569, -748.064, 23.3034, 0.0, 0.0, 0.0, 0.4138, 1.1171, 1.9137, 5, 0.2263, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-401', 'stadium', 187.72, 13.9569, -732.2869, 23.3034, 0.0, 0.0, 0.0, 0.4138, 1.1171, 1.9137, 5, 0.2263, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-402', 'stadium', 76.1336, 22.5151, -720.7429, 44.4771, 0.0, 0.0, 0.0, 1.5075, 1.5075, 1.5075, 7, 0.2263, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-403', 'stadium', 160.6829, 22.5151, -635.01, 44.4771, 0.0, 0.0, 0.0, 1.5075, 1.5075, 1.5075, 7, 0.2263, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-404', 'stadium', 159.3009, 22.5151, -516.6179, 44.4771, 0.0, 0.0, 0.0, 1.5075, 1.5075, 1.5075, 7, 0.2263, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2824', 'stadium', -140.3999, 110.554, -575.4429, 172.1959, 0.0, 0.0, 0.0, 0.9569, 0.9531, 1.0, 5, 0.6717, 0.9803, 0.8437); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2825', 'stadium', 22.0636, 110.554, -575.4429, 172.1959, 0.0, 0.0, 0.0, 0.9569, 0.9531, 1.0, 5, 0.6717, 0.9803, 0.8437); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2167', 'stadiumb', 85.5075, 16.3034, -546.0949, 35.026, 0.0, 0.0, 0.0, 1.7572, 1.75, 0.8197, 7, 0.6126, 0.8665, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2168', 'stadiumb', 46.8968, 16.3034, -500.6239, 35.026, 0.0, 0.0, 0.0, 1.7572, 1.75, 0.8197, 7, 0.6126, 0.8665, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2169', 'stadiumb', -35.3799, 30.5249, -525.799, 35.026, 0.0, 0.0, 0.0, 1.7572, 1.75, 0.8197, 7, 0.6126, 0.8665, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2170', 'stadiumb', -76.0289, 30.5249, -554.942, 35.026, 0.0, 0.0, 0.0, 1.7572, 1.75, 0.8197, 7, 0.6126, 0.8665, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2171', 'stadiumb', -98.5541, 30.5247, -591.2119, 35.026, 0.0, 0.0, 0.0, 1.7572, 1.75, 0.8197, 7, 0.6126, 0.8665, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2172', 'stadiumb', -148.705, 24.1431, -662.682, 35.026, 0.0, 0.0, 0.0, 1.7572, 1.75, 0.8197, 7, 0.6126, 0.8665, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2173', 'stadiumb', -188.128, 27.3484, -652.8599, 35.026, 0.0, 0.0, 0.0, 1.7572, 1.75, 0.8197, 7, 0.6126, 0.8665, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2174', 'stadiumb', -207.932, 12.8817, -607.695, 35.026, 0.0, 0.0, 0.0, 1.7572, 1.75, 0.8197, 7, 0.6126, 0.8665, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2175', 'stadiumb', 28.3201, 12.7412, -635.7609, 35.026, 0.0, 0.0, 0.0, 1.7572, 1.75, 0.8197, 7, 0.6126, 0.8665, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2176', 'stadiumb', -14.651, 12.7412, -665.7609, 35.026, 0.0, 0.0, 0.0, 1.7572, 1.75, 0.8197, 7, 0.6126, 0.8665, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2177', 'stadiumb', -48.7737, 12.7412, -624.119, 35.026, 0.0, 0.0, 0.0, 1.7572, 1.75, 0.8197, 7, 0.6126, 0.8665, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2178', 'stadiumb', -49.1707, 12.7412, -576.3109, 35.026, 0.0, 0.0, 0.0, 1.7572, 1.75, 0.8197, 7, 0.6126, 0.8665, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2179', 'stadiumb', -147.503, -10.16, -498.018, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2180', 'stadiumb', -123.1309, -10.16, -471.3049, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2181', 'stadiumb', -96.2552, -10.1599, -433.2179, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2182', 'stadiumb', -169.776, -10.1599, -451.35, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2183', 'stadiumb', -145.4559, -10.1599, -409.328, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2184', 'stadiumb', -92.6993, -10.1599, -397.1239, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2185', 'stadiumb', -50.1682, -10.1599, -412.082, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2186', 'stadiumb', -39.9324, -13.9914, -362.0119, 31.7031, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2187', 'stadiumb', -74.6408, -16.7185, -340.9509, 29.3789, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2188', 'stadiumb', -74.9729, -23.662, -303.2219, 29.6256, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2189', 'stadiumb', -39.5615, -23.6618, -305.6419, 31.7031, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2190', 'stadiumb', -49.8443, -27.8967, -253.352, 32.9752, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, -1, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2191', 'stadiumb', -95.8588, -28.4517, -259.7669, 32.9752, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, -1, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2192', 'stadiumb', -94.7404, -28.4517, -220.2169, 32.9752, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, -1, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2193', 'stadiumb', -220.8359, -28.4517, -221.6629, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2194', 'stadiumb', -220.2669, -28.4517, -260.7669, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2195', 'stadiumb', -243.08, -28.4517, -301.545, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2196', 'stadiumb', -260.6789, -28.4517, -241.0, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2197', 'stadiumb', -281.566, -28.4517, -286.79, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2198', 'stadiumb', -279.44, -28.4517, -324.5589, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2199', 'stadiumb', -244.4929, -28.4517, -341.5809, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2200', 'stadiumb', -319.674, -28.4517, -335.919, 35.3572, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2201', 'stadiumb', -354.3259, -27.0657, -344.087, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2202', 'stadiumb', -378.39, -25.0042, -369.0809, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2203', 'stadiumb', -386.8619, -21.9388, -403.764, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2204', 'stadiumb', -376.388, -19.1644, -437.522, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2205', 'stadiumb', -349.2789, -15.8125, -459.85, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2206', 'stadiumb', -313.401, -12.9603, -464.7369, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2207', 'stadiumb', -276.0979, -12.9603, -465.398, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2208', 'stadiumb', -237.9309, -12.9603, -475.743, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2209', 'stadiumb', -229.8999, -10.372, -521.004, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2210', 'stadiumb', -189.4199, -10.1298, -530.2479, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2211', 'stadiumb', -193.9049, -10.3722, -475.061, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2212', 'stadiumb', -219.16, -10.3722, -438.7539, 35.0527, 0.0, 0.0, 0.0, 0.5077, 1.6013, 1.9529, 7, 0.3747, 0.8005, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2213', 'stadiumb', -325.652, -22.1217, -399.6109, 32.4659, 0.0, 0.0, 0.0, 0.0, 0.1092, 1.2884, 7, 0.5697, 0.9802, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2214', 'stadiumb', -292.403, -31.0238, -385.6539, 31.5918, 0.0, 0.0, 0.0, 1.7184, 0.1171, 0.0, 7, 0.375, 0.9017, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2215', 'stadiumb', -324.1679, -17.3535, -431.384, 33.2029, 0.0, 0.0, 0.0, 1.9135, 0.2421, 0.2459, 6, 0.2576, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2216', 'stadiumb', -267.312, -55.2327, -388.0339, 33.4073, 0.0, 0.0, 0.0, 1.4059, 0.1171, 0.1951, -1, 0.2576, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2217', 'stadiumb', -207.895, -25.5316, -504.3819, 35.977, 0.0, 0.0, 0.0, 0.5467, 1.4449, 1.7575, 6, 0.5076, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2218', 'stadiumb', -259.946, -44.7072, -315.07, 25.6103, 0.0, 0.0, 0.0, 0.5467, 1.4451, 1.7575, 6, 0.5076, 0.9725, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2219', 'stadiumb', -242.3679, -45.3386, -250.1759, 25.6103, 0.0, 0.0, 0.0, 0.5467, 1.4451, 1.7575, 6, 0.5076, 0.9725, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2220', 'stadiumb', -260.174, -45.3386, -280.044, 31.2219, 0.0, 0.0, 0.0, 0.5467, 1.4451, 1.7575, 6, 0.5076, 0.9725, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2221', 'stadiumb', -57.2121, -34.0955, -353.523, 30.4283, 0.0, 0.0, 0.0, 0.5467, 1.4447, 1.7575, 6, 0.5074, 0.9723, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2222', 'stadiumb', -56.3489, -40.6795, -306.2439, 29.9846, 0.0, 0.0, 0.0, 0.0, 0.8197, 1.6796, 6, 0.3513, 0.9723, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2223', 'stadiumb', -150.029, -27.7268, -444.622, 25.8964, 0.0, 0.0, 0.0, 0.5467, 1.4449, 1.7575, 6, 0.5076, 0.9725, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2224', 'stadiumb', -144.0269, -28.0998, -473.9859, 25.8964, 0.0, 0.0, 0.0, 0.5467, 1.4449, 1.7575, 6, 0.5076, 0.9725, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2225', 'stadiumb', 59.1871, 21.2959, -598.9609, 33.0111, 0.0, 0.0, 0.0, 0.0, 1.9916, 1.6013, 6, 0.5346, 0.9017, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2301', 'stadiumb', -151.501, -49.9641, -240.1629, 51.7424, 0.0, 0.0, 0.0, 1.9529, 0.3122, 0.1561, 6, 0.402, 0.8513, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2302', 'stadiumb', -273.8739, -40.1073, -366.6319, 26.4853, 0.0, 0.0, 0.0, 1.9097, 0.2342, 0.2342, 6, 0.5701, 0.8981, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2303', 'stadiumb', -316.842, -41.3302, -370.6159, 26.4853, 0.0, 0.0, 0.0, 1.9135, 0.2421, 0.2342, 6, 0.375, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2304', 'stadiumb', -341.75, -39.8172, -381.178, 26.4853, 0.0, 0.0, 0.0, 1.9135, 0.2342, 0.2342, 6, 0.375, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2305', 'stadiumb', -346.2099, -32.5914, -419.7019, 26.4853, 0.0, 0.0, 0.0, 1.9097, 0.2342, 0.2342, 6, 0.375, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2306', 'stadiumb', -296.5729, -24.5233, -431.769, 29.1138, 0.0, 0.0, 0.0, 1.9135, 0.2576, 0.25, 6, 0.375, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2307', 'stadiumb', -255.5079, -23.2378, -429.3479, 35.7239, 0.0, 0.0, 0.0, 1.9097, 0.2576, 0.2421, 6, 0.375, 0.9138, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2308', 'stadiumb', -325.652, -60.9992, -399.6109, 37.8928, 0.0, 0.0, 0.0, 0.0, 0.1092, 1.2884, 7, 0.5697, 0.9802, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2783', 'stadiumb', 78.4059, -8.322, -574.3699, 23.1781, 0.0, 0.0, 0.0, 0.0, 1.1639, 1.523, -1, 0.3783, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2784', 'stadiumb', 86.391, -8.3221, -547.4479, 25.1203, 0.0, 0.0, 0.0, 0.0, 1.1639, 1.523, -1, 0.3783, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2785', 'stadiumb', 75.16, -9.9422, -517.502, 25.7985, 0.0, 0.0, 0.0, 0.0, 1.1639, 1.523, -1, 0.3783, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2786', 'stadiumb', -14.5281, 0.6343, -515.39, 26.8476, 0.0, 0.0, 0.0, 0.0, 1.1639, 1.523, -1, 0.3783, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2787', 'stadiumb', -105.68, 2.7771, -604.6959, 24.415, 0.0, 0.0, 0.0, 0.0, 1.1639, 1.523, -1, 0.3783, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2788', 'stadiumb', -129.5469, 10.124, -674.0629, 23.128, 0.0, 0.0, 0.0, 0.0, 1.1639, 1.523, -1, 0.3783, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2789', 'stadiumb', -153.05, 16.6963, -682.432, 23.128, 0.0, 0.0, 0.0, 0.0, 1.1639, 1.523, -1, 0.3783, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2790', 'stadiumb', -178.852, 20.9979, -679.5919, 23.128, 0.0, 0.0, 0.0, 0.0, 1.1639, 1.523, -1, 0.3783, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2791', 'stadiumb', -47.9892, -7.7014, -633.1389, 21.0104, 0.0, 0.0, 0.0, 0.0, 1.1639, 1.523, -1, 0.3783, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2792', 'stadiumb', -39.3529, -7.1248, -653.674, 21.0104, 0.0, 0.0, 0.0, 0.0, 1.1639, 1.523, -1, 0.3783, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2255', 'stadiumc', -166.7949, -0.8348, -642.3319, 43.7173, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2256', 'stadiumc', -133.429, -10.9338, -612.1779, 24.9391, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2257', 'stadiumc', -184.1679, -19.6065, -677.0809, 22.0172, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2258', 'stadiumc', -172.837, -19.6065, -717.3649, 22.0172, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2259', 'stadiumc', -153.6, -20.1361, -750.312, 22.0172, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2260', 'stadiumc', -122.0419, -20.1361, -773.02, 22.0172, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2261', 'stadiumc', -85.9965, -20.1361, -791.674, 22.0172, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2262', 'stadiumc', -67.8571, -20.1361, -824.096, 22.0172, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2263', 'stadiumc', -53.5246, -21.9437, -863.124, 22.0172, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2264', 'stadiumc', -17.135, -26.076, -881.414, 22.0172, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2265', 'stadiumc', 19.3439, -28.4563, -863.5339, 22.0172, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2266', 'stadiumc', 51.7727, -28.1996, -838.78, 22.0172, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2267', 'stadiumc', 93.4685, -28.1151, -836.6069, 22.0172, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2268', 'stadiumc', 126.3539, -29.0111, -815.9489, 22.0172, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2269', 'stadiumc', 129.8739, -29.8582, -776.932, 22.0172, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2270', 'stadiumc', 105.5699, -37.0857, -744.4609, 22.0172, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2271', 'stadiumc', 63.602, -36.9048, -734.8599, 22.0172, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2272', 'stadiumc', 30.5382, -36.9398, -714.2709, 22.0172, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2273', 'stadiumc', -17.5207, -14.5619, -620.5939, 29.4764, 0.0, 0.0, 0.0, 0.2574, 1.523, 0.5309, 7, 0.5777, 0.7027, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2274', 'stadiumc', -57.889, -1.7771, -532.3569, 32.6189, 0.0, 0.0, 0.0, 0.1793, 1.5621, 0.4138, -1, 0.3125, 0.8592, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2275', 'stadiumc', -84.3198, 20.5928, -660.7739, 38.0802, 0.0, 0.0, 0.0, 0.3355, 1.875, 0.4921, 6, 0.2653, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2276', 'stadiumc', 70.9682, -43.4975, -754.8239, 20.877, 0.0, 0.0, 0.0, 1.82, 0.0, 0.1796, 6, 0.3046, 0.9059, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2277', 'stadiumc', 38.314, -43.4976, -758.8729, 26.0671, 0.0, 0.0, 0.0, 1.82, 0.0, 0.1796, 6, 0.3046, 0.9059, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2278', 'stadiumc', 59.2678, -34.9184, -816.6389, 24.4178, 0.0, 0.0, 0.0, 1.82, 0.0, 0.1796, 6, 0.3046, 0.9059, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2279', 'stadiumc', 19.4044, -34.1321, -809.9699, 37.0942, 0.0, 0.0, 0.0, 1.82, 0.0, 0.1796, 6, 0.3046, 0.9059, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2280', 'stadiumc', -7.3516, -34.0323, -854.966, 32.4518, 0.0, 0.0, 0.0, 1.82, 0.0, 0.1796, 6, 0.3046, 0.9059, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2281', 'stadiumc', -53.9696, -26.6716, -818.46, 21.1814, 0.0, 0.0, 0.0, 1.82, 0.0, 0.1796, 6, 0.3046, 0.9059, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2282', 'stadiumc', -48.4744, -25.8439, -795.755, 18.2402, 0.0, 0.0, 0.0, 1.82, 0.0, 0.1796, 6, 0.3046, 0.9059, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2283', 'stadiumc', -29.4888, -29.3484, -798.244, 17.9274, 0.0, 0.0, 0.0, 1.82, 0.5467, 0.1796, 7, 0.2342, 0.9567, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2284', 'stadiumc', -36.6943, -29.458, -816.379, 17.9274, 0.0, 0.0, 0.0, 1.82, 0.5467, 0.1796, 7, 0.2342, 0.9567, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2285', 'stadiumc', 3.1642, -29.458, -813.1879, 23.1212, 0.0, 0.0, 0.0, 1.82, 0.5467, 0.1796, 7, 0.2342, 0.9567, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2286', 'stadiumc', 29.7679, -32.0196, -800.8469, 23.1212, 0.0, 0.0, 0.0, 1.82, 0.5467, 0.1796, 7, 0.2342, 0.9567, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2287', 'stadiumc', -27.0055, -20.7602, -845.169, 35.7633, 0.0, 0.0, 0.0, 0.0, 0.1171, 1.5855, 7, 0.2342, 0.9567, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2288', 'stadiumc', -175.313, 6.3291, -498.746, 25.908, 0.0, 0.0, 0.0, 1.0, 1.0388, 0.5077, -1, 0.4527, 0.875, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2289', 'stadiumc', -108.4739, 6.3291, -492.967, 28.6403, 0.0, 0.0, 0.0, 1.0, 1.0388, 0.5077, -1, 0.4527, 0.875, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2290', 'stadiumc', -210.7079, 6.3291, -547.445, 25.908, 0.0, 0.0, 0.0, 1.0, 1.0388, 0.5077, -1, 0.4527, 0.875, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2291', 'stadiumc', -199.6829, 6.3291, -603.8759, 25.908, 0.0, 0.0, 0.0, 1.0, 1.0388, 0.5077, -1, 0.4527, 0.875, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2292', 'stadiumc', -106.2089, 7.7831, -584.327, 29.4064, 0.0, 0.0, 0.0, 1.625, 1.4296, 0.0, 5, 0.4527, 0.875, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2293', 'stadiumc', -54.7379, 22.4834, -530.2559, 25.8507, 0.0, 0.0, 0.0, 1.0, 1.0388, 0.5077, -1, 0.4527, 0.875, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2294', 'stadiumc', 25.3766, 20.8624, -499.436, 28.0338, 0.0, 0.0, 0.0, 1.0, 1.0388, 0.5077, -1, 0.4527, 0.875, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2295', 'stadiumc', 67.8063, 10.6389, -533.156, 28.0338, 0.0, 0.0, 0.0, 1.0, 1.0388, 0.5077, -1, 0.4527, 0.875, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2296', 'stadiumc', 79.5728, 8.4647, -595.169, 28.0338, 0.0, 0.0, 0.0, 1.0, 1.0388, 0.5077, -1, 0.4527, 0.875, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2297', 'stadiumc', 56.4926, 6.4064, -633.8579, 27.6895, 0.0, 0.0, 0.0, 1.0, 1.0388, 0.5077, -1, 0.4527, 0.875, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2298', 'stadiumc', 3.0011, 6.4064, -660.9429, 27.6895, 0.0, 0.0, 0.0, 1.0, 1.0388, 0.5077, -1, 0.4527, 0.875, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2299', 'stadiumc', -20.3244, -69.4895, -811.776, 40.5801, 0.0, 0.0, 0.0, 1.82, 0.5467, 0.1796, 7, 0.2342, 0.9567, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2300', 'stadiumc', 29.7679, -61.8619, -800.8469, 23.1212, 0.0, 0.0, 0.0, 1.82, 0.5467, 0.1796, 7, 0.2342, 0.9567, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2422', 'stadiumc', 25.979, -22.8931, -658.341, 29.4192, 0.0, 0.0, 0.0, 0.0, 1.0388, 0.0, -1, 0.6092, 0.992, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2423', 'stadiumc', 105.5879, -16.4361, -587.8599, 29.4192, 0.0, 0.0, 0.0, 0.0, 1.0388, 0.0, -1, 0.6092, 0.992, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2424', 'stadiumc', -184.238, -40.4585, -669.7689, 33.6474, 0.0, 0.0, 0.0, 0.0, 1.0388, 0.0, -1, 0.6092, 0.992, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2425', 'stadiumc', -51.4374, -31.3633, -554.411, 29.5102, 0.0, 0.0, 0.0, 0.0, 1.0388, 0.0, -1, 0.6872, 0.9529, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2426', 'stadiumc', -148.929, -16.2849, -488.8429, 33.8642, 0.0, 0.0, 0.0, 0.0, 1.0388, 0.0, -1, 0.5699, 0.9529, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2427', 'stadiumc', -78.6876, -42.1535, -807.7609, 29.4857, 0.0, 0.0, 0.0, 0.0, 1.0388, 0.0, -1, 0.5699, 0.9529, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2428', 'stadiumc', 48.0274, -48.3734, -844.9929, 29.4857, 0.0, 0.0, 0.0, 0.0, 1.0388, 0.0, -1, 0.5699, 0.9529, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2429', 'stadiumc', 41.5166, -55.3925, -710.3389, 34.1262, 0.0, 0.0, 0.0, 0.0, 1.0388, 0.0, -1, 0.5699, 0.9529, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2430', 'stadiumc', -195.942, -18.5354, -707.486, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2431', 'stadiumc', -200.8419, -18.5354, -676.2979, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2432', 'stadiumc', -179.0169, -18.5354, -743.0629, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2433', 'stadiumc', -187.7649, -18.5354, -725.7009, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2434', 'stadiumc', -166.003, -18.5354, -761.731, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2435', 'stadiumc', -146.962, -18.7796, -778.2999, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2436', 'stadiumc', -128.9859, -18.7796, -788.215, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2437', 'stadiumc', -110.98, -18.7796, -797.5709, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2438', 'stadiumc', -94.4132, -18.7796, -806.171, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2439', 'stadiumc', -84.4949, -18.7796, -827.1149, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2440', 'stadiumc', -79.9725, -18.7796, -850.601, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2441', 'stadiumc', -64.3733, -20.4789, -874.8989, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2442', 'stadiumc', -41.4608, -22.2376, -892.1309, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2443', 'stadiumc', -14.9174, -24.5042, -897.619, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2444', 'stadiumc', 11.9299, -26.0779, -889.7589, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2445', 'stadiumc', 31.2292, -27.0475, -872.965, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2446', 'stadiumc', 43.5677, -27.5949, -861.8959, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2447', 'stadiumc', 57.1692, -27.5949, -854.9899, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2448', 'stadiumc', 73.1667, -27.5949, -852.8129, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2449', 'stadiumc', 95.2371, -27.0912, -853.138, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2450', 'stadiumc', 121.956, -27.7465, -844.4879, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2451', 'stadiumc', 140.8809, -29.1002, -822.3229, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2452', 'stadiumc', 148.339, -31.7443, -796.414, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2453', 'stadiumc', 145.714, -34.487, -771.169, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2454', 'stadiumc', 132.917, -35.9112, -746.908, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2455', 'stadiumc', 112.691, -35.7765, -729.689, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2456', 'stadiumc', 86.986, -35.7765, -720.8679, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2457', 'stadiumc', 67.2362, -35.7765, -719.052, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2458', 'stadiumc', 54.5894, -35.7765, -713.6409, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2460', 'stadiumc', 42.7545, -35.7765, -703.611, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2461', 'stadiumc', 34.7419, -35.5471, -689.424, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2462', 'stadiumc', -112.7009, -18.9559, -759.046, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2463', 'stadiumc', -129.0299, -18.9559, -749.827, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2464', 'stadiumc', -140.593, -18.9559, -739.926, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2465', 'stadiumc', -149.192, -18.9559, -726.9739, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2466', 'stadiumc', -157.2899, -18.9559, -710.825, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2467', 'stadiumc', -165.158, -18.9559, -695.341, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2468', 'stadiumc', -167.5399, -18.9559, -679.0889, 12.5631, 0.0, 0.0, 0.0, 0.3357, 1.2106, 1.0388, -1, 0.2302, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2368', 'stadiumd', 39.3899, 1.1805, -576.491, 25.1119, 0.0, 0.0, 0.0, 0.0, 0.7263, 1.2342, 7, 0.3125, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2369', 'stadiumd', 22.1765, -17.4179, -542.333, 12.0719, 0.0, 0.0, 0.0, 0.1171, 1.0386, 1.8979, -1, 0.3903, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2370', 'stadiumd', 10.9904, -17.4179, -520.4829, 12.0719, 0.0, 0.0, 0.0, 0.1171, 1.0386, 1.8979, -1, 0.3903, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2371', 'stadiumd', 16.482, -17.4179, -531.4719, 12.0719, 0.0, 0.0, 0.0, 0.1171, 1.0386, 1.8979, -1, 0.3903, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2372', 'stadiumd', -119.092, -11.3844, -500.104, 28.0496, 0.0, 0.0, 0.0, 0.1171, 1.0386, 1.8979, -1, 0.3903, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2374', 'stadiumd', -143.925, -11.3844, -470.4989, 28.0496, 0.0, 0.0, 0.0, 0.1171, 1.0386, 1.8979, -1, 0.3903, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2826', 'stadiumd', -162.1519, -1.1779, -421.42, 41.2065, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2376', 'stadiumd', -148.5399, -6.7323, -253.041, 28.2304, 0.0, 0.0, 0.0, 0.1171, 1.0386, 1.8979, -1, 0.3903, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2377', 'stadiumd', -110.065, -25.465, -252.96, 26.7376, 0.0, 0.0, 0.0, 1.8355, 0.2342, 0.156, 6, 0.312, 0.9802, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2378', 'stadiumd', -76.582, -25.465, -253.311, 26.7376, 0.0, 0.0, 0.0, 1.8355, 0.2342, 0.156, 6, 0.312, 0.9802, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2379', 'stadiumd', -202.309, -5.6107, -284.5809, 32.4496, 0.0, 0.0, 0.0, 0.1171, 1.0386, 1.8979, -1, 0.3903, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2380', 'stadiumd', -389.092, -20.1464, -393.515, 39.6713, 0.0, 0.0, 0.0, 0.0, 0.4921, 1.2342, -1, 0.2342, 0.933, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2381', 'stadiumd', -413.8689, -16.2898, -324.5639, 55.0946, 0.0, 0.0, 0.0, 1.6013, 0.6129, 0.2342, -1, 0.3901, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2382', 'stadiumd', -454.591, -16.29, -407.768, 55.9328, 0.0, 0.0, 0.0, 1.6013, 0.6129, 0.2342, -1, 0.3901, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2383', 'stadiumd', -380.6979, -10.3566, -455.6619, 59.1764, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2384', 'stadiumd', -345.233, -20.1464, -412.203, 36.7574, 0.0, 0.0, 0.0, 0.0, 0.4921, 1.2342, -1, 0.2342, 0.933, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2385', 'stadiumd', -336.372, -8.975, -321.661, 45.9524, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2386', 'stadiumd', -265.6929, -8.9749, -295.2879, 36.1637, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2387', 'stadiumd', -319.902, -8.975, -364.403, 47.6447, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2388', 'stadiumd', -247.802, -8.975, -341.006, 49.6458, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2389', 'stadiumd', -300.828, -15.1192, -442.1359, 32.728, 0.0, 0.0, 0.0, 0.1171, 1.0386, 1.8979, -1, 0.3903, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2390', 'stadiumd', -261.203, -15.1192, -440.9649, 36.9672, 0.0, 0.0, 0.0, 0.1171, 1.0386, 1.8979, -1, 0.3903, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2391', 'stadiumd', -216.9799, -15.1192, -461.359, 36.4691, 0.0, 0.0, 0.0, 0.1171, 1.0386, 1.8979, -1, 0.3903, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2392', 'stadiumd', -197.393, -15.1192, -492.1799, 35.4865, 0.0, 0.0, 0.0, 0.1171, 1.0386, 1.8979, -1, 0.3903, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2393', 'stadiumd', -131.2899, -1.1778, -379.816, 39.7331, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2394', 'stadiumd', -84.1042, -1.1778, -371.334, 39.7331, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2395', 'stadiumd', -103.18, -1.1778, -414.1149, 39.7331, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2396', 'stadiumd', -52.4421, -1.1778, -413.9949, 39.7331, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2397', 'stadiumd', -45.2282, -2.8081, -321.855, 76.2563, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2398', 'stadiumd', 1.6477, -1.1779, -387.1629, 39.7331, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2400', 'stadiumd', 31.2357, -1.1779, -341.2319, 39.7331, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2401', 'stadiumd', 24.1009, -1.1779, -287.2529, 39.7331, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2402', 'stadiumd', -13.0866, -1.1779, -243.421, 39.7331, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2403', 'stadiumd', -64.3411, -2.9488, -232.2149, 39.7331, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2404', 'stadiumd', -110.9489, -2.9486, -275.8599, 39.7331, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2405', 'stadiumd', -112.996, -2.9486, -230.6629, 39.7331, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2406', 'stadiumd', -97.8983, -5.5717, -519.869, 32.6478, 0.0, 0.0, 0.0, 0.625, 0.6092, 0.3513, -1, 0.2342, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2407', 'stadiumd', -62.6988, -5.5717, -555.2, 32.6478, 0.0, 0.0, 0.0, 0.625, 0.6092, 0.3513, -1, 0.2342, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2408', 'stadiumd', 6.2856, 11.5389, -536.091, 32.6478, 0.0, 0.0, 0.0, 0.625, 0.6092, 0.3513, -1, 0.2342, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2409', 'stadiumd', -20.7101, 11.5389, -653.458, 32.6478, 0.0, 0.0, 0.0, 0.625, 0.6092, 0.3513, -1, 0.2342, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2410', 'stadiumd', 11.801, 20.3383, -636.9559, 33.659, 0.0, 0.0, 0.0, 0.273, 1.3902, 0.8592, 6, 0.5073, 0.9409, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2411', 'stadiumd', -95.4515, 11.5389, -653.5759, 32.6478, 0.0, 0.0, 0.0, 0.625, 0.6092, 0.3513, -1, 0.2342, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2412', 'stadiumd', -158.317, 11.5389, -651.364, 32.6478, 0.0, 0.0, 0.0, 0.625, 0.6092, 0.3513, -1, 0.2342, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2413', 'stadiumd', -196.9519, 3.3928, -583.7509, 32.6478, 0.0, 0.0, 0.0, 0.625, 0.6092, 0.3513, -1, 0.2342, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2414', 'stadiumd', -118.708, 5.907, -566.3839, 37.2551, 0.0, 0.0, 0.0, 0.625, 0.6092, 0.3513, -1, 0.2342, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2793', 'stadiumd', 79.4606, -8.8677, -603.388, 18.8131, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2794', 'stadiumd', 90.6875, -9.9142, -585.44, 19.4724, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2795', 'stadiumd', 59.7346, -9.6492, -523.3489, 19.4724, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2796', 'stadiumd', 37.5443, -9.6492, -522.872, 19.4724, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2797', 'stadiumd', -117.5149, -28.1641, -501.8469, 19.4724, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2798', 'stadiumd', -133.526, -27.7198, -485.252, 19.4724, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2799', 'stadiumd', -69.7357, -26.9745, -509.953, 19.4724, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2800', 'stadiumd', -42.4827, -26.877, -388.019, 19.4724, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2801', 'stadiumd', -19.4892, -25.8416, -378.4899, 17.1919, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2802', 'stadiumd', -147.223, -28.1233, -252.938, 18.572, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2803', 'stadiumd', -169.6419, -28.1233, -256.2839, 18.572, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2804', 'stadiumd', -381.488, -27.096, -346.2789, 19.6289, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2805', 'stadiumd', -404.384, -27.2915, -350.7919, 20.125, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2806', 'stadiumd', -351.5199, -27.1798, -439.5, 19.6289, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2807', 'stadiumd', -329.733, -27.1798, -446.2919, 19.6289, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2808', 'stadiumd', -196.033, -27.0429, -517.9019, 19.6289, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2809', 'stadiumd', -196.24, -26.0543, -540.0599, 19.6289, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2810', 'stadiumd', -134.065, -27.3293, -568.7789, 19.6289, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2811', 'stadiumd', -107.9599, -22.1457, -595.169, 19.6289, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2812', 'stadiumd', -214.005, -3.2846, -618.838, 19.6289, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2813', 'stadiumd', -207.406, -0.5327, -635.9769, 19.6289, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2814', 'stadiumd', -57.7616, -8.2753, -652.973, 19.6289, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2815', 'stadiumd', -35.7583, -8.2753, -652.5159, 19.6289, 0.0, 0.0, 0.0, 1.82, 0.8435, 0.1171, -1, 0.4217, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2816', 'stadiumd', -181.3899, -5.6107, -263.6889, 32.4496, 0.0, 0.0, 0.0, 0.1171, 1.0386, 1.8979, -1, 0.3903, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2817', 'stadiumd', -453.411, -16.29, -356.501, 55.9328, 0.0, 0.0, 0.0, 1.6013, 0.6129, 0.2342, -1, 0.3901, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2818', 'stadiumd', -132.4259, -11.3845, -486.574, 28.0496, 0.0, 0.0, 0.0, 0.1171, 1.0386, 1.8979, -1, 0.3903, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2821', 'stadiumd', 33.9463, 11.6843, -627.161, 21.9916, 0.0, 0.0, 0.0, 1.2733, 0.7263, 0.1171, -1, 0.4607, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2827', 'stadiumd', -122.8679, -3.1607, -426.9949, 33.1902, 0.0, 0.0, 0.0, 1.523, 1.1949, 0.1171, -1, 0.6092, 0.8902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1686', 'skatea', 24.6965, 23.7784, -694.315, 26.4993, 0.0, 0.0, 0.0, 1.0, 0.8435, 0.1171, 5, 0.5078, 0.8513, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1687', 'skatea', 50.3288, 23.7784, -689.6589, 20.2572, 0.0, 0.0, 0.0, 1.0, 0.8435, 0.1171, 5, 0.4647, 0.8593, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1688', 'skatea', 72.3424, 17.8444, -680.645, 20.2572, 0.0, 0.0, 0.0, 1.0, 0.8435, 0.1171, 5, 0.4647, 0.8593, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1689', 'skatea', 92.0615, 13.7243, -668.281, 20.2572, 0.0, 0.0, 0.0, 1.0, 0.8435, 0.1171, 5, 0.4647, 0.8593, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1690', 'skatea', 115.2559, 2.4765, -643.6469, 37.9309, 0.0, 0.0, 0.0, 1.1171, 0.8982, 0.1171, 5, 0.2303, 0.8788, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1691', 'skatea', 152.972, 0.5422, -634.551, 55.5754, 0.0, 0.0, 0.0, 1.1171, 0.9021, 0.1171, 7, 0.2303, 0.8866, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1692', 'skatea', 155.406, 0.5422, -592.2609, 42.5775, 0.0, 0.0, 0.0, 1.1171, 0.9021, 0.1171, 7, 0.2303, 0.8866, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1693', 'skatea', 171.4389, 1.4974, -556.2039, 46.8816, 0.0, 0.0, 0.0, 1.1171, 0.9021, 0.1171, 7, 0.2303, 0.8866, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1694', 'skatea', 169.617, 1.4974, -507.1719, 46.8816, 0.0, 0.0, 0.0, 1.1171, 0.9021, 0.1171, 7, 0.2303, 0.8866, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1695', 'skatea', 140.501, 1.4974, -478.907, 52.6038, 0.0, 0.0, 0.0, 1.1171, 0.9021, 0.1171, 7, 0.2303, 0.8866, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1696', 'skatea', 87.3821, 1.4974, -482.0199, 36.9147, 0.0, 0.0, 0.0, 1.1171, 0.9021, 0.1171, 7, 0.2303, 0.8866, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1697', 'skatea', 125.23, 2.4765, -575.927, 31.6487, 0.0, 0.0, 0.0, 1.1171, 0.9021, 0.1171, 5, 0.2303, 0.8866, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1698', 'skatea', 74.6899, 2.4765, -564.931, 34.0523, 0.0, 0.0, 0.0, 1.1171, 0.9021, 0.1171, 5, 0.2303, 0.8866, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1699', 'skatea', 74.6117, 2.4765, -603.4, 31.3908, 0.0, 0.0, 0.0, 1.1171, 0.9021, 0.1171, 5, 0.2303, 0.8866, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1700', 'skatea', 35.0568, -8.8734, -685.4379, 41.1245, 0.0, 0.0, 0.0, 1.4296, 1.1171, 0.0388, 5, 0.1171, 0.9178, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1701', 'skatea', -44.1652, -8.8734, -685.158, 41.1245, 0.0, 0.0, 0.0, 1.4296, 1.1171, 0.0388, 5, 0.1171, 0.9178, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1702', 'skatea', -123.374, -8.8736, -685.593, 41.1245, 0.0, 0.0, 0.0, 1.4296, 1.1171, 0.0388, 5, 0.1171, 0.9178, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1703', 'skatea', -123.744, -8.8736, -467.17, 41.1245, 0.0, 0.0, 0.0, 1.4296, 1.1171, 0.0388, 5, 0.1171, 0.9178, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1704', 'skatea', -83.8419, -8.8736, -465.9939, 41.1245, 0.0, 0.0, 0.0, 1.4296, 1.1171, 0.0388, 5, 0.1171, 0.9178, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1705', 'skatea', -43.8031, -8.8736, -465.9869, 41.1245, 0.0, 0.0, 0.0, 1.4296, 1.1171, 0.0388, 5, 0.1171, 0.9178, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1706', 'skatea', -4.6156, -8.8736, -465.914, 41.1245, 0.0, 0.0, 0.0, 1.4296, 1.1171, 0.0388, 5, 0.1171, 0.9178, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1707', 'skatea', 38.0275, -8.8736, -468.066, 41.1245, 0.0, 0.0, 0.0, 1.4296, 1.1171, 0.0388, 5, 0.1171, 0.9178, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1708', 'skatea', -156.093, 4.1424, -479.7269, 22.1112, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1709', 'skatea', -180.3359, 4.1424, -496.332, 22.1112, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1710', 'skatea', -128.1929, -7.9843, -487.8869, 22.1112, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1711', 'skatea', -77.5085, -9.8488, -488.3429, 17.8272, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1712', 'skatea', -99.1828, -8.6787, -519.9819, 17.8272, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1713', 'skatea', -118.233, -8.6786, -551.564, 20.1784, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1714', 'skatea', -118.233, 17.569, -551.564, 20.1784, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1715', 'skatea', -117.371, 17.569, -599.8209, 20.1784, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1716', 'skatea', -117.371, -9.258, -599.8209, 20.1784, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1717', 'skatea', -106.2969, -5.339, -616.2249, 20.1784, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1718', 'skatea', -85.859, -6.4404, -623.8629, 16.9755, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1719', 'skatea', -89.2483, -3.2065, -601.2479, 21.5776, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1720', 'skatea', -65.8072, -5.1076, -615.7869, 18.2176, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1721', 'skatea', -47.256, -5.1076, -624.0579, 18.2665, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1722', 'skatea', -40.1394, -5.1076, -639.695, 18.2665, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1723', 'skatea', -41.6711, -1.7417, -663.3289, 18.2665, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1724', 'skatea', -65.1039, -3.0843, -662.1749, 18.2665, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1725', 'skatea', -85.971, -3.0838, -664.1879, 18.2665, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1726', 'skatea', -116.511, -4.6087, -656.411, 18.2665, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1727', 'skatea', -44.2969, -1.4952, -596.096, 24.5202, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1728', 'skatea', -87.6756, -4.4335, -555.7059, 21.0034, 0.0, 0.0, 0.0, 0.2342, 1.0779, 1.25, 7, 0.1171, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1729', 'skatea', -95.8455, -8.4416, -635.8809, 21.1931, 0.0, 0.0, 0.0, 1.8358, 1.1951, 0.0, 6, 0.2069, 0.8006, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1730', 'skatea', -80.1937, -8.4416, -644.1649, 21.1931, 0.0, 0.0, 0.0, 1.8358, 1.1951, 0.0, 6, 0.2069, 0.8006, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1731', 'skatea', -63.5763, -8.4416, -635.8909, 21.1931, 0.0, 0.0, 0.0, 1.8358, 1.1951, 0.0, 6, 0.2069, 0.8006, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1732', 'skatea', -91.7257, 9.7812, -615.669, 18.8407, 0.0, 0.0, 0.0, 1.8358, 1.1951, 0.0, 6, 0.2069, 0.8006, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1733', 'skatea', -115.6729, 6.7884, -487.5769, 18.7562, 0.0, 0.0, 0.0, 1.8358, 1.1951, 0.0, 6, 0.2069, 0.8006, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1734', 'skatea', -83.9534, 6.7884, -488.462, 18.7562, 0.0, 0.0, 0.0, 1.8358, 1.1951, 0.0, 6, 0.2069, 0.8006, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1735', 'skatea', 0.3294, 1.4972, -720.3969, 36.2154, 0.0, 0.0, 0.0, 1.2616, 1.0779, 0.0, 7, 0.3944, 0.8006, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1736', 'skatea', -38.0185, 1.4972, -721.549, 40.4249, 0.0, 0.0, 0.0, 1.2616, 1.0779, 0.0, 7, 0.3944, 0.8006, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1737', 'skatea', -84.4215, 1.4972, -720.3159, 42.207, 0.0, 0.0, 0.0, 1.2616, 1.0779, 0.0, 7, 0.3944, 0.8006, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1738', 'skatea', -158.074, -11.81, -632.8179, 19.8299, 0.0, 0.0, 0.0, 1.2616, 1.0779, 0.0, 7, 0.3476, 0.8163, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1739', 'skatea', -177.1589, -11.81, -632.932, 19.8299, 0.0, 0.0, 0.0, 1.2616, 1.0779, 0.0, 7, 0.3476, 0.8163, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1740', 'skatea', -194.839, -11.81, -627.8809, 19.8299, 0.0, 0.0, 0.0, 1.2616, 1.0779, 0.0, 7, 0.3476, 0.8163, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1741', 'skatea', -223.16, -12.4025, -586.879, 23.7392, 0.0, 0.0, 0.0, 1.2616, 1.0779, 0.0, 7, 0.3476, 0.8163, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1742', 'skatea', -223.475, -12.4025, -560.418, 23.7392, 0.0, 0.0, 0.0, 1.2616, 1.0779, 0.0, 7, 0.3476, 0.8163, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1743', 'skatea', -191.9389, -12.4025, -559.887, 23.7392, 0.0, 0.0, 0.0, 1.2616, 1.0779, 0.0, 7, 0.3476, 0.8163, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1744', 'skatea', -192.063, -12.4025, -590.419, 23.7392, 0.0, 0.0, 0.0, 1.2616, 1.0779, 0.0, 7, 0.3476, 0.8163, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1745', 'skatea', -205.145, -12.9364, -534.6309, 19.6912, 0.0, 0.0, 0.0, 1.2616, 1.0779, 0.0, 7, 0.3476, 0.8163, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1746', 'skatea', -185.557, -12.9364, -520.8619, 19.6912, 0.0, 0.0, 0.0, 1.2616, 1.0779, 0.0, 7, 0.3476, 0.8163, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1747', 'skatea', -158.91, -11.3134, -519.2449, 19.7196, 0.0, 0.0, 0.0, 1.2616, 1.0779, 0.0, 7, 0.3476, 0.8163, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1748', 'skatea', 7.919, -7.8776, -639.5629, 54.4248, 0.0, 0.0, 0.0, 1.2108, 0.8827, 0.0, 7, 0.3513, 0.9022, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1749', 'skatea', -120.4189, -12.0274, -535.705, 36.6517, 0.0, 0.0, 0.0, 1.2108, 0.8827, 0.0, 7, 0.3513, 0.9178, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-925', 'garage', 119.6529, 17.9395, -445.8789, 8.8599, 0.0, 0.0, 0.0, 0.3357, 1.2733, 0.3319, 1, 0.1639, 0.9998, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-406', 'garage', 91.1314, 15.8634, -413.0859, 11.4456, 0.0, 0.0, 0.0, 1.25, 1.0155, 0.4296, 6, 0.039, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-407', 'garage', 99.6856, 21.1161, -420.032, 19.0069, 0.0, 0.0, 0.0, 0.9217, 0.9217, 0.5662, 1, 0.2811, 0.9491, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-408', 'garage', 105.5189, 21.1161, -407.726, 19.0069, 0.0, 0.0, 0.0, 0.9217, 0.9217, 0.5662, 1, 0.2811, 0.9491, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-409', 'garage', 113.9639, 21.1161, -428.394, 19.0069, 0.0, 0.0, 0.0, 0.9217, 0.9217, 0.5662, 1, 0.2811, 0.9491, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-927', 'garage', 116.4349, 17.9395, -412.095, 8.8599, 0.0, 0.0, 0.0, 0.3357, 1.2733, 0.3319, 1, 0.1639, 0.9998, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-926', 'garage', 138.268, 17.9395, -427.746, 8.8599, 0.0, 0.0, 0.0, 0.3357, 1.2733, 0.3319, 1, 0.1639, 0.9998, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-443', 'palcab', 227.694, 447.8099, -147.1799, 29.301, 0.0, 0.0, 0.0, 1.6006, 1.2809, 0.4375, 5, 0.2026, 0.9717, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-444', 'palcab', 227.694, 428.0589, -147.113, 25.0189, 0.0, 0.0, 0.0, 1.2105, 0.7421, 0.0, 5, 0.5467, 0.9092, 0.273); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-454', 'palcab', 227.578, 446.403, -115.593, 23.1315, 0.0, 0.0, 0.0, 1.6006, 1.2809, 0.4375, 5, 0.2026, 0.9717, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-455', 'palcab', 227.2149, 401.816, -30.0813, 23.1315, 0.0, 0.0, 0.0, 1.6006, 1.2809, 0.4375, 5, 0.1559, 0.9717, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-456', 'palcab', 226.2859, 397.4179, -4.8492, 23.1315, 0.0, 0.0, 0.0, 1.6006, 1.2809, 0.4375, 5, 0.4289, 0.9717, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-457', 'palcab', 225.86, 392.536, 25.34, 23.1315, 0.0, 0.0, 0.0, 1.6006, 1.2809, 0.4375, -1, 0.1796, 0.9717, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-458', 'palcab', 212.882, 392.277, 53.9267, 23.1315, 0.0, 0.0, 0.0, 1.6006, 1.2809, 0.4375, 5, 0.1592, 0.9717, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-459', 'palcab', 213.8979, 392.4649, 73.4289, 23.1315, 0.0, 0.0, 0.0, 1.6006, 1.2809, 0.433, 5, 0.1205, 0.9717, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-460', 'palcab', 206.8769, 386.8049, 121.4089, 14.9257, 0.0, 0.0, 0.0, 1.6006, 1.2809, 0.4375, 5, 0.1396, 0.9717, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-461', 'palcab', 201.634, 384.592, 237.3009, 23.1315, 0.0, 0.0, 0.0, 1.6006, 1.2809, 0.4375, 5, 0.1593, 0.9717, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-462', 'palcab', 197.214, 377.9129, 263.143, 23.1315, 0.0, 0.0, 0.0, 1.6006, 1.2809, 0.4375, 5, 0.2572, 0.9717, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-463', 'palcab', 210.9689, 387.316, 284.269, 23.1315, 0.0, 0.0, 0.0, 1.6006, 1.2809, 0.4375, 5, 0.1597, 0.9717, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-464', 'palcab', 197.281, 390.7909, 329.644, 23.1315, 0.0, 0.0, 0.0, 1.6006, 1.2809, 0.4375, 5, 0.1789, 0.9717, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-465', 'palcab', 198.8139, 395.13, 351.1489, 23.1315, 0.0, 0.0, 0.0, 1.6006, 1.2809, 0.4375, 5, 0.1559, 0.9717, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-466', 'palcab', 196.8009, 400.209, 435.502, 34.4821, 0.0, 0.0, 0.0, 1.5072, 0.5423, 0.2219, 6, 0.4726, 0.8942, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-467', 'palcab', 208.3549, 385.824, 202.074, 35.7523, 0.0, 0.0, 0.0, 1.7805, 0.5462, 0.2178, 6, 0.7263, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-468', 'palcab', 214.1199, 387.8089, 108.8909, 40.949, 0.0, 0.0, 0.0, 1.7805, 0.5462, 0.2219, 6, 0.6092, 0.9059, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-469', 'palcab', 225.214, 421.7669, -84.6533, 23.6842, 0.0, 0.0, 0.0, 0.5072, 0.5736, 1.9914, 7, 0.4296, 0.8592, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-470', 'palcab', 226.2579, 426.9909, -105.1119, 23.6842, 0.0, 0.0, 0.0, 0.5072, 0.5736, 1.9914, 7, 0.4296, 0.8508, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-471', 'palcab', 194.5939, 384.2239, 240.0679, 24.0373, 0.0, 0.0, 0.0, 0.5072, 0.5736, 1.9914, 7, 0.4296, 0.8592, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-500', 'palcab', 215.0959, 377.9129, 264.0899, 23.1315, 0.0, 0.0, 0.0, 1.6006, 1.2809, 0.4375, 5, 0.2572, 0.9717, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-501', 'palcab', 196.091, 406.1, 454.5759, 36.4889, 0.0, 0.0, 0.0, 1.7805, 0.5461, 0.2219, 6, 0.1951, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2626', 'palcab', 197.7949, 396.824, 409.0209, 34.4821, 0.0, 0.0, 0.0, 1.5072, 0.5423, 0.2219, 6, 0.4726, 0.8942, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2627', 'palcab', 199.115, 394.851, 378.872, 35.7179, 0.0, 0.0, 0.0, 1.5072, 0.5423, 0.2219, 6, 0.4726, 0.8942, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-855', 'palroof', 175.654, 431.476, 526.5109, 23.153, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-856', 'palroof', 183.658, 431.476, 497.871, 23.153, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-857', 'palroof', 199.5789, 428.006, 516.0679, 23.9979, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-858', 'palroof', 211.7799, 428.006, 509.4949, 23.9979, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-859', 'palroof', 193.5, 419.014, 487.6159, 23.0382, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-860', 'palroof', 217.936, 428.006, 519.338, 23.9979, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-861', 'palroof', 246.8439, 429.0769, 535.7429, 24.9332, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-862', 'palroof', 160.8029, 431.476, 488.989, 21.7577, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-863', 'palroof', 170.6959, 431.476, 481.4209, 22.4025, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-864', 'palroof', 183.3919, 420.4989, 478.289, 16.8302, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-865', 'palroof', 265.5039, 413.2369, 540.4739, 13.8295, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-866', 'palroof', 271.1239, 413.2369, 549.4739, 14.8381, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-867', 'palroof', 267.7139, 413.7009, 562.419, 18.5228, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-868', 'palroof', 272.2279, 413.7009, 574.0759, 18.8267, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-869', 'palroof', 273.9309, 413.7009, 581.58, 18.8267, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-870', 'palroof', 298.3739, 431.114, 617.9099, 19.8556, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-871', 'palroof', 289.239, 431.858, 624.757, 20.5981, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-872', 'palroof', 240.7469, 427.0, 608.2979, 22.8736, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-873', 'palroof', 224.214, 425.014, 622.486, 16.4386, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-874', 'palroof', 220.789, 430.6489, 650.5239, 13.8526, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-875', 'palroof', 205.2579, 424.8049, 637.7769, 16.596, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-876', 'palroof', 178.8829, 424.8049, 637.8439, 19.3057, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-877', 'palroof', 157.9219, 424.8049, 623.7449, 19.3057, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-878', 'palroof', 150.4019, 433.9339, 621.913, 19.3057, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-879', 'palroof', 292.8349, 433.268, 601.8649, 19.8313, 0.0, 0.0, 0.0, 1.5076, 0.531, 0.2576, 7, 0.6405, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-880', 'palroof', 262.9609, 414.45, 526.4899, 27.9302, 0.0, 0.0, 0.0, 0.2967, 1.3904, 1.875, 5, 0.6405, 0.91, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-881', 'palroof', 306.967, 414.45, 600.125, 29.5027, 0.0, 0.0, 0.0, 0.2967, 1.3904, 1.875, 6, 0.6405, 0.91, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-882', 'palroof', 215.3249, 423.7239, 639.2459, 28.1744, 0.0, 0.0, 0.0, 0.2967, 1.3904, 1.875, 6, 0.6405, 0.91, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-629', 'palshaft', 192.2059, 35.8158, 702.505, 22.0168, 0.0, 0.0, 0.0, 1.5072, 1.3118, 0.726, -1, 0.5461, 0.9405, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-630', 'palshaft', 160.783, 31.2161, 669.026, 19.4027, 0.0, 0.0, 0.0, 1.5072, 1.5072, 0.5309, -1, 0.3901, 0.9482, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-631', 'palshaft', 160.975, 27.7129, 651.8389, 15.4312, 0.0, 0.0, 0.0, 1.5072, 1.5072, 0.5309, -1, 0.3901, 0.9482, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-632', 'palshaft', 176.934, 25.6991, 683.729, 17.118, 0.0, 0.0, 0.0, 1.5072, 1.5072, 0.5309, -1, 0.3901, 0.9405, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-633', 'palshaft', 209.1499, 25.6991, 683.9199, 17.118, 0.0, 0.0, 0.0, 1.5072, 1.5072, 0.5309, -1, 0.3901, 0.9405, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-634', 'palshaft', 135.481, 34.8312, 643.286, 19.7411, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-635', 'palshaft', 135.481, 58.381, 643.286, 20.0174, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-636', 'palshaft', 135.481, 82.4229, 643.286, 20.2661, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-637', 'palshaft', 135.481, 107.26, 643.286, 20.0403, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-638', 'palshaft', 135.481, 130.809, 643.286, 20.5797, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-639', 'palshaft', 135.481, 154.8509, 643.286, 20.6446, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-640', 'palshaft', 135.481, 180.0119, 643.286, 19.8425, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-641', 'palshaft', 135.481, 203.561, 643.286, 19.8118, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-642', 'palshaft', 135.481, 227.6029, 643.286, 20.0517, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-643', 'palshaft', 135.481, 251.9309, 643.286, 19.6061, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-644', 'palshaft', 135.481, 275.48, 643.286, 19.843, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-645', 'palshaft', 135.481, 299.5209, 643.286, 19.8999, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-646', 'palshaft', 135.481, 323.8489, 643.286, 19.9796, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-647', 'palshaft', 230.658, 33.7397, -176.0189, 19.3131, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.8001, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-648', 'palshaft', 232.227, 57.2896, -176.0189, 19.3131, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.8001, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-649', 'palshaft', 230.658, 81.3313, -176.0189, 19.3131, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.8001, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-650', 'palshaft', 230.658, 106.1679, -176.0189, 19.3131, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.8001, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-651', 'palshaft', 230.658, 129.718, -176.0189, 19.3131, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.8001, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-652', 'palshaft', 230.658, 153.7599, -176.0189, 19.3131, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.8001, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-653', 'palshaft', 230.658, 178.9199, -176.0189, 19.3131, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.8001, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-654', 'palshaft', 230.658, 202.47, -176.0189, 19.3131, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.8001, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-655', 'palshaft', 230.658, 226.511, -176.0189, 19.3131, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.8001, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-656', 'palshaft', 230.658, 250.839, -176.0189, 19.3131, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.8001, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-657', 'palshaft', 230.658, 274.388, -176.0189, 19.3131, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.8001, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-658', 'palshaft', 230.658, 298.4299, -176.0189, 19.3131, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.8001, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-659', 'palshaft', 230.658, 322.7569, -176.0189, 19.3131, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.8001, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-660', 'palshaft', 230.658, 345.2229, -176.0189, 19.3131, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.8001, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-661', 'palshaft', 230.658, 369.264, -176.0189, 19.3131, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.8001, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-662', 'palshaft', 230.658, 393.592, -176.0189, 19.3131, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.8001, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-663', 'palshaft', 230.658, 416.263, -176.0189, 23.0328, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.8001, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-664', 'palshaft', 135.481, 383.67, 643.286, 19.7331, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-665', 'palshaft', 135.481, 407.6979, 643.286, 20.412, 0.0, 0.0, 0.0, 0.0, 1.2421, 1.5072, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-666', 'palshaft', 222.794, 453.1159, -184.951, 21.4592, 0.0, 0.0, 0.0, 1.5072, 1.5072, 0.5309, -1, 0.3901, 0.9482, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-667', 'palshaft', 238.557, 453.1159, -184.951, 22.0128, 0.0, 0.0, 0.0, 1.5072, 1.5072, 0.5309, -1, 0.3901, 0.9482, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-668', 'palshaft', 229.6629, 455.769, -166.7709, 24.7036, 0.0, 0.0, 0.0, 1.5072, 1.5072, 0.5309, -1, 0.3901, 0.9482, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-799', 'palshaft', 135.481, 18.4676, 643.286, 16.3836, 0.0, 0.0, 0.0, 0.7418, 0.8119, 0.8039, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-800', 'palshaft', 135.481, 352.457, 643.286, 19.9361, 0.0, 0.0, 0.0, 0.8198, 0.851, 1.0383, -1, 0.0, 0.5657, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-801', 'palshaft', 135.481, 421.298, 643.286, 19.9361, 0.0, 0.0, 0.0, 0.8198, 0.851, 1.0383, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-802', 'palshaft', 224.1829, 17.9689, -173.4779, 21.3134, 0.0, 0.0, 0.0, 0.5467, 0.5776, 0.5697, -1, 0.0, 0.7961, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2624', 'palshaft', 191.537, 21.4192, 716.2239, 12.1497, 0.0, 0.0, 0.0, 0.1788, 0.2648, 0.3743, -1, 0.4289, 0.9529, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2621', 'palshaft', 160.651, 20.2325, 697.7009, 10.5177, 0.0, 0.0, 0.0, 0.2576, 0.7263, 1.5075, -1, 0.6052, 0.9802, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2622', 'palshaft', 149.408, 20.2325, 674.4509, 10.5177, 0.0, 0.0, 0.0, 0.2576, 0.7263, 1.5075, -1, 0.6052, 0.9802, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2623', 'palshaft', 149.5839, 20.2325, 686.8679, 10.5177, 0.0, 0.0, 0.0, 1.2342, 0.8044, 0.0, -1, 0.6052, 0.9802, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1531', 'palent', 201.63, 353.9379, 578.0469, 15.7012, 0.0, 0.0, 0.0, 1.7026, 1.1559, 0.2184, -1, 0.2342, 0.9017, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1532', 'palent', 162.46, 353.9379, 607.6129, 22.7681, 0.0, 0.0, 0.0, 1.7026, 1.1559, 0.2184, -1, 0.2342, 0.9017, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1533', 'palent', 214.5269, 353.9379, 595.288, 15.7012, 0.0, 0.0, 0.0, 1.7026, 1.1559, 0.2184, -1, 0.2342, 0.9017, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1534', 'palent', 201.658, 353.9379, 605.286, 15.7012, 0.0, 0.0, 0.0, 1.7026, 1.1559, 0.2184, -1, 0.2342, 0.9017, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1535', 'palent', 182.251, 353.9379, 619.6699, 15.7012, 0.0, 0.0, 0.0, 1.7026, 1.1559, 0.2184, -1, 0.2342, 0.9017, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1536', 'palent', 204.1439, 350.407, 580.531, 23.7513, 0.0, 0.0, 0.0, 1.9913, 0.5309, 0.4526, 5, 0.2342, 0.8977, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1537', 'palent', 224.2749, 354.415, 611.59, 17.9311, 0.0, 0.0, 0.0, 1.7026, 1.1559, 0.2184, -1, 0.2342, 0.9017, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1539', 'palent', 201.8529, 354.415, 628.408, 21.3985, 0.0, 0.0, 0.0, 1.7026, 1.1559, 0.2184, -1, 0.2342, 0.9017, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1540', 'palent', 170.1239, 354.415, 652.5239, 20.572, 0.0, 0.0, 0.0, 1.7026, 1.1559, 0.2184, -1, 0.2342, 0.9017, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1541', 'palent', 200.593, 356.8559, 652.742, 24.8915, 0.0, 0.0, 0.0, 1.5467, 1.2342, 0.0625, 7, 0.3434, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1542', 'palent', 178.2709, 361.8179, 689.6909, 38.4371, 0.0, 0.0, 0.0, 1.5467, 1.2342, 0.0625, 7, 0.4217, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1543', 'palent', 152.8529, 361.8179, 684.3829, 37.6727, 0.0, 0.0, 0.0, 1.5467, 1.2342, 0.0625, 7, 0.4217, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1544', 'palent', 114.135, 361.8179, 660.835, 37.6727, 0.0, 0.0, 0.0, 1.5467, 1.2342, 0.0625, 7, 0.4217, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1545', 'palent', 134.371, 355.4609, 607.6649, 18.4004, 0.0, 0.0, 0.0, 1.5467, 1.156, 0.0, 7, 0.6092, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1546', 'palent', 114.7959, 360.9719, 584.7849, 32.2392, 0.0, 0.0, 0.0, 1.5467, 1.2342, 0.0625, 7, 0.4217, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1547', 'palent', 119.0169, 356.5499, 621.6729, 16.0837, 0.0, 0.0, 0.0, 1.5467, 1.2342, 0.0625, 7, 0.4217, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1548', 'palent', 251.5709, 367.855, 652.7329, 40.2697, 0.0, 0.0, 0.0, 1.5467, 1.195, 0.0, 7, 0.5, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1549', 'palent', 266.832, 362.4219, 628.809, 40.2697, 0.0, 0.0, 0.0, 1.5467, 1.2342, 0.0625, 7, 0.5, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1550', 'palent', 270.307, 362.4219, 582.8389, 38.3712, 0.0, 0.0, 0.0, 1.5467, 1.2342, 0.0625, 7, 0.5, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1551', 'palent', 244.005, 362.4219, 545.8179, 38.3712, 0.0, 0.0, 0.0, 1.5467, 1.2342, 0.0625, 7, 0.5, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1552', 'palent', 213.473, 363.3229, 530.7709, 49.0033, 0.0, 0.0, 0.0, 1.4295, 0.6639, 0.4686, 7, 0.6991, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1553', 'palent', 192.4089, 339.311, 531.4379, 59.9948, 0.0, 0.0, 0.0, 1.5467, 1.2342, 0.0625, 7, 0.5, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1554', 'palent', 193.535, 334.786, 546.8419, 27.8554, 0.0, 0.0, 0.0, 1.5467, 1.2342, 0.0625, 7, 0.5, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1555', 'palent', 223.757, 360.263, 632.353, 18.0032, 0.0, 0.0, 0.0, 1.5467, 1.2342, 0.0625, 7, 0.5, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1556', 'palent', 116.541, 350.407, 659.353, 32.2177, 0.0, 0.0, 0.0, 1.9913, 0.5309, 0.4526, 5, 0.2342, 0.8977, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1557', 'palent', 258.084, 350.407, 546.8839, 32.2177, 0.0, 0.0, 0.0, 1.9913, 0.5309, 0.4526, 5, 0.2342, 0.8977, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2419', 'palent', 161.7969, 354.372, 630.6149, 18.3209, 0.0, 0.0, 0.0, 0.5309, 0.4921, 0.5309, -1, 0.4605, 0.6673, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2420', 'palent', 175.156, 349.9739, 594.268, 14.435, 0.0, 0.0, 0.0, 0.5309, 0.4921, 0.5309, -1, 0.2263, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1523', 'throne', 125.625, 355.3359, 502.906, 22.7514, 0.0, 0.0, 0.0, 0.4296, 1.195, 1.875, 7, 0.5078, 0.9021, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1524', 'throne', 101.3509, 355.3359, 522.0709, 23.9496, 0.0, 0.0, 0.0, 0.4296, 1.195, 1.875, 7, 0.496, 0.9021, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1525', 'throne', 125.549, 355.3359, 553.481, 26.8694, 0.0, 0.0, 0.0, 0.4296, 1.195, 1.875, 7, 0.5156, 0.9021, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1526', 'throne', 136.6849, 355.3359, 567.379, 26.8694, 0.0, 0.0, 0.0, 0.4296, 1.195, 1.875, 7, 0.5156, 0.9021, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1527', 'throne', 147.63, 355.3359, 581.476, 26.8694, 0.0, 0.0, 0.0, 0.4296, 1.195, 1.875, 7, 0.5156, 0.9021, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1528', 'throne', 171.656, 355.3359, 562.406, 26.8694, 0.0, 0.0, 0.0, 0.4296, 1.195, 1.875, 7, 0.5156, 0.9021, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1529', 'throne', 161.1679, 355.3359, 548.3909, 26.8694, 0.0, 0.0, 0.0, 0.4296, 1.195, 1.875, 7, 0.5156, 0.9021, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1530', 'throne', 150.197, 355.3359, 534.124, 26.8694, 0.0, 0.0, 0.0, 0.4296, 1.195, 1.875, 7, 0.5156, 0.9021, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2631', 'caspad', 39.6539, 61.9911, -1687.1779, 15.3259, 0.0, 0.0, 0.0, 1.2342, 1.5855, 0.648, 5, 0.3043, 1.0, 0.8827); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-727', 'caspad', 55.9279, 64.3517, -1680.6849, 19.3915, 0.0, 0.0, 0.0, 1.0388, 1.0776, 0.8822, 5, 0.3045, 0.8828, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-728', 'caspad', 271.0655, 42.4199, -1667.4949, 30.7376, 0.0, 0.0, 0.0, 0.9998, 1.0385, 0.648, 5, 0.4763, 1.0, 0.8435); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-729', 'caspad', 308.6632, 30.4102, -1695.5009, 21.3057, 0.0, 0.0, 0.0, 1.3125, 1.5855, 0.7263, -1, 0.3046, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-730', 'caspad', 324.8791, 27.4375, -1702.4949, 21.3057, 0.0, 0.0, 0.0, 1.3125, 1.5855, 0.7263, -1, 0.3046, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-731', 'caspad', 341.9309, 28.0795, -1694.8328, 20.4722, 0.0, 0.0, 0.0, 1.3125, 1.5855, 0.7263, -1, 0.3822, 0.976, 0.6557); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-732', 'caspad', 356.3457, 27.6137, -1703.6749, 20.4722, 0.0, 0.0, 0.0, 1.3125, 1.5855, 0.7263, -1, 0.3046, 1.0, 0.8866); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-733', 'caspad', 358.5256, 27.6137, -1725.9949, 20.4722, 0.0, 0.0, 0.0, 1.3125, 1.5855, 0.7263, -1, 0.3436, 0.9213, 0.8823); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-734', 'caspad', 366.2745, 28.7793, -1718.0689, 20.4722, 0.0, 0.0, 0.0, 1.3125, 1.5855, 0.7263, -1, 0.3046, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-735', 'caspad', 354.0077, -10.855, -1696.6859, 20.4722, 0.0, 0.0, 0.0, 1.3125, 1.5855, 0.7263, -1, 0.3046, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-736', 'caspad', 369.2816, -2.6254, -1710.6329, 20.4722, 0.0, 0.0, 0.0, 1.3125, 1.5855, 0.7263, -1, 0.3046, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-737', 'caspad', 367.4942, -36.9496, -1708.0059, 20.4722, 0.0, 0.0, 0.0, 1.3125, 1.5855, 0.7263, -1, 0.3046, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-738', 'caspad', 358.0333, -37.7966, -1700.1209, 20.4722, 0.0, 0.0, 0.0, 1.3125, 1.5855, 0.7263, -1, 0.3046, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-739', 'caspad', 371.3376, -37.7966, -1733.9509, 24.5254, 0.0, 0.0, 0.0, 1.3125, 1.5855, 0.7263, -1, 0.3046, 0.9603, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-740', 'caspad', 260.404, 29.1259, -1639.7579, 19.2838, 0.0, 0.0, 0.0, 1.4451, 0.0, 0.0, 6, 0.3003, 0.7534, 0.6054); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-741', 'caspad', 280.7316, 29.1259, -1639.7579, 19.2838, 0.0, 0.0, 0.0, 1.4451, 0.0, 0.0, 6, 0.5034, 0.7534, 0.6054); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-742', 'caspad', 281.1175, 29.1259, -1666.1539, 19.2838, 0.0, 0.0, 0.0, 1.4451, 0.0, 0.0, 6, 0.3003, 0.7534, 0.6054); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-743', 'caspad', 260.1666, 29.1259, -1666.1519, 19.2838, 0.0, 0.0, 0.0, 1.4451, 0.0, 0.0, 6, 0.3003, 0.7534, 0.6054); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1077', 'castle', 0.568, 66.0426, -1688.4816, 29.7542, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9762, 0.8); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1078', 'castle', -7.9599, 68.5519, -1670.7521, 18.0624, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1079', 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0.5, 0.9684, 0.8); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1083', 'castle', -36.5609, 50.3426, -1723.661, 18.0624, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1084', 'castle', -35.0109, 47.2638, -1735.7855, 18.0624, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1085', 'castle', -24.5699, 45.6875, -1723.4669, 16.0132, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.6984); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1086', 'castle', -27.1499, 40.6893, -1751.5551, 18.0624, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1087', 'castle', -30.4309, 40.6893, -1780.4614, 18.0624, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1088', 'castle', -30.7909, 40.6893, -1797.6899, 18.0624, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1089', 'castle', -48.1719, 37.7807, -1782.4149, 15.9695, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1090', 'castle', -41.9659, 37.8125, -1819.2239, 20.309, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1091', 'castle', -11.5899, 31.871, -1821.276, 22.538, 0.0, 0.0, 0.0, 0.5309, 1.1945, 1.5776, 7, 0.6092, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1092', 'castle', -8.7109, 35.9308, -1816.3479, 22.538, 0.0, 0.0, 0.0, 0.5309, 1.1945, 1.5776, 7, 0.3003, 0.9288, 0.8977); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1093', 'castle', 4.747, 36.0446, -1829.4199, 18.1355, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1094', 'castle', 5.787, 37.563, -1848.0408, 16.7467, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1095', 'castle', -13.2899, 38.3031, -1857.1939, 18.1355, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1096', 'castle', -28.7339, 38.7759, -1850.5329, 15.1449, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.2651, 0.976, 0.7609); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1097', 'castle', -44.4969, 43.3047, -1845.9289, 16.774, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.3125, 0.9798, 0.8); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1098', 'castle', -73.0884, 53.3801, -1846.5668, 16.774, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1099', 'castle', -93.3247, 53.3801, -1846.5668, 16.774, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1100', 'castle', -70.4749, 57.2871, -1819.0169, 16.774, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1101', 'castle', -57.2809, 48.7629, -1854.6669, 16.774, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1102', 'castle', -77.0992, 55.4889, -1799.3579, 16.9449, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1103', 'castle', -80.7934, 60.4277, -1779.2406, 21.2318, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1104', 'castle', -100.0526, 57.3368, -1769.7309, 18.6608, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1105', 'castle', -119.423, 52.6659, -1785.9819, 16.9449, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.3822, 0.9757, 0.75); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1106', 'castle', -169.0797, 55.615, -1799.4929, 18.5405, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1107', 'castle', -163.7287, 49.9328, -1847.2879, 16.5895, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1108', 'castle', -131.6269, 48.8488, -1854.026, 16.5895, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1109', 'castle', -187.5597, 68.3047, -1737.7426, 16.5895, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1110', 'castle', -133.3705, 59.0965, -1702.0419, 16.5895, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1111', 'castle', -174.5498, 59.7083, -1696.3656, 16.5895, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1112', 'castle', -208.4426, 63.5559, -1701.4459, 17.4519, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1113', 'castle', -231.1894, 58.2299, -1694.7935, 17.4519, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1114', 'castle', -257.4387, 58.9831, -1694.7935, 17.4519, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1115', 'castle', -282.923, 61.6988, -1702.1033, 17.4519, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1116', 'castle', -236.338, 61.7125, -1742.1508, 20.1573, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1117', 'castle', -277.6579, 67.2361, -1751.3175, 16.2865, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.8821, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1118', 'castle', -280.3529, 74.6901, -1728.1944, 20.1573, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1119', 'castle', -280.4899, 76.5838, -1691.5141, 18.5739, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1120', 'castle', -224.9891, 75.1807, -1697.399, 18.2033, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1121', 'castle', -223.1477, 78.1035, -1749.1918, 14.7529, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1122', 'castle', -225.5317, 82.6957, -1729.2395, 20.1573, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1123', 'castle', -229.4255, 82.6957, -1713.6138, 20.1573, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1124', 'castle', -272.4089, 91.2116, -1761.9418, 20.1573, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1125', 'castle', -262.6903, 90.9001, -1777.356, 20.1573, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1126', 'castle', -253.9565, 88.4208, -1762.6094, 17.1165, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1218', 'castle', -282.5409, 85.1201, -1772.4129, 14.0864, 0.0, 0.0, 0.0, 0.804, 0.8434, 1.5467, 7, 0.3822, 0.9564, 0.804); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1128', 'castle', -237.3996, 91.5215, -1785.7069, 20.1573, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1129', 'castle', -217.7725, 104.132, -1855.427, 20.1573, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1130', 'castle', -206.3258, 109.6848, -1847.9859, 20.1573, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1131', 'castle', -206.4953, 109.662, -1823.9949, 20.1573, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1132', 'castle', -260.9053, 106.8089, -1854.6658, 20.1573, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1133', 'castle', -271.5079, 106.7356, -1806.3299, 20.1573, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1134', 'castle', -313.9779, 105.75, -1800.3089, 20.1573, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1135', 'castle', -324.2699, 105.75, -1854.4299, 20.1573, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1136', 'castle', -355.7659, 106.8031, -1859.2729, 23.8789, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1137', 'castle', -352.845, 82.6874, -1849.2429, 15.6344, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1138', 'castle', -350.242, 82.6874, -1830.2239, 15.6344, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1139', 'castle', -346.1349, 79.5326, -1799.6579, 18.7129, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1140', 'castle', -350.401, 76.4344, -1780.8834, 18.7129, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1141', 'castle', -320.1839, 69.5854, -1762.4479, 18.7129, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1142', 'castle', -316.319, 68.9038, -1745.5061, 16.794, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1143', 'castle', -326.6679, 67.7739, -1776.3674, 15.1814, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1144', 'castle', -340.9419, 68.1322, -1701.7667, 15.1814, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1203', 'castle', -36.6319, 21.3323, -1860.6739, 23.4694, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 0.9135, 0.9059); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1204', 'castle', -47.7059, 22.4046, -1839.6939, 22.8283, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, 3, 0.5, 0.9409, 0.8001); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1205', 'castle', -156.3443, 75.7634, -1830.677, 44.2573, 0.0, 0.0, 0.0, 0.7263, 0.9217, 1.4763, 4, 0.7026, 0.8079, 0.9217); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1206', 'castle', -156.0732, 77.8057, -1759.3609, 43.469, 0.0, 0.0, 0.0, 0.7263, 0.9217, 1.4763, 5, 0.7026, 0.8079, 0.8822); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1207', 'castle', -156.0732, 77.8057, -1717.0717, 40.0567, 0.0, 0.0, 0.0, 0.7263, 0.9217, 1.4763, 4, 0.7026, 0.8079, 0.8822); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1208', 'castle', -341.1489, 86.8169, -1742.4436, 49.6412, 0.0, 0.0, 0.0, 0.7263, 0.9217, 1.4763, 5, 0.7026, 0.8079, 0.8822); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1209', 'castle', -123.7857, 57.1209, -1796.3649, 23.4694, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 1.0, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1210', 'castle', -256.4064, 55.3991, -1709.616, 15.1901, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 1.0, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1211', 'castle', -242.0858, 55.3991, -1722.2733, 15.1901, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 1.0, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1212', 'castle', -255.5012, 55.3991, -1735.1704, 15.1901, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 1.0, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1213', 'castle', -267.9187, 55.6445, -1721.226, 15.1901, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 1.0, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1214', 'castle', -243.1515, 83.0131, -1748.1986, 18.7089, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 1.0, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1215', 'castle', -253.0441, 101.72, -1801.1379, 15.5065, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 1.0, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1216', 'castle', -243.9591, 88.6654, -1809.7819, 17.957, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 1.0, 0.7809); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2625', 'castle', -107.62, 53.3031, -1780.7355, 17.0459, 0.0, 0.0, 0.0, 1.0, 1.0, 1.195, 6, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2680', 'castle', -230.4322, 90.6613, -1771.7194, 18.8304, 0.0, 0.0, 0.0, 1.0, 1.0, 1.195, 6, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2681', 'castle', -318.3179, 71.9084, -1731.1879, 20.7567, 0.0, 0.0, 0.0, 1.0, 1.0, 1.195, 6, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2682', 'castle', -340.4289, 71.9084, -1715.4539, 20.7567, 0.0, 0.0, 0.0, 1.0, 1.0, 1.195, 6, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2683', 'castle', -360.3679, 71.9084, -1732.7058, 20.7567, 0.0, 0.0, 0.0, 1.0, 1.0, 1.195, 6, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2684', 'castle', -50.7379, 21.3323, -1762.7178, 23.4694, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 0.9135, 0.9059); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2685', 'castle', -15.5429, 21.3323, -1760.5603, 20.9118, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 0.9135, 0.9059); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2686', 'castle', -48.8999, 21.3323, -1738.6828, 22.5977, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 0.9526, 0.9059); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2687', 'castle', -102.4982, 36.2864, -1843.3339, 23.4694, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 0.9135, 0.9059); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2688', 'castle', -113.9885, 36.2864, -1818.0339, 23.4694, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 0.9135, 0.9059); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2689', 'castle', -129.366, 36.2864, -1794.8649, 23.4694, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 0.9135, 0.9059); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2690', 'castle', -150.6091, 36.2864, -1819.7969, 24.2376, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 0.9135, 0.9059); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2691', 'castle', -175.7246, 36.2864, -1819.7969, 24.2376, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 1.0, 0.9059); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2692', 'castle', -175.1306, 36.2864, -1766.0878, 24.2376, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 0.9135, 0.9059); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2693', 'castle', -149.7878, 36.2864, -1768.3112, 24.2376, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 0.9135, 0.9059); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2694', 'castle', -137.2143, 36.2864, -1740.6293, 26.0974, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 0.9135, 0.9447); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2695', 'castle', -179.5984, 36.2864, -1708.1228, 29.5834, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 0.9135, 0.9059); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2696', 'castle', -148.1604, 74.5986, -1854.5529, 16.5895, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2697', 'castle', -147.4415, 36.2864, -1718.0183, 26.0974, 0.0, 0.0, 0.0, 0.5309, 1.3125, 0.4526, -1, 0.5, 0.9135, 0.8666); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2698', 'castle', -254.3255, 78.7025, -1700.0445, 18.5739, 0.0, 0.0, 0.0, 0.9913, 1.1559, 0.9602, -1, 0.5, 0.9684, 0.8546); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2699', 'castle', -291.307, 74.6769, -1807.2629, 29.5834, 0.0, 0.0, 0.0, 0.4916, 1.3125, 0.4526, -1, 0.5, 0.9487, 0.9447); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2700', 'castle', -235.6971, 74.6769, -1823.7229, 30.8076, 0.0, 0.0, 0.0, 0.4916, 1.3125, 0.4526, -1, 0.5, 0.9487, 0.9447); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2701', 'castle', -208.1848, 73.0488, -1802.8489, 20.7777, 0.0, 0.0, 0.0, 0.4916, 1.3125, 0.4526, -1, 0.5, 0.9487, 0.9447); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2702', 'castle', -238.7576, 75.7089, -1856.8979, 30.0641, 0.0, 0.0, 0.0, 0.4916, 1.3125, 0.4526, -1, 0.5, 0.9487, 0.8666); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2703', 'castle', -280.7089, 74.6769, -1838.8059, 30.6802, 0.0, 0.0, 0.0, 0.4916, 1.3125, 0.4526, -1, 0.5, 0.9487, 0.9447); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1005', 'casboss', -318.6179, 363.19, -1649.7218, 24.5298, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 5, 0.4998, 0.9607, 0.8787); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1006', 'casboss', -315.1049, 363.19, -1708.0246, 23.3145, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 5, 0.402, 1.0, 0.8005); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1007', 'casboss', -285.1979, 363.19, -1722.5349, 23.3145, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 5, 0.402, 1.0, 0.8005); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1008', 'casboss', -264.0745, 363.19, -1718.4014, 23.3145, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 5, 0.402, 1.0, 0.8005); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1009', 'casboss', -266.1268, 369.9989, -1678.1239, 31.9267, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 5, 0.4059, 1.0, 0.6244); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1010', 'casboss', -298.0039, 372.915, -1678.647, 23.3145, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 5, 0.3197, 0.9604, 0.9017); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1011', 'casboss', -284.199, 370.226, -1695.793, 23.3145, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 5, 0.3197, 0.9607, 0.8237); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1012', 'casboss', -284.751, 372.915, -1664.3428, 23.3145, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 5, 0.3197, 1.0, 0.5034); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1013', 'casboss', -284.751, 395.9509, -1664.3428, 23.3145, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 5, 0.3197, 1.0, 0.5034); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1014', 'casboss', -284.751, 395.9509, -1691.4053, 23.3145, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 5, 0.3197, 1.0, 0.7026); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1015', 'casboss', -295.8119, 395.9509, -1679.1776, 23.3145, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 5, 0.3197, 1.0, 0.6596); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1016', 'casboss', -271.323, 395.9509, -1679.1776, 23.3145, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 5, 0.3197, 0.9604, 0.7026); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1017', 'casboss', -347.2309, 69.5274, -1678.3367, 26.2658, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 6, 0.2967, 0.9604, 0.7967); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1018', 'casboss', -333.3479, 80.9232, -1678.3422, 30.6905, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 6, 0.2967, 0.9604, 0.7967); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1019', 'casboss', -340.4549, 140.4389, -1684.208, 26.0301, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 6, 0.2967, 0.9604, 0.7967); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1020', 'casboss', -339.992, 130.0269, -1671.1029, 27.201, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 6, 0.2967, 0.9604, 0.7967); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1021', 'casboss', -339.992, 224.55, -1671.1029, 29.0804, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 6, 0.2967, 0.9604, 0.7967); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1022', 'casboss', -347.0879, 201.307, -1678.4739, 32.6747, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 6, 0.2967, 0.9604, 0.7967); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1023', 'casboss', -346.944, 259.8349, -1678.2617, 28.9207, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 6, 0.2967, 0.9604, 0.7967); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1024', 'casboss', -340.0809, 333.217, -1685.1374, 29.124, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 6, 0.2967, 0.9604, 0.7967); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1025', 'casboss', -347.4289, 357.5, -1678.2742, 23.3145, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 6, 0.3355, 1.0, 0.2847); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1026', 'casboss', -347.4289, 376.4119, -1678.2742, 23.3145, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7651, 6, 0.3355, 1.0, 0.4842); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-327', 'ruins', 893.2382, 19.5356, -232.6759, 16.2085, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-328', 'ruins', 910.3864, 19.5356, -234.4669, 16.2085, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-329', 'ruins', 925.9298, 19.5356, -245.4595, 16.2085, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2630', 'ruins', 1014.4929, 31.0979, -261.7102, 13.4443, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-331', 'ruins', 1046.0379, 33.7751, -254.9573, 15.0626, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-332', 'ruins', 1052.6409, 42.2783, -235.962, 15.3198, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-333', 'ruins', 1068.7669, 45.2332, -217.8739, 22.0109, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.8465, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-334', 'ruins', 1094.0329, 53.6479, -213.069, 16.6982, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-335', 'ruins', 895.6885, 8.0004, -411.9111, 10.3919, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-336', 'ruins', 884.3972, 7.5929, -400.5625, 9.9005, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-337', 'ruins', 883.0484, 7.5929, -425.6376, 11.5645, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, 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1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-342', 'ruins', 838.4871, 19.8535, -454.177, 15.0179, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.1013, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-343', 'ruins', 849.9019, 19.8535, -444.799, 15.0179, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.1013, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-344', 'ruins', 847.9378, 16.2019, -467.535, 11.0819, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.1013, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, 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1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-352', 'ruins', 898.733, 32.573, -540.4589, 17.0571, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9012, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-353', 'ruins', 892.6229, 34.9049, -565.679, 17.6149, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9012, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-354', 'ruins', 898.5523, 44.8597, -502.445, 14.7371, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9012, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, 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0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-369', 'ruins', 1086.04, 32.0951, -463.07, 15.107, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-370', 'ruins', 1104.5069, 32.0951, -442.855, 15.107, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-371', 'ruins', 1088.317, 32.0951, -421.1044, 15.107, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, 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1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-379', 'ruins', 1041.967, 8.8294, -453.5, 18.1354, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-380', 'ruins', 1053.1469, 8.8294, -441.4179, 18.1354, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-381', 'ruins', 1064.994, 8.8294, -417.2601, 18.1354, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, 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level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-389', 'ruins', 1107.634, 9.8858, -444.1319, 17.2001, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-390', 'ruins', 1094.114, 9.8858, -464.5899, 17.2001, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-391', 'ruins', 1055.4069, 10.2117, -470.5639, 17.5442, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-392', 'ruins', 1075.072, 10.2117, -450.6449, 17.5442, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2731', 'ruins', 1064.5379, 63.6402, -267.6488, 18.2982, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.4095, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2732', 'ruins', 1065.4499, 71.3656, -245.7624, 18.2982, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.4095, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2759', 'ruins', 1122.026, 55.9477, -229.9029, 16.6982, 0.0, 0.0, 0.0, 1.0, 1.0, 0.7839, 6, 0.3003, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-309', 'atollext', 558.1508, 0.6704, -809.0869, 16.2672, 0.0, 0.0, 0.0, 1.5739, 0.7263, 0.7263, 2, 0.6287, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-310', 'atollext', 558.5523, 12.4607, -810.0369, 17.7229, 0.0, 0.0, 0.0, 0.4921, 1.0974, 0.8475, 1, 0.2811, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-307', 'atoll', 552.2415, 8.2959, -936.148, 16.7989, 0.0, 0.0, 0.0, 1.0, 0.8045, 0.6756, 5, 0.6171, 0.9373, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-308', 'atoll', 376.3959, 56.6096, -1053.8465, 21.131, 0.0, 0.0, 0.0, 1.0, 0.8045, 0.6756, 5, 0.6171, 0.8982, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1750', 'atoll', 521.2451, 27.583, -945.333, 37.3809, 0.0, 0.0, 0.0, 1.703, 1.2733, 0.5311, 7, 0.7031, 0.91, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-19', 'sewerb', 1157.0579, -43.0266, 511.6723, 18.9528, 0.0, 0.0, 0.0, 0.9866, 0.8149, 0.4921, -1, 0.5, 0.8982, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-6', 'sewerb', 1208.3579, -36.4979, 510.941, 39.3907, 0.0, 1.0, 0.0, 0.9866, 0.893, 0.7263, 1, 0.5, 0.8479, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-13', 'sewerb', 1099.9249, -35.1919, 511.9653, 24.9099, 0.0, 0.0, 0.0, 1.0, 0.971, 0.4006, -1, 0.5566, 0.8046, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-14', 'sewerb', 1099.9249, 1.0282, 511.9653, 16.4218, 0.0, 0.0, 0.0, 1.0, 0.971, 0.4006, -1, 0.5072, 0.8046, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-18', 'sewerb', 1207.88, -41.9478, 540.3485, 16.3649, 0.0, 0.0, 0.0, 0.9866, 0.8149, 0.4921, 1, 0.531, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-16', 'sewerb', 1136.3199, -43.0266, 511.6723, 19.5632, 0.0, 0.0, 0.0, 0.9866, 0.8187, 0.4921, -1, 0.5935, 0.7967, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-17', 'sewerb', 1175.7049, -43.0265, 511.6725, 16.5848, 0.0, 0.0, 0.0, 0.9866, 0.8149, 0.4921, -1, 0.3996, 0.8475, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-20', 'sewerb', 1207.88, -41.9478, 564.3793, 18.4158, 0.0, 0.0, 0.0, 0.9866, 0.8149, 0.4921, 1, 0.531, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-21', 'sewerb', 1207.338, -40.3978, 582.216, 23.1056, 0.0, 0.0, 0.0, 1.1821, 1.0532, 0.7263, -1, 0.5155, 0.8552, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('turret-22', 'sewerb', 1209.01, -45.8559, 574.7241, 37.0441, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 7, 0.9258, 0.75, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('turret-23', 'sewerb', 1163.3889, -37.9324, 455.6094, 44.1857, 0.0, 0.0, 0.0, 1.3513, 1.273, 1.1559, 7, 0.7026, 0.75, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('turret-24', 'sewerb', 1241.2125, -46.3639, 356.464, 44.2219, 0.0, 0.0, 0.0, 1.5467, 1.3513, 1.1559, 7, 0.9258, 0.8079, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('turret-25', 'sewerb', 1394.2423, -39.7417, 470.9067, 55.7209, 0.0, 0.0, 0.0, 1.425, 1.4296, 1.0, 7, 0.9258, 0.75, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-28', 'sewerb', 1210.9449, -41.1154, 616.7299, 27.1567, 0.0, 0.0, 0.0, 1.1526, 1.0148, 0.773, -1, 0.5497, 0.8518, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-29', 'sewerb', 1242.1577, -43.5659, 616.625, 20.5228, 0.0, 0.0, 0.0, 1.0744, 0.9368, 0.7335, -1, 0.6013, 0.9104, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-30', 'sewerb', 1267.802, -42.339, 615.856, 17.958, 0.0, 0.0, 0.0, 1.0355, 0.9757, 0.6947, -1, 0.6717, 0.8753, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-31', 'sewerb', 1362.2805, -36.975, 540.0739, 21.1872, 0.0, 0.0, 0.0, 1.0628, 1.0072, 0.7651, -1, 0.5005, 0.8403, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-32', 'sewerb', 1268.5957, -41.2128, 587.0208, 24.7975, 0.0, 0.0, 0.0, 1.141, 1.0072, 0.6868, -1, 0.648, 0.7894, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-33', 'sewerb', 1319.6123, -38.5898, 560.3151, 31.3805, 0.0, 0.0, 0.0, 0.7192, 0.9222, 1.0, 1, 0.6371, 0.8434, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-34', 'sewerb', 1314.2972, -38.5898, 543.9462, 34.5544, 0.0, 0.0, 0.0, 0.7192, 0.9222, 1.0, 1, 0.6215, 0.7583, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-35', 'sewerb', 1368.2152, -39.1114, 558.0496, 28.4754, 0.0, 0.0, 0.0, 1.1171, 1.022, 0.8307, -1, 0.6024, 0.8585, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-36', 'sewerb', 1363.2377, -32.5445, 508.1935, 22.3229, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5788, 0.8992, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-37', 'sewerb', 1378.8544, -33.8909, 474.1275, 19.0272, 0.0, 0.0, 0.0, 1.0, 0.9684, 0.3991, -1, 0.6803, 0.9538, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-38', 'sewerb', 1272.848, -40.9703, 558.3482, 26.3628, 0.0, 0.0, 0.0, 1.0628, 1.0072, 0.6092, -1, 0.7583, 0.8988, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-39', 'sewerb', 1402.2805, -33.6279, 470.3081, 24.0564, 0.0, 0.0, 0.0, 1.0, 1.0068, 0.5554, -1, 0.5008, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-40', 'sewerb', 1362.6759, -31.583, 488.8399, 26.7541, 0.0, 0.0, 0.0, 1.0384, 0.9684, 0.7508, -1, 0.5008, 0.9149, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-41', 'sewerb', 1330.5629, -33.8559, 492.9418, 20.562, 0.0, 0.0, 0.0, 1.305, 1.125, 0.8036, -1, 0.5044, 0.817, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-42', 'sewerb', 1359.0799, -34.5536, 468.5126, 21.6639, 0.0, 0.0, 0.0, 1.0, 0.9684, 0.3991, -1, 0.6803, 0.9538, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-43', 'sewerb', 1304.7307, -36.7891, 488.2351, 24.8379, 0.0, 1.0, 0.0, 0.7256, 0.9237, 0.9828, -1, 0.3065, 0.85, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-44', 'sewerb', 1311.3474, -52.3309, 423.2817, 41.3418, 0.0, 0.0, 0.0, 0.9599, 1.0401, 1.2747, 1, 0.5127, 0.5088, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-45', 'sewerb', 1300.9121, -56.0808, 481.8858, 43.1152, 0.0, 0.0, 0.0, 0.8024, 0.9993, 1.1548, -1, 0.5011, 0.8498, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-46', 'sewerb', 1260.8286, -40.242, 406.112, 25.6875, 0.0, 0.0, 0.0, 0.9737, 0.8137, 0.4921, -1, 0.4948, 0.9309, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-47', 'sewerb', 1269.6239, -41.1725, 429.651, 31.1928, 0.0, 0.0, 0.0, 0.9979, 0.9979, 0.9132, -1, 0.4993, 0.8644, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-48', 'sewerb', 1248.1317, -36.2823, 362.997, 32.9677, 0.0, 0.0, 0.0, 1.0, 0.9684, 0.4383, -1, 0.6921, 0.8564, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-58', 'sewerb', 1143.432, -36.0069, 400.91, 21.4713, 0.0, 0.0, 0.0, 0.9603, 1.0849, 0.9461, -1, 0.5633, 0.8876, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-51', 'sewerb', 1225.4565, -33.0494, 374.6119, 17.2208, 0.0, 0.0, 0.0, 0.9217, 0.9684, 0.6575, -1, 0.3513, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-52', 'sewerb', 1201.7189, -36.404, 388.7059, 21.4445, 0.0, 0.0, 0.0, 0.7199, 0.9269, 1.0, 1, 0.4835, 0.9173, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-53', 'sewerb', 1187.5, -36.404, 394.6809, 20.3703, 0.0, 0.0, 0.0, 0.7199, 0.9269, 1.0, 1, 0.6013, 0.8039, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-54', 'sewerb', 1164.2159, -34.7725, 398.414, 17.3673, 0.0, 0.0, 0.0, 0.7199, 0.9269, 1.0, 1, 0.6013, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-57', 'sewerb', 1219.156, -36.7984, 357.235, 25.1551, 0.0, 0.0, 0.0, 0.8822, 0.9684, 0.5163, -1, 0.485, 0.9126, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-70', 'sewerb', 1159.9489, -36.7598, 453.0368, 9.2623, 0.0, 0.0, 0.0, 1.0174, 0.9392, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-69', 'sewerb', 1160.2749, -36.4309, 441.6437, 9.2623, 0.0, 0.0, 0.0, 0.9392, 0.9392, 1.0, -1, 0.5, 0.9703, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-68', 'sewerb', 1159.25, -36.5312, 430.7624, 9.5065, 0.0, 0.0, 0.0, 0.9392, 0.9392, 1.0, -1, 0.5, 0.9703, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-71', 'sewerb', 1150.0549, -36.9631, 477.3934, 24.3498, 0.0, 0.0, 0.0, 1.0189, 1.0068, 0.8276, -1, 0.5, 0.882, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-72', 'sewerb', 1172.833, -28.8026, 463.949, 18.7637, 0.0, 0.0, 0.0, 0.8822, 1.0774, 1.0814, -1, 0.5, 0.847, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-129', 'sewerb', 1207.6159, -55.9889, 482.4154, 17.6126, 0.0, 0.0, 0.0, 0.9866, 0.8125, 0.4921, 3, 0.4526, 0.9007, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-74', 'sewerb', 1207.5129, -29.4606, 481.6007, 11.7525, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1, 0.6171, 0.9, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-75', 'sewerb', 1189.7229, -43.2007, 608.148, 20.884, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.6559, 0.8805, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-76', 'sewerb', 1152.479, -37.3947, 645.3159, 24.1793, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-77', 'sewerb', 1159.5479, -39.3376, 682.062, 30.6005, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-78', 'sewerb', 1195.4989, -41.7828, 685.061, 28.2322, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-79', 'sewerb', 1244.3402, -36.5081, 672.432, 37.7538, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-80', 'sewerb', 1287.7395, -38.0467, 655.65, 34.5312, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-81', 'sewerb', 1333.8906, -36.4058, 648.8519, 34.8244, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.4921, 0.773, 0.8848); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-82', 'sewerb', 1359.8768, -55.5463, 694.9669, 35.8008, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.2572, 0.6503, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-83', 'sewerb', 1401.0681, -37.5538, 684.427, 33.5059, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 0.959, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-84', 'sewerb', 1391.0314, -34.4534, 650.223, 32.8222, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-85', 'sewerb', 1367.4761, -37.2201, 613.1979, 41.8881, 0.0, 0.0, 0.0, 0.8826, 1.156, 1.0, -1, 0.5, 0.863, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-86', 'sewerb', 1354.6734, -36.9375, 597.0029, 40.091, 0.0, 0.0, 0.0, 0.9217, 1.1208, 0.9606, -1, 0.5, 0.8826, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-87', 'sewerb', 1356.5587, -69.7537, 622.0889, 4.6974, 0.0, 0.0, 0.0, 0.9597, 0.2694, 0.2694, -1, 0.3003, 0.7451, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-88', 'sewerb', 1379.5852, -57.3411, 585.0386, 19.6664, 0.0, 0.0, 0.0, 0.9473, 1.0099, 0.8043, 3, 0.502, 0.8578, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-89', 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0.502, 0.8965, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-93', 'sewerb', 1389.6289, -55.7103, 506.6769, 20.1026, 0.0, 0.0, 0.0, 0.9864, 0.8145, 0.4921, 3, 0.502, 0.8965, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-94', 'sewerb', 1170.161, -72.0353, 337.7449, 50.7784, 0.0, 0.0, 0.0, 0.6875, 0.7365, 0.6348, 4, 0.799, 0.648, 0.4513); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-95', 'sewerb', 1191.3369, -51.2338, 326.294, 23.4962, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 4, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-96', 'sewerb', 1161.4039, -49.7641, 342.299, 19.0772, 0.0, 0.0, 0.0, 0.8824, 0.9217, 0.8043, 4, 0.5, 1.0, 0.7263); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-97', 'sewerb', 1148.4749, -63.0038, 319.365, 22.8614, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-98', 'sewerb', 1190.5599, -76.5712, 321.675, 26.9143, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 4, 0.4552, 0.8901, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-99', 'sewerb', 1160.6649, -64.7457, 337.944, 21.9337, 0.0, 0.0, 0.0, 0.8434, 1.0, 0.6875, 4, 0.5, 0.9605, 0.605); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-100', 'sewerb', 1148.8249, -80.0062, 348.714, 24.1012, 0.0, 0.0, 0.0, 0.8434, 0.9605, 0.8824, -1, 0.5, 0.9293, 0.8434); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-101', 'sewerb', 1146.052, -53.5748, 366.329, 19.6187, 0.0, 0.0, 0.0, 0.9217, 1.0, 0.9217, 4, 0.5, 0.8864, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-102', 'sewerb', 1136.859, -55.5667, 390.6419, 17.7831, 0.0, 0.0, 0.0, 0.8824, 0.9217, 1.0, 4, 0.5, 0.855, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-103', 'sewerb', 1365.1455, -57.4354, 468.7861, 37.5834, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 3, 0.4163, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-104', 'sewerb', 1391.6926, -56.1338, 476.0653, 21.6408, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('BigRmAmb-105', 'sewerb', 1388.2625, -66.4401, 468.3417, 61.0452, 0.0, 0.0, 0.0, 1.0, 0.9684, 0.4006, -1, 0.4007, 0.4605, 0.4526); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-111', 'sewerb', 1516.1669, -55.656, 543.9428, 45.4566, 0.0, 0.0, 0.0, 0.9553, 0.846, 0.7444, 3, 0.4789, 0.8578, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-140', 'sewerb', 1551.9029, -56.9809, 685.205, 19.5659, 0.0, 0.0, 0.0, 0.8307, 0.7681, 0.6822, 3, 0.3046, 0.9477, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-110', 'sewerb', 1502.2299, -54.6469, 587.9755, 39.2995, 0.0, 0.0, 0.0, 0.9553, 0.6898, 0.3928, 3, 0.4006, 0.799, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-112', 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0.5764, 0.8499, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-116', 'sewerb', 1431.0389, -56.1851, 423.044, 29.5266, 0.0, 0.0, 0.0, 0.9553, 0.6898, 0.3928, 3, 0.4006, 0.799, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-120', 'sewerb', 1355.8264, -73.5838, 438.7817, 29.2581, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 4, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-123', 'sewerb', 1421.9989, -75.9116, 491.2691, 29.6023, 0.0, 0.0, 0.0, 1.0, 0.8148, 0.9085, 4, 0.5217, 0.8616, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-122', 'sewerb', 1424.3089, -75.124, 448.8786, 23.8869, 0.0, 0.0, 0.0, 1.0, 0.971, 0.4006, 4, 0.4006, 0.9059, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-124', 'sewerb', 1364.5062, -71.4765, 412.6046, 29.722, 0.0, 0.0, 0.0, 1.0, 0.971, 0.4059, 4, 0.4006, 0.9006, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-125', 'sewerb', 1370.0062, -70.8787, 384.3089, 29.722, 0.0, 0.0, 0.0, 1.0, 0.971, 0.4059, 4, 0.4006, 0.9006, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-127', 'sewerb', 1401.3333, -78.6191, 440.9537, 22.031, 0.0, 0.0, 0.0, 0.9124, 0.971, 0.7131, 5, 0.5, 0.8499, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-128', 'sewerb', 1172.442, -56.5456, 464.0523, 20.25, 0.0, 0.0, 0.0, 0.9866, 0.8187, 0.4921, 3, 0.5, 0.9007, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-130', 'sewerb', 1197.6029, -56.1909, 463.8453, 17.6126, 0.0, 0.0, 0.0, 0.9866, 0.8125, 0.4921, 3, 0.4526, 0.9007, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-131', 'sewerb', 1136.489, -55.2339, 459.1419, 34.2874, 0.0, 0.0, 0.0, 0.9125, 1.0, 0.6039, 3, 0.5, 0.9007, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-132', 'sewerb', 1149.276, -59.7423, 405.1813, 20.114, 0.0, 0.0, 0.0, 0.8736, 0.9605, 0.6821, 3, 0.5, 0.8512, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-133', 'sewerb', 1135.1539, -58.9652, 416.7541, 24.7416, 0.0, 0.0, 0.0, 0.9125, 1.0, 0.6039, 3, 0.2069, 0.85, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-135', 'sewerb', 1292.2816, -61.3415, 359.647, 40.6108, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 4, 0.5493, 0.8227, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-134', 'sewerb', 1336.2587, -70.7596, 363.0989, 29.722, 0.0, 0.0, 0.0, 1.0, 0.971, 0.4059, 4, 0.596, 0.8225, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-139', 'sewerb', 1512.4689, -56.2327, 629.228, 27.305, 0.0, 0.0, 0.0, 0.9553, 0.6898, 0.3928, 3, 0.4006, 0.799, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-137', 'sewerb', 1253.0787, -67.9155, 368.208, 40.3426, 0.0, 0.0, 0.0, 0.9944, 1.0882, 0.6789, 4, 0.4789, 0.8665, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-138', 'sewerb', 1220.1269, -58.8866, 364.421, 17.5638, 0.0, 0.0, 0.0, 1.0, 0.971, 0.4138, 4, 0.3046, 0.85, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-141', 'sewerb', 1532.5749, -59.5009, 661.5729, 40.557, 0.0, 0.0, 0.0, 1.0533, 0.9243, 0.7056, 3, 0.6171, 0.8823, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-142', 'sewerb', 1390.0101, -81.2833, 503.1932, 23.3992, 0.0, 0.0, 0.0, 0.9986, 1.0151, 0.8539, 5, 0.5, 0.8539, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-143', 'sewerb', 1400.5637, -81.0382, 530.9088, 18.8579, 0.0, 0.0, 0.0, 0.9986, 1.0546, 0.9684, 5, 0.4684, 0.8618, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-144', 'sewerb', 1403.4769, -81.7871, 551.785, 16.1443, 0.0, 0.0, 0.0, 0.9204, 1.0546, 0.6164, 5, 0.4526, 0.847, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-145', 'sewerb', 1393.0994, -81.6593, 571.1602, 19.9251, 0.0, 0.0, 0.0, 0.9204, 1.0111, 0.8507, 5, 0.4289, 0.8539, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-146', 'sewerb', 1378.7072, -81.408, 587.199, 20.0809, 0.0, 0.0, 0.0, 0.9595, 1.0151, 0.773, 5, 0.5025, 0.8894, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2743', 'sewerb', 1359.1011, -81.236, 488.7583, 23.3992, 0.0, 0.0, 0.0, 0.9986, 1.0151, 0.8539, 5, 0.5, 0.8539, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-148', 'sewerb', 1359.8952, -79.7296, 606.939, 32.5355, 0.0, 0.0, 0.0, 0.526, 0.7026, 0.6559, 5, 0.1523, 0.6085, 0.5309); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-149', 'sewerb', 1339.1817, -74.1018, 607.0469, 29.8546, 0.0, 0.0, 0.0, 0.9986, 0.976, 0.7336, 5, 0.5, 0.85, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-150', 'sewerb', 1305.725, -65.4493, 607.892, 28.0377, 0.0, 0.0, 0.0, 0.9595, 0.7421, 0.5388, 5, 0.6171, 0.8592, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-151', 'sewerb', 1280.1822, -76.2873, 608.9219, 25.2544, 0.0, 0.0, 0.0, 0.9595, 0.7421, 0.5388, 5, 0.4008, 0.85, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-152', 'sewerb', 1267.7363, -78.0087, 608.544, 17.1, 0.0, 0.0, 0.0, 0.9595, 0.7421, 0.5414, 5, 0.2572, 0.9008, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-153', 'sewerb', 1239.3636, -43.9833, 599.2803, 19.4927, 0.0, 0.0, 0.0, 0.9595, 0.7421, 0.5388, -1, 0.393, 0.85, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-154', 'sewerb', 1242.6892, -77.5756, 608.5969, 16.8316, 0.0, 0.0, 0.0, 0.9595, 0.7368, 0.5388, 5, 0.3003, 0.9008, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-155', 'sewerb', 1231.2373, -77.4622, 608.481, 25.8402, 0.0, 0.0, 0.0, 0.9595, 1.0154, 0.7758, 5, 0.5, 0.8461, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-156', 'sewerb', 1215.7519, -70.6402, 594.673, 21.7143, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 5, 0.147, 0.8539, 0.7993); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-157', 'sewerb', 1230.6788, -70.7357, 594.0574, 21.7143, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 5, 0.147, 0.8539, 0.7993); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2417', 'sewerb', 1183.4489, -75.8705, 608.0839, 27.9242, 0.0, 0.0, 0.0, 0.9595, 1.0154, 0.8149, 5, 0.5, 0.8461, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-159', 'sewerb', 1203.7669, -28.5604, 463.8753, 25.7196, 0.0, 0.0, 0.0, 1.1821, 1.0493, 1.1171, -1, 0.5, 0.85, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-160', 'sewerb', 1304.8806, -44.342, 363.688, 33.6775, 0.0, 0.0, 0.0, 1.03, 0.9791, 1.1013, -1, 0.3822, 0.6085, 0.6401); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-161', 'sewerb', 1359.7352, -72.6044, 609.9669, 33.0806, 0.0, 0.0, 0.0, 0.9597, 0.8152, 0.4921, 4, 0.6008, 0.7841, 0.7225); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2737', 'sewerb', 1292.9353, -44.4651, 609.233, 20.7747, 0.0, 0.0, 0.0, 1.0355, 1.0148, 0.773, -1, 0.5934, 0.9026, 0.8079); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2738', 'sewerb', 1132.0489, -36.0069, 419.6878, 21.4713, 0.0, 0.0, 0.0, 0.9603, 1.0849, 0.9461, -1, 0.5633, 0.8876, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2739', 'sewerb', 1150.8939, -48.4027, 465.4024, 29.4444, 0.0, 0.0, 0.0, 0.796, 0.9217, 0.8774, -1, 0.5, 0.8187, 0.648); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2741', 'sewerb', 1150.6009, -48.4027, 435.299, 29.4444, 0.0, 0.0, 0.0, 0.796, 0.9217, 0.8774, -1, 0.5, 0.8187, 0.648); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2742', 'sewerb', 1361.1309, -78.9663, 620.94, 60.8866, 0.0, 0.0, 0.0, 1.5467, 1.1909, 0.7652, 6, 0.6559, 0.9175, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2744', 'sewerb', 1210.1839, -76.0833, 362.033, 31.0347, 0.0, 0.0, 0.0, 0.8382, 0.893, 0.8352, 4, 0.4789, 0.9251, 0.9217); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2745', 'sewerb', 1212.4199, -56.3079, 512.265, 26.2289, 0.0, 0.0, 0.0, 0.8824, 0.9605, 1.0778, 5, 0.5, 0.8864, 0.7263); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-19', 'sewescb', 1157.0579, -43.0266, 511.6723, 18.9528, 0.0, 0.0, 0.0, 0.9866, 0.8149, 0.4921, -1, 0.5, 0.8982, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-6', 'sewescb', 1208.3579, -36.4979, 510.941, 39.3907, 0.0, 1.0, 0.0, 0.9866, 0.893, 0.7263, 1, 0.5, 0.8479, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-13', 'sewescb', 1099.9249, -35.1919, 511.9653, 24.9099, 0.0, 0.0, 0.0, 1.0, 0.971, 0.4006, -1, 0.5566, 0.8046, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-14', 'sewescb', 1099.9249, 1.0282, 511.9653, 16.4218, 0.0, 0.0, 0.0, 1.0, 0.971, 0.4006, -1, 0.5072, 0.8046, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-18', 'sewescb', 1207.88, -41.9478, 540.3485, 16.3649, 0.0, 0.0, 0.0, 0.9866, 0.8149, 0.4921, 1, 0.531, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-16', 'sewescb', 1136.3199, -43.0266, 511.6723, 19.5632, 0.0, 0.0, 0.0, 0.9866, 0.8187, 0.4921, -1, 0.5935, 0.7967, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-17', 'sewescb', 1175.7049, -43.0265, 511.6725, 16.5848, 0.0, 0.0, 0.0, 0.9866, 0.8149, 0.4921, -1, 0.3996, 0.8475, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-20', 'sewescb', 1207.88, -41.9478, 564.3793, 18.4158, 0.0, 0.0, 0.0, 0.9866, 0.8149, 0.4921, 1, 0.531, 0.8553, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-21', 'sewescb', 1207.338, -40.3978, 582.216, 23.1056, 0.0, 0.0, 0.0, 1.1821, 1.0532, 0.7263, -1, 0.5155, 0.8552, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('turret-22', 'sewescb', 1209.01, -45.8559, 574.7241, 37.0441, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 7, 0.9258, 0.75, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('turret-23', 'sewescb', 1163.3889, -37.9324, 455.6094, 44.1857, 0.0, 0.0, 0.0, 1.3513, 1.273, 1.1559, 7, 0.7026, 0.75, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('turret-24', 'sewescb', 1241.2125, -46.3639, 356.464, 44.2219, 0.0, 0.0, 0.0, 1.5467, 1.3513, 1.1559, 7, 0.9258, 0.8079, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('turret-25', 'sewescb', 1394.2423, -39.7417, 470.9067, 55.7209, 0.0, 0.0, 0.0, 1.425, 1.4296, 1.0, 7, 0.9258, 0.75, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-28', 'sewescb', 1210.9449, -41.1154, 616.7299, 27.1567, 0.0, 0.0, 0.0, 1.1526, 1.0148, 0.773, -1, 0.5497, 0.8518, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-29', 'sewescb', 1242.1577, -43.5659, 616.625, 20.5228, 0.0, 0.0, 0.0, 1.0744, 0.9368, 0.7335, -1, 0.6013, 0.9104, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-30', 'sewescb', 1267.802, -42.339, 615.856, 17.958, 0.0, 0.0, 0.0, 1.0355, 0.9757, 0.6947, -1, 0.6717, 0.8753, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-31', 'sewescb', 1362.2805, -36.975, 540.0739, 21.1872, 0.0, 0.0, 0.0, 1.0628, 1.0072, 0.7651, -1, 0.5005, 0.8403, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-32', 'sewescb', 1268.5957, -41.2128, 587.0208, 24.7975, 0.0, 0.0, 0.0, 1.141, 1.0072, 0.6868, -1, 0.648, 0.7894, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-33', 'sewescb', 1319.6123, -38.5898, 560.3151, 31.3805, 0.0, 0.0, 0.0, 0.7192, 0.9222, 1.0, 1, 0.6371, 0.8434, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-34', 'sewescb', 1314.2972, -38.5898, 543.9462, 34.5544, 0.0, 0.0, 0.0, 0.7192, 0.9222, 1.0, 1, 0.6215, 0.7583, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-35', 'sewescb', 1368.2152, -39.1114, 558.0496, 28.4754, 0.0, 0.0, 0.0, 1.1171, 1.022, 0.8307, -1, 0.6024, 0.8585, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-36', 'sewescb', 1363.2377, -32.5445, 508.1935, 22.3229, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5788, 0.8992, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-37', 'sewescb', 1378.8544, -33.8909, 474.1275, 19.0272, 0.0, 0.0, 0.0, 1.0, 0.9684, 0.3991, -1, 0.6803, 0.9538, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-38', 'sewescb', 1272.848, -40.9703, 558.3482, 26.3628, 0.0, 0.0, 0.0, 1.0628, 1.0072, 0.6092, -1, 0.7583, 0.8988, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-39', 'sewescb', 1402.2805, -33.6279, 470.3081, 24.0564, 0.0, 0.0, 0.0, 1.0, 1.0068, 0.5554, -1, 0.5008, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-40', 'sewescb', 1362.6759, -31.583, 488.8399, 26.7541, 0.0, 0.0, 0.0, 1.0384, 0.9684, 0.7508, -1, 0.5008, 0.9149, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-41', 'sewescb', 1330.5629, -33.8559, 492.9418, 20.562, 0.0, 0.0, 0.0, 1.305, 1.125, 0.8036, -1, 0.5044, 0.817, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-42', 'sewescb', 1359.0799, -34.5536, 468.5126, 21.6639, 0.0, 0.0, 0.0, 1.0, 0.9684, 0.3991, -1, 0.6803, 0.9538, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-43', 'sewescb', 1304.7307, -36.7891, 488.2351, 24.8379, 0.0, 1.0, 0.0, 0.7256, 0.9237, 0.9828, -1, 0.3065, 0.85, 0.8003); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-44', 'sewescb', 1311.3474, -52.3309, 423.2817, 41.3418, 0.0, 0.0, 0.0, 0.9599, 1.0401, 1.2747, 1, 0.5127, 0.5088, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-45', 'sewescb', 1300.9121, -56.0808, 481.8858, 43.1152, 0.0, 0.0, 0.0, 0.8024, 0.9993, 1.1548, -1, 0.5011, 0.8498, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-46', 'sewescb', 1260.8286, -40.242, 406.112, 25.6875, 0.0, 0.0, 0.0, 0.9737, 0.8137, 0.4921, -1, 0.4948, 0.9309, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-47', 'sewescb', 1269.6239, -41.1725, 429.651, 31.1928, 0.0, 0.0, 0.0, 0.9979, 0.9979, 0.9132, -1, 0.4993, 0.8644, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-48', 'sewescb', 1248.1317, -36.2823, 362.997, 32.9677, 0.0, 0.0, 0.0, 1.0, 0.9684, 0.4383, -1, 0.6921, 0.8564, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-58', 'sewescb', 1143.432, -36.0069, 400.91, 21.4713, 0.0, 0.0, 0.0, 0.9603, 1.0849, 0.9461, -1, 0.5633, 0.8876, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-51', 'sewescb', 1225.4565, -33.0494, 374.6119, 17.2208, 0.0, 0.0, 0.0, 0.9217, 0.9684, 0.6575, -1, 0.3513, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-52', 'sewescb', 1201.7189, -36.404, 388.7059, 21.4445, 0.0, 0.0, 0.0, 0.7199, 0.9269, 1.0, 1, 0.4835, 0.9173, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-53', 'sewescb', 1187.5, -36.404, 394.6809, 20.3703, 0.0, 0.0, 0.0, 0.7199, 0.9269, 1.0, 1, 0.6013, 0.8039, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-54', 'sewescb', 1164.2159, -34.7725, 398.414, 17.3673, 0.0, 0.0, 0.0, 0.7199, 0.9269, 1.0, 1, 0.6013, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-57', 'sewescb', 1219.156, -36.7984, 357.235, 25.1551, 0.0, 0.0, 0.0, 0.8822, 0.9684, 0.5163, -1, 0.485, 0.9126, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-70', 'sewescb', 1159.9489, -36.7598, 453.0368, 9.2623, 0.0, 0.0, 0.0, 1.0174, 0.9392, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-69', 'sewescb', 1160.2749, -36.4309, 441.6437, 9.2623, 0.0, 0.0, 0.0, 0.9392, 0.9392, 1.0, -1, 0.5, 0.9703, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-68', 'sewescb', 1159.25, -36.5312, 430.7624, 9.5065, 0.0, 0.0, 0.0, 0.9392, 0.9392, 1.0, -1, 0.5, 0.9703, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-71', 'sewescb', 1150.0549, -36.9631, 477.3934, 24.3498, 0.0, 0.0, 0.0, 1.0189, 1.0068, 0.8276, -1, 0.5, 0.882, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-72', 'sewescb', 1172.833, -28.8026, 463.949, 18.7637, 0.0, 0.0, 0.0, 0.8822, 1.0774, 1.0814, -1, 0.5, 0.847, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-129', 'sewescb', 1207.6159, -55.9889, 482.4154, 17.6126, 0.0, 0.0, 0.0, 0.9866, 0.8125, 0.4921, 3, 0.4526, 0.9007, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-74', 'sewescb', 1207.5129, -29.4606, 481.6007, 11.7525, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1, 0.6171, 0.9, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-75', 'sewescb', 1189.7229, -43.2007, 608.148, 20.884, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.6559, 0.8805, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-76', 'sewescb', 1152.479, -37.3947, 645.3159, 24.1793, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-77', 'sewescb', 1159.5479, -39.3376, 682.062, 30.6005, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-78', 'sewescb', 1195.4989, -41.7828, 685.061, 28.2322, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-79', 'sewescb', 1244.3402, -36.5081, 672.432, 37.7538, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-80', 'sewescb', 1287.7395, -38.0467, 655.65, 34.5312, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-81', 'sewescb', 1333.8906, -36.4058, 648.8519, 34.8244, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.4921, 0.773, 0.8848); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-82', 'sewescb', 1359.8768, -55.5463, 694.9669, 35.8008, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.2572, 0.6503, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-83', 'sewescb', 1401.0681, -37.5538, 684.427, 33.5059, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 0.959, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('hpipe-84', 'sewescb', 1391.0314, -34.4534, 650.223, 32.8222, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-85', 'sewescb', 1367.4761, -37.2201, 613.1979, 41.8881, 0.0, 0.0, 0.0, 0.8826, 1.156, 1.0, -1, 0.5, 0.863, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-86', 'sewescb', 1354.6734, -36.9375, 597.0029, 40.091, 0.0, 0.0, 0.0, 0.9217, 1.1208, 0.9606, -1, 0.5, 0.8826, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-87', 'sewescb', 1356.5587, -69.7537, 622.0889, 4.6974, 0.0, 0.0, 0.0, 0.9597, 0.2694, 0.2694, -1, 0.3003, 0.7451, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-88', 'sewescb', 1379.5852, -57.3411, 585.0386, 19.6664, 0.0, 0.0, 0.0, 0.9473, 1.0099, 0.8043, 3, 0.502, 0.8578, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-89', 'sewescb', 1388.3299, -56.4514, 576.2037, 20.7374, 0.0, 0.0, 0.0, 0.9864, 0.8145, 0.4921, 3, 0.502, 0.8965, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-90', 'sewescb', 1404.2313, -56.5406, 549.3416, 18.3057, 0.0, 0.0, 0.0, 0.9864, 0.9708, 0.7652, 3, 0.502, 0.8578, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-91', 'sewescb', 1401.3269, -56.5896, 533.9622, 16.7823, 0.0, 0.0, 0.0, 0.9864, 1.002, 0.7263, 3, 0.502, 0.8578, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-92', 'sewescb', 1392.1981, -56.2832, 519.7919, 16.7823, 0.0, 0.0, 0.0, 0.9864, 0.8145, 0.4921, 3, 0.502, 0.8965, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-93', 'sewescb', 1389.6289, -55.7103, 506.6769, 20.1026, 0.0, 0.0, 0.0, 0.9864, 0.8145, 0.4921, 3, 0.502, 0.8965, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-94', 'sewescb', 1170.161, -72.0353, 337.7449, 50.7784, 0.0, 0.0, 0.0, 0.6875, 0.7365, 0.6348, 4, 0.799, 0.648, 0.4513); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-95', 'sewescb', 1191.3369, -51.2338, 326.294, 23.4962, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 4, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-96', 'sewescb', 1161.4039, -49.7641, 342.299, 19.0772, 0.0, 0.0, 0.0, 0.8824, 0.9217, 0.8043, 4, 0.5, 1.0, 0.7263); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-97', 'sewescb', 1148.4749, -63.0038, 319.365, 22.8614, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-98', 'sewescb', 1190.5599, -76.5712, 321.675, 26.9143, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 4, 0.4552, 0.8901, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-99', 'sewescb', 1160.6649, -64.7457, 337.944, 21.9337, 0.0, 0.0, 0.0, 0.8434, 1.0, 0.6875, 4, 0.5, 0.9605, 0.605); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-100', 'sewescb', 1148.8249, -80.0062, 348.714, 24.1012, 0.0, 0.0, 0.0, 0.8434, 0.9605, 0.8824, -1, 0.5, 0.9293, 0.8434); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-101', 'sewescb', 1146.052, -53.5748, 366.329, 19.6187, 0.0, 0.0, 0.0, 0.9217, 1.0, 0.9217, 4, 0.5, 0.8864, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-102', 'sewescb', 1136.859, -55.5667, 390.6419, 17.7831, 0.0, 0.0, 0.0, 0.8824, 0.9217, 1.0, 4, 0.5, 0.855, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-103', 'sewescb', 1365.1455, -57.4354, 468.7861, 37.5834, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 3, 0.4163, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-104', 'sewescb', 1391.6926, -56.1338, 476.0653, 21.6408, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('BigRmAmb-105', 'sewescb', 1388.2625, -66.4401, 468.3417, 61.0452, 0.0, 0.0, 0.0, 1.0, 0.9684, 0.4006, -1, 0.4007, 0.4605, 0.4526); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-111', 'sewescb', 1516.1669, -55.656, 543.9428, 45.4566, 0.0, 0.0, 0.0, 0.9553, 0.846, 0.7444, 3, 0.4789, 0.8578, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-140', 'sewescb', 1551.9029, -56.9809, 685.205, 19.5659, 0.0, 0.0, 0.0, 0.8307, 0.7681, 0.6822, 3, 0.3046, 0.9477, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-110', 'sewescb', 1502.2299, -54.6469, 587.9755, 39.2995, 0.0, 0.0, 0.0, 0.9553, 0.6898, 0.3928, 3, 0.4006, 0.799, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-112', 'sewescb', 1523.1289, -46.6373, 486.2286, 45.0713, 0.0, 0.0, 0.0, 0.9944, 0.846, 0.7444, 3, 0.4789, 0.8499, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-113', 'sewescb', 1519.8419, -48.0188, 426.1773, 46.4392, 0.0, 0.0, 0.0, 0.9944, 1.0023, 0.7835, 3, 0.5375, 0.8499, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-114', 'sewescb', 1496.911, -56.524, 385.2789, 39.6829, 0.0, 0.0, 0.0, 1.0726, 1.0024, 0.7444, 3, 0.4592, 0.8499, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-115', 'sewescb', 1452.781, -57.9547, 398.781, 34.9566, 0.0, 0.0, 0.0, 0.9553, 1.0024, 0.7835, 3, 0.5764, 0.8499, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-116', 'sewescb', 1431.0389, -56.1851, 423.044, 29.5266, 0.0, 0.0, 0.0, 0.9553, 0.6898, 0.3928, 3, 0.4006, 0.799, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-120', 'sewescb', 1355.8264, -73.5838, 438.7817, 29.2581, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 4, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-123', 'sewescb', 1421.9989, -75.9116, 491.2691, 29.6023, 0.0, 0.0, 0.0, 1.0, 0.8148, 0.9085, 4, 0.5217, 0.8616, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-122', 'sewescb', 1424.3089, -75.124, 448.8786, 23.8869, 0.0, 0.0, 0.0, 1.0, 0.971, 0.4006, 4, 0.4006, 0.9059, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-124', 'sewescb', 1364.5062, -71.4765, 412.6046, 29.722, 0.0, 0.0, 0.0, 1.0, 0.971, 0.4059, 4, 0.4006, 0.9006, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-125', 'sewescb', 1370.0062, -70.8787, 384.3089, 29.722, 0.0, 0.0, 0.0, 1.0, 0.971, 0.4059, 4, 0.4006, 0.9006, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-127', 'sewescb', 1401.3333, -78.6191, 440.9537, 22.031, 0.0, 0.0, 0.0, 0.9124, 0.971, 0.7131, 5, 0.5, 0.8499, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-128', 'sewescb', 1172.442, -56.5456, 464.0523, 20.25, 0.0, 0.0, 0.0, 0.9866, 0.8187, 0.4921, 3, 0.5, 0.9007, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-130', 'sewescb', 1197.6029, -56.1909, 463.8453, 17.6126, 0.0, 0.0, 0.0, 0.9866, 0.8125, 0.4921, 3, 0.4526, 0.9007, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-131', 'sewescb', 1136.489, -55.2339, 459.1419, 34.2874, 0.0, 0.0, 0.0, 0.9125, 1.0, 0.6039, 3, 0.5, 0.9007, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-132', 'sewescb', 1149.276, -59.7423, 405.1813, 20.114, 0.0, 0.0, 0.0, 0.8736, 0.9605, 0.6821, 3, 0.5, 0.8512, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-133', 'sewescb', 1135.1539, -58.9652, 416.7541, 24.7416, 0.0, 0.0, 0.0, 0.9125, 1.0, 0.6039, 3, 0.2069, 0.85, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-135', 'sewescb', 1292.2816, -61.3415, 359.647, 40.6108, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 4, 0.5493, 0.8227, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-134', 'sewescb', 1336.2587, -70.7596, 363.0989, 29.722, 0.0, 0.0, 0.0, 1.0, 0.971, 0.4059, 4, 0.596, 0.8225, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-139', 'sewescb', 1512.4689, -56.2327, 629.228, 27.305, 0.0, 0.0, 0.0, 0.9553, 0.6898, 0.3928, 3, 0.4006, 0.799, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-137', 'sewescb', 1253.0787, -67.9155, 368.208, 40.3426, 0.0, 0.0, 0.0, 0.9944, 1.0882, 0.6789, 4, 0.4789, 0.8665, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-138', 'sewescb', 1220.1269, -58.8866, 364.421, 17.5638, 0.0, 0.0, 0.0, 1.0, 0.971, 0.4138, 4, 0.3046, 0.85, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-141', 'sewescb', 1532.5749, -59.5009, 661.5729, 40.557, 0.0, 0.0, 0.0, 1.0533, 0.9243, 0.7056, 3, 0.6171, 0.8823, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-142', 'sewescb', 1390.0101, -81.2833, 503.1932, 23.3992, 0.0, 0.0, 0.0, 0.9986, 1.0151, 0.8539, 5, 0.5, 0.8539, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-143', 'sewescb', 1400.5637, -81.0382, 530.9088, 18.8579, 0.0, 0.0, 0.0, 0.9986, 1.0546, 0.9684, 5, 0.4684, 0.8618, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-144', 'sewescb', 1403.4769, -81.7871, 551.785, 16.1443, 0.0, 0.0, 0.0, 0.9204, 1.0546, 0.6164, 5, 0.4526, 0.847, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-145', 'sewescb', 1393.0994, -81.6593, 571.1602, 19.9251, 0.0, 0.0, 0.0, 0.9204, 1.0111, 0.8507, 5, 0.4289, 0.8539, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-146', 'sewescb', 1378.7072, -81.408, 587.199, 20.0809, 0.0, 0.0, 0.0, 0.9595, 1.0151, 0.773, 5, 0.5025, 0.8894, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2743', 'sewescb', 1359.1011, -81.236, 488.7583, 23.3992, 0.0, 0.0, 0.0, 0.9986, 1.0151, 0.8539, 5, 0.5, 0.8539, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-148', 'sewescb', 1359.8952, -79.7296, 606.939, 32.5355, 0.0, 0.0, 0.0, 0.526, 0.7026, 0.6559, 5, 0.1523, 0.6085, 0.5309); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-149', 'sewescb', 1339.1817, -74.1018, 607.0469, 29.8546, 0.0, 0.0, 0.0, 0.9986, 0.976, 0.7336, 5, 0.5, 0.85, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-150', 'sewescb', 1305.725, -65.4493, 607.892, 28.0377, 0.0, 0.0, 0.0, 0.9595, 0.7421, 0.5388, 5, 0.6171, 0.8592, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-151', 'sewescb', 1280.1822, -76.2873, 608.9219, 25.2544, 0.0, 0.0, 0.0, 0.9595, 0.7421, 0.5388, 5, 0.4008, 0.85, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-152', 'sewescb', 1267.7363, -78.0087, 608.544, 17.1, 0.0, 0.0, 0.0, 0.9595, 0.7421, 0.5414, 5, 0.2572, 0.9008, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-153', 'sewescb', 1239.3636, -43.9833, 599.2803, 19.4927, 0.0, 0.0, 0.0, 0.9595, 0.7421, 0.5388, -1, 0.393, 0.85, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-154', 'sewescb', 1242.6892, -77.5756, 608.5969, 16.8316, 0.0, 0.0, 0.0, 0.9595, 0.7368, 0.5388, 5, 0.3003, 0.9008, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-155', 'sewescb', 1231.2373, -77.4622, 608.481, 25.8402, 0.0, 0.0, 0.0, 0.9595, 1.0154, 0.7758, 5, 0.5, 0.8461, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-156', 'sewescb', 1215.7519, -70.6402, 594.673, 21.7143, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 5, 0.147, 0.8539, 0.7993); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-157', 'sewescb', 1230.6788, -70.7357, 594.0574, 21.7143, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 5, 0.147, 0.8539, 0.7993); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2417', 'sewescb', 1183.4489, -75.8705, 608.0839, 27.9242, 0.0, 0.0, 0.0, 0.9595, 1.0154, 0.8149, 5, 0.5, 0.8461, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-159', 'sewescb', 1203.7669, -28.5604, 463.8753, 25.7196, 0.0, 0.0, 0.0, 1.1821, 1.0493, 1.1171, -1, 0.5, 0.85, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-160', 'sewescb', 1304.8806, -44.342, 363.688, 33.6775, 0.0, 0.0, 0.0, 1.03, 0.9791, 1.1013, -1, 0.3822, 0.6085, 0.6401); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-161', 'sewescb', 1359.7352, -72.6044, 609.9669, 33.0806, 0.0, 0.0, 0.0, 0.9597, 0.8152, 0.4921, 4, 0.6008, 0.7841, 0.7225); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2737', 'sewescb', 1292.9353, -44.4651, 609.233, 20.7747, 0.0, 0.0, 0.0, 1.0355, 1.0148, 0.773, -1, 0.5934, 0.9026, 0.8079); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2738', 'sewescb', 1132.0489, -36.0069, 419.6878, 21.4713, 0.0, 0.0, 0.0, 0.9603, 1.0849, 0.9461, -1, 0.5633, 0.8876, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2739', 'sewescb', 1150.8939, -48.4027, 465.4024, 29.4444, 0.0, 0.0, 0.0, 0.796, 0.9217, 0.8774, -1, 0.5, 0.8187, 0.648); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2741', 'sewescb', 1150.6009, -48.4027, 435.299, 29.4444, 0.0, 0.0, 0.0, 0.796, 0.9217, 0.8774, -1, 0.5, 0.8187, 0.648); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2742', 'sewescb', 1361.1309, -78.9663, 620.94, 60.8866, 0.0, 0.0, 0.0, 1.5467, 1.1909, 0.7652, 6, 0.6559, 0.9175, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2744', 'sewescb', 1210.1839, -76.0833, 362.033, 31.0347, 0.0, 0.0, 0.0, 0.8382, 0.893, 0.8352, 4, 0.4789, 0.9251, 0.9217); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2745', 'sewescb', 1212.4199, -56.3079, 512.265, 26.2289, 0.0, 0.0, 0.0, 0.8824, 0.9605, 1.0778, 5, 0.5, 0.8864, 0.7263); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-234', 'strip', 2413.7966, 105.83, 155.7929, 37.914, 0.0, 0.0, 0.0, 0.0, 0.1013, 1.1171, 6, 0.8, 0.8196, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-235', 'strip', 2484.5529, 105.83, 216.0209, 37.914, 0.0, 0.0, 0.0, 0.0, 0.1013, 1.1171, 6, 0.8, 0.8196, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-236', 'strip', 2545.3576, 97.2388, 83.7213, 37.914, 0.0, 0.0, 0.0, 0.0, 0.1013, 1.1171, 6, 0.8, 0.8196, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-237', 'strip', 2558.1628, 107.581, 4.977, 37.914, 0.0, 0.0, 0.0, 0.0, 0.1013, 1.1171, 6, 0.8, 0.8196, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-238', 'strip', 2343.937, 102.8296, -166.7519, 37.914, 0.0, 0.0, 0.0, 0.0, 0.1013, 1.1171, 6, 0.8, 0.8196, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-239', 'strip', 2425.7797, 99.9107, 56.6744, 24.884, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-240', 'strip', 2440.8588, 92.6084, -98.22, 31.2005, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-241', 'strip', 2503.5373, 95.2021, -90.3798, 31.2005, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-242', 'strip', 2554.9707, 96.1899, -97.5419, 31.2005, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-243', 'strip', 2578.6608, 105.0257, -58.2575, 31.2005, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-244', 'strip', 2602.53, 110.1092, 10.1526, 31.2005, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-245', 'strip', 2608.6699, 111.2266, 53.1884, 31.2005, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-246', 'strip', 2626.3, 117.3466, 92.7608, 37.914, 0.0, 0.0, 0.0, 0.0, 0.1013, 1.1171, 6, 0.8, 0.8196, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-247', 'strip', 2639.1879, 125.0327, 53.6669, 31.2005, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-248', 'strip', 2674.9099, 128.3861, 51.5031, 31.2005, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-249', 'strip', 2702.6599, 128.3861, 87.3895, 31.2005, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-250', 'strip', 2726.9279, 130.3513, 106.356, 26.8899, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-251', 'strip', 2721.833, 130.0863, 134.5879, 39.5807, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-252', 'strip', 2656.665, 126.2655, 165.348, 39.5807, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-253', 'strip', 2617.2099, 129.8099, 135.785, 39.5807, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-254', 'strip', 2605.1379, 126.8713, 181.02, 38.2868, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-255', 'strip', 2576.8156, 126.8713, 210.436, 38.2868, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-256', 'strip', 2560.4753, 119.3279, 160.733, 38.2868, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-257', 'strip', 2517.0637, 115.87, 231.384, 38.2868, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-258', 'strip', 2384.4838, 121.0438, 247.6459, 39.5847, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-259', 'strip', 2460.3894, 115.87, 233.098, 38.2868, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-260', 'strip', 2447.3684, 128.1495, 265.8009, 34.409, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-261', 'strip', 2349.4938, 97.177, 195.7949, 39.5847, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-262', 'strip', 2633.174, 128.2015, -32.615, 36.325, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-263', 'strip', 2570.9562, 143.203, -99.112, 36.325, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-264', 'strip', 2613.5649, 145.4322, -130.223, 36.325, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-265', 'strip', 2645.2019, 140.2687, -164.003, 32.9449, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-266', 'strip', 2633.675, 139.3197, -215.9929, 32.9449, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-267', 'strip', 2567.0761, 141.6573, -184.602, 32.9449, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-268', 'strip', 2527.4287, 136.9635, -153.7259, 37.8342, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-269', 'strip', 2452.0739, 134.9609, -153.7259, 39.2314, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-270', 'strip', 2381.3469, 133.287, -129.542, 40.1815, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-271', 'strip', 2582.5878, 118.399, 100.3939, 39.3861, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.75, 7, 0.5625, 0.9015, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-272', 'strip', 2290.5, 87.9245, -42.979, 23.7665, 0.0, 0.0, 0.0, 1.0, 0.5892, 0.3628, 5, 0.1013, 0.9017, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-273', 'strip', 2541.9785, 73.9514, -48.3217, 11.8055, 0.0, 0.0, 0.0, 0.1401, 0.3355, 1.3671, 5, 0.75, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-274', 'strip', 2367.1298, 93.2325, -43.6753, 8.4812, 0.0, 0.0, 0.0, 0.1401, 0.3355, 1.3671, 5, 0.75, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-275', 'strip', 2351.0549, 96.3495, -54.6617, 11.36, 0.0, 0.0, 0.0, 1.0, 0.8705, 0.273, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-276', 'strip', 2358.79, 96.8227, -47.8378, 11.36, 0.0, 0.0, 0.0, 1.0, 0.9644, 0.5815, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-277', 'strip', 2379.0371, 96.8227, -52.7473, 12.3037, 0.0, 0.0, 0.0, 1.0, 0.9644, 0.5815, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-278', 'strip', 2379.9221, 96.2204, -76.0394, 12.3037, 0.0, 0.0, 0.0, 1.0, 0.9644, 0.5815, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-279', 'strip', 2355.446, 96.2204, -75.192, 12.3037, 0.0, 0.0, 0.0, 1.0, 0.9644, 0.5815, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-280', 'strip', 2320.7739, 99.5317, -59.3614, 18.4465, 0.0, 0.0, 0.0, 1.0, 0.9644, 0.5815, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-281', 'strip', 2358.9951, 75.3844, -38.1506, 14.7276, 0.0, 0.0, 0.0, 1.0, 0.9644, 0.5815, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-282', 'strip', 2383.135, 75.3844, -35.8641, 14.7276, 0.0, 0.0, 0.0, 1.0, 0.9644, 0.5815, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-283', 'strip', 2399.6079, 75.3844, -35.8641, 14.7276, 0.0, 0.0, 0.0, 1.0, 0.9644, 0.5815, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-284', 'strip', 2320.082, 101.2637, 122.482, 23.9071, 0.0, 0.0, 0.0, 1.0, 0.9644, 0.5815, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-285', 'strip', 2317.1088, 101.2637, 150.524, 24.4426, 0.0, 0.0, 0.0, 1.0, 0.9644, 0.5815, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-286', 'strip', 2313.05, 98.7416, 135.643, 18.9636, 0.0, 0.0, 0.0, 1.0, 0.9644, 0.5815, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-287', 'strip', 2369.228, 80.0392, 139.9479, 18.9636, 0.0, 0.0, 0.0, 1.0, 0.9644, 0.5815, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-288', 'strip', 2369.228, 80.0392, 124.3, 18.9636, 0.0, 0.0, 0.0, 1.0, 0.9644, 0.5815, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-289', 'strip', 2360.645, 82.6044, 160.559, 23.5039, 0.0, 0.0, 0.0, 1.0, 0.9644, 0.5815, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-290', 'strip', 2538.6718, 127.668, 266.777, 21.673, 0.0, 0.0, 0.0, 1.0, 0.9644, 0.5815, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-291', 'strip', 2515.2717, 127.668, 271.1459, 23.6117, 0.0, 0.0, 0.0, 1.0, 0.9644, 0.5815, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-292', 'strip', 2489.7744, 127.6681, 273.22, 26.871, 0.0, 0.0, 0.0, 1.0, 0.9644, 0.5815, 7, 0.4019, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-293', 'strip', 2593.3483, 117.3136, -107.4879, 15.1465, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.0777, 5, 0.5, 0.8512, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-294', 'strip', 2583.1472, 117.1961, -119.429, 15.1465, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.0777, 5, 0.5, 0.8512, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-295', 'strip', 2410.3508, 121.5982, -111.6999, 17.2129, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.0777, 5, 0.5, 0.8512, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-296', 'strip', 2421.0295, 121.5982, -111.7089, 17.2129, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.0777, 5, 0.5, 0.8512, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-297', 'strip', 2399.009, 121.5982, -111.6999, 17.2129, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.0777, 5, 0.5, 0.8512, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-298', 'strip', 2388.53, 121.5982, -111.7089, 17.2129, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.0777, 5, 0.5, 0.8512, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-299', 'strip', 2398.0639, 121.8551, -166.673, 17.0062, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.0777, 5, 0.5, 0.8512, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-300', 'strip', 2409.3432, 121.8551, -166.673, 17.0062, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.0777, 5, 0.5, 0.8512, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-301', 'strip', 2334.9729, 107.4602, 217.479, 17.0062, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.0777, 5, 0.5, 0.8512, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-302', 'strip', 2335.2009, 107.4602, 228.7949, 17.0062, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.0777, 5, 0.5, 0.8512, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-303', 'strip', 2335.2009, 107.4602, 240.384, 17.0307, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.0777, 5, 0.5, 0.8512, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-305', 'strip', 2335.2009, 107.4602, 253.0399, 17.0307, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.0777, 5, 0.5, 0.8512, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-306', 'strip', 2335.2009, 107.4602, 264.1709, 17.0307, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.0777, 5, 0.5, 0.8512, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2469', 'strip', 2437.4968, 133.2061, -70.6753, 23.5161, 0.0, 0.0, 0.0, 0.7655, 1.0, 0.6092, -1, 0.3788, 1.0, 0.8827); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2471', 'strip', 2380.1721, 130.8352, -3.069, 29.4759, 0.0, 0.0, 0.0, 0.7655, 1.0, 0.6092, -1, 0.5, 1.0, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2472', 'strip', 2443.2375, 129.8025, -24.6903, 26.3955, 0.0, 0.0, 0.0, 0.453, 0.6875, 0.9217, -1, 0.5, 1.0, 0.8827); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2473', 'strip', 2532.2177, 257.7409, -158.705, 61.4305, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.0935, -1, 0.2224, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2474', 'strip', 2676.894, 236.167, 167.8869, 61.4305, 0.0, 0.0, 0.0, 1.0, 0.9217, 0.0935, -1, 0.2224, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2475', 'strip', 2429.0568, 228.7799, 246.412, 61.4305, 0.0, 0.0, 0.0, 0.8437, 0.7263, 0.5078, -1, 0.2224, 1.0, 0.871); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2476', 'strip', 2477.7587, 228.7799, 321.384, 61.4305, 0.0, 0.0, 0.0, 1.3515, 0.9217, 0.1171, -1, 0.4178, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2704', 'mountain', -565.8778, 123.8527, 209.9718, 15.2349, 0.0, 0.0, 0.0, 0.7967, 0.7967, 1.1559, -1, 0.5, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2705', 'mountain', -471.924, 32.4891, 180.6528, 15.2349, 0.0, 0.0, 0.0, 0.7967, 0.7967, 1.1559, -1, 0.5, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2706', 'mountain', -700.644, 98.2007, 173.7816, 33.9235, 0.0, 0.0, 0.0, 1.0778, 1.3125, 0.4138, 5, 0.5, 0.9605, 0.7027); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2707', 'mountain', -764.649, 98.1089, 177.7391, 33.9235, 0.0, 0.0, 0.0, 1.0778, 1.3125, 0.4138, 5, 0.5, 0.9605, 0.7027); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2708', 'mountain', -775.112, 98.1089, 151.5012, 33.9235, 0.0, 0.0, 0.0, 1.0778, 1.3125, 0.4138, 5, 0.5, 0.9605, 0.7027); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2709', 'mountain', -729.278, 98.1089, 125.7509, 35.6595, 0.0, 0.0, 0.0, 1.0778, 1.3125, 0.4138, 5, 0.5, 0.9605, 0.7027); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2710', 'mountain', -743.508, 101.8603, 157.3081, 42.4716, 0.0, 0.0, 0.0, 1.0386, 1.0778, 0.0, -1, 0.3786, 0.8043, 0.7263); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2719', 'mountain', -702.308, 61.2211, 418.087, 33.9235, 0.0, 0.0, 0.0, 1.0778, 1.3125, 0.4138, 5, 0.5, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2712', 'mountain', -717.458, 115.93, 317.9923, 17.9764, 0.0, 0.0, 0.0, 0.9605, 1.195, 0.0, 5, 0.3786, 0.8043, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2713', 'mountain', -742.538, 138.1056, 269.4013, 22.7425, 0.0, 0.0, 0.0, 0.8824, 1.0778, 0.0, 5, 0.3824, 1.0, 0.7536); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2714', 'mountain', -732.219, 139.2982, 290.2708, 22.7425, 0.0, 0.0, 0.0, 0.8824, 1.0778, 0.0, 5, 0.3824, 1.0, 0.7536); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2715', 'mountain', -745.248, 139.2982, 313.9768, 22.7425, 0.0, 0.0, 0.0, 0.8824, 1.0778, 0.0, 5, 0.3824, 1.0, 0.7574); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2716', 'mountain', -767.948, 139.2982, 310.5566, 21.3292, 0.0, 0.0, 0.0, 0.8824, 1.0778, 0.0, 5, 0.3824, 1.0, 0.7342); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2717', 'mountain', -779.943, 139.2982, 290.9488, 21.3292, 0.0, 0.0, 0.0, 0.8824, 1.0778, 0.0, 5, 0.3824, 1.0, 0.7536); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2718', 'mountain', -769.226, 138.626, 268.2853, 21.3292, 0.0, 0.0, 0.0, 0.8824, 1.0778, 0.0, 5, 0.3824, 1.0, 0.7613); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2720', 'mountain', -826.697, 112.4865, 257.9284, 34.7765, 0.0, 0.0, 0.0, 1.1171, 1.1171, 1.1559, -1, 0.4411, 0.9956, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2721', 'mountain', -693.981, 125.0914, 30.2079, 39.1949, 0.0, 0.0, 0.0, 1.0778, 1.3125, 0.4138, 5, 0.5, 0.9605, 0.7027); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2722', 'mountain', -674.764, 94.6178, 58.861, 21.5907, 0.0, 0.0, 0.0, 1.0778, 1.3125, 0.4138, 5, 0.5, 0.9605, 0.7027); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2723', 'mountain', -709.812, 100.9646, 117.9259, 21.5907, 0.0, 0.0, 0.0, 1.0778, 1.3125, 0.4138, 5, 0.5, 0.9605, 0.7027); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2724', 'mountain', -750.143, 100.9646, 117.9259, 21.5907, 0.0, 0.0, 0.0, 1.0778, 1.3125, 0.4138, 5, 0.5, 0.9605, 0.7027); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2725', 'mountain', -712.305, 99.2011, 70.6749, 21.5907, 0.0, 0.0, 0.0, 1.0778, 1.3125, 0.4138, 5, 0.5, 0.9605, 0.7027); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2726', 'mountain', -689.677, 96.3879, 79.317, 21.5907, 0.0, 0.0, 0.0, 1.0778, 1.3125, 0.4138, 5, 0.5, 0.9605, 0.7027); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2727', 'mountain', -691.878, 108.7969, -22.102, 16.9965, 0.0, 0.0, 0.0, 1.0778, 1.3125, 0.4138, 5, 0.5, 0.902, 0.8512); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2728', 'mountain', -726.2, 115.5328, -4.968, 18.4675, 0.0, 0.0, 0.0, 1.0778, 1.3125, 0.4138, 5, 0.5, 0.902, 0.8512); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2729', 'mountain', -571.882, 59.5353, 116.0319, 18.4675, 0.0, 0.0, 0.0, 1.0778, 1.3125, 0.4138, -1, 0.5, 0.9956, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2730', 'mountain', -534.8092, 47.8623, 67.68, 18.4675, 0.0, 0.0, 0.0, 1.0778, 1.3125, 0.4138, -1, 0.5, 0.9956, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2733', 'mountain', -756.564, 145.9546, 290.5727, 19.378, 0.0, 0.0, 0.0, 0.9217, 1.156, 0.0, -1, 0.4684, 0.9606, 0.8826); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2734', 'mountain', -676.2336, 125.633, 232.5332, 25.2481, 0.0, 0.0, 0.0, 0.9605, 1.195, 0.0, 5, 0.3786, 0.8043, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2735', 'mountain', -637.2886, 95.1955, 254.2135, 20.4869, 0.0, 0.0, 0.0, 0.9605, 1.195, 0.0, 5, 0.3786, 0.8043, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2736', 'mountain', -843.484, 145.8417, 252.4187, 18.5182, 0.0, 0.0, 0.0, 1.0, 1.2733, 0.2186, 6, 0.5, 1.0, 0.7031); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2770', 'mincan', -495.2393, 32.0969, -167.561, 33.421, 0.0, 0.0, 0.0, 0.3515, 0.6875, 1.992, 5, 0.4217, 0.9531, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2771', 'mincan', -542.6876, 62.0842, -220.44, 83.9151, 0.0, 0.0, 0.0, 0.3515, 0.6875, 1.992, 6, 0.4217, 0.9843, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-393', 'forest', -581.0143, 40.694, 571.061, 28.7486, 0.0, 0.0, 0.0, 1.2343, 1.2343, 0.0077, 5, 0.5, 0.9022, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-394', 'forest', -582.6181, 40.694, 554.2139, 28.7486, 0.0, 0.0, 0.0, 1.2343, 1.2343, 0.0077, 5, 0.5, 0.9022, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-883', 'drillmid', -80.2714, 11.189, 215.964, 25.1856, 0.0, 0.0, 0.0, 0.804, 0.804, 1.2342, -1, 0.2651, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-884', 'drillmid', -155.5149, 8.7377, 138.041, 16.9113, 0.0, 0.0, 0.0, 1.3901, 1.0384, 0.2572, -1, 0.2888, 0.9642, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-885', 'drillmid', -135.785, 5.018, 107.124, 31.7548, 0.0, 0.0, 0.0, 1.9916, 1.2342, 0.3355, 6, 0.4842, 0.9251, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-886', 'drillmid', -196.0359, 5.018, 94.7183, 30.5088, 0.0, 0.0, 0.0, 1.9916, 1.2342, 0.3355, 6, 0.3671, 0.9604, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-887', 'drillmid', -203.2089, 10.492, 107.861, 19.6963, 0.0, 0.0, 0.0, 1.3276, 0.375, 0.1013, 4, 0.523, 0.8434, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-888', 'drillmid', -188.3229, 10.492, 71.7972, 19.6963, 0.0, 0.0, 0.0, 1.3276, 0.375, 0.1013, 4, 0.523, 0.8434, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-889', 'drillmid', -142.8059, -0.6014, 67.121, 32.0848, 0.0, 0.0, 0.0, 1.3276, 0.375, 0.1013, -1, 0.2105, 0.9604, 0.9217); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-890', 'drillmid', -130.5099, 22.305, 44.3638, 31.1259, 0.0, 0.0, 0.0, 1.3276, 0.375, 0.1013, -1, 0.3276, 0.9604, 0.9217); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-891', 'drillmid', -106.1539, 35.448, 0.1951, 44.3515, 0.0, 0.0, 0.0, 1.2105, 0.375, 0.1796, -1, 0.3276, 0.9217, 0.9217); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-892', 'drillmid', -25.2238, 25.0867, 144.768, 16.9113, 0.0, 0.0, 0.0, 1.3901, 1.0384, 0.2572, -1, 0.2888, 0.9642, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-893', 'drillmid', 22.3344, 19.6629, 7.6093, 25.1856, 0.0, 0.0, 0.0, 0.804, 0.804, 1.2342, -1, 0.2651, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-894', 'drillmid', 186.026, 16.2845, -153.4219, 43.1665, 0.0, 0.0, 0.0, 1.9916, 1.2342, 0.3355, 6, 0.5619, 0.9251, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-895', 'drillmid', 21.4307, 18.7842, 24.9993, 7.8966, 0.0, 0.0, 0.0, 1.0, 0.4921, 0.2378, -1, 0.25, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-896', 'drillmid', 12.9898, 18.7842, 14.377, 7.8966, 0.0, 0.0, 0.0, 1.0, 0.4921, 0.2378, -1, 0.25, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-897', 'drillmid', 12.8016, 18.7842, 3.5759, 7.8966, 0.0, 0.0, 0.0, 1.0, 0.4921, 0.2378, -1, 0.25, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-898', 'drillmid', 14.5101, 18.7842, -8.213, 7.8966, 0.0, 0.0, 0.0, 1.0, 0.4921, 0.2378, -1, 0.25, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2758', 'drillmid', -46.6278, 15.434, 216.401, 16.1014, 0.0, 0.0, 0.0, 1.3903, 0.6875, 0.6875, 7, 0.5777, 0.9137, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2760', 'drillmid', 154.0429, -2.4892, -285.963, 83.5473, 0.0, 0.0, 0.0, 1.1562, 0.7263, 0.1404, -1, 0.1717, 0.9569, 0.75); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2761', 'drillmid', 10.0075, -2.4892, -285.963, 83.5473, 0.0, 0.0, 0.0, 1.1562, 0.7263, 0.1404, -1, 0.1717, 0.9569, 0.75); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2762', 'drillmid', -115.996, -17.2205, -285.963, 87.5111, 0.0, 0.0, 0.0, 1.1562, 0.7263, 0.1404, -1, 0.1717, 0.9569, 0.75); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-899', 'drill', -23.3355, 15.001, 119.261, 22.8362, 0.0, 0.0, 0.0, 1.1562, 0.7263, 0.1404, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-900', 'drill', -36.4758, 15.7553, 66.8888, 18.854, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.5, 0.9604, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-901', 'drill', -7.721, 10.4032, 112.078, 15.3135, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.2651, 0.9604, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-902', 'drill', 15.3416, 24.0076, 158.5749, 21.8155, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.4019, 0.9604, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-903', 'drill', 37.4556, 24.0076, 158.5749, 21.8155, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.4019, 0.9604, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-904', 'drill', 59.3418, 24.0076, 158.5749, 21.8155, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.4019, 0.9604, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-905', 'drill', -12.2541, 13.5102, 130.3739, 12.1152, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.2651, 0.9604, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-906', 'drill', 15.3416, 0.2987, 158.5749, 21.8155, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.3592, 1.0, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-907', 'drill', 47.7172, 0.2987, 158.5749, 21.8155, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.3592, 1.0, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-908', 'drill', 93.7453, 7.3309, 136.585, 18.9335, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.4375, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-909', 'drill', 116.5049, 8.3221, 135.319, 18.9335, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.3592, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-910', 'drill', 136.479, 1.09, 112.5889, 18.9335, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.4375, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-911', 'drill', 137.134, 1.09, 86.9319, 18.9335, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.4375, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-912', 'drill', 122.222, 14.5242, 69.0057, 24.0111, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.4019, 0.9604, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-913', 'drill', 121.9089, 13.5153, 42.9458, 24.0111, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.4019, 0.9604, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-914', 'drill', 205.5549, 24.8952, -73.1998, 21.0912, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.4019, 0.9604, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-915', 'drill', 205.5549, 5.6166, -73.1998, 18.2047, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.4019, 0.9375, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-916', 'drill', 194.8849, 23.1872, -96.2729, 22.4284, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.4019, 0.9375, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-917', 'drill', 85.5864, 18.7686, -29.0869, 22.0629, 0.0, 0.0, 0.0, 0.8823, 0.8434, 1.3003, 2, 0.5, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-918', 'drill', -153.393, 18.7686, -201.705, 22.0629, 0.0, 0.0, 0.0, 0.8823, 0.8434, 1.3003, 2, 0.5, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-919', 'drill', 157.3489, 29.781, -186.052, 22.0629, 0.0, 0.0, 0.0, 0.8823, 0.8434, 1.3003, 3, 0.5, 0.9019, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-920', 'drill', 155.8489, -3.3392, -4.3147, 25.4701, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.4019, 0.9604, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-921', 'drill', 127.69, -3.3392, -4.3147, 25.4701, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.4019, 0.9604, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-922', 'drill', 206.423, -3.3392, -4.3147, 33.5839, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.4019, 0.9604, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-923', 'drill', 172.684, 27.4393, -172.2169, 11.7739, 0.0, 0.0, 0.0, 0.8434, 0.8434, 1.2731, -1, 0.3824, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2754', 'drill', 103.957, 46.8791, -107.08, 24.2914, 0.0, 0.0, 0.0, 1.5857, 0.6481, 0.6481, 7, 0.5388, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2755', 'drill', 137.492, 52.6169, -124.374, 24.2914, 0.0, 0.0, 0.0, 1.5857, 0.6481, 0.6481, 7, 0.5388, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2756', 'drill', 98.8013, 51.3653, -139.7859, 26.5601, 0.0, 0.0, 0.0, 1.5857, 0.6481, 0.6481, 7, 0.5388, 0.906, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2757', 'drill', 179.694, 14.3893, -67.7814, 25.0345, 0.0, 0.0, 0.0, 1.0, 0.6092, 0.2967, -1, 0.4019, 0.9604, 0.8979); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2229', 'drillmtn', 127.535, -18.1557, -100.357, 17.0375, 0.0, 0.0, 0.0, 1.0, 0.8434, 0.5309, -1, 0.4217, 0.9595, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2150', 'drillmtn', 136.996, 45.493, -116.2009, 9.7688, 0.0, 0.0, 0.0, 1.3901, 1.1543, 0.648, -1, 0.6171, 0.6791, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2620', 'drillmtn', 137.662, 44.7526, -136.253, 10.2045, 0.0, 0.0, 0.0, 1.3901, 1.1543, 0.648, -1, 0.5778, 0.6791, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2779', 'drillmtn', 131.274, 60.055, 62.7449, 23.8404, 0.0, 0.0, 0.0, 0.9609, 0.9609, 1.0, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2235', 'drillmtn', -46.9723, 14.843, 212.8659, 14.4474, 0.0, 0.0, 0.0, 0.8816, 0.8427, 0.6092, -1, 0.5388, 0.8066, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2226', 'drillmtn', -29.7949, 14.0818, 215.694, 18.701, 0.0, 0.0, 0.0, 0.9993, 0.7651, 0.273, -1, 0.2651, 0.9595, 0.6982); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2245', 'drillmtn', -33.8047, -31.5125, 215.423, 23.3654, 0.0, 0.0, 0.0, 0.9993, 0.7651, 0.273, -1, 0.2651, 0.9595, 0.6982); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2244', 'drillmtn', -29.7949, -5.3545, 215.694, 20.8994, 0.0, 0.0, 0.0, 0.9993, 0.7651, 0.273, -1, 0.2651, 0.9595, 0.6982); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2230', 'drillmtn', 127.535, 0.5558, -100.357, 18.2324, 0.0, 0.0, 0.0, 1.0, 0.8434, 0.5309, -1, 0.3822, 0.9595, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2231', 'drillmtn', 127.535, 47.9166, -100.357, 19.8033, 0.0, 0.0, 0.0, 0.9217, 0.6868, 0.4131, -1, 0.3434, 0.9639, 0.648); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2232', 'drillmtn', 124.021, 21.7369, -99.9363, 19.3351, 0.0, 0.0, 0.0, 1.0, 0.8434, 0.5309, -1, 0.5, 0.9595, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2618', 'drillmtn', 89.0105, 45.8241, -109.6169, 8.346, 0.0, 0.0, 0.0, 1.3513, 1.1543, 0.6868, -1, 0.3046, 0.8824, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2619', 'drillmtn', 91.3787, 45.8241, -118.108, 8.346, 0.0, 0.0, 0.0, 1.3513, 1.1543, 0.6868, -1, 0.3046, 0.8824, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2253', 'drillmtn', 114.553, 47.5812, -101.0979, 10.7313, 0.0, 0.0, 0.0, 0.7263, 0.7651, 0.8815, -1, 0.2263, 1.0, 0.8036); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2612', 'drillmtn', 88.7835, 47.0299, -135.8009, 8.3705, 0.0, 0.0, 0.0, 1.3513, 1.1543, 0.6868, -1, 0.3046, 0.8824, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2613', 'drillmtn', 93.0981, 45.8241, -127.3769, 8.3705, 0.0, 0.0, 0.0, 1.3513, 1.1543, 0.6868, -1, 0.3046, 0.8824, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2616', 'drillmtn', 99.5943, 45.8241, -116.3099, 8.3705, 0.0, 0.0, 0.0, 1.3513, 1.1543, 0.6868, -1, 0.3046, 0.8824, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2617', 'drillmtn', 98.2938, 45.8241, -107.5039, 8.3705, 0.0, 0.0, 0.0, 1.3513, 1.1543, 0.6868, -1, 0.3046, 0.8824, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2242', 'drillmtn', 100.6139, 45.9459, -131.845, 8.3705, 0.0, 0.0, 0.0, 1.3513, 1.1543, 0.6868, -1, 0.3046, 0.8824, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2247', 'drillmtn', -40.1427, 10.75, 216.1609, 8.8542, 0.0, 0.0, 0.0, 0.9246, 0.7335, 0.5697, -1, 0.2263, 0.9217, 0.648); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2248', 'drillmtn', 136.856, -22.2129, -102.222, 8.7059, 0.0, 0.0, 0.0, 0.648, 0.6901, 0.8815, -1, 0.3822, 1.0, 0.882); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2611', 'drillmtn', 96.6098, 47.0299, -139.8119, 8.3705, 0.0, 0.0, 0.0, 1.3513, 1.1543, 0.6868, -1, 0.3046, 0.8824, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2421', 'drillmtn', 4.7909, -141.098, 17.3155, 28.5842, 0.0, 0.0, 0.0, 1.273, 0.9604, 0.2967, -1, 0.5, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2752', 'drillmtn', 94.6679, 43.7801, -133.7669, 13.4004, 0.0, 0.0, 0.0, 1.3513, 1.1543, 0.6868, -1, 0.5388, 0.5699, 0.531); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2753', 'drillmtn', 94.6031, 45.1585, -112.3929, 13.4004, 0.0, 0.0, 0.0, 1.3513, 1.1543, 0.6868, -1, 0.5388, 0.5699, 0.531); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2607', 'drillb', 186.526, -17.0261, 145.867, 25.4843, 0.0, 0.0, 0.0, 1.3514, 0.5, 0.5, 7, 0.4177, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1751', 'drillb', 144.576, -30.3992, 212.514, 20.6893, 0.0, 0.0, 0.0, 1.5467, 1.0, 0.375, 4, 0.4606, 0.9567, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1752', 'drillb', 163.6529, -30.3992, 183.6499, 20.6893, 0.0, 0.0, 0.0, 1.5467, 1.0, 0.375, 4, 0.3046, 0.9567, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1753', 'drillb', 171.654, -30.3992, 166.811, 20.6893, 0.0, 0.0, 0.0, 1.5467, 1.0, 0.375, 4, 0.3046, 0.9567, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1754', 'drillb', 184.6239, -30.3374, 55.4259, 20.6893, 0.0, 0.0, 0.0, 1.5467, 1.0, 0.375, 4, 0.3046, 0.9567, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1755', 'drillb', 149.4219, -28.971, -30.6373, 20.6893, 0.0, 0.0, 0.0, 1.5467, 1.0, 0.375, 4, 0.2263, 0.9842, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1756', 'drillb', 150.2079, -28.971, -43.3353, 20.6893, 0.0, 0.0, 0.0, 1.5467, 1.0, 0.375, 4, 0.1875, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1757', 'drillb', 150.2079, -28.971, -55.8907, 20.6893, 0.0, 0.0, 0.0, 1.5467, 1.0, 0.375, 4, 0.2263, 1.0, 0.8826); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1758', 'drillb', 154.9949, -28.971, -69.3833, 20.6893, 0.0, 0.0, 0.0, 1.5467, 1.0, 0.375, 4, 0.2263, 1.0, 0.8435); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1759', 'drillb', 154.9949, -28.971, -82.2366, 18.0638, 0.0, 0.0, 0.0, 1.5467, 1.0, 0.375, 4, 0.2263, 0.9763, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1760', 'drillb', 180.5339, -33.6285, 15.2377, 24.5333, 0.0, 0.0, 0.0, 1.0, 1.2732, 0.2967, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1761', 'drillb', 148.07, -22.9419, 179.2169, 24.5333, 0.0, 0.0, 0.0, 1.0, 1.2732, 0.2967, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1762', 'drillb', 130.7059, -29.0809, 191.613, 25.8658, 0.0, 0.0, 0.0, 1.0, 1.2732, 0.2967, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1763', 'drillb', -18.5965, -34.423, 209.9019, 9.4534, 0.0, 0.0, 0.0, 1.1171, 0.7653, 0.375, -1, 0.3826, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1764', 'drillb', -18.5862, -34.423, 221.8979, 9.4534, 0.0, 0.0, 0.0, 1.1171, 0.7653, 0.375, -1, 0.2263, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1765', 'drillb', 30.6667, -33.1632, 204.9409, 12.7144, 0.0, 0.0, 0.0, 1.1171, 0.7653, 0.375, -1, 0.3826, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1766', 'drillb', 30.7472, -33.1632, 218.6849, 10.8716, 0.0, 0.0, 0.0, 1.1171, 0.7653, 0.375, -1, 0.3826, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1767', 'drillb', 32.9133, -25.3325, 172.789, 12.2613, 0.0, 0.0, 0.0, 1.1171, 0.7653, 0.375, -1, 0.3826, 0.9646, 0.9609); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1768', 'drillb', 32.8727, -33.4309, 182.966, 12.8243, 0.0, 0.0, 0.0, 1.1171, 0.7653, 0.375, -1, 0.4607, 0.9842, 0.8437); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1769', 'drillb', 83.3788, -35.0648, 184.542, 11.3024, 0.0, 0.0, 0.0, 1.2342, 0.7653, 0.375, -1, 0.3826, 0.9763, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1770', 'drillb', 90.1686, -18.6569, 183.85, 14.1661, 0.0, 0.0, 0.0, 1.1171, 0.7653, 0.375, -1, 0.3826, 0.988, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1771', 'drillb', 90.0809, -18.6569, 167.434, 14.1661, 0.0, 0.0, 0.0, 1.1171, 0.7653, 0.375, -1, 0.3826, 0.9763, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1772', 'drillb', 93.209, -15.7959, 211.8009, 14.1661, 0.0, 0.0, 0.0, 1.1171, 0.7653, 0.375, -1, 0.3826, 0.9606, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1773', 'drillb', 3.8952, -40.8432, 222.2669, 14.8647, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1774', 'drillb', 5.8945, -40.8432, 201.2579, 13.1213, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.9177); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1775', 'drillb', -12.002, -40.8432, 201.2579, 13.1213, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.9177); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1776', 'drillb', 22.4136, -40.1865, 222.24, 16.8166, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.7614); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1777', 'drillb', 48.7344, -39.0574, 222.24, 16.5273, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.7614); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1778', 'drillb', 32.9725, -42.5372, 208.1719, 15.1493, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.7614); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1779', 'drillb', 33.036, -42.5372, 193.339, 20.3971, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.5739, 0.9218, 0.8396); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1780', 'drillb', 52.6675, -42.9552, 177.106, 27.9048, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.7614); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1781', 'drillb', 88.0718, -42.5372, 194.8589, 16.4696, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.7614); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1782', 'drillb', 88.0718, -41.4718, 217.6479, 27.4468, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.7614); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1783', 'drillb', 65.3429, -39.0574, 222.024, 16.5273, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.7614); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1784', 'drillb', 94.5932, -29.2457, 162.686, 26.1389, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.7614); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1785', 'drillb', 100.021, -29.2457, 202.4349, 23.059, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.7614); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1786', 'drillb', 118.149, -28.9426, 161.5209, 19.7977, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.7614); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1787', 'drillb', 153.983, -28.9426, 162.852, 22.8411, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.7614); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1788', 'drillb', 160.589, -29.4734, 42.2941, 22.8411, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.7614); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1789', 'drillb', 140.794, -29.4734, 39.6007, 22.8411, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.7614); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1790', 'drillb', 137.908, -29.4734, 16.0468, 22.8411, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.7614); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1791', 'drillb', 138.0359, -29.4734, -6.5966, 22.8411, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.7614); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1792', 'drillb', 165.419, -26.6114, -6.5966, 22.8411, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.6521, 1.0, 0.7614); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1793', 'drillb', 192.0659, -20.3796, 39.4494, 7.7154, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.3398, 1.0, 0.7223); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1794', 'drillb', 51.201, -18.9354, 168.0579, 11.0658, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.3398, 1.0, 0.7223); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1795', 'drillb', 65.9841, -20.5342, 168.0579, 12.579, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.3398, 0.9609, 0.6442); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1796', 'drillb', 18.2212, -31.5876, 198.897, 7.7154, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.3398, 1.0, 0.7223); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1797', 'drillb', 160.1329, -23.1417, -108.9929, 8.302, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.3398, 1.0, 0.7223); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1798', 'drillb', 140.039, -20.2471, -108.9929, 8.302, 0.0, 0.0, 0.0, 0.4921, 0.6875, 1.0, -1, 0.3398, 1.0, 0.7223); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2608', 'drillb', 185.253, -12.5262, 84.6192, 25.4843, 0.0, 0.0, 0.0, 1.3514, 0.5, 0.5, 7, 0.4177, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2609', 'drillb', 184.427, -17.4092, 18.8726, 35.604, 0.0, 0.0, 0.0, 1.3514, 0.5, 0.5, 7, 0.4177, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2610', 'drillb', 154.0189, -14.8837, -96.6416, 35.604, 0.0, 0.0, 0.0, 1.3514, 0.5, 0.5, 7, 0.4177, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-517', 'tomba', 129.1004, -45.7981, 1076.5629, 25.6718, 0.0, 0.0, 0.0, 0.9993, 1.1559, 0.9217, 6, 0.2263, 0.9595, 0.6559); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-518', 'tomba', 137.4169, -45.7981, 1095.6459, 25.6718, 0.0, 0.0, 0.0, 0.9993, 1.1559, 0.9217, 6, 0.2263, 0.9595, 0.6559); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-519', 'tomba', 123.0404, -36.9884, 1084.753, 2.7521, 0.0, 0.0, 0.0, 1.2724, 0.8036, 0.3901, -1, 0.5, 0.8434, 0.6092); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-522', 'tomba', 247.8801, -46.0023, 1093.7969, 25.6718, 0.0, 0.0, 0.0, 0.9993, 1.1559, 0.9217, 6, 0.2263, 0.9595, 0.6559); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-521', 'tomba', 260.8158, -37.4021, 1084.55, 2.9921, 0.0, 0.0, 0.0, 1.1942, 0.8816, 0.4296, -1, 0.5, 0.8434, 0.6875); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-523', 'tomba', 247.8801, -46.0023, 1076.3439, 25.6718, 0.0, 0.0, 0.0, 0.9993, 1.1559, 0.9217, 6, 0.2263, 0.9595, 0.6559); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-525', 'tomba', 272.5368, -60.6707, 1278.255, 2.9921, 0.0, 0.0, 0.0, 1.0771, 0.8816, 0.4296, -1, 0.3822, 0.9597, 0.7263); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-526', 'tomba', 266.5806, -69.9562, 1292.6785, 27.259, 0.0, 0.0, 0.0, 0.8816, 1.3118, 0.8815, 6, 0.4605, 0.9595, 0.8118); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-527', 'tomba', 264.9505, -69.9562, 1264.406, 27.259, 0.0, 0.0, 0.0, 0.9993, 1.1559, 0.9217, 6, 0.4217, 0.9595, 0.6947); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-528', 'tomba', 111.4798, -61.1001, 1278.255, 2.9921, 0.0, 0.0, 0.0, 1.0771, 0.8816, 0.4296, -1, 0.3822, 0.9597, 0.7263); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-529', 'tomba', 113.3923, -69.9562, 1292.6785, 27.259, 0.0, 0.0, 0.0, 0.8816, 1.3118, 0.8815, 6, 0.4605, 0.9595, 0.8118); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-530', 'tomba', 113.3923, -69.9562, 1262.488, 27.259, 0.0, 0.0, 0.0, 0.8816, 1.3118, 0.8815, 6, 0.4605, 0.9595, 0.8118); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-531', 'tomba', 170.3096, -64.154, 1378.9097, 45.4179, 0.0, 0.0, 0.0, 1.4289, 0.8036, 0.273, 3, 0.6243, 1.0, 0.8821); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-532', 'tomba', 213.1382, -64.154, 1376.4436, 47.6809, 0.0, 0.0, 0.0, 1.273, 1.0381, 0.4289, -1, 0.5855, 1.0, 0.8434); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-534', 'tomba', 199.7799, -23.8064, 1056.044, 23.134, 0.0, 0.0, 0.0, 0.8816, 1.273, 0.8434, 6, 0.4605, 0.9604, 0.6823); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-535', 'tomba', 185.4792, -23.8064, 1056.044, 23.134, 0.0, 0.0, 0.0, 0.8816, 1.273, 0.8434, 6, 0.4605, 0.9604, 0.6512); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-798', 'tomba', 192.6154, -50.8392, 1391.7229, 16.2031, 0.0, 0.0, 0.0, 0.7067, 0.5037, 0.25, -1, 0.5, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1507', 'tomba', 200.9152, -72.0506, 1130.483, 18.0032, 0.0, 0.0, 0.0, 0.9993, 1.1559, 0.9217, 6, 0.2263, 0.9714, 0.6559); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1508', 'tomba', 183.5674, -72.0506, 1130.483, 18.0032, 0.0, 0.0, 0.0, 0.7256, 1.1559, 0.7652, 6, 0.3824, 0.9714, 0.6559); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1509', 'tomba', 168.4924, -37.103, 1066.2719, 21.7292, 0.0, 0.0, 0.0, 1.2733, 1.1171, 1.0, 3, 0.578, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1510', 'tomba', 191.1749, -53.3391, 1084.302, 24.7012, 0.0, 0.0, 0.0, 1.2733, 1.1171, 1.0, 2, 0.578, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1511', 'tomba', 217.4062, -38.5382, 1059.351, 21.7292, 0.0, 0.0, 0.0, 1.2733, 1.1171, 1.0, 3, 0.578, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1512', 'tomba', 162.5432, -62.2924, 1107.8709, 21.7292, 0.0, 0.0, 0.0, 1.2733, 1.1171, 1.0, 2, 0.578, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1513', 'tomba', 174.5609, -68.3524, 1178.041, 24.7012, 0.0, 0.0, 0.0, 1.2733, 1.1171, 1.0, 3, 0.578, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1514', 'tomba', 208.769, -66.7901, 1178.041, 24.7012, 0.0, 0.0, 0.0, 1.2733, 1.1171, 1.0, 2, 0.578, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1515', 'tomba', 208.769, -66.7901, 1218.316, 25.8451, 0.0, 0.0, 0.0, 1.2733, 1.1171, 1.0, 2, 0.578, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1516', 'tomba', 173.1286, -66.7901, 1218.316, 25.8451, 0.0, 0.0, 0.0, 1.2733, 1.1171, 1.0, 3, 0.578, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1517', 'tomba', 173.1286, -66.7901, 1258.295, 25.8451, 0.0, 0.0, 0.0, 1.2733, 1.1171, 1.0, 3, 0.578, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1518', 'tomba', 173.1286, -66.7901, 1297.9541, 25.8451, 0.0, 0.0, 0.0, 1.2733, 1.1171, 1.0, 2, 0.578, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1519', 'tomba', 210.0551, -65.779, 1258.295, 25.8451, 0.0, 0.0, 0.0, 1.2733, 1.1171, 1.0, 2, 0.578, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1520', 'tomba', 210.0551, -65.779, 1297.9541, 25.8451, 0.0, 0.0, 0.0, 1.2733, 1.1171, 1.0, 2, 0.578, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1521', 'tomba', 210.0551, -65.779, 1337.6459, 25.8451, 0.0, 0.0, 0.0, 1.2733, 1.1171, 1.0, 2, 0.578, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1522', 'tomba', 176.5128, -65.779, 1337.6459, 27.3272, 0.0, 0.0, 0.0, 1.2733, 1.1171, 1.0, 2, 0.578, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1862', 'tombb', 350.7439, -107.4579, 1130.134, 24.2987, 0.0, 0.0, 0.0, 0.5703, 0.9218, 0.6093, -1, 0.3828, 0.9647, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1861', 'tombb', 320.9819, -107.4579, 1130.134, 24.2987, 0.0, 0.0, 0.0, 0.5703, 0.9218, 0.6093, -1, 0.3828, 0.9647, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1860', 'tombb', 314.458, -107.3462, 1163.936, 27.6585, 0.0, 0.0, 0.0, 0.5703, 0.9218, 0.6093, -1, 0.3828, 0.9647, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1844', 'tombb', 366.307, -35.8931, 1264.143, 36.8443, 0.0, 0.0, 0.0, 1.5468, 1.039, 0.7264, 2, 0.6171, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1845', 'tombb', 303.7689, -34.7779, 1264.143, 29.3381, 0.0, 0.0, 0.0, 1.5468, 1.039, 0.7264, 2, 0.6171, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1846', 'tombb', 303.7689, -52.5387, 1264.143, 25.6658, 0.0, 0.0, 0.0, 1.5468, 1.039, 0.7264, 3, 0.6171, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1847', 'tombb', 292.604, -47.3093, 1224.992, 25.6658, 0.0, 0.0, 0.0, 1.5468, 1.039, 0.7264, 3, 0.6171, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1848', 'tombb', 293.484, -47.3093, 1193.935, 22.6599, 0.0, 0.0, 0.0, 1.5468, 1.039, 0.7264, 2, 0.6171, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1849', 'tombb', 311.9169, -47.3093, 1169.45, 22.6599, 0.0, 0.0, 0.0, 1.5468, 1.039, 0.7264, 2, 0.6171, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1850', 'tombb', 349.9989, -50.6996, 1166.762, 23.6294, 0.0, 0.0, 0.0, 1.5468, 1.039, 0.7264, 3, 0.6171, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1851', 'tombb', 322.3659, -104.0904, 1089.3189, 20.839, 0.0, 0.0, 0.0, 1.2733, 0.8045, 0.4531, 2, 0.3789, 0.9609, 0.8437); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1852', 'tombb', 349.0539, -104.0904, 1089.3189, 22.2998, 0.0, 0.0, 0.0, 1.2733, 0.8045, 0.4531, 3, 0.3789, 0.9609, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1853', 'tombb', 302.5169, -96.3619, 1079.414, 22.2998, 0.0, 0.0, 0.0, 1.2733, 0.8045, 0.4531, 3, 0.4178, 0.9803, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1854', 'tombb', 348.109, -63.1384, 1084.092, 31.4909, 0.0, 0.0, 0.0, 1.2733, 0.8045, 0.4531, 3, 0.3789, 0.9609, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1855', 'tombb', 393.1579, -59.8375, 1084.092, 34.9343, 0.0, 0.0, 0.0, 1.2733, 0.8045, 0.4531, 2, 0.535, 0.9609, 0.8437); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1856', 'tombb', 429.255, -57.4906, 1082.593, 32.9336, 0.0, 0.0, 0.0, 1.2733, 0.8045, 0.4531, 2, 0.4178, 1.0, 0.8437); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1857', 'tombb', 307.2749, -47.157, 1083.299, 28.4992, 0.0, 0.0, 0.0, 1.2733, 0.8045, 0.4531, 3, 0.3789, 0.9609, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1858', 'tombb', 297.3039, -42.1547, 1065.567, 22.5046, 0.0, 0.0, 0.0, 1.2733, 0.8045, 0.4531, 2, 0.3789, 0.9609, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1859', 'tombb', 280.6954, -40.1805, 1076.989, 22.8455, 0.0, 0.0, 0.0, 1.2733, 0.8045, 0.4531, 2, 0.4569, 1.0, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1863', 'tombb', 358.889, -107.4579, 1164.785, 28.2007, 0.0, 0.0, 0.0, 0.5703, 0.9218, 0.6093, -1, 0.3828, 0.9647, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1864', 'tombb', 341.673, -73.5199, 1257.889, 10.5525, 0.0, 0.0, 0.0, 0.5703, 0.9218, 0.6093, -1, 0.3828, 0.9647, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1865', 'tombb', 330.315, -73.5199, 1257.889, 11.6666, 0.0, 0.0, 0.0, 0.5703, 0.9218, 0.6093, -1, 0.3828, 0.9647, 0.8828); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1799', 'tombc', -67.839, -59.4122, 1277.8389, 23.2551, 0.0, 0.0, 0.0, 0.2967, 0.9217, 1.4296, 6, 0.3824, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1800', 'tombc', -85.199, -59.4122, 1277.8389, 23.2551, 0.0, 0.0, 0.0, 0.2967, 0.9217, 1.4296, 6, 0.3824, 0.8434, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1801', 'tombc', -121.822, -59.4122, 1317.7288, 21.8731, 0.0, 0.0, 0.0, 0.2967, 0.9217, 1.4296, 6, 0.3824, 0.8434, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1802', 'tombc', -121.822, -59.4122, 1334.6292, 21.8731, 0.0, 0.0, 0.0, 0.2967, 0.9217, 1.4296, 6, 0.3824, 0.8434, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1803', 'tombc', -9.337, -59.4122, 1380.6485, 21.8731, 0.0, 0.0, 0.0, 0.2967, 0.9217, 1.4296, 6, 0.3824, 0.8434, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1804', 'tombc', -9.337, -59.4122, 1331.0747, 21.8731, 0.0, 0.0, 0.0, 0.2967, 0.9217, 1.4296, 6, 0.3824, 0.8434, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1805', 'tombc', -9.337, -59.4122, 1358.4788, 22.5035, 0.0, 0.0, 0.0, 0.2967, 0.9217, 1.4296, 6, 0.3824, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1806', 'tombc', -9.247, -59.4122, 1222.395, 22.5035, 0.0, 0.0, 0.0, 0.2967, 0.9217, 1.4296, 6, 0.3824, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1807', 'tombc', -9.246, -59.4122, 1181.4279, 28.2572, 0.0, 0.0, 0.0, 0.2967, 0.9217, 1.4296, 6, 0.3824, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1808', 'tombc', -10.045, -59.4122, 1059.549, 25.8838, 0.0, 0.0, 0.0, 0.2967, 0.9217, 1.4296, 6, 0.3824, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1809', 'tombc', -13.621, -59.4122, 1030.3709, 27.9757, 0.0, 0.0, 0.0, 0.2967, 0.9217, 1.4296, 6, 0.3824, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1810', 'tombc', 20.3369, -59.4122, 1029.425, 25.8838, 0.0, 0.0, 0.0, 0.2967, 0.9217, 1.4296, 6, 0.3824, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1811', 'tombc', 103.6679, -66.0734, 1270.492, 16.7569, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 2, 0.6013, 0.9567, 0.8513); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1812', 'tombc', 101.6104, -66.0734, 1284.6271, 16.7569, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 3, 0.3671, 0.9567, 0.7731); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1813', 'tombc', 82.9469, -51.6688, 1272.2249, 16.7569, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 3, 0.3671, 1.0, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1814', 'tombc', 82.7009, -52.9067, 1283.4943, 16.7569, 0.0, 0.0, 0.0, 1.195, 0.6875, 0.6875, 2, 0.6013, 0.9567, 0.8513); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1815', 'tombc', -24.359, -39.5116, 1293.4921, 37.8522, 0.0, 0.0, 0.0, 0.8435, 1.0, 0.7653, -1, 0.5, 0.9685, 0.7263); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1816', 'tombc', 5.6049, -39.429, 1261.34, 35.0138, 0.0, 0.0, 0.0, 0.8435, 1.0, 0.7653, -1, 0.5, 0.9646, 0.7263); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1817', 'tombc', -67.733, -39.5116, 1277.3035, 24.3092, 0.0, 0.0, 0.0, 0.8435, 1.0, 0.7653, -1, 0.5, 0.9685, 0.7263); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1818', 'tombc', -110.278, -51.1693, 1259.075, 27.4741, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 3, 0.3671, 1.0, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1819', 'tombc', -151.852, -51.1693, 1295.8051, 31.8547, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 3, 0.3671, 1.0, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1820', 'tombc', -142.08, -50.3358, 1425.6143, 23.891, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 2, 0.406, 1.0, 0.7732); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1821', 'tombc', -129.957, -51.9738, 1438.2747, 22.239, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 3, 0.328, 0.9609, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1822', 'tombc', -141.296, -50.576, 1383.9296, 22.239, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 3, 0.328, 0.9609, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1823', 'tombc', -98.84, -50.355, 1374.0137, 26.3187, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 2, 0.328, 0.9609, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1825', 'tombc', -86.781, -50.355, 1384.6452, 26.3187, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 3, 0.328, 0.9609, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1826', 'tombc', -94.383, -50.355, 1436.3337, 27.5781, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 2, 0.328, 0.9609, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1827', 'tombc', -10.815, -37.8021, 1405.3643, 37.8522, 0.0, 0.0, 0.0, 0.8435, 1.0, 0.7653, -1, 0.5, 0.9685, 0.8435); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1828', 'tombc', -9.728, -36.1227, 1331.8802, 25.3125, 0.0, 0.0, 0.0, 0.8435, 1.0, 0.7653, -1, 0.5, 0.9685, 0.8435); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1829', 'tombc', -10.217, -36.1227, 1229.509, 25.3125, 0.0, 0.0, 0.0, 0.8435, 1.0, 0.7653, -1, 0.5, 0.9685, 0.8435); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1830', 'tombc', -10.217, -36.1227, 1173.491, 26.7437, 0.0, 0.0, 0.0, 0.8435, 1.0, 0.7653, -1, 0.5, 0.9685, 0.7653); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1831', 'tombc', 15.3199, -49.1907, 1142.437, 27.4741, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 3, 0.3671, 1.0, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1832', 'tombc', 21.0499, -47.6825, 1130.0059, 27.4741, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 2, 0.3671, 1.0, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1833', 'tombc', 23.6289, -48.4846, 1105.2979, 21.6823, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 3, 0.406, 1.0, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1834', 'tombc', 14.1089, -48.4846, 1097.7979, 21.6823, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 2, 0.406, 1.0, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1835', 'tombc', -31.46, -47.6825, 1138.0479, 24.8027, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 3, 0.3671, 1.0, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1836', 'tombc', -36.818, -46.2703, 1127.738, 20.3342, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 2, 0.3671, 1.0, 0.7342); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1837', 'tombc', -34.529, -49.2728, 1100.904, 24.4048, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 2, 0.3671, 1.0, 0.7342); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1838', 'tombc', -11.898, -43.5625, 1025.58, 28.3276, 0.0, 0.0, 0.0, 0.8435, 1.0, 0.7653, -1, 0.5, 0.9685, 0.7653); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1839', 'tombc', 56.4459, -34.637, 1035.0219, 28.3276, 0.0, 0.0, 0.0, 0.8435, 1.0, 0.7653, -1, 0.5, 0.9685, 0.7653); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1840', 'tombc', 59.5239, -33.4128, 1083.137, 30.6786, 0.0, 0.0, 0.0, 0.8435, 1.0, 0.7653, -1, 0.5, 0.9685, 0.7653); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1841', 'tombc', 74.3349, -33.3986, 1102.7249, 30.6786, 0.0, 0.0, 0.0, 0.8435, 1.0, 0.7653, -1, 0.5, 0.9685, 0.7653); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1842', 'tombc', 60.9229, -40.0663, 1053.867, 22.1772, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 2, 0.5232, 1.0, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1843', 'tombc', 41.9389, -40.0663, 1034.613, 22.1772, 0.0, 0.0, 0.0, 1.156, 0.8826, 0.8826, 3, 0.6013, 1.0, 0.578); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1466', 'tombe', 357.6589, -109.5736, 1114.4019, 10.4333, 0.0, 0.0, 0.0, 0.7656, 0.9218, 0.5311, -1, 0.25, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1467', 'tombe', 357.2859, -109.5736, 1125.148, 10.4333, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.25, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1468', 'tombe', 413.9979, -114.8732, 1124.478, 10.4333, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.25, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1469', 'tombe', 437.4629, -121.7045, 1154.988, 10.4333, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.25, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1470', 'tombe', 445.9849, -122.5115, 1145.2509, 10.4333, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.25, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1471', 'tombe', 459.5, -125.4182, 1241.931, 10.4333, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.25, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1472', 'tombe', 470.634, -125.4182, 1240.088, 10.4333, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.25, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1473', 'tombe', 461.501, -130.0722, 1291.1845, 10.4333, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.25, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1474', 'tombe', 451.7529, -130.4158, 1284.7523, 10.4333, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.25, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1475', 'tombe', 444.897, -136.7247, 1342.2858, 10.4333, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.25, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1476', 'tombe', 431.4419, -136.7247, 1339.789, 10.4333, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.25, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1477', 'tombe', 394.9819, -131.5113, 1422.8931, 19.4246, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.1367, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1478', 'tombe', 400.651, -103.6324, 1423.7989, 15.2194, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.25, 0.9609, 0.8397); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1479', 'tombe', 389.1919, -115.3112, 1423.7989, 15.2194, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.25, 0.9609, 0.8788); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1480', 'tombe', 389.0809, -91.347, 1423.7989, 15.2194, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.25, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1481', 'tombe', 400.7399, -79.7359, 1423.7989, 15.2194, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.25, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1482', 'tombe', 400.7399, -61.6363, 1423.7989, 15.2194, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.25, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1483', 'tombe', 382.509, -61.3684, 1417.9465, 9.834, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.25, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1484', 'tombe', 383.2009, -61.0555, 1430.2636, 9.834, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.25, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1485', 'tombe', 292.9609, -66.6941, 1418.4228, 11.6893, 0.0, 0.0, 0.0, 0.7656, 0.8437, 0.5703, -1, 0.4609, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1486', 'tombe', 379.207, -115.0382, 1113.2709, 15.9242, 0.0, 0.0, 0.0, 1.5, 1.1405, 0.9725, 2, 0.5078, 0.9491, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1487', 'tombe', 390.444, -115.3554, 1127.602, 12.2496, 0.0, 0.0, 0.0, 1.3046, 1.0625, 0.8553, 3, 0.4686, 0.9881, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1488', 'tombe', 401.7229, -115.692, 1131.9899, 15.9242, 0.0, 0.0, 0.0, 1.3827, 0.9843, 0.8163, 2, 0.3905, 0.9881, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1489', 'tombe', 419.4089, -115.692, 1141.859, 15.9242, 0.0, 0.0, 0.0, 1.2265, 0.9843, 0.9725, 3, 0.3905, 0.9881, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1490', 'tombe', 455.5759, -120.8009, 1155.259, 15.9242, 0.0, 0.0, 0.0, 1.2265, 0.9843, 0.9725, 2, 0.3905, 0.9881, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1491', 'tombe', 451.4799, -120.8009, 1174.514, 14.6709, 0.0, 0.0, 0.0, 1.2265, 0.9843, 0.9725, 3, 0.3515, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1492', 'tombe', 453.6019, -120.8009, 1193.9899, 14.5144, 0.0, 0.0, 0.0, 1.2265, 0.9843, 0.9725, 2, 0.3125, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1493', 'tombe', 455.9759, -125.6709, 1221.216, 15.5031, 0.0, 0.0, 0.0, 1.2265, 0.9843, 0.9725, 2, 0.3125, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1494', 'tombe', 470.5069, -125.737, 1230.03, 16.3467, 0.0, 0.0, 0.0, 1.3046, 0.9062, 0.621, 3, 0.3125, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1495', 'tombe', 459.1589, -126.139, 1252.894, 14.49, 0.0, 0.0, 0.0, 1.2265, 0.9843, 0.9725, 2, 0.3125, 0.9609, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1496', 'tombe', 456.7669, -131.3526, 1300.3498, 15.2608, 0.0, 0.0, 0.0, 1.2265, 0.9843, 0.9725, 3, 0.3515, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1497', 'tombe', 440.393, -131.3526, 1302.6335, 17.0967, 0.0, 0.0, 0.0, 1.2265, 0.9843, 0.9725, 2, 0.3515, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1498', 'tombe', 448.1269, -141.2642, 1373.606, 17.0967, 0.0, 0.0, 0.0, 1.2265, 0.9843, 0.9725, 3, 0.3515, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1499', 'tombe', 431.7789, -140.2015, 1398.574, 15.4835, 0.0, 0.0, 0.0, 1.2265, 0.9843, 0.9725, 2, 0.3515, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1500', 'tombe', 431.7619, -140.9024, 1416.7741, 17.4848, 0.0, 0.0, 0.0, 1.2265, 0.9843, 0.9725, 3, 0.3125, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1501', 'tombe', 372.0969, -62.1813, 1431.3022, 16.297, 0.0, 0.0, 0.0, 1.2265, 0.9843, 0.9725, 2, 0.2734, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1502', 'tombe', 361.2319, -62.1813, 1415.3846, 16.297, 0.0, 0.0, 0.0, 1.1875, 0.867, 0.8163, 3, 0.3515, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1503', 'tombe', 351.4089, -63.3711, 1411.9014, 17.6847, 0.0, 0.0, 0.0, 1.2265, 0.9843, 0.9725, 3, 0.2734, 1.0, 0.7656); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1504', 'tombe', 325.497, -61.8765, 1418.3748, 17.6847, 0.0, 0.0, 0.0, 1.2655, 1.0233, 0.8944, 3, 0.3359, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1505', 'tombe', 283.3031, -67.6806, 1418.7113, 18.0021, 0.0, 0.0, 0.0, 1.2655, 1.0233, 0.8944, 2, 0.3359, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1506', 'tombe', 235.5261, -59.1095, 1416.7642, 39.1041, 0.0, 0.0, 0.0, 0.7656, 0.6484, 0.7264, -1, 0.3828, 1.0, 0.7264); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2628', 'tombd', 172.6445, -25.6921, 1015.888, 12.9075, 0.0, 0.0, 0.0, 0.6875, 1.0, 0.2967, -1, 0.3436, 1.0, 0.9218); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2629', 'tombd', 210.979, -25.6921, 1015.888, 12.9075, 0.0, 0.0, 0.0, 0.6875, 1.0, 0.2967, -1, 0.3436, 1.0, 0.9218); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-472', 'tombboss', 193.5057, -78.0887, 1482.5219, 6.9425, 0.0, 0.0, 0.0, 1.2809, 0.9217, 0.0775, -1, 0.4921, 0.9135, 0.5776); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-473', 'tombboss', 191.1875, -78.0205, 1479.906, 6.9425, 0.0, 0.0, 0.0, 1.2809, 0.9217, 0.0775, -1, 0.4921, 0.9135, 0.5776); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-475', 'tombboss', 161.8544, -59.5699, 1488.567, 36.4376, 0.0, 0.0, 0.0, 1.4684, 0.6875, 0.0, -1, 0.6171, 0.9251, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-476', 'tombboss', 223.5699, -59.5699, 1488.567, 36.4376, 0.0, 0.0, 0.0, 1.4684, 0.6875, 0.0, -1, 0.3826, 0.9251, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-477', 'tombboss', 192.9342, -72.1056, 1416.1242, 0.9576, 0.0, 0.0, 0.0, 1.2809, 0.9217, 0.0775, -1, 0.472, 0.8354, 0.5); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-478', 'tombboss', 193.3097, -72.2182, 1416.1789, 0.9576, 0.0, 0.0, 0.0, 1.2809, 0.9217, 0.0775, -1, 0.472, 0.8354, 0.5); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-502', 'tombboss', 192.869, -72.1887, 1450.663, 1.0626, 0.0, 0.0, 0.0, 1.2809, 0.9217, 0.0775, -1, 0.5971, 0.7967, 0.8902); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-503', 'tombboss', 202.8067, -67.7631, 1426.3127, 1.2574, 0.0, 0.0, 0.0, 1.2809, 0.9217, 0.0775, -1, 0.3549, 0.6402, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-504', 'tombboss', 222.7723, -67.7631, 1434.6718, 1.2574, 0.0, 0.0, 0.0, 1.2809, 0.9217, 0.0775, -1, 0.3549, 0.6402, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-505', 'tombboss', 238.7752, -67.7136, 1450.1921, 1.2574, 0.0, 0.0, 0.0, 1.2809, 0.9217, 0.0775, -1, 0.3549, 0.6402, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-506', 'tombboss', 145.3185, -67.7136, 1450.1921, 1.2574, 0.0, 0.0, 0.0, 1.2809, 0.9217, 0.0775, -1, 0.3549, 0.6402, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-507', 'tombboss', 160.4449, -67.7136, 1434.4106, 1.2574, 0.0, 0.0, 0.0, 1.2809, 0.9217, 0.0775, -1, 0.3549, 0.6402, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-508', 'tombboss', 181.0119, -67.834, 1426.1492, 1.2574, 0.0, 0.0, 0.0, 1.2809, 0.9217, 0.0775, -1, 0.3549, 0.6402, 0.6951); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-509', 'tombboss', 183.2321, -67.1764, 1438.0004, 1.2574, 0.0, 0.0, 0.0, 1.2809, 0.9217, 0.0775, -1, 0.4331, 0.6402, 0.773); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-510', 'tombboss', 200.8101, -67.1764, 1438.0004, 1.2574, 0.0, 0.0, 0.0, 1.2809, 0.9217, 0.0775, -1, 0.4331, 0.6402, 0.773); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-511', 'tombboss', 216.8818, -67.1764, 1444.5617, 1.2574, 0.0, 0.0, 0.0, 1.2809, 0.9217, 0.0775, -1, 0.4331, 0.6402, 0.773); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-512', 'tombboss', 229.0012, -67.1764, 1456.828, 1.2574, 0.0, 0.0, 0.0, 1.2809, 0.9217, 0.0775, -1, 0.4331, 0.6402, 0.773); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-513', 'tombboss', 155.1812, -67.1764, 1456.828, 1.2574, 0.0, 0.0, 0.0, 1.2809, 0.9217, 0.0775, -1, 0.4331, 0.6402, 0.773); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-514', 'tombboss', 167.4373, -67.1764, 1444.5617, 1.2574, 0.0, 0.0, 0.0, 1.2809, 0.9217, 0.0775, -1, 0.4331, 0.6402, 0.773); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-515', 'tombboss', 260.427, -53.875, 1413.1689, 6.4918, 0.0, 0.0, 0.0, 1.3199, 0.8826, 0.0384, -1, 0.4722, 0.8355, 0.8123); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-516', 'tombboss', 192.0834, -59.1687, 1484.145, 19.1324, 0.0, 0.0, 0.0, 1.1952, 1.7812, 0.4921, 7, 0.625, 0.9218, 0.7264); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-940', 'dig1', 231.371, -47.2822, -1961.8425, 27.4601, 0.0, 0.0, 0.0, 0.6092, 0.6875, 1.3903, -1, 0.5, 0.8628, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-939', 'dig1', 272.2736, -46.8293, -1990.397, 27.4601, 0.0, 0.0, 0.0, 0.6092, 0.6875, 1.3903, -1, 0.5, 0.8628, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-938', 'dig1', 294.675, -49.3666, -1979.392, 27.4601, 0.0, 0.0, 0.0, 0.6092, 0.6875, 1.3903, -1, 0.5, 0.8628, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-937', 'dig1', 332.1979, -63.6174, -1917.3662, 27.4601, 0.0, 0.0, 0.0, 0.6092, 0.6875, 1.3903, -1, 0.5, 0.902, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-928', 'dig1', 402.9859, -41.2627, -1727.8989, 19.8271, 0.0, 0.0, 0.0, 0.9217, 0.9605, 0.9293, -1, 0.398, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-930', 'dig1', 438.755, -36.247, -1736.6708, 19.8271, 0.0, 0.0, 0.0, 0.9217, 0.9605, 0.9293, -1, 0.398, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-931', 'dig1', 477.6449, -39.3054, -1744.0979, 19.8271, 0.0, 0.0, 0.0, 0.9217, 0.9605, 0.9293, -1, 0.398, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-932', 'dig1', 452.6359, -45.9967, -1785.7589, 23.5646, 0.0, 0.0, 0.0, 0.9217, 0.9605, 0.9293, -1, 0.398, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-933', 'dig1', 459.307, -50.361, -1810.1918, 19.1676, 0.0, 0.0, 0.0, 0.9217, 0.9605, 0.9293, -1, 0.398, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES 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0.6875, 1.3903, -1, 0.5, 0.8628, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-942', 'dig1', 255.3998, -64.7295, -1890.1047, 31.6804, 0.0, 0.0, 0.0, 1.1171, 0.8472, 0.375, 5, 0.5, 0.8824, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-943', 'dig1', 155.0499, -74.0308, -1863.9239, 16.4517, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8628, -1, 0.6206, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-944', 'dig1', 167.5819, -74.0308, -1870.8499, 15.7754, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8628, -1, 0.6206, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, 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ambient_point_ratio, brightness) VALUES ('light-948', 'dig1', 162.3479, -77.529, -1929.6135, 21.8614, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8239, -1, 0.8003, 0.9217, 0.7027); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-949', 'dig1', 180.4019, -77.529, -1932.6372, 21.8614, 0.0, 0.0, 0.0, 1.9137, 1.3825, 0.8043, -1, 0.8003, 1.0, 0.6875); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-950', 'dig1', 180.0499, -77.529, -1961.302, 21.8614, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8239, -1, 0.8003, 0.8824, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-951', 'dig1', 180.7909, -77.529, 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+INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-955', 'dig1', 238.2939, -88.8789, -1829.9719, 25.3511, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8628, -1, 0.6206, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-956', 'dig1', 271.8368, -88.8789, -1834.1329, 25.3511, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8628, -1, 0.6206, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-957', 'dig1', 298.9527, -88.8789, -1834.1329, 25.3511, 0.0, 0.0, 0.0, 1.9137, 0.6872, 0.1597, -1, 0.4644, 1.0, 0.9217); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, 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('light-961', 'dig1', 300.9364, -88.8789, -1859.6319, 25.3511, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8628, -1, 0.6206, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-962', 'dig1', 316.3909, -88.8789, -1885.869, 27.9318, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8628, -1, 0.6206, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-963', 'dig1', 320.246, -88.8789, -1916.358, 27.9318, 0.0, 0.0, 0.0, 1.9137, 0.9996, 0.6675, -1, 0.5036, 0.902, 0.3905); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-964', 'dig1', 312.263, -90.0437, -1943.8635, 25.51, 0.0, 0.0, 0.0, 1.9137, 0.9489, 0.4723, -1, 0.3473, 0.8828, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-965', 'dig1', 311.6694, -88.8789, -1967.1478, 25.51, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8628, -1, 0.6206, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-966', 'dig1', 468.3559, -87.8488, -1929.8601, 28.4109, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8628, -1, 0.4644, 0.9097, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-967', 'dig1', 401.7649, -87.721, -1955.5139, 27.8994, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8628, -1, 0.6206, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-968', 'dig1', 392.2407, -87.721, -1927.8541, 28.5711, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8628, -1, 0.6206, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-969', 'dig1', 400.9479, -87.721, -1894.7689, 28.5711, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8628, -1, 0.6206, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-970', 'dig1', 422.94, -87.721, -1872.1009, 28.5711, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8628, -1, 0.6206, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-971', 'dig1', 423.1869, -72.1801, -1872.1009, 25.5995, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8628, -1, 0.3864, 0.9411, 0.8824); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-972', 'dig1', 437.518, -87.8318, -1853.3839, 28.5711, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8628, -1, 0.6206, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-973', 'dig1', 439.6119, -56.437, -1849.3099, 30.0701, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8628, -1, 0.6206, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-974', 'dig1', 439.6119, -37.1571, -1849.3099, 30.0701, 0.0, 0.0, 0.0, 1.9137, 1.3903, 0.8628, -1, 0.6206, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-975', 'dig1', 392.2407, -63.8776, -1927.8541, 18.0219, 0.0, 0.0, 0.0, 1.9137, 1.2731, 0.7067, -1, 0.4253, 0.902, 0.4527); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-976', 'dig1', 197.8179, -43.2677, -1937.9353, 18.0219, 0.0, 0.0, 0.0, 1.9137, 1.2731, 0.7067, -1, 0.4253, 0.902, 0.4138); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-977', 'dig1', 304.598, -52.318, -1835.2858, 20.5447, 0.0, 0.0, 0.0, 1.9137, 1.2731, 0.7067, -1, 0.4253, 0.902, 0.4138); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1065', 'dig3a', 468.3559, -89.3082, -1929.8601, 28.4104, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, 3, 0.2921, 0.9406, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1064', 'dig3a', 311.6688, -88.8785, -1967.1478, 25.5095, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.6201, 0.9406, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1063', 'dig3a', 312.2626, -90.0431, -1943.8635, 28.1025, 0.0, 0.0, 0.0, 1.9131, 0.8704, 0.4718, -1, 0.347, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1062', 'dig3a', 320.2456, -89.8253, -1916.6047, 27.9312, 0.0, 0.0, 0.0, 1.9014, 0.9602, 0.5889, -1, 0.2687, 0.9484, 0.6717); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1061', 'dig3a', 316.3905, -88.8785, -1885.869, 27.9312, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.6201, 0.9406, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1060', 'dig3a', 300.936, -88.8785, -1859.6319, 25.3505, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.6201, 0.9406, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1059', 'dig3a', 318.6683, -56.2605, -1801.4409, 32.4213, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.6201, 0.9406, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1058', 'dig3a', 315.1342, -73.2239, -1802.5909, 25.3505, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.6201, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1057', 'dig3a', 310.6723, -88.8785, -1819.3848, 25.3505, 0.0, 0.0, 0.0, 1.9526, 0.8434, 0.5109, -1, 0.3859, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1056', 'dig3a', 298.9527, -88.8785, -1834.1329, 25.3505, 0.0, 0.0, 0.0, 1.9131, 0.6868, 0.1592, -1, 0.4639, 1.0, 0.9217); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1055', 'dig3a', 271.8368, -88.8785, -1834.1329, 25.3505, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.6201, 0.9406, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1054', 'dig3a', 238.2944, -88.8785, -1829.9719, 25.3505, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.6201, 0.9406, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1053', 'dig3a', 181.1559, -54.5293, -1964.4003, 25.25, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8234, -1, 0.3707, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1052', 'dig3a', 181.7839, -52.4762, -1977.1633, 25.25, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8234, -1, 0.7999, 0.882, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1051', 'dig3a', 207.3025, -77.529, -1935.4968, 21.861, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8234, -1, 0.7999, 0.882, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1050', 'dig3a', 180.7909, -77.529, -1966.4193, 21.861, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8234, -1, 0.7999, 0.882, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1049', 'dig3a', 180.0499, -77.529, -1961.302, 21.861, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8234, -1, 0.7999, 0.882, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1048', 'dig3a', 180.4019, -77.529, -1932.6372, 21.861, 0.0, 0.0, 0.0, 1.9131, 1.3822, 0.8038, -1, 0.7999, 1.0, 0.6875); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1047', 'dig3a', 162.3479, -77.529, -1929.6135, 21.861, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8234, -1, 0.7999, 0.9217, 0.7026); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1046', 'dig3a', 201.3361, -61.0526, -1890.7064, 12.0691, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.6201, 1.0, 0.882); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1045', 'dig3a', 194.6249, -74.0308, -1887.39, 18.1203, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.6201, 0.9406, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1044', 'dig3a', 181.4019, -74.0308, -1878.5139, 17.7133, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.6201, 0.9406, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1043', 'dig3a', 167.5819, -74.0308, -1870.8499, 15.7749, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.6201, 0.9406, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1042', 'dig3a', 155.0499, -74.0308, -1863.9239, 16.4512, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.6201, 0.9406, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1149', 'dig3a', 203.2368, -21.9482, -1942.892, 24.7777, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1040', 'dig3a', 252.7141, -67.7436, -1833.4628, 19.9095, 0.0, 0.0, 0.0, 0.6092, 0.6875, 1.3901, -1, 0.5, 0.8623, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1148', 'dig3a', 237.1452, -23.1182, -1965.5979, 29.2373, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1034', 'dig3a', 412.4509, -48.2464, -1809.0269, 24.4465, 0.0, 0.0, 0.0, 0.9217, 0.96, 0.9288, -1, 0.3197, 0.9217, 0.9217); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1033', 'dig3a', 439.3009, -46.5158, -1808.432, 19.1672, 0.0, 0.0, 0.0, 0.9217, 0.96, 0.9288, -1, 0.398, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1032', 'dig3a', 459.307, -50.3614, -1810.1918, 19.1672, 0.0, 0.0, 0.0, 0.9217, 0.96, 0.9288, -1, 0.398, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1031', 'dig3a', 452.6359, -45.9972, -1785.7589, 23.5641, 0.0, 0.0, 0.0, 0.9217, 0.96, 0.9288, -1, 0.398, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1030', 'dig3a', 477.6449, -39.3059, -1744.0979, 19.8265, 0.0, 0.0, 0.0, 0.9217, 0.96, 0.9288, -1, 0.398, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1029', 'dig3a', 438.755, -36.2475, -1736.6708, 19.8265, 0.0, 0.0, 0.0, 0.9217, 0.96, 0.9288, -1, 0.398, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1027', 'dig3a', 402.9859, -41.2633, -1727.8989, 19.8265, 0.0, 0.0, 0.0, 0.9217, 0.96, 0.9288, -1, 0.398, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1145', 'dig3a', 312.5682, -44.589, -1946.8944, 37.0371, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1146', 'dig3a', 261.1966, -27.5326, -1946.2622, 29.2373, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1147', 'dig3a', 257.3209, -35.9523, -1983.5262, 33.2849, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1066', 'dig3a', 401.7649, -87.7204, -1955.5139, 27.899, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.3003, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1067', 'dig3a', 392.2402, -87.7204, -1927.8541, 28.5706, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.4526, 0.9368, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1068', 'dig3a', 400.9479, -87.7204, -1894.7689, 28.5706, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.6201, 0.9406, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1069', 'dig3a', 422.94, -87.7204, -1872.1009, 28.5706, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.6201, 0.9406, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1070', 'dig3a', 423.1869, -72.1801, -1872.1009, 25.5991, 0.0, 0.0, 0.0, 1.9131, 1.2336, 0.7062, -1, 0.3859, 0.9446, 0.9211); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1071', 'dig3a', 437.518, -87.8312, -1853.3839, 28.5706, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.6201, 0.9406, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1072', 'dig3a', 439.6119, -56.4375, -1849.3099, 30.0695, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.6201, 0.9406, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1073', 'dig3a', 439.6119, -37.1576, -1849.3099, 30.0695, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, -1, 0.6201, 0.9406, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1150', 'dig3a', 237.2587, -15.2655, -1899.4359, 19.5932, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1075', 'dig3a', 197.8179, -43.2681, -1937.9353, 18.0214, 0.0, 0.0, 0.0, 1.9131, 1.273, 0.7062, -1, 0.4249, 0.9014, 0.4138); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1076', 'dig3a', 304.5979, -52.3185, -1835.2858, 20.5442, 0.0, 0.0, 0.0, 1.9131, 1.273, 0.7062, -1, 0.4249, 0.9014, 0.4138); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1151', 'dig3a', 215.5637, -11.206, -1901.7401, 19.5932, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1152', 'dig3a', 165.9859, 1.5118, -1895.9891, 24.3348, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1153', 'dig3a', 164.4449, 2.5724, -1851.8139, 24.3348, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1154', 'dig3a', 187.1099, 12.4322, -1822.4039, 21.2548, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1155', 'dig3a', 179.0009, 7.4355, -1798.3218, 19.5692, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1156', 'dig3a', 143.3389, 4.4994, -1827.8789, 14.6422, 0.0, 0.0, 0.0, 0.6875, 0.7263, 1.3003, -1, 0.3824, 0.9175, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1157', 'dig3a', 364.2316, -64.1791, -1995.4573, 27.0841, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1158', 'dig3a', 338.6951, -58.6086, -2006.9136, 29.4365, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1159', 'dig3a', 367.6024, -60.3011, -2026.4447, 25.0172, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1160', 'dig3a', 406.5899, -64.5579, -2059.7055, 25.0172, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1161', 'dig3a', 419.996, -63.172, -2053.82, 22.3017, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1162', 'dig3a', 434.0599, -61.409, -2063.4238, 22.3017, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1163', 'dig3a', 434.6919, -59.7448, -2025.6383, 22.3017, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1164', 'dig3a', 460.1709, -59.6343, -2083.0053, 17.5088, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1165', 'dig3a', 476.7489, -52.5794, -2077.2028, 17.5088, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1166', 'dig3a', 479.505, -56.4682, -2100.1149, 17.5088, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1167', 'dig3a', 458.4889, -52.4357, -2155.25, 18.3994, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1168', 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0.9606, 0.7028); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1200', 'dig3a', 186.5549, -59.5531, -2117.7758, 47.4912, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.2107, 0.9606, 0.7028); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1173', 'dig3a', 245.0302, -36.0276, -2094.331, 25.3675, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1198', 'dig3a', 226.283, -63.081, -2170.9328, 51.3489, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.2107, 0.9606, 0.7028); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1175', 'dig3a', 178.3189, -44.8689, -2130.2539, 20.6937, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1176', 'dig3a', 360.5558, -49.0844, -1875.4569, 23.0188, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1177', 'dig3a', 387.2805, -49.0844, -1864.4309, 23.0188, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1178', 'dig3a', 400.8009, -48.9132, -1837.281, 24.9141, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1179', 'dig3a', 469.7519, -69.6013, -2003.661, 24.3153, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1180', 'dig3a', 444.6159, -88.7052, -1977.6665, 27.5534, 0.0, 0.0, 0.0, 1.9131, 1.3901, 0.8623, 3, 0.2921, 0.9406, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1181', 'dig3a', 462.9719, -88.9773, -2175.8369, 33.8035, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.3005, 0.9255, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1182', 'dig3a', 426.7909, -88.9773, -2149.0549, 33.8035, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.3005, 0.9645, 0.8904); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1183', 'dig3a', 480.8719, -88.9773, -2104.7189, 36.4595, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.3005, 0.9255, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1184', 'dig3a', 453.8389, -88.9773, -2121.302, 38.1982, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.2107, 0.9606, 0.7028); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1185', 'dig3a', 498.0369, -88.9773, -2165.6149, 33.8035, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.3005, 0.9255, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1186', 'dig3a', 504.2829, -88.9773, -2194.008, 39.9511, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.3005, 0.9255, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1187', 'dig3a', 391.6738, -88.9773, -2133.552, 33.8035, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.3005, 0.9255, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1188', 'dig3a', 414.6029, -88.9773, -2100.3049, 33.8035, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.3005, 0.9255, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1189', 'dig3a', 446.0099, -88.9773, -2092.9838, 31.861, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.3005, 0.9255, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1190', 'dig3a', 377.261, -89.0379, -2081.6447, 31.861, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.3005, 0.9255, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1191', 'dig3a', 377.6773, -89.0379, -2044.4436, 31.861, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.3005, 0.9098, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1192', 'dig3a', 397.0276, -89.0379, -2010.1839, 31.861, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.3005, 0.9255, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1193', 'dig3a', 459.492, -88.9773, -2059.0424, 32.5541, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.3005, 0.9255, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1194', 'dig3a', 459.3559, -128.2102, -2043.2156, 38.1882, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.3005, 0.9255, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1195', 'dig3a', 347.7044, -90.9172, -2111.435, 31.861, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.3005, 0.9255, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1196', 'dig3a', 318.2041, -90.9172, -2097.4128, 28.1138, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.3005, 0.9255, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1197', 'dig3a', 394.1591, -75.3776, -2172.8198, 21.985, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1201', 'dig3a', 219.335, -59.5531, -2060.0581, 47.4912, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.2107, 0.9606, 0.7028); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1202', 'dig3a', 257.2287, -57.8807, -2081.0964, 47.4912, 0.0, 0.0, 0.0, 1.8592, 0.9606, 0.9217, -1, 0.2107, 0.9606, 0.7028); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2746', 'dig3a', 475.1909, -59.6408, -2033.7899, 22.3017, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2747', 'dig3a', 373.1977, -67.3944, -2151.6809, 21.985, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2748', 'dig3a', 302.4022, -60.816, -2058.2197, 22.9169, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2749', 'dig3a', 341.6833, -64.333, -2052.5285, 27.8889, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2750', 'dig3a', 223.4409, -13.6714, -2089.822, 22.0095, 0.0, 0.0, 0.0, 0.8823, 1.0, 0.8434, -1, 0.273, 0.9565, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2751', 'dig3a', 310.9014, -47.5746, -2147.9409, 43.7874, 0.0, 0.0, 0.0, 1.0, 0.8435, 0.7263, -1, 0.5, 0.9217, 0.5); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2773', 'consite', 668.7739, -30.4657, 838.6099, 20.9473, 0.0, 0.0, 0.0, 1.5233, 1.2342, 0.703, 5, 0.1171, 0.9881, 0.7656); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1622', 'consite', 721.736, 39.86, 925.289, 40.0592, 0.0, 0.0, 0.0, 1.6009, 1.1557, 0.4296, 5, 0.351, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1623', 'consite', 611.567, 22.4557, 914.281, 84.8828, 0.0, 0.0, 0.0, 1.7967, 1.4059, 0.6875, 5, 0.2342, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1624', 'consite', 698.1979, 36.5788, 796.0289, 74.8974, 0.0, 0.0, 0.0, 1.2888, 1.1597, 0.9958, 5, 0.4295, 0.9881, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1625', 'consite', 583.8319, 22.4557, 809.536, 81.6472, 0.0, 0.0, 0.0, 1.6401, 1.1715, 0.4138, 5, 0.2342, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2774', 'consite', 661.4169, 18.5758, 798.3709, 83.7889, 0.0, 0.0, 0.0, 1.523, 1.1715, 0.8044, 5, 0.3549, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2775', 'consite', 673.2039, 25.3892, 912.343, 74.24, 0.0, 0.0, 0.0, 1.6401, 1.1715, 0.4138, 5, 0.5311, 0.9725, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2776', 'consite', 736.0189, 3.1698, 848.356, 51.6735, 0.0, 0.0, 0.0, 1.1324, 1.0815, 0.5078, 5, 0.4531, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2777', 'consite', 590.398, 87.4493, 967.515, 61.2859, 0.0, 0.0, 0.0, 1.9917, 0.3905, 0.4138, -1, 0.4683, 0.9725, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2778', 'consite', 583.0949, 75.2272, 915.0529, 81.1349, 0.0, 0.0, 0.0, 1.9917, 1.406, 0.0, -1, 0.3315, 0.9725, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1618', 'consiteb', 746.8109, 26.6996, 909.0869, 21.0114, 0.0, 0.0, 0.0, 1.0, 0.8828, 0.4921, 1, 0.3436, 0.9725, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1619', 'consiteb', 745.403, 22.7565, 893.155, 14.7124, 0.0, 0.0, 0.0, 1.0, 0.8828, 0.4921, 1, 0.3436, 0.9725, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1620', 'consiteb', 745.5239, 15.4633, 879.169, 12.8414, 0.0, 0.0, 0.0, 1.914, 1.8203, 1.078, 2, 0.3515, 0.9413, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1621', 'consiteb', 757.513, 16.127, 865.854, 16.7551, 0.0, 0.0, 0.0, 1.0, 0.8828, 0.4921, 1, 0.3436, 0.9725, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2477', 'underb', 90.6229, -66.8171, 1718.7819, 14.8576, 0.0, 0.0, 0.0, 1.5857, 0.9605, 1.8043, -1, 0.2421, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2478', 'underb', 127.8119, -66.8171, 1726.505, 15.7915, 0.0, 0.0, 0.0, 1.5857, 0.9605, 1.8043, -1, 0.2538, 0.9725, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2479', 'underb', 140.0209, -66.8171, 1710.78, 16.868, 0.0, 0.0, 0.0, 1.5857, 0.9605, 1.8043, -1, 0.2538, 0.9725, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2480', 'underb', 104.357, -67.2496, 1737.104, 15.1498, 0.0, 0.0, 0.0, 0.6092, 1.25, 1.9917, 2, 0.523, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2481', 'underb', 172.2339, -57.445, 1733.92, 12.4, 0.0, 0.0, 0.0, 0.6092, 1.25, 1.9917, 2, 0.523, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2482', 'underb', 198.9799, -72.7254, 1710.4229, 12.2536, 0.0, 0.0, 0.0, 0.6092, 1.25, 1.9917, 2, 0.523, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2483', 'underb', 189.033, -73.5444, 1715.921, 14.8576, 0.0, 0.0, 0.0, 1.5857, 0.9605, 1.8043, -1, 0.2421, 0.9723, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2484', 'underb', 206.649, -72.7339, 1729.3199, 14.8576, 0.0, 0.0, 0.0, 1.5857, 0.9605, 1.8043, -1, 0.2421, 0.9723, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2485', 'underb', 202.0529, -71.8448, 1767.7209, 16.9034, 0.0, 0.0, 0.0, 1.5857, 0.9605, 1.8043, -1, 0.2499, 0.9723, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2486', 'underb', 214.5549, -71.1368, 1798.885, 15.831, 0.0, 0.0, 0.0, 1.5857, 0.9605, 1.8043, -1, 0.2499, 0.9723, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2487', 'underb', 229.138, -71.1184, 1775.9689, 14.7749, 0.0, 0.0, 0.0, 1.5857, 0.9605, 1.8043, -1, 0.2499, 0.9723, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2488', 'underb', 249.0509, -71.4746, 1775.104, 15.831, 0.0, 0.0, 0.0, 1.5857, 0.9605, 1.8043, -1, 0.2499, 0.9723, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2489', 'underb', 200.098, -71.8994, 1783.785, 12.2536, 0.0, 0.0, 0.0, 0.6092, 1.25, 1.9917, 2, 0.523, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2490', 'underb', 177.688, -71.1997, 1810.8714, 15.831, 0.0, 0.0, 0.0, 1.5857, 0.9605, 1.8043, -1, 0.2421, 0.9723, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2491', 'underb', 199.1269, -79.5395, 1846.0186, 14.5122, 0.0, 0.0, 0.0, 1.5857, 0.9605, 1.8043, -1, 0.2421, 0.9723, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2492', 'underb', 209.889, -80.3707, 1852.4842, 14.5122, 0.0, 0.0, 0.0, 1.5857, 0.9605, 1.8043, -1, 0.2421, 0.9723, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2493', 'underb', 221.7599, -79.8258, 1846.9843, 14.5122, 0.0, 0.0, 0.0, 1.5857, 0.9605, 1.8043, -1, 0.2421, 0.9723, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2494', 'underb', 218.1679, -79.4783, 1834.4477, 14.5122, 0.0, 0.0, 0.0, 1.5857, 0.9605, 1.8043, -1, 0.2421, 0.9723, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2495', 'underb', 207.33, -80.0851, 1864.5236, 12.2536, 0.0, 0.0, 0.0, 0.6092, 1.25, 1.9917, 2, 0.523, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2496', 'underb', 39.2663, -65.3238, 1903.0596, 12.2536, 0.0, 0.0, 0.0, 0.6092, 1.25, 1.9917, 2, 0.523, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2497', 'underb', 57.7069, -56.3894, 1742.055, 17.8122, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 3, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2498', 'underb', 80.3581, -52.5666, 1712.598, 26.3761, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 3, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2499', 'underb', 103.166, -52.5666, 1747.5469, 23.9151, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 3, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2500', 'underb', 165.4819, -38.4101, 1751.749, 28.6254, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 6, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2501', 'underb', 152.7429, -38.1341, 1730.526, 30.6734, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2502', 'underb', 200.076, -53.9429, 1720.343, 32.7094, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2503', 'underb', 179.4179, -53.9429, 1798.2099, 29.9566, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2504', 'underb', 167.955, -57.1002, 1781.0119, 30.6082, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 6, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2505', 'underb', 160.138, -57.1002, 1810.6325, 27.7532, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2506', 'underb', 220.809, -36.9752, 1830.0644, 31.9102, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2507', 'underb', 187.9739, -36.9752, 1850.3658, 32.2181, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 6, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2508', 'underb', 214.1349, -36.9752, 1850.5329, 32.2207, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 3, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2509', 'underb', 171.0379, -39.9375, 1868.3776, 32.2181, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2510', 'underb', 199.27, -49.8574, 1895.0025, 25.4108, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 6, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2511', 'underb', 193.158, -49.8574, 1924.8515, 34.7901, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 3, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2512', 'underb', 175.7429, -49.8576, 1932.3525, 34.9779, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2513', 'underb', 160.552, -46.1637, 1991.7689, 44.0666, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 6, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2514', 'underb', 137.2389, -46.1638, 1968.7553, 31.8649, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 3, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2515', 'underb', 101.6669, -44.3009, 1954.0124, 33.5752, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 6, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2516', 'underb', 81.924, -43.7766, 1905.3516, 42.5732, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2517', 'underb', 59.1674, -43.7765, 1929.799, 42.5732, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 3, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2518', 'underb', 14.7279, -43.7766, 1883.5732, 34.2476, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2519', 'underb', -13.5946, -43.7765, 1876.1192, 34.2476, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 3, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2520', 'underb', 7.3118, -51.573, 1860.8233, 36.2034, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 6, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2521', 'underb', -8.3599, -49.9151, 1922.7701, 27.8003, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5348, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2522', 'underb', -8.3599, -74.0224, 1922.7701, 17.6466, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 3, 0.105, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2523', 'underb', -12.8023, -51.4564, 1950.9475, 21.1809, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 6, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2524', 'underb', -47.8576, -51.4564, 1936.864, 24.6501, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2525', 'underb', -50.8602, -56.2845, 2006.4345, 17.6942, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, -1, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2526', 'underb', -55.4953, -56.2844, 2018.9709, 25.7245, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 6, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2527', 'underb', -62.75, -56.2844, 2032.8509, 25.7245, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2528', 'underb', -69.8052, -56.2844, 2047.682, 25.7245, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 3, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2529', 'underb', -76.5488, -56.2844, 2061.7028, 25.7245, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 6, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2530', 'underb', -85.1139, -56.2844, 2075.3349, 25.7245, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2531', 'underb', -232.281, -55.021, 2040.374, 27.7127, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2532', 'underb', -229.244, -48.7601, 2011.577, 30.1495, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 3, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2533', 'underb', -208.317, -50.6086, 2017.514, 26.0699, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 6, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2534', 'underb', -260.66, -56.9785, 1972.243, 19.9332, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2535', 'underb', -254.041, -56.9785, 1958.8349, 19.9332, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 6, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2536', 'underb', -146.5249, -55.6992, 1933.7877, 22.4328, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 6, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2537', 'underb', -133.8639, -56.7094, 1904.7425, 24.4969, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2538', 'underb', -150.2929, -57.8482, 1854.0616, 24.4969, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2539', 'underb', -198.589, -82.4526, 1787.211, 34.8712, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2540', 'underb', -291.3389, -88.3887, 1872.684, 40.7725, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2541', 'underb', -240.9609, -83.4721, 1902.2753, 22.249, 0.0, 0.0, 0.0, 0.0, 0.648, 1.8825, 7, 0.5074, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2542', 'underb', 233.4909, -53.8073, 1790.7039, 15.829, 0.0, 0.0, 0.0, 0.0, 1.3513, 0.7652, -1, 0.4217, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2543', 'underb', 248.251, -53.8073, 1782.0789, 16.6439, 0.0, 0.0, 0.0, 0.0, 1.3513, 0.7652, -1, 0.4217, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2544', 'underb', 219.113, -53.8073, 1798.821, 16.6439, 0.0, 0.0, 0.0, 0.0, 1.3513, 0.7652, -1, 0.4217, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2545', 'underb', 189.9219, -53.8073, 1764.7299, 23.037, 0.0, 0.0, 0.0, 0.0, 1.3513, 0.7652, -1, 0.4217, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2546', 'underb', 226.772, -53.8073, 1741.0939, 23.037, 0.0, 0.0, 0.0, 0.0, 1.3513, 0.7652, -1, 0.4217, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2547', 'underb', 241.3569, -53.8073, 1755.363, 19.5867, 0.0, 0.0, 0.0, 0.0, 1.3513, 0.7652, -1, 0.4217, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2548', 'underb', 234.4949, -44.3375, 1808.5196, 18.6326, 0.0, 0.0, 0.0, 0.0, 1.3513, 0.7652, -1, 0.4217, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2549', 'underb', 241.9869, -44.3375, 1823.2425, 18.6326, 0.0, 0.0, 0.0, 0.0, 1.3513, 0.7652, -1, 0.4217, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2550', 'underb', 250.2709, -44.3375, 1837.4776, 18.6326, 0.0, 0.0, 0.0, 0.0, 1.3513, 0.7652, -1, 0.4217, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2551', 'underb', 168.723, -65.6246, 1956.0019, 12.2536, 0.0, 0.0, 0.0, 0.6092, 1.25, 1.9917, 2, 0.523, 0.9527, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2552', 'underb', 100.7779, -63.0531, 1911.3291, 21.8362, 0.0, 0.0, 0.0, 0.0, 1.3513, 0.7652, -1, 0.4217, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2553', 'underb', 65.5, -61.1041, 1890.977, 23.9648, 0.0, 0.0, 0.0, 0.0, 1.3513, 0.7652, -1, 0.4217, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2554', 'underb', 41.8395, -61.104, 1931.0788, 23.9648, 0.0, 0.0, 0.0, 0.0, 1.3513, 0.7652, -1, 0.4217, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2555', 'underb', 66.9337, -61.1041, 1949.7592, 26.1658, 0.0, 0.0, 0.0, 0.0, 1.3513, 0.7652, -1, 0.4217, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2556', 'underb', -30.6699, -59.6498, 1957.0428, 25.3488, 0.0, 0.0, 0.0, 1.523, 0.6092, 0.0, 2, 0.3473, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2557', 'underb', -105.9879, -61.3802, 1987.9913, 21.1499, 0.0, 0.0, 0.0, 1.3671, 0.6875, 0.0, 2, 0.3082, 0.9605, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2558', 'underb', -116.371, -61.3801, 1968.2729, 20.0755, 0.0, 0.0, 0.0, 1.523, 0.6092, 0.0, 2, 0.3473, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2559', 'underb', -67.8142, -61.3801, 1987.0091, 15.0361, 0.0, 0.0, 0.0, 1.523, 0.6092, 0.0, 2, 0.2187, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2560', 'underb', -75.4721, -61.3801, 2001.1064, 14.5394, 0.0, 0.0, 0.0, 1.523, 0.6092, 0.0, 2, 0.2187, 1.0, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2561', 'underb', -103.1439, -61.3801, 2093.427, 21.3915, 0.0, 0.0, 0.0, 1.523, 0.6092, 0.0, 2, 0.3473, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2562', 'underb', -157.3459, -65.8033, 2046.519, 24.155, 0.0, 0.0, 0.0, 1.523, 0.6092, 0.0, 2, 0.3473, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2563', 'underb', -167.7339, -65.8032, 2088.0429, 34.3833, 0.0, 0.0, 0.0, 1.523, 0.6092, 0.0, 2, 0.3473, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2564', 'underb', -211.102, -64.763, 2049.332, 22.9085, 0.0, 0.0, 0.0, 1.523, 0.6092, 0.0, 2, 0.3473, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2565', 'underb', -249.091, -64.763, 2016.034, 23.4664, 0.0, 0.0, 0.0, 1.523, 0.6092, 0.0, 2, 0.3473, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2566', 'underb', -203.466, -64.763, 1987.5671, 27.26, 0.0, 0.0, 0.0, 1.523, 0.6092, 0.0, 2, 0.3473, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, 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1.523, 0.6092, 0.0, 2, 0.5036, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2571', 'underb', -290.9769, -61.486, 1987.045, 20.3462, 0.0, 0.0, 0.0, 1.523, 0.6092, 0.0, 2, 0.5036, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2572', 'underb', -233.067, -65.9421, 1928.7171, 18.8344, 0.0, 0.0, 0.0, 1.2888, 0.5699, 0.0, 2, 0.0386, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2573', 'underb', -227.0809, -65.0547, 1951.7639, 13.583, 0.0, 0.0, 0.0, 1.523, 0.6092, 0.0, 2, 0.5036, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, 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21.1774, 0.0, 0.0, 0.0, 1.523, 0.6092, 0.0, 2, 0.5036, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2581', 'underb', -175.365, -65.2682, 1845.4644, 18.6037, 0.0, 0.0, 0.0, 1.523, 0.6092, 0.0, 2, 0.5036, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2582', 'underb', -176.613, -89.0031, 1820.444, 25.7912, 0.0, 0.0, 0.0, 1.523, 0.6092, 0.0, 2, 0.5036, 0.9411, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2583', 'underb', -192.7969, -98.9589, 1848.0561, 25.7912, 0.0, 0.0, 0.0, 1.523, 0.6092, 0.0, 2, 0.5036, 0.9411, 1.0); +INSERT INTO light (name, 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1.9527, 5, 0.3864, 0.9722, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2604', 'underb', -134.0279, -72.0115, 1879.7403, 15.4778, 0.0, 0.0, 0.0, 0.0, 0.8434, 1.9527, 4, 0.3864, 0.9722, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2605', 'underb', -152.1269, -69.0309, 1867.7305, 16.0186, 0.0, 0.0, 0.0, 0.0, 0.8434, 1.9527, 5, 0.3864, 0.9722, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2606', 'underb', -159.768, -69.0309, 1863.1779, 16.0186, 0.0, 0.0, 0.0, 0.0, 0.8434, 1.9527, 4, 0.3864, 0.9722, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, 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brightness) VALUES ('light-1657', 'nest', -75.2714, 4.5318, -127.5609, 16.961, 0.0, 0.0, 0.0, 0.5699, 1.7028, 0.3125, 5, 0.3125, 0.9449, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1658', 'nest', 10.8193, 10.5806, -124.674, 19.0137, 0.0, 0.0, 0.0, 0.5699, 1.7028, 0.3125, 5, 0.3125, 0.9449, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1659', 'nest', 27.9755, 2.4463, -114.5009, 18.7695, 0.0, 0.0, 0.0, 0.5699, 1.7028, 0.3125, 5, 0.3125, 0.9449, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1660', 'nest', -2.2841, 3.1473, -66.6626, 17.6425, 0.0, 0.0, 0.0, 0.5699, 1.7028, 0.3125, 5, 0.3125, 0.9449, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1661', 'nest', -17.9265, 13.3996, -63.2531, 18.7996, 0.0, 0.0, 0.0, 0.5699, 1.7028, 0.3125, 5, 0.3125, 0.9449, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1662', 'nest', 19.4955, 21.743, -148.231, 20.336, 0.0, 0.0, 0.0, 0.5699, 1.7028, 0.3125, 5, 0.3125, 0.9449, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1663', 'nest', 60.3927, 25.6786, -181.6, 22.2952, 0.0, 0.0, 0.0, 0.5699, 1.7028, 0.3125, 5, 0.3125, 0.9449, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1664', 'nest', -24.0769, 28.1921, -163.94, 19.357, 0.0, 0.0, 0.0, 0.5699, 1.7028, 0.3125, 5, 0.3125, 0.9449, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1665', 'nest', -28.0151, 31.583, -201.7079, 23.6819, 0.0, 0.0, 0.0, 0.5699, 1.7028, 0.3125, 5, 0.3125, 0.9449, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1666', 'nest', -76.7822, 42.1365, -243.3309, 45.7616, 0.0, 0.0, 0.0, 0.5699, 1.7028, 0.3125, 5, 0.3125, 0.9449, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1667', 'nest', -134.472, 30.6184, -269.8179, 28.5303, 0.0, 0.0, 0.0, 0.5699, 1.7028, 0.3125, 5, 0.3125, 0.9449, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1668', 'nest', -115.2129, 26.3994, -283.243, 25.2978, 0.0, 0.0, 0.0, 0.5699, 1.7028, 0.3125, 5, 0.3125, 0.9449, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1669', 'nest', -52.1637, 41.0854, -294.4429, 39.6997, 0.0, 0.0, 0.0, 0.5699, 1.7028, 0.3125, 5, 0.3125, 0.9449, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1670', 'nest', -19.2518, 42.9814, -249.8459, 37.3959, 0.0, 0.0, 0.0, 0.5699, 1.7028, 0.3125, 5, 0.3125, 0.9449, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1671', 'nest', -162.468, 1.1663, -261.958, 30.5548, 0.0, 0.0, 0.0, 0.6481, 0.0, 1.1325, -1, 0.6481, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1672', 'nest', -236.835, -2.6433, -256.8479, 47.0357, 0.0, 0.0, 0.0, 0.6481, 0.0, 1.1325, -1, 0.6481, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-1673', 'nest', -269.3489, -0.0332, -315.781, 28.2313, 0.0, 0.0, 0.0, 0.6481, 0.0, 1.1325, -1, 0.6481, 0.9217, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2632', 'nestb', -9.1087, 40.6237, -295.0929, 8.7377, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2633', 'nestb', -23.2287, 40.1967, -283.695, 8.7377, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2634', 'nestb', 3.1691, 38.1554, -282.6669, 17.1403, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.5546, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2635', 'nestb', -0.5027, 38.2327, -309.73, 8.7377, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2636', 'nestb', 28.1567, 35.1072, -300.509, 18.6718, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2637', 'nestb', 28.0459, 34.9191, -316.795, 12.0006, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2638', 'nestb', 30.2723, 35.6749, -336.101, 12.0006, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2639', 'nestb', 34.4944, 35.2961, -357.0109, 12.0006, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2640', 'nestb', 35.3529, 33.654, -371.5209, 12.9722, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2641', 'nestb', 27.5398, 49.0147, -358.9769, 33.6036, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2642', 'nestb', 49.987, 34.9416, -312.9549, 11.2764, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2643', 'nestb', 70.3665, 31.9736, -310.773, 12.4156, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2644', 'nestb', 91.4097, 35.4314, -318.338, 13.4636, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2645', 'nestb', 52.9466, 34.5, -333.242, 10.9714, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2646', 'nestb', 41.9635, 35.133, -346.5549, 13.4813, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2647', 'nestb', 66.1788, 34.6764, -358.7139, 16.7887, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2648', 'nestb', 100.3079, 34.8661, -340.445, 13.4636, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2649', 'nestb', 109.0589, 33.991, -328.6019, 13.4636, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2650', 'nestb', 88.0904, 33.2672, -363.704, 13.4636, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2651', 'nestb', 94.4235, 32.5802, -380.544, 14.6281, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2652', 'nestb', 108.802, 32.8469, -387.338, 13.4468, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2653', 'nestb', 99.81, 29.5914, -409.644, 26.1457, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2654', 'nestb', 79.6173, 31.2504, -401.6579, 17.448, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2655', 'nestb', 81.936, 55.3502, -379.087, 31.9214, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2656', 'nestb', 121.971, 33.3069, -371.5419, 16.8019, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2657', 'nestb', 107.397, 32.5881, -362.9979, 8.5998, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2658', 'nestb', 129.7019, 30.5133, -350.5559, 15.1195, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2659', 'nestb', 142.1779, 29.1975, -338.789, 15.3635, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2660', 'nestb', 156.4739, 34.7794, -369.014, 27.8743, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2661', 'nestb', 142.0339, 35.6385, -401.194, 22.0709, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2662', 'nestb', 117.0759, 31.7353, -404.423, 11.776, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2663', 'nestb', 107.206, 51.4702, -325.9159, 31.5062, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2664', 'nestb', 141.0509, 44.3512, -384.01, 23.2471, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 1, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2665', 'nestb', 165.3419, 29.7441, -467.4559, 22.3479, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2666', 'nestb', 220.757, 31.6009, -468.927, 22.3479, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2667', 'nestb', 236.464, 30.277, -437.7869, 20.2527, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2668', 'nestb', 228.1589, 27.2378, -406.1629, 15.0864, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2669', 'nestb', 211.7059, 35.4015, -386.888, 14.1666, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2670', 'nestb', 150.4609, 39.0816, -429.446, 16.5671, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2671', 'nestb', 172.8609, 47.1118, -386.812, 14.2793, 0.0, 0.0, 0.0, 0.6171, 1.25, 0.0, 2, 0.2421, 0.9798, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2672', 'nestb', 201.421, 26.8784, -380.539, 34.185, 0.0, 0.0, 0.0, 0.2342, 0.0, 1.5072, -1, 0.5151, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2673', 'nestb', 237.156, 34.7504, -401.328, 32.0102, 0.0, 0.0, 0.0, 0.2342, 0.0, 1.5072, -1, 0.5151, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2674', 'nestb', 250.0489, 31.5585, -419.3489, 34.1367, 0.0, 0.0, 0.0, 0.2342, 0.0, 1.5072, -1, 0.5151, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2675', 'nestb', 233.382, 40.9151, -461.648, 33.1913, 0.0, 0.0, 0.0, 0.2342, 0.0, 1.5072, -1, 0.5151, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2676', 'nestb', 208.9089, 32.1954, -480.47, 29.8633, 0.0, 0.0, 0.0, 0.2342, 0.0, 1.5072, -1, 0.5151, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2677', 'nestb', 186.44, 30.2688, -479.868, 29.8729, 0.0, 0.0, 0.0, 0.2342, 0.0, 1.5072, -1, 0.5151, 0.9526, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2678', 'nestb', 195.567, 15.749, -430.648, 46.8736, 0.0, 0.0, 0.0, 1.523, 0.3901, 0.6796, 3, 0.3592, 0.9684, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2679', 'nestb', 165.677, 67.5554, -440.8309, 50.1281, 0.0, 0.0, 0.0, 0.9135, 0.8001, 0.6013, 4, 0.3592, 0.9878, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2781', 'nestb', 167.934, 29.3192, -405.401, 13.35, 0.0, 0.0, 0.0, 1.6638, 0.5702, 0.4138, 3, 0.6171, 0.9803, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2782', 'nestb', 167.276, 36.8377, -400.1929, 6.5556, 0.0, 0.0, 0.0, 0.3357, 0.4921, 0.1951, -1, 0.5, 0.8475, 0.8045); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('blue', 'halfpipe', -10.756, -48.1689, 30.9199, 12.1192, 0.0, 0.0, 0.0, 0.0, 1.0, 1.0, -1, 0.5, 0.6679, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('yellow', 'halfpipe', 22.3199, -45.4958, 32.1067, 14.0967, 0.0, 0.0, 0.0, 1.0, 1.0, 0.0, -1, 0.5, 0.6679, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('red', 'halfpipe', 5.1571, -50.2382, 32.1739, 14.0967, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, -1, 0.5, 0.6679, 1.0); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2309', 'village1', -191.7969, 40.854, 164.712, 86.6962, 0.0, 0.0, 0.0, 0.6872, 0.6872, 0.9567, 6, 0.4568, 1.0, 0.8984); +INSERT INTO light (name, level_name, pos_x, pos_y, pos_z, r, dir_x, dir_y, dir_z, color0_r, color0_g, color0_b, color0_a, decay_start, ambient_point_ratio, brightness) VALUES ('light-2310', 'village1', -193.294, 53.9077, 163.2259, 86.6962, 0.0, 0.0, 0.0, 0.9215, 0.4919, 1.4371, 7, 0.8005, 1.0, 1.0); diff --git a/goal_src/jak2/tools/db-fixtures/fixture-region.sql b/goal_src/jak2/tools/db-fixtures/fixture-region.sql new file mode 100644 index 0000000000..f92df27aff --- /dev/null +++ b/goal_src/jak2/tools/db-fixtures/fixture-region.sql @@ -0,0 +1,7720 @@ +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (384, 'vinroom', 'target', '', '', '(setting-pers doorway mode #t)'); +INSERT INTO `region_sphere` (`region_id`, `x`, `y`, `z`, `r`) values (384, 4509999.0, 114518.7031, 4510946.0, 17363.4003); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (643, 'vinroom', 'target', '', '', '(begin (setting-pers calm mode ''run) (setting-pers minimap mode ''clear mask MINIMAP_FLAG_MINIMAP))'); +INSERT INTO `region_sphere` (`region_id`, `x`, `y`, `z`, `r`) values (643, 4569626.5, 105266.8515, 4570292.0, 85036.3984); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (45, 'vinroom', 'camera', '', '', '(sound-play-loop "vin-bg")'); +INSERT INTO `region_sphere` (`region_id`, `x`, `y`, `z`, `r`) values (45, 4588617.0, 158183.2031, 4590328.0, 158048.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (287, 'ctyinda', 'target', '(want-load ''ctyinda ''ctywide ''vinroom)', '', ''); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (0, 287, 'plane', '', -0.2946, 0.0, -0.9555, -5407253.5, 4622855.0, 117404.0468, 4232955.0, 118504.3593); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (0, 0, 4547540.0, 205900.0, 4256180.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (0, 1, 4698170.0, 205900.0, 4209730.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (0, 2, 4547540.0, 28908.0996, 4256180.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (0, 3, 4698170.0, 28908.0996, 4209730.0, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (288, 'ctyinda', 'target', '(want-load ''ctyinda ''ctywide ''ctyport)', '', ''); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (1, 288, 'plane', '', 0.9752, 0.0, 0.2212, 4916476.0, 3994845.0, 115608.1484, 4613760.0, 170837.7031); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1, 0, 3962520.0, 204104.0, 4756270.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1, 1, 3962520.0, 27112.3007, 4756270.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1, 2, 4027170.0, 204104.0, 4471250.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1, 3, 4027170.0, 27112.3007, 4471250.0, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (289, 'ctyinda', 'target', '(want-load ''ctyinda ''ctywide ''ctyindb)', '', ''); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (2, 289, 'plane', '', -0.024, 0.0, 0.9997, 3961618.5, 3902890.0, 115608.0468, 4056675.0, 159950.1406); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (2, 0, 4036090.0, 204104.0, 4059880.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (2, 1, 3769690.0, 204104.0, 4053470.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (2, 2, 4036090.0, 27112.0996, 4059880.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (2, 3, 3769690.0, 27112.0996, 4053470.0, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (561, 'ctyinda', 'target', '(want-load ''ctyinda ''ctywide ''consiteb)', '', ''); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (3, 561, 'plane', '', 0.9998, 0.0, -0.0197, 3435385.5, 3509325.0, 115608.0468, 3708215.0, 115460.6484); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (3, 0, 3510790.0, 204104.0, 3782360.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (3, 1, 3510790.0, 27112.0996, 3782360.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (3, 2, 3507860.0, 204104.0, 3634070.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (3, 3, 3507860.0, 27112.0996, 3634070.0, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (284, 'ctyinda', 'camera', '(want-display ''ctyindb ''display)', '(want-display ''ctyindb #f)', ''); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (4, 284, 'plane', '', 0.6922, 0.0, -0.7216, 65658.9218, 3713610.0, 115609.0, 3471130.0, 162144.2187); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (4, 0, 3615560.0, 204105.0, 3377080.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (4, 1, 3811660.0, 204105.0, 3565180.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (4, 2, 3615560.0, 27113.0, 3377080.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (4, 3, 3811660.0, 27113.0, 3565180.0, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (286, 'ctyinda', 'camera', '(want-display ''ctyport ''display)', '(want-display ''ctyport #f)', ''); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (5, 286, 'plane', '', 0.9808, 0.0, 0.1949, 4298441.5, 3493190.0, 115609.1015, 4474340.0, 171460.5625); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (5, 0, 3521820.0, 204105.0, 4330300.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (5, 1, 3464560.0, 204105.0, 4618380.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (5, 2, 3521820.0, 27113.1992, 4330300.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (5, 3, 3464560.0, 27113.1992, 4618380.0, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (176, 'ctygena', 'target', '(want-load ''ctygena ''ctywide ''ctyfarma)', '(want-load ''ctygena ''ctywide ''ctyfarma)', ''); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (6, 176, 'plane', '', 0.1378, 0.0, 0.9904, -1075248.375, -1041715.5, 70181.5, -940618.5, 237988.5468); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (6, 0, -1193850.0, 251965.0, -919443.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (6, 1, -1193850.0, -111602.0, -919443.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (6, 2, -889581.0, 251965.0, -961794.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (6, 3, -889581.0, -111602.0, -961794.0, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (294, 'ctygena', 'target', '(want-load ''ctygenc ''ctywide ''ctygena)', '', ''); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (7, 294, 'plane', '', -0.0263, 0.0, -0.9996, 650855.5625, -1122365.0, 70181.5, -621450.5, 200166.7031); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (7, 0, -1206130.0, 251965.0, -619239.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (7, 1, -1038600.0, 251965.0, -623662.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (7, 2, -1206130.0, -111602.0, -619239.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (7, 3, -1038600.0, -111602.0, -623662.0, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (345, 'ctygena', 'target', '(want-display ''ctyfarma ''display)', '(want-display ''ctyfarma ''display)', ''); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (8, 345, 'plane', '', 0.8818, 0.0, 0.4715, -1625613.625, -1169560.0, 70181.5, -1260190.0, 279473.3437); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (8, 0, -1269660.0, 251965.0, -1073000.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (8, 1, -1269660.0, -111602.0, -1073000.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (8, 2, -1069460.0, 251965.0, -1447380.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (8, 3, -1069460.0, -111602.0, -1447380.0, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (13, 'ctygena', 'camera', '', '', '(sound-play-loop "city-amb1")'); +INSERT INTO `region_sphere` (`region_id`, `x`, `y`, `z`, `r`) values (13, -638203.0, 2171.07, -649418.0, 1228800.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (14, 'ctygena', 'camera', '', '', '(sound-play-loop "canal-amb")'); +INSERT INTO `region_sphere` (`region_id`, `x`, `y`, `z`, `r`) values (14, -589592.0, 9640.0996, -787772.0, 143428.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (117, 'ctygena', 'camera', '(want-display ''ctygenb ''display)', '(want-display ''ctygenb #f)', ''); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (9, 117, 'plane', '', 0.8103, 0.0, -0.5859, 31360.3437, -314501.0, 41735.1484, -488475.5, 198684.6093); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (9, 0, -410093.0, -71666.7031, -620679.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (9, 1, -410093.0, 155137.0, -620679.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (9, 2, -218909.0, -71666.7031, -356272.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (9, 3, -218909.0, 155137.0, -356272.0, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (69, 'ctygena', 'camera', '(want-load 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+INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (300, 'forexita', 'target', '(want-load ''forexitb ''forexita #f)', '', ''); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (318, 300, 'plane', '', 0.9937, 0.0, 0.1116, 2713060.0, 2669210.5, 332543.0, 542161.5, 88982.5156); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (318, 0, 2677928.0, 375256.0, 464589.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (318, 1, 2660493.0, 375256.0, 619734.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (318, 2, 2677928.0, 289830.0, 464589.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (318, 3, 2660493.0, 289830.0, 619734.0, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (332, 'forexita', 'target', '', '', ''); 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"fortress-escape-resolution")) (when (= (talker-spawn "ds046") 0) (talker-spawn "ds046m")))'); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (332, 366, 'face', '', 0.0, -1.0, 0.0, -168422.0, 2327280.0, 168422.0, 515770.5, 61487.2812); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (332, 0, 2289785.0, 168422.0, 468532.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (332, 1, 2366640.0, 168422.0, 468532.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (332, 2, 2287920.0, 168422.0, 563009.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (332, 3, 2364774.0, 168422.0, 563010.0, 1.0); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (333, 366, 'face', '', -0.9998, 0.0, -0.0197, -2298586.0, 2288852.5, 209381.5, 515770.5, 62530.1992); 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+INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (315, 'forexitb', 'target', '', '', '(setting-pers entity-name mode "camera-175")'); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (357, 315, 'face', '', 0.0189, -0.9998, 0.0002, -218141.875, 2906512.5, 273318.5, 451442.5, 162849.4687); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (357, 0, 2859403.0, 272389.0, 306201.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (357, 1, 2982996.0, 274729.0, 307678.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (357, 2, 2830029.0, 271908.0, 595207.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (357, 3, 2976280.0, 274678.0, 595172.0, 1.0); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (358, 315, 'face', '', -0.9935, 0.0516, -0.1008, -2857812.75, 2846744.5, 312335.9375, 451289.6875, 151018.9375); 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+INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (441, 'palcab', 'target', '(when (not (task-closed? 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"palace-cable-resolution")) (want-anim "palace-outside-window-res"))', '', ''); +INSERT INTO `region_sphere` (`region_id`, `x`, `y`, `z`, `r`) values (442, 609086.0, 1737460.0, 2096830.0, 115173.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (456, 'palcab', 'target', '', '', '(setting-pers string-max-height value (meters 1.0000) mode ''abs)'); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (563, 456, 'face', '', 0.0, -1.0, 0.0, -1514560.0, 842586.0, 1514560.0, 1081065.0, 59725.9218); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (563, 0, 788809.0, 1514560.0, 1055080.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (563, 1, 896363.0, 1514560.0, 1055080.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (563, 2, 788809.0, 1514560.0, 1107050.0, 1.0); 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+INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (604, 812, 'plane', '', 0.0, -1.0, 0.0, -149186.0, 1713119.875, 149186.0, -6363808.5, 117990.8281); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (604, 0, 1663586.375, 149186.0, -6470898.5, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (604, 1, 1745513.375, 149186.0, -6470898.5, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (604, 2, 1652989.375, 149186.0, -6281828.5, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (604, 3, 1762653.375, 149186.0, -6256718.5, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (553, 'caspad', 'target', '(begin (want-load ''caspad ''ctywide ''ctyport) (want-sound ''castle1 ''castle2 ''castle3))', '', ''); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (605, 553, 'plane', '', 0.7086, 0.0, 0.7055, -3733156.75, 1207262.75, 157238.5, -6503723.5, 150846.3437); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (605, 0, 1290162.125, 62638.0, -6586988.5, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (605, 1, 1290162.125, 251839.0, -6586988.5, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (605, 2, 1124363.375, 62638.0, -6420458.5, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (605, 3, 1124363.375, 251839.0, -6420458.5, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (848, 'caspad', 'camera', '(when (send-event "cas-front-door-1" ''front) (talker-spawn "cityv020"))', '', ''); 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+INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (158, 'atoll', 'camera', '', '', '(sound-play-loop "lagoon-amb")'); +INSERT INTO `region_sphere` (`region_id`, `x`, `y`, `z`, `r`) values (158, 1927006.0, 8778.7802, -4341498.0, 334848.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (378, 'atoll', 'camera', '(cond ((task-closed? 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+INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1353, 2, -989143.0, -26166.5996, -1239210.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1353, 3, -989143.0, 55753.5, -1239210.0, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (738, 'nestb', 'target', '(when (not (task-closed? "nest-boss-introduction")) (scene-play "nest-kor-boss-fight-intro-b"))', '', ''); +INSERT INTO `region_sphere` (`region_id`, `x`, `y`, `z`, `r`) values (738, 757663.0, 145394.0, -1709640.0, 208747.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (830, 'nestb', 'target', '(want-sound ''nest4 ''nest5 ''nest6)', '(want-sound ''nest1 ''nest2 ''nest3)', ''); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (1354, 830, 'plane', '', -0.7055, 0.0, 0.7086, -982580.5, 100823.5468, 176713.0, -1286100.0, 180600.1562); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1354, 0, 201685.0, 65532.0, -1185690.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1354, 1, 201685.0, 287894.0, -1185690.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1354, 2, -37.9138, 65532.0, -1386510.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1354, 3, -37.9138, 287894.0, -1386510.0, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (855, 'nestb', 'camera', '(want-vis ''nestb)', '(want-vis ''nest)', ''); +INSERT INTO `region_sphere` (`region_id`, `x`, `y`, `z`, `r`) values (855, -284824.0, 384149.0, -1275760.0, 2048.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (2, 'halfpipe', 'camera', '(print ''enter)', '(print ''exit)', '(sound-play-loop "punch")'); +INSERT INTO `region_sphere` (`region_id`, `x`, `y`, `z`, `r`) values (2, -113460.0, -111744.0, -60119.3007, 52958.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (21, 'halfpipe', 'camera', '(print ''enter)', '(print ''exit)', '(begin (sound-play-loop "punch") (sound-play-loop "spin"))'); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (1355, 21, 'face', '', -0.2772, 0.0279, -0.9604, 144857.3125, -93404.4531, 61688.9531, -122075.0, 14477.4648); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1355, 0, -87934.1015, 74413.6015, -123284.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1355, 1, -86877.6015, 48964.3007, -124329.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1355, 2, -99931.2968, 74413.6015, -119821.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1355, 3, -98874.7968, 48964.3007, -120866.0, 1.0); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (1356, 21, 'face', '', -0.9671, -0.0503, 0.2491, 63046.1679, -90570.4531, 61688.9531, -86057.25, 37980.625); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1356, 0, -82266.1015, 74413.6015, -51248.5, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1356, 1, -99931.2968, 74413.6015, -119821.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1356, 2, -81209.6015, 48964.3007, -52293.6015, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1356, 3, -98874.7968, 48964.3007, -120866.0, 1.0); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (1357, 21, 'face', '', 0.0, 1.0, 0.0, 74413.6015, -83480.7031, 74413.6015, -86208.25, 37422.4414); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1357, 0, -67030.1015, 74413.6015, -52595.5, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1357, 1, -87934.1015, 74413.6015, -123284.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1357, 2, -82266.1015, 74413.6015, -51248.5, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1357, 3, -99931.2968, 74413.6015, -119821.0, 1.0); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (1358, 21, 'face', '', 0.0, -1.0, 0.0, -48964.3007, -82424.2031, 48964.3007, -87253.25, 37422.4414); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1358, 0, -65973.6015, 48964.3007, -53640.5, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1358, 1, -81209.6015, 48964.3007, -52293.6015, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1358, 2, -86877.6015, 48964.3007, -124329.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1358, 3, -98874.7968, 48964.3007, -120866.0, 1.0); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (1359, 21, 'face', '', 0.9576, 0.0513, -0.2832, -45474.332, -76953.8515, 61688.9492, -88462.25, 39329.6484); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1359, 0, -67030.1015, 74413.6015, -52595.5, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1359, 1, -65973.6015, 48964.3007, -53640.5, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1359, 2, -87934.1015, 74413.6015, -123284.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1359, 3, -86877.6015, 48964.3007, -124329.0, 1.0); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (1360, 21, 'face', '', 0.088, -0.0372, 0.9954, -61023.5273, -74119.8515, 61688.9492, -52444.5, 15156.1386); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1360, 0, -67030.1015, 74413.6015, -52595.5, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1360, 1, -82266.1015, 74413.6015, -51248.5, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1360, 2, -65973.6015, 48964.3007, -53640.5, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1360, 3, -81209.6015, 48964.3007, -52293.6015, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (44, 'halfpipe', 'camera', '', '', ''); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (1361, 44, 'plane', '', -0.0023, -0.9999, -0.0022, -102462.7421, -121367.2578, 102515.0, 105732.8906, 24210.5039); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1361, 0, -135411.0, 102558.0, 96877.1015, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1361, 1, -109457.0, 102515.0, 89385.7031, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1361, 2, -138940.0, 102515.0, 119674.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1361, 3, -99084.8984, 102515.0, 115201.0, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (394, 'halfpipe', 'camera', '', '', ''); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (1362, 394, 'face', '', 0.0, -1.0, 0.0, 187420.0, 704259.5, -187420.0, 138732.0, 57925.832); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1362, 0, 663300.0, -187420.0, 97772.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1362, 1, 745219.0, -187420.0, 97772.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1362, 2, 663300.0, -187420.0, 179692.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1362, 3, 745219.0, -187420.0, 179692.0, 1.0); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (1363, 394, 'face', '', -1.0, 0.0, 0.0, -663300.0, 663300.0, -146460.0, 138732.0, 57926.1875); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1363, 0, 663300.0, -187420.0, 97772.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1363, 1, 663300.0, -187420.0, 179692.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1363, 2, 663300.0, -105500.0, 97772.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1363, 3, 663300.0, -105500.0, 179692.0, 1.0); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (1364, 394, 'face', '', 0.0, 0.0, -1.0, -97772.0, 704259.5, -146460.0, 97772.0, 57925.832); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1364, 0, 663300.0, -187420.0, 97772.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1364, 1, 663300.0, -105500.0, 97772.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1364, 2, 745219.0, -187420.0, 97772.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1364, 3, 745219.0, -105500.0, 97772.0, 1.0); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (1365, 394, 'face', '', 0.0, 0.0, 1.0, 179692.0, 704259.5, -146460.0, 179692.0, 57925.832); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1365, 0, 663300.0, -187420.0, 179692.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1365, 1, 745219.0, -187420.0, 179692.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1365, 2, 663300.0, -105500.0, 179692.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1365, 3, 745219.0, -105500.0, 179692.0, 1.0); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (1366, 394, 'face', '', 0.0, 1.0, 0.0, -105500.0, 704259.5, -105500.0, 138732.0, 57925.832); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1366, 0, 663300.0, -105500.0, 97772.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1366, 1, 663300.0, -105500.0, 179692.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1366, 2, 745219.0, -105500.0, 97772.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1366, 3, 745219.0, -105500.0, 179692.0, 1.0); +INSERT INTO `region_face` (`region_face_id`, `region_id`, `kind`, `flags`, `normal_x`, `normal_y`, `normal_z`, `normal_w`, `pos_x`, `pos_y`, `pos_z`, `pos_w`) values (1367, 394, 'face', '', 1.0, 0.0, 0.0, 745219.0, 745219.0, -146460.0, 138732.0, 57926.1875); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1367, 0, 745219.0, -187420.0, 97772.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1367, 1, 745219.0, -105500.0, 97772.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1367, 2, 745219.0, -187420.0, 179692.0, 1.0); +INSERT INTO `region_point` (`region_face_id`, `idx`, `x`, `y`, `z`, `w`) values (1367, 3, 745219.0, -105500.0, 179692.0, 1.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (17, 'halfpipe', 'data', '(send-event "foo" ''draw)', '', ''); +INSERT INTO `region_sphere` (`region_id`, `x`, `y`, `z`, `r`) values (17, 1561.42, -30753.1992, -34980.1015, 2048.0); +INSERT INTO `region` (`region_id`, `level_name`, `tree`, `on_enter`, `on_exit`, `on_inside`) values (209, 'halfpipe', 'water', '', '', '(water height -51.0000 (swim wade))'); +INSERT INTO `region_sphere` (`region_id`, `x`, `y`, `z`, `r`) values (209, 2409.6699, -234539.0, 320436.0, 173648.0); diff --git a/goal_src/jak2/tools/editable-schema.sql b/goal_src/jak2/tools/editable-schema.sql index 386675fe58..f0f19ac008 100644 --- a/goal_src/jak2/tools/editable-schema.sql +++ b/goal_src/jak2/tools/editable-schema.sql @@ -50,19 +50,16 @@ -- delete from nav_node where -- delete from race_path where race='~s' and path=~d~% --- TODO - some of the above are partial and the following DDL queries don't take into account the extra info the full code --- in context might provide. Re-evaluate when that code is fully and nicely decompiled - -- NOTE this is SQLite3, NOT MySQL CREATE TABLE IF NOT EXISTS 'level_info' ( 'level_info_id' INTEGER, - 'name' TEXT, + 'name' TEXT UNIQUE, 'translate_x' REAL, 'translate_y' REAL, 'translate_z' REAL, - 'last_update' TEXT, - 'sample_point_update' TEXT, + 'last_update' TEXT, -- never changed by the ingame editor + 'sample_point_update' TEXT, -- always set to NULL by the ingame editor PRIMARY KEY('level_info_id' AUTOINCREMENT) ); @@ -70,9 +67,9 @@ CREATE TABLE IF NOT EXISTS 'light' ( 'light_id' INTEGER, 'name' TEXT, 'level_name' TEXT, - 'pos_x' REAL, - 'pos_y' REAL, - 'pos_z' REAL, + 'pos_x' REAL, -- stored as meters + 'pos_y' REAL, -- stored as meters + 'pos_z' REAL, -- stored as meters 'r' REAL, 'dir_x' REAL, 'dir_y' REAL, @@ -84,7 +81,85 @@ CREATE TABLE IF NOT EXISTS 'light' ( 'decay_start' REAL, 'ambient_point_ratio' REAL, 'brightness' REAL, - PRIMARY KEY('light_id' AUTOINCREMENT) + PRIMARY KEY('light_id' AUTOINCREMENT), + FOREIGN KEY('level_name') REFERENCES 'level_info'('name') +); + +CREATE TABLE IF NOT EXISTS 'region' ( + 'region_id' INTEGER NOT NULL, + 'level_name' TEXT, + -- Can be: + -- target + -- camera + -- data + -- water + -- city_vis + -- sample + -- light + -- entity + 'tree' TEXT, + 'on_enter' TEXT, + 'on_exit' TEXT, + 'on_inside' TEXT, + PRIMARY KEY('region_id' AUTOINCREMENT), + FOREIGN KEY('level_name') REFERENCES 'level_info'('name') +); + +-- TODO - don't know how to properly derive radius yet but it controls as you'd expect the width of the plane +-- TODO in the game, planes are defined with 4 points but in the editor +-- it only uses 2. +-- Either there is a bug or the editor is wrong, as these two points define the proper plane +-- but when it's filled in, it gets drawn on the first point, perpendicular. +-- +-- There is a bunch of complicated vector math that converts from 2 points to 4 points, and this +-- is probably the source of the problem. +CREATE TABLE IF NOT EXISTS 'region_face' ( + 'region_face_id' INTEGER NOT NULL, + 'region_id' INTEGER NOT NULL, + -- Can be: + -- plane + -- face + 'kind' TEXT, + -- Can be: + -- orient (face the opposite direction of the normal) + 'flags' TEXT, + -- 'radius' REAL, removed, radius only allows for square planes, not good enough. + -- Added by us so that the regions can actually be displayed as they are + -- in the final game + 'normal_x' REAL, + 'normal_y' REAL, + 'normal_z' REAL, + 'normal_w' REAL, + 'pos_x' REAL, + 'pos_y' REAL, + 'pos_z' REAL, + 'pos_w' REAL, + FOREIGN KEY('region_id') REFERENCES 'region'('region_id'), + PRIMARY KEY('region_face_id' AUTOINCREMENT) +); + +CREATE TABLE IF NOT EXISTS 'region_point' ( + 'region_point_id' INTEGER, + 'region_face_id' INTEGER NOT NULL, + 'idx' INTEGER, + 'x' REAL, + 'y' REAL, + 'z' REAL, + -- also added, doesn't hurt + 'w' REAL, + FOREIGN KEY('region_face_id') REFERENCES 'region_face'('region_face_id'), + PRIMARY KEY('region_point_id' AUTOINCREMENT) +); + +CREATE TABLE IF NOT EXISTS 'region_sphere' ( + 'region_sphere_id' INTEGER, + 'region_id' INTEGER, + 'x' REAL, + 'y' REAL, + 'z' REAL, + 'r' REAL, + FOREIGN KEY('region_id') REFERENCES 'region'('region_id'), + PRIMARY KEY('region_sphere_id' AUTOINCREMENT) ); CREATE TABLE IF NOT EXISTS 'nav_edge' ( @@ -149,49 +224,9 @@ CREATE TABLE IF NOT EXISTS 'race_path' ( PRIMARY KEY('race_path_id' AUTOINCREMENT) ); -CREATE TABLE IF NOT EXISTS 'region' ( - 'region_id' INTEGER NOT NULL, - 'level_name' TEXT, - 'flags' NUMERIC, - 'tree' TEXT, - 'on_enter' TEXT, - 'on_exit' TEXT, - 'on_inside' TEXT, - PRIMARY KEY('region_id' AUTOINCREMENT) -); - -CREATE TABLE IF NOT EXISTS 'region_face' ( - 'region_face_id' INTEGER NOT NULL, - 'region_id' INTEGER NOT NULL, - 'idx' INTEGER, - 'kind' TEXT, - 'radius' REAL, - FOREIGN KEY('region_id') REFERENCES 'region'('region_id'), - PRIMARY KEY('region_face_id' AUTOINCREMENT) -); - -CREATE TABLE IF NOT EXISTS 'region_point' ( - 'region_point_id' INTEGER, - 'region_face_id' INTEGER NOT NULL, - 'idx' INTEGER, - 'x' REAL, - 'y' REAL, - 'z' REAL, - FOREIGN KEY('region_face_id') REFERENCES 'region_face'('region_face_id'), - PRIMARY KEY('region_point_id' AUTOINCREMENT) -); - -CREATE TABLE IF NOT EXISTS 'region_sphere' ( - 'region_sphere_id' INTEGER, - 'region_id' INTEGER, - 'x' REAL, - 'y' REAL, - 'z' REAL, - 'r' REAL, - FOREIGN KEY('region_id') REFERENCES 'region'('region_id'), - PRIMARY KEY('region_sphere_id' AUTOINCREMENT) -); - +-- I believe these are related to the camera tracking-spline sample points +-- but these were all "manual" and i don't think they are stored in the level files at all +-- though who knows, the bsp-header is not 100% filled out CREATE TABLE IF NOT EXISTS 'sample_point' ( 'sample_point_id' INTEGER, 'level_info_id' INTEGER NOT NULL, diff --git a/test/decompiler/reference/jak2/engine/debug/editable-h_REF.gc b/test/decompiler/reference/jak2/engine/debug/editable-h_REF.gc index 221aafe7e5..41fed59ba3 100644 --- a/test/decompiler/reference/jak2/engine/debug/editable-h_REF.gc +++ b/test/decompiler/reference/jak2/engine/debug/editable-h_REF.gc @@ -250,7 +250,7 @@ (locked symbol :offset-assert 8) (id uint64 :offset-assert 16) (filter editable-filter :offset-assert 24) - (tree string :offset-assert 28) + (tree symbol :offset-assert 28) (level string :offset-assert 32) (on-enter string :offset-assert 36) (on-inside string :offset-assert 40) @@ -391,8 +391,8 @@ (selection (array editable) :offset-assert 32) (filter editable-filter 2 :offset-assert 36) (target editable :offset-assert 44) - (target-mode uint32 :offset-assert 48) - (target-command basic :offset-assert 52) + (target-mode editable-command :offset-assert 48) + (target-command editable-command :offset-assert 52) (target-message string :offset-assert 56) (edit-plane editable-plane :offset-assert 60) (edit-plane-center vector :inline :offset-assert 64) @@ -408,12 +408,12 @@ :flag-assert #x120000007c (:methods (new (symbol type int) _type_ 0) - (editable-array-method-9 (_type_ editable-command editable-array) symbol :behavior editable-player 9) + (editable-array-method-9 (_type_ editable-command mouse-info) symbol :behavior editable-player 9) (editable-array-method-10 (_type_ vector int) editable 10) (editable-array-method-11 (_type_) int 11) (editable-array-method-12 (_type_ editable-array) none 12) - (editable-array-method-13 (_type_ uint basic string) none 13) - (editable-array-method-14 (_type_ (function symbol) symbol) none 14) + (editable-array-method-13 (_type_ editable-command editable-command string) none 13) + (editable-array-method-14 (_type_ (function editable editable-region symbol) editable-region) (array editable) 14) (editable-array-method-15 (_type_ editable) none 15) (editable-array-method-16 (_type_) none 16) (editable-array-method-17 (_type_ vector vector) vector 17) @@ -465,7 +465,7 @@ (set! (-> s5-0 region-lock?) #f) (set! (-> s5-0 move-lock?) #f) (set! (-> s5-0 target) #f) - (set! (-> s5-0 target-command) (the-as basic 0)) + (set! (-> s5-0 target-command) (editable-command none)) (set! (-> s5-0 target-message) #f) (set! (-> s5-0 selection) (the-as (array editable) ((method-of-type array new) allocation array editable arg0)) @@ -1029,7 +1029,7 @@ :flag-assert #x2000000028 (:methods (new (symbol type editable-region) _type_ 0) - (editable-plane-method-30 (_type_ matrix) int 30) + (editable-plane-method-30 (_type_ (inline-array vector)) int 30) (editable-plane-method-31 (_type_ vector) vector 31) ) ) @@ -1118,15 +1118,15 @@ ;; definition of type editable-player (deftype editable-player (process-drawable) - ((current editable-array :offset-assert 200) - (select-command function :offset-assert 204) - (move-command function :offset-assert 208) - (extra-command function :offset-assert 212) - (left-handed basic :offset-assert 216) - (light-names basic :offset-assert 220) - (external-cam-mode symbol :offset-assert 224) - (command function 6 :offset-assert 228) - (close-menu-time time-frame :offset-assert 256) + ((current editable-array :offset-assert 200) + (select-command function :offset-assert 204) + (move-command function :offset-assert 208) + (extra-command function :offset-assert 212) + (left-handed basic :offset-assert 216) + (light-names basic :offset-assert 220) + (external-cam-mode symbol :offset-assert 224) + (command editable-command 6 :offset-assert 228) + (close-menu-time time-frame :offset-assert 256) ) :heap-base #x90 :method-count-assert 22 diff --git a/test/decompiler/reference/jak2/engine/debug/editable-player_REF.gc b/test/decompiler/reference/jak2/engine/debug/editable-player_REF.gc index f3fed86adb..4f33856740 100644 --- a/test/decompiler/reference/jak2/engine/debug/editable-player_REF.gc +++ b/test/decompiler/reference/jak2/engine/debug/editable-player_REF.gc @@ -103,65 +103,65 @@ (+! (-> s3-0 x) f30-0) (+! (-> s3-0 z) f30-0) (set! (-> arg0 data (-> s5-0 7)) (new 'debug 'editable-point s3-0 s4-0)) - (editable-array-method-9 arg0 (editable-command select-none) (the-as editable-array #f)) + (editable-array-method-9 arg0 (editable-command select-none) (the-as mouse-info #f)) (select-editable! (-> arg0 data (-> s5-0 0)) #t) (select-editable! (-> arg0 data (-> s5-0 1)) #t) (select-editable! (-> arg0 data (-> s5-0 2)) #t) (select-editable! (-> arg0 data (-> s5-0 3)) #t) (set! (-> arg0 region) s4-0) - (editable-array-method-9 arg0 (editable-command insert-face) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command select-none) (the-as editable-array #f)) + (editable-array-method-9 arg0 (editable-command insert-face) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command select-none) (the-as mouse-info #f)) (select-editable! (-> arg0 data (-> s5-0 4)) #t) (select-editable! (-> arg0 data (-> s5-0 5)) #t) (select-editable! (-> arg0 data (-> s5-0 6)) #t) (select-editable! (-> arg0 data (-> s5-0 7)) #t) (set! (-> arg0 region) s4-0) - (editable-array-method-9 arg0 (editable-command insert-face) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command flip-side) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command select-none) (the-as editable-array #f)) + (editable-array-method-9 arg0 (editable-command insert-face) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command flip-side) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command select-none) (the-as mouse-info #f)) (select-editable! (-> arg0 data (-> s5-0 0)) #t) (select-editable! (-> arg0 data (-> s5-0 2)) #t) (select-editable! (-> arg0 data (-> s5-0 4)) #t) (select-editable! (-> arg0 data (-> s5-0 6)) #t) (set! (-> arg0 region) s4-0) - (editable-array-method-9 arg0 (editable-command insert-face) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command select-none) (the-as editable-array #f)) + (editable-array-method-9 arg0 (editable-command insert-face) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command select-none) (the-as mouse-info #f)) (select-editable! (-> arg0 data (-> s5-0 1)) #t) (select-editable! (-> arg0 data (-> s5-0 3)) #t) (select-editable! (-> arg0 data (-> s5-0 5)) #t) (select-editable! (-> arg0 data (-> s5-0 7)) #t) (set! (-> arg0 region) s4-0) - (editable-array-method-9 arg0 (editable-command insert-face) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command flip-side) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command select-none) (the-as editable-array #f)) + (editable-array-method-9 arg0 (editable-command insert-face) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command flip-side) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command select-none) (the-as mouse-info #f)) (select-editable! (-> arg0 data (-> s5-0 0)) #t) (select-editable! (-> arg0 data (-> s5-0 1)) #t) (select-editable! (-> arg0 data (-> s5-0 4)) #t) (select-editable! (-> arg0 data (-> s5-0 5)) #t) (set! (-> arg0 region) s4-0) - (editable-array-method-9 arg0 (editable-command insert-face) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command flip-side) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command select-none) (the-as editable-array #f)) + (editable-array-method-9 arg0 (editable-command insert-face) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command flip-side) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command select-none) (the-as mouse-info #f)) (select-editable! (-> arg0 data (-> s5-0 2)) #t) (select-editable! (-> arg0 data (-> s5-0 3)) #t) (select-editable! (-> arg0 data (-> s5-0 6)) #t) (select-editable! (-> arg0 data (-> s5-0 7)) #t) (set! (-> arg0 region) s4-0) - (editable-array-method-9 arg0 (editable-command insert-face) (the-as editable-array #f)) - (editable-array-method-9 arg0 (editable-command select-none) (the-as editable-array #f)) + (editable-array-method-9 arg0 (editable-command insert-face) (the-as mouse-info #f)) + (editable-array-method-9 arg0 (editable-command select-none) (the-as mouse-info #f)) (set! (-> arg0 region) s4-0) ) (dotimes (s4-1 8) (select-editable! (-> arg0 data (-> s5-0 s4-1)) #t) ) ) - (editable-array-method-9 arg0 (editable-command select-current-owner) (the-as editable-array #f)) + (editable-array-method-9 arg0 (editable-command select-current-owner) (the-as mouse-info #f)) 0 (none) ) ;; definition for function execute-select -(defun execute-select ((arg0 editable-array) (arg1 editable-command) (arg2 editable-array)) +(defun execute-select ((arg0 editable-array) (arg1 editable-command) (arg2 mouse-info)) (case arg1 (((editable-command select-none)) (let* ((s5-1 (-> arg0 length)) @@ -205,8 +205,8 @@ (t9-4 (method-of-object a0-7 editable-array-method-10)) (a1-12 (new 'stack-no-clear 'vector)) ) - (set! (-> a1-12 x) (-> arg2 edit-plane-normal x)) - (set! (-> a1-12 y) (-> arg2 edit-plane-normal y)) + (set! (-> a1-12 x) (-> arg2 posx)) + (set! (-> a1-12 y) (-> arg2 posy)) (set! (-> a1-12 z) 0.0) (set! (-> a1-12 w) 1.0) (let ((s4-3 (t9-4 a0-7 a1-12 0))) @@ -226,8 +226,8 @@ (t9-9 (method-of-object a0-12 editable-array-method-10)) (a1-16 (new 'stack-no-clear 'vector)) ) - (set! (-> a1-16 x) (-> arg2 edit-plane-normal x)) - (set! (-> a1-16 y) (-> arg2 edit-plane-normal y)) + (set! (-> a1-16 x) (-> arg2 posx)) + (set! (-> a1-16 y) (-> arg2 posy)) (set! (-> a1-16 z) 0.0) (set! (-> a1-16 w) 1.0) (let ((s5-3 (t9-9 a0-12 a1-16 1))) @@ -246,8 +246,8 @@ (t9-13 (method-of-object a0-16 editable-array-method-10)) (a1-19 (new 'stack-no-clear 'vector)) ) - (set! (-> a1-19 x) (-> arg2 edit-plane-normal x)) - (set! (-> a1-19 y) (-> arg2 edit-plane-normal y)) + (set! (-> a1-19 x) (-> arg2 posx)) + (set! (-> a1-19 y) (-> arg2 posy)) (set! (-> a1-19 z) 0.0) (set! (-> a1-19 w) 1.0) (let ((s4-6 (t9-13 a0-16 a1-19 0))) @@ -270,8 +270,8 @@ (t9-19 (method-of-object a0-22 editable-array-method-10)) (a1-24 (new 'stack-no-clear 'vector)) ) - (set! (-> a1-24 x) (-> arg2 edit-plane-normal x)) - (set! (-> a1-24 y) (-> arg2 edit-plane-normal y)) + (set! (-> a1-24 x) (-> arg2 posx)) + (set! (-> a1-24 y) (-> arg2 posy)) (set! (-> a1-24 z) 0.0) (set! (-> a1-24 w) 1.0) (let ((s4-8 (t9-19 a0-22 a1-24 0))) @@ -294,8 +294,8 @@ (t9-25 (method-of-object a0-28 editable-array-method-10)) (a1-29 (new 'stack-no-clear 'vector)) ) - (set! (-> a1-29 x) (-> arg2 edit-plane-normal x)) - (set! (-> a1-29 y) (-> arg2 edit-plane-normal y)) + (set! (-> a1-29 x) (-> arg2 posx)) + (set! (-> a1-29 y) (-> arg2 posy)) (set! (-> a1-29 z) 0.0) (set! (-> a1-29 w) 1.0) (let ((s4-10 (t9-25 a0-28 a1-29 0))) @@ -463,7 +463,7 @@ ) ) (((editable-command cancel)) - (editable-array-method-13 arg0 (the-as uint 0) (the-as basic 0) (the-as string #f)) + (editable-array-method-13 arg0 (editable-command none) (editable-command none) (the-as string #f)) ) (((editable-command pick-target)) (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) @@ -471,23 +471,23 @@ (t9-41 (method-of-object a0-71 editable-array-method-10)) (a1-58 (new 'stack-no-clear 'vector)) ) - (set! (-> a1-58 x) (-> arg2 edit-plane-normal x)) - (set! (-> a1-58 y) (-> arg2 edit-plane-normal y)) + (set! (-> a1-58 x) (-> arg2 posx)) + (set! (-> a1-58 y) (-> arg2 posy)) (set! (-> a1-58 z) 0.0) (set! (-> a1-58 w) 1.0) (let ((v1-208 (t9-41 a0-71 a1-58 0))) (when v1-208 (set! (-> arg0 target) v1-208) - (editable-array-method-9 arg0 (the-as editable-command (-> arg0 target-command)) arg2) + (editable-array-method-9 arg0 (-> arg0 target-command) arg2) ) ) ) - (editable-array-method-13 arg0 (the-as uint 0) (the-as basic 0) (the-as string #f)) + (editable-array-method-13 arg0 (editable-command none) (editable-command none) (the-as string #f)) ) (((editable-command pick-loc) (editable-command pick-yes-no)) (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) - (editable-array-method-9 arg0 (the-as editable-command (-> arg0 target-command)) arg2) - (editable-array-method-13 arg0 (the-as uint 0) (the-as basic 0) (the-as string #f)) + (editable-array-method-9 arg0 (-> arg0 target-command) arg2) + (editable-array-method-13 arg0 (editable-command none) (editable-command none) (the-as string #f)) ) (((editable-command edit-plane-clear)) (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) @@ -510,8 +510,8 @@ (else (editable-array-method-14 arg0 - (the-as (function symbol) (lambda ((arg0 editable)) (type? arg0 editable-plane))) - #f + (the-as (function editable editable-region symbol) (lambda ((arg0 editable)) (type? arg0 editable-plane))) + (the-as editable-region #f) ) (cond ((>= (-> arg0 selection length) 1) @@ -519,7 +519,12 @@ (editable-array-method-16 arg0) ) (else - (editable-array-method-13 arg0 (the-as uint 14) (the-as basic 45) "pick the plane to edit-from") + (editable-array-method-13 + arg0 + (editable-command pick-target) + (editable-command edit-plane-set) + "pick the plane to edit-from" + ) ) ) ) @@ -571,7 +576,7 @@ ;; definition for function execute-mouse-move ;; INFO: Used lq/sq -(defun execute-mouse-move ((arg0 editable-array) (arg1 editable-command) (arg2 editable-array)) +(defun execute-mouse-move ((arg0 editable-array) (arg1 editable-command) (arg2 mouse-info)) (local-vars (f0-6 float) (f0-18 float) (f0-29 float)) (case arg1 (((editable-command camera-tumble)) @@ -610,14 +615,14 @@ (set-setting! 'mouse-input 'abs #t 0) ) (((editable-command drag-move-x)) - (let ((v1-25 (-> arg2 level-offset)) - (a0-12 (-> arg2 edit-plane-normal)) + (let ((v1-25 (-> arg2 pos 1)) + (a0-12 (-> arg2 pos)) (s5-1 (new-stack-vector0)) (s4-1 (-> *math-camera* trans)) ) 0.0 - (let* ((f0-4 (- (-> v1-25 x) (-> a0-12 x))) - (f1-2 (- (-> v1-25 y) (-> a0-12 y))) + (let* ((f0-4 (- (-> v1-25 x) (-> a0-12 0 x))) + (f1-2 (- (-> v1-25 y) (-> a0-12 0 y))) (f30-1 (if (< (fabs f1-2) (fabs f0-4)) f0-4 f1-2 @@ -660,14 +665,14 @@ (cleanup-selection arg0) ) (((editable-command drag-move-y)) - (let ((v1-54 (-> arg2 level-offset)) - (a0-20 (-> arg2 edit-plane-normal)) + (let ((v1-54 (-> arg2 pos 1)) + (a0-20 (-> arg2 pos)) (s5-2 (new-stack-vector0)) (s4-2 (-> *math-camera* trans)) ) 0.0 - (let* ((f0-16 (- (-> v1-54 x) (-> a0-20 x))) - (f1-8 (- (-> v1-54 y) (-> a0-20 y))) + (let* ((f0-16 (- (-> v1-54 x) (-> a0-20 0 x))) + (f1-8 (- (-> v1-54 y) (-> a0-20 0 y))) (f30-2 (if (< (fabs f1-8) (fabs f0-16)) f0-16 f1-8 @@ -710,14 +715,14 @@ (cleanup-selection arg0) ) (((editable-command drag-move-z)) - (let ((v1-83 (-> arg2 level-offset)) - (a0-28 (-> arg2 edit-plane-normal)) + (let ((v1-83 (-> arg2 pos 1)) + (a0-28 (-> arg2 pos)) (s5-3 (new-stack-vector0)) (s4-3 (-> *math-camera* trans)) ) 0.0 - (let* ((f0-27 (- (-> v1-83 x) (-> a0-28 x))) - (f1-15 (- (-> v1-83 y) (-> a0-28 y))) + (let* ((f0-27 (- (-> v1-83 x) (-> a0-28 0 x))) + (f1-15 (- (-> v1-83 y) (-> a0-28 0 y))) (f30-3 (if (< (fabs f1-15) (fabs f0-27)) f0-27 f1-15 @@ -760,8 +765,8 @@ (cleanup-selection arg0) ) (((editable-command drag-move-xz)) - (let ((s5-4 (-> arg2 level-offset)) - (s4-4 (-> arg2 edit-plane-normal)) + (let ((s5-4 (-> arg2 pos 1)) + (s4-4 (-> arg2 pos)) (s3-4 (new 'stack-no-clear 'vector)) ) (set! (-> s3-4 x) 0.0) @@ -776,7 +781,7 @@ (while (< s0-6 s1-5) (when (and a0-36 (logtest? (-> a0-36 flags) (editable-flag selected))) (if (= (-> s2-4 w) 0.0) - (editable-method-20 a0-36 s5-4 s4-4 s3-4 s2-4) + (editable-method-20 a0-36 s5-4 (the-as vector s4-4) s3-4 s2-4) (editable-method-15 a0-36 s2-4 56) ) ) @@ -788,8 +793,8 @@ (cleanup-selection arg0) ) (((editable-command drag-move-xy)) - (let ((s5-5 (-> arg2 level-offset)) - (s4-5 (-> arg2 edit-plane-normal)) + (let ((s5-5 (-> arg2 pos 1)) + (s4-5 (-> arg2 pos)) (s3-5 (-> *math-camera* inv-camera-rot vector 2)) (s2-5 (new-stack-vector0)) ) @@ -802,7 +807,7 @@ (while (< s0-7 s1-6) (when (and a0-40 (logtest? (-> a0-40 flags) (editable-flag selected))) (if (= (-> s2-5 w) 0.0) - (editable-method-20 a0-40 s5-5 s4-5 s3-5 s2-5) + (editable-method-20 a0-40 s5-5 (the-as vector s4-5) s3-5 s2-5) (editable-method-15 a0-40 s2-5 56) ) ) @@ -821,11 +826,11 @@ ) ;; definition for function execute-move -(defun execute-move ((arg0 editable-array) (arg1 editable-command) (arg2 editable-array)) +(defun execute-move ((arg0 editable-array) (arg1 editable-command) (arg2 mouse-info)) (case arg1 (((editable-command drag-resize)) (let ((s4-0 (new 'stack-no-clear 'vector))) - (set! (-> s4-0 x) (* 100.0 (- (-> arg2 edit-plane-normal x) (-> arg2 level-offset x)))) + (set! (-> s4-0 x) (* 100.0 (- (-> arg2 posx) (-> arg2 pos 1 x)))) (set! (-> s4-0 y) 0.0) (set! (-> s4-0 z) 0.0) (set! (-> s4-0 w) 1.0) @@ -884,7 +889,7 @@ (set! (-> arg0 region) (new 'debug 'editable-region)) ) (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) - (let* ((a2-3 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (-> arg2 edit-plane-normal))) + (let* ((a2-3 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (the-as vector (-> arg2 pos)))) (s3-4 (new 'debug 'editable-sphere a2-3 2048.0 (-> arg0 region))) ) (set! (-> arg0 data s4-3) s3-4) @@ -901,7 +906,7 @@ (set! (-> arg0 region) (new 'debug 'editable-region)) ) (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) - (let* ((a2-7 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (-> arg2 edit-plane-normal))) + (let* ((a2-7 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (the-as vector (-> arg2 pos)))) (s3-6 (new 'debug 'editable-point a2-7 (-> arg0 region))) ) (set! (-> arg0 data s4-4) s3-6) @@ -915,7 +920,7 @@ (let ((s4-5 (editable-array-method-11 arg0))) (when (>= s4-5 0) (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) - (let* ((a2-11 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (-> arg2 edit-plane-normal))) + (let* ((a2-11 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (the-as vector (-> arg2 pos)))) (s3-8 (new 'debug 'editable-sample a2-11 *editable-sample-region*)) ) (set! (-> arg0 data s4-5) s3-8) @@ -941,7 +946,7 @@ (let ((s4-7 (editable-array-method-11 arg0))) (when (>= s4-7 0) (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) - (let* ((a2-18 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (-> arg2 edit-plane-normal))) + (let* ((a2-18 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (the-as vector (-> arg2 pos)))) (s3-13 (new 'debug 'editable-light a2-18 2048.0 *editable-light-region*)) ) (set! (-> arg0 data s4-7) s3-13) @@ -957,7 +962,7 @@ (let ((s4-8 (editable-array-method-11 arg0))) (when (>= s4-8 0) (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) - (let* ((a2-22 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (-> arg2 edit-plane-normal))) + (let* ((a2-22 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (the-as vector (-> arg2 pos)))) (s3-15 (new 'debug 'editable-entity a2-22 *editable-entity-region*)) ) (set! (-> arg0 data s4-8) s3-15) @@ -972,7 +977,7 @@ (if (and (-> arg0 region) (-> arg0 region locked)) (set! (-> arg0 region) (new 'debug 'editable-region)) ) - (let ((a1-42 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (-> arg2 edit-plane-normal)))) + (let ((a1-42 (editable-array-method-17 arg0 (new 'stack-no-clear 'vector) (the-as vector (-> arg2 pos))))) (insert-box arg0 a1-42) ) ) @@ -986,10 +991,10 @@ (editable-array-method-14 arg0 (the-as - (function symbol) + (function editable editable-region symbol) (lambda ((arg0 editable) (arg1 symbol)) (and (type? arg0 editable-point) (= (-> arg0 region) arg1))) ) - (the-as symbol (-> arg0 region)) + (-> arg0 region) ) (let ((s5-5 (-> arg0 selection length))) (cond @@ -1001,7 +1006,12 @@ (+! s5-5 1) ) (else - (editable-array-method-13 arg0 (the-as uint 14) (the-as basic 33) "pick the point to complete the face") + (editable-array-method-13 + arg0 + (editable-command pick-target) + (editable-command insert-face) + "pick the point to complete the face" + ) (return #f) ) ) @@ -1042,11 +1052,8 @@ 0 (editable-array-method-14 arg0 - (the-as - (function symbol) - (lambda ((arg0 editable) (arg1 symbol)) (and (type? arg0 editable-point) (= (-> arg0 region) arg1))) - ) - (the-as symbol (-> arg0 region)) + (lambda ((arg0 editable) (arg1 editable-region)) (and (type? arg0 editable-point) (= (-> arg0 region) arg1))) + (-> arg0 region) ) (let ((s5-7 (-> arg0 selection length))) (cond @@ -1058,7 +1065,12 @@ (+! s5-7 1) ) (else - (editable-array-method-13 arg0 (the-as uint 14) (the-as basic 34) "pick the point to complete the plane") + (editable-array-method-13 + arg0 + (editable-command pick-target) + (editable-command insert-plane) + "pick the point to complete the plane" + ) (return #f) ) ) @@ -1098,7 +1110,7 @@ ) ;; definition for method 9 of type editable-array -(defmethod editable-array-method-9 editable-array ((obj editable-array) (arg0 editable-command) (arg1 editable-array)) +(defmethod editable-array-method-9 editable-array ((obj editable-array) (arg0 editable-command) (arg1 mouse-info)) (if (execute-select obj arg0 arg1) (return #f) ) @@ -1224,7 +1236,12 @@ ) ) (else - (editable-array-method-13 obj (the-as uint 14) (the-as basic 41) "pick the editable to use the y from") + (editable-array-method-13 + obj + (editable-command pick-target) + (editable-command snap-y) + "pick the editable to use the y from" + ) ) ) ) @@ -1247,7 +1264,12 @@ ) ) (else - (editable-array-method-13 obj (the-as uint 14) (the-as basic 40) "pick the editable to use the xz from") + (editable-array-method-13 + obj + (editable-command pick-target) + (editable-command snap-xz) + "pick the editable to use the xz from" + ) ) ) ) @@ -1273,7 +1295,12 @@ (sound-play-by-spec (static-sound-spec "beep" :fo-curve 1) (new-sound-id) (the-as vector #t)) (if (-> obj target) (editable-method-21 (-> obj target) (-> obj region)) - (editable-array-method-13 obj (the-as uint 14) (the-as basic 49) "pick the editable to add to current region") + (editable-array-method-13 + obj + (editable-command pick-target) + (editable-command region-add) + "pick the editable to add to current region" + ) ) ) ) @@ -1371,7 +1398,7 @@ ) ) ) - (editable-array-method-9 obj (editable-command update-game) (the-as editable-array #f)) + (editable-array-method-9 obj (editable-command update-game) (the-as mouse-info #f)) ) ((= arg0 (editable-command update-game)) (reset-light-hash *light-hash*) @@ -1460,21 +1487,21 @@ *stdcon* "~16S~16S~16S~%" (editable-command->string - (if (and (nonzero? (-> obj command 1)) (or (zero? (-> obj command 0)) (mouse-hold? left))) - (the-as editable-command (-> obj command 1)) - (the-as editable-command (-> obj command 0)) + (if (and (nonzero? (-> obj command 1)) (or (= (-> obj command 0) (editable-command none)) (mouse-hold? left))) + (-> obj command 1) + (-> obj command 0) ) ) (editable-command->string - (if (and (nonzero? (-> obj command 5)) (or (zero? (-> obj command 4)) (mouse-hold? middle))) - (the-as editable-command (-> obj command 5)) - (the-as editable-command (-> obj command 4)) + (if (and (nonzero? (-> obj command 5)) (or (= (-> obj command 4) (editable-command none)) (mouse-hold? middle))) + (-> obj command 5) + (-> obj command 4) ) ) (editable-command->string - (if (and (nonzero? (-> obj command 3)) (or (zero? (-> obj command 2)) (mouse-hold? right))) - (the-as editable-command (-> obj command 3)) - (the-as editable-command (-> obj command 2)) + (if (and (nonzero? (-> obj command 3)) (or (= (-> obj command 2) (editable-command none)) (mouse-hold? right))) + (-> obj command 3) + (-> obj command 2) ) ) ) @@ -1588,8 +1615,8 @@ ((28 27 35 29 31 32) (the-as object (editable-array-method-13 (-> self current) - (the-as uint 15) - (the-as basic a2-1) + (editable-command pick-loc) + (the-as editable-command a2-1) "click on the point to insert at (up target, down camera)" ) ) @@ -1598,22 +1625,22 @@ (if (not (-> self left-handed)) (the-as object (editable-array-method-13 (-> self current) - (the-as uint 16) - (the-as basic a2-1) + (editable-command pick-yes-no) + (the-as editable-command a2-1) "press x to confirm, square to cancel" ) ) (the-as object (editable-array-method-13 (-> self current) - (the-as uint 16) - (the-as basic a2-1) + (editable-command pick-yes-no) + (the-as editable-command a2-1) "press down to confirm, left to cancel" ) ) ) ) (else - (editable-array-method-9 (-> self current) (the-as editable-command a2-1) (the-as editable-array *mouse*)) + (editable-array-method-9 (-> self current) (the-as editable-command a2-1) *mouse*) ) ) ) @@ -1655,7 +1682,7 @@ ) (('select) (let ((gp-2 (-> event param 0))) - (editable-array-method-9 (-> self current) (editable-command select-none) (the-as editable-array #f)) + (editable-array-method-9 (-> self current) (editable-command select-none) (the-as mouse-info #f)) (let* ((s5-1 (-> self current length)) (s4-1 0) (a0-36 (-> self current data s4-1)) @@ -1874,116 +1901,116 @@ ((and (or (cpad-hold? 1 l2) (cpad-hold? 1 r2)) (or (and (cpad-hold? 1 left) (not (-> self left-handed))) (and (cpad-hold? 1 square) (-> self left-handed))) ) - (set! (-> self command 0) (the-as function 48)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 47)) - (set! (-> self command 3) (the-as function 0)) - (set! (-> self command 4) (the-as function 49)) - (set! (-> self command 5) (the-as function 0)) + (set! (-> self command 0) (editable-command copy-region)) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command delete-region)) + (set! (-> self command 3) (editable-command none)) + (set! (-> self command 4) (editable-command region-add)) + (set! (-> self command 5) (editable-command none)) 0 ) ((and (or (cpad-hold? 1 l2) (cpad-hold? 1 r2)) (or (and (cpad-hold? 1 right) (not (-> self left-handed))) (and (cpad-hold? 1 circle) (-> self left-handed))) ) - (set! (-> self command 0) (the-as function 52)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 36)) - (set! (-> self command 3) (the-as function 0)) - (set! (-> self command 4) (the-as function 37)) - (set! (-> self command 5) (the-as function 0)) + (set! (-> self command 0) (editable-command update-game)) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command delete)) + (set! (-> self command 3) (editable-command none)) + (set! (-> self command 4) (editable-command copy)) + (set! (-> self command 5) (editable-command none)) 0 ) ((and (or (cpad-hold? 1 l2) (cpad-hold? 1 r2)) (or (and (cpad-hold? 1 up) (not (-> self left-handed))) (and (cpad-hold? 1 triangle) (-> self left-handed))) ) - (set! (-> self command 0) (the-as function 6)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 53)) - (set! (-> self command 3) (the-as function 0)) - (set! (-> self command 4) (the-as function 42)) - (set! (-> self command 5) (the-as function 0)) + (set! (-> self command 0) (editable-command select-none)) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command print-region-info)) + (set! (-> self command 3) (editable-command none)) + (set! (-> self command 4) (editable-command flip-side)) + (set! (-> self command 5) (editable-command none)) 0 ) ((and (or (cpad-hold? 1 l2) (cpad-hold? 1 r2)) (or (and (cpad-hold? 1 down) (not (-> self left-handed))) (and (cpad-hold? 1 x) (-> self left-handed))) ) - (set! (-> self command 0) (the-as function 29)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 30)) - (set! (-> self command 3) (the-as function 0)) - (set! (-> self command 4) (the-as function 32)) - (set! (-> self command 5) (the-as function 0)) + (set! (-> self command 0) (editable-command insert-sample)) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command insert-sample-camera)) + (set! (-> self command 3) (editable-command none)) + (set! (-> self command 4) (editable-command insert-entity)) + (set! (-> self command 5) (editable-command none)) 0 ) ((or (cpad-hold? 1 l2) (cpad-hold? 1 r2)) - (set! (-> self command 0) (the-as function 0)) - (set! (-> self command 1) (the-as function 24)) - (set! (-> self command 2) (the-as function 0)) - (set! (-> self command 3) (the-as function 26)) - (set! (-> self command 4) (the-as function 0)) - (set! (-> self command 5) (the-as function 25)) + (set! (-> self command 0) (editable-command none)) + (set! (-> self command 1) (editable-command camera-tumble)) + (set! (-> self command 2) (editable-command none)) + (set! (-> self command 3) (editable-command camera-xz)) + (set! (-> self command 4) (editable-command none)) + (set! (-> self command 5) (editable-command camera-xy)) ) ((and (cpad-hold? 1 up) (cpad-hold? 1 left) (or (and (cpad-hold? 1 up) (not (-> self left-handed))) (and (cpad-hold? 1 triangle) (-> self left-handed))) ) - (set! (-> self command 0) (the-as function 3)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 9)) - (set! (-> self command 3) (the-as function 0)) - (set! (-> self command 4) (the-as function 8)) - (set! (-> self command 5) (the-as function 0)) + (set! (-> self command 0) (editable-command select-one)) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command select-prim)) + (set! (-> self command 3) (editable-command none)) + (set! (-> self command 4) (editable-command select-face)) + (set! (-> self command 5) (editable-command none)) 0 ) ((or (and (cpad-hold? 1 left) (not (-> self left-handed))) (and (cpad-hold? 1 square) (-> self left-handed))) - (set! (-> self command 0) (the-as function 0)) - (set! (-> self command 1) (the-as function 20)) - (set! (-> self command 2) (the-as function 0)) - (set! (-> self command 3) (the-as function 22)) - (set! (-> self command 4) (the-as function 0)) - (set! (-> self command 5) (the-as function 21)) + (set! (-> self command 0) (editable-command none)) + (set! (-> self command 1) (editable-command drag-move-x)) + (set! (-> self command 2) (editable-command none)) + (set! (-> self command 3) (editable-command drag-move-z)) + (set! (-> self command 4) (editable-command none)) + (set! (-> self command 5) (editable-command drag-move-y)) ) ((or (and (cpad-hold? 1 right) (not (-> self left-handed))) (and (cpad-hold? 1 circle) (-> self left-handed))) - (set! (-> self command 0) (the-as function 31)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 27)) - (set! (-> self command 3) (the-as function 0)) - (set! (-> self command 4) (the-as function 28)) - (set! (-> self command 5) (the-as function 0)) + (set! (-> self command 0) (editable-command insert-light)) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command insert-sphere)) + (set! (-> self command 3) (editable-command none)) + (set! (-> self command 4) (editable-command insert-point)) + (set! (-> self command 5) (editable-command none)) 0 ) ((or (and (cpad-hold? 1 up) (not (-> self left-handed))) (and (cpad-hold? 1 triangle) (-> self left-handed))) - (set! (-> self command 0) (the-as function 3)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 4)) - (set! (-> self command 3) (the-as function 0)) - (set! (-> self command 4) (the-as function 7)) - (set! (-> self command 5) (the-as function 0)) + (set! (-> self command 0) (editable-command select-one)) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command select-toggle)) + (set! (-> self command 3) (editable-command none)) + (set! (-> self command 4) (editable-command select-region)) + (set! (-> self command 5) (editable-command none)) 0 ) ((or (and (cpad-hold? 1 down) (not (-> self left-handed))) (and (cpad-hold? 1 x) (-> self left-handed))) - (set! (-> self command 0) (the-as function 33)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 35)) - (set! (-> self command 3) (the-as function 0)) - (set! (-> self command 4) (the-as function 34)) - (set! (-> self command 5) (the-as function 0)) + (set! (-> self command 0) (editable-command insert-face)) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command insert-box)) + (set! (-> self command 3) (editable-command none)) + (set! (-> self command 4) (editable-command insert-plane)) + (set! (-> self command 5) (editable-command none)) 0 ) (else - (set! (-> self command 0) (the-as function 0)) - (set! (-> self command 1) (the-as function 18)) - (set! (-> self command 2) (the-as function 0)) - (set! (-> self command 3) (the-as function 23)) - (set! (-> self command 4) (the-as function 0)) - (set! (-> self command 5) (the-as function 19)) + (set! (-> self command 0) (editable-command none)) + (set! (-> self command 1) (editable-command drag-move-xy)) + (set! (-> self command 2) (editable-command none)) + (set! (-> self command 3) (editable-command drag-resize)) + (set! (-> self command 4) (editable-command none)) + (set! (-> self command 5) (editable-command drag-move-xz)) ) ) (case (-> self current target-mode) - ((14 15) - (set! (-> self command 0) (the-as function (-> self current target-mode))) + (((editable-command pick-target) (editable-command pick-loc)) + (set! (-> self command 0) (-> self current target-mode)) ) - ((16) + (((editable-command pick-yes-no)) (when (!= *master-mode* 'menu) (cond ((not (-> self left-handed)) @@ -1991,16 +2018,12 @@ ((cpad-hold? 1 x) (logclear! (-> *cpad-list* cpads 1 button0-abs 0) (pad-buttons x)) (logclear! (-> *cpad-list* cpads 1 button0-rel 0) (pad-buttons x)) - (editable-array-method-9 - gp-0 - (the-as editable-command (-> self current target-mode)) - (the-as editable-array *mouse*) - ) + (editable-array-method-9 gp-0 (-> self current target-mode) *mouse*) ) ((cpad-pressed? 1 square) (logclear! (-> *cpad-list* cpads 1 button0-abs 0) (pad-buttons square)) (logclear! (-> *cpad-list* cpads 1 button0-rel 0) (pad-buttons square)) - (editable-array-method-9 gp-0 (editable-command cancel) (the-as editable-array *mouse*)) + (editable-array-method-9 gp-0 (editable-command cancel) *mouse*) ) ) ) @@ -2009,16 +2032,12 @@ ((cpad-hold? 1 down) (logclear! (-> *cpad-list* cpads 1 button0-abs 0) (pad-buttons down)) (logclear! (-> *cpad-list* cpads 1 button0-rel 0) (pad-buttons down)) - (editable-array-method-9 - gp-0 - (the-as editable-command (-> self current target-mode)) - (the-as editable-array *mouse*) - ) + (editable-array-method-9 gp-0 (-> self current target-mode) *mouse*) ) ((cpad-pressed? 1 left) (logclear! (-> *cpad-list* cpads 1 button0-abs 0) (pad-buttons left)) (logclear! (-> *cpad-list* cpads 1 button0-rel 0) (pad-buttons left)) - (editable-array-method-9 gp-0 (editable-command cancel) (the-as editable-array *mouse*)) + (editable-array-method-9 gp-0 (editable-command cancel) *mouse*) ) ) ) @@ -2027,34 +2046,34 @@ ) ) (if (mouse-pressed? left) - (editable-array-method-9 gp-0 (the-as editable-command (-> self command 0)) (the-as editable-array *mouse*)) + (editable-array-method-9 gp-0 (-> self command 0) *mouse*) ) (if (mouse-hold? left) - (editable-array-method-9 gp-0 (the-as editable-command (-> self command 1)) (the-as editable-array *mouse*)) + (editable-array-method-9 gp-0 (-> self command 1) *mouse*) ) (if (mouse-pressed? right) - (editable-array-method-9 gp-0 (the-as editable-command (-> self command 2)) (the-as editable-array *mouse*)) + (editable-array-method-9 gp-0 (-> self command 2) *mouse*) ) (if (mouse-hold? right) - (editable-array-method-9 gp-0 (the-as editable-command (-> self command 3)) (the-as editable-array *mouse*)) + (editable-array-method-9 gp-0 (-> self command 3) *mouse*) ) (when (mouse-pressed? middle) (let ((a2-11 (-> self command 4))) (case a2-11 - ((36) + (((editable-command delete)) (if (not (-> self left-handed)) - (editable-array-method-13 gp-0 (the-as uint 16) a2-11 "press x to confirm, square to cancel") - (editable-array-method-13 gp-0 (the-as uint 16) a2-11 "press down to confirm, left to cancel") + (editable-array-method-13 gp-0 (editable-command pick-yes-no) a2-11 "press x to confirm, square to cancel") + (editable-array-method-13 gp-0 (editable-command pick-yes-no) a2-11 "press down to confirm, left to cancel") ) ) (else - (editable-array-method-9 gp-0 (the-as editable-command a2-11) (the-as editable-array *mouse*)) + (editable-array-method-9 gp-0 a2-11 *mouse*) ) ) ) ) (if (mouse-hold? middle) - (editable-array-method-9 gp-0 (the-as editable-command (-> self command 5)) (the-as editable-array *mouse*)) + (editable-array-method-9 gp-0 (-> self command 5) *mouse*) ) ) ) @@ -2090,12 +2109,12 @@ (set! (-> self extra-command) (the-as function 23)) (set! (-> self left-handed) #f) (set! (-> self light-names) #f) - (set! (-> self command 0) (-> self select-command)) - (set! (-> self command 1) (the-as function 0)) - (set! (-> self command 2) (the-as function 0)) - (set! (-> self command 3) (-> self extra-command)) - (set! (-> self command 4) (the-as function 0)) - (set! (-> self command 5) (-> self move-command)) + (set! (-> self command 0) (the-as editable-command (-> self select-command))) + (set! (-> self command 1) (editable-command none)) + (set! (-> self command 2) (editable-command none)) + (set! (-> self command 3) (the-as editable-command (-> self extra-command))) + (set! (-> self command 4) (editable-command none)) + (set! (-> self command 5) (the-as editable-command (-> self move-command))) (let* ((s5-0 (-> self current)) (s4-0 (method-of-object s5-0 editable-array-method-12)) (s3-0 (if arg0 @@ -2131,7 +2150,7 @@ (set! (-> self event-hook) (-> (method-of-object self idle) event)) (set! (-> self external-cam-mode) *external-cam-mode*) (set! *external-cam-mode* 'pad-1) - (editable-array-method-9 (-> self current) (editable-command update-game) (the-as editable-array #f)) + (editable-array-method-9 (-> self current) (editable-command update-game) (the-as mouse-info #f)) (go-virtual idle) (none) ) @@ -2163,7 +2182,7 @@ (when (= arg1 (debug-menu-msg press)) (when (and *editable* (-> *editable* 0 current region)) (let ((s5-0 (-> *editable* 0 current region))) - (set! (-> s5-0 tree) (the-as string arg0)) + (set! (-> s5-0 tree) arg0) (set! (-> s5-0 changed) #t) (set! (-> s5-0 filter) (editable-region-method-12 s5-0)) ) @@ -2179,7 +2198,11 @@ (defun dm-editable-flag-pick-func ((arg0 editable-flag) (arg1 debug-menu-msg)) (when *editable* (let ((gp-0 (/ (the-as int arg0) 8))) - (editable-array-method-14 (-> *editable* 0 current) true-func #f) + (editable-array-method-14 + (-> *editable* 0 current) + (the-as (function editable editable-region symbol) true-func) + (the-as editable-region #f) + ) (when (= arg1 (debug-menu-msg press)) (let* ((v1-10 (-> *editable* 0 current length)) (a0-2 0) @@ -2619,7 +2642,3 @@ *debug-hook* ) ) - - - - diff --git a/test/decompiler/reference/jak2/engine/debug/editable_REF.gc b/test/decompiler/reference/jak2/engine/debug/editable_REF.gc index 72c0beb204..0c5fbb7b0c 100644 --- a/test/decompiler/reference/jak2/engine/debug/editable_REF.gc +++ b/test/decompiler/reference/jak2/engine/debug/editable_REF.gc @@ -16,7 +16,7 @@ ) ) ) - (set! (-> gp-0 tree) (the-as string 'camera)) + (set! (-> gp-0 tree) 'camera) (set! (-> gp-0 on-enter) #f) (set! (-> gp-0 on-exit) #f) (set! (-> gp-0 on-inside) #f) @@ -1388,34 +1388,22 @@ (transform-point-vector! gp-0 s2-0) (when (< 0.0 (-> gp-0 z)) (reverse-transform-point! gp-0 s2-0 s5-0 arg0) - (let ((s3-1 (the-as object (new 'stack-no-clear 'inline-array 'vector 6)))) + (let ((points (new 'stack-no-clear 'inline-array 'vector 6))) (dotimes (v1-5 6) - (set! (-> (the-as (inline-array vector) s3-1) v1-5 quad) (the-as uint128 0)) + (set! (-> points v1-5 quad) (the-as uint128 0)) ) - (let ((s4-1 (editable-face-method-30 obj (the-as (inline-array vector) s3-1))) + (let ((s4-1 (editable-face-method-30 obj points)) (s2-1 0) (s1-1 (vector-negate! (new 'stack-no-clear 'vector) s5-0)) ) (while (< (+ s2-1 2) s4-1) - (if (or (point-in-triangle-cross - gp-0 - s5-0 - (-> (the-as (inline-array vector) s3-1) 0) - (-> (the-as (inline-array vector) s3-1) 1) - (-> (the-as (inline-array vector) s3-1) 2) - ) - (point-in-triangle-cross - gp-0 - s1-1 - (-> (the-as (inline-array vector) s3-1) 0) - (-> (the-as (inline-array vector) s3-1) 1) - (-> (the-as (inline-array vector) s3-1) 2) - ) + (if (or (point-in-triangle-cross gp-0 s5-0 (-> points 0) (-> points 1) (-> points 2)) + (point-in-triangle-cross gp-0 s1-1 (-> points 0) (-> points 1) (-> points 2)) ) (return (vector-vector-distance (camera-pos) gp-0)) ) (+! s2-1 1) - (set! s3-1 (-> (the-as (inline-array vector) s3-1) 1)) + (set! points (the-as (inline-array vector) (-> points 1))) ) ) ) @@ -1487,7 +1475,7 @@ (local-vars (sv-208 (inline-array vector)) (sv-216 int) - (sv-288 (array editable-point)) + (sv-288 array) (sv-292 int) (sv-296 int) (sv-368 matrix) @@ -1567,21 +1555,18 @@ ) ) (set! sv-288 - (the-as - (array editable-point) - ((method-of-type array new) - (the-as symbol (new 'stack-no-clear 'array 'editable-point 6)) - array - editable-point - 6 - ) - ) + ((method-of-type array new) + (the-as symbol (new 'stack-no-clear 'array 'editable-point 6)) + array + editable-point + 6 + ) ) (set! sv-292 (+ (-> obj length) -1)) (set! sv-296 1) (editable-face-method-31 obj (-> obj normal)) (dotimes (v1-85 sv-292) - (set! (-> sv-288 v1-85) (-> obj vertex (+ v1-85 1))) + (set! (-> (the-as (array editable-point) sv-288) v1-85) (-> obj vertex (+ v1-85 1))) ) (set! sv-368 (new-stack-matrix0)) (set! sv-372 (the-as editable-point #f)) @@ -1602,8 +1587,8 @@ (while (< sv-296 (-> obj length)) (set! sv-372 (the-as editable-point #f)) (dotimes (s5-4 sv-292) - (when (-> sv-288 s5-4) - (let* ((a1-27 (edit-get-trans (-> sv-288 s5-4))) + (when (-> (the-as (array editable-point) sv-288) s5-4) + (let* ((a1-27 (edit-get-trans (-> (the-as (array editable-point) sv-288) s5-4))) (a0-48 (vector-matrix*! (new 'stack-no-clear 'vector) a1-27 sv-368)) ) (set! sv-400 (vector-y-angle a0-48)) @@ -1611,13 +1596,13 @@ (cond (sv-380 (when (or (not sv-372) (< sv-376 sv-400)) - (set! sv-372 (-> sv-288 s5-4)) + (set! sv-372 (-> (the-as (array editable-point) sv-288) s5-4)) (set! sv-376 sv-400) ) ) (else (when (or (not sv-372) (< sv-400 sv-376)) - (set! sv-372 (-> sv-288 s5-4)) + (set! sv-372 (-> (the-as (array editable-point) sv-288) s5-4)) (set! sv-376 sv-400) ) ) @@ -1626,8 +1611,8 @@ ) (set! (-> obj vertex sv-296) sv-372) (dotimes (v1-137 sv-292) - (if (= sv-372 (-> sv-288 v1-137)) - (set! (-> sv-288 v1-137) #f) + (if (= sv-372 (-> (the-as (array editable-point) sv-288) v1-137)) + (set! (-> (the-as (array editable-point) sv-288) v1-137) #f) ) ) (set! sv-296 (+ sv-296 1)) @@ -1792,7 +1777,7 @@ ) ;; definition for method 30 of type editable-plane -(defmethod editable-plane-method-30 editable-plane ((obj editable-plane) (arg0 matrix)) +(defmethod editable-plane-method-30 editable-plane ((obj editable-plane) (arg0 (inline-array vector))) (case (-> obj length) ((2) (let* ((v1-2 (editable-plane-method-31 obj (new 'stack-no-clear 'vector))) @@ -1809,15 +1794,15 @@ (f30-0 (-> obj radius)) ) (let ((v1-4 (edit-get-trans (-> obj vertex 0)))) - (vector+float*! (the-as vector (-> arg0 vector)) v1-4 s5-1 f30-0) - (vector+float*! (the-as vector (-> arg0 vector)) (the-as vector (-> arg0 vector)) s4-1 (- f30-0)) - (vector+float*! (-> arg0 vector 1) v1-4 s5-1 (- f30-0)) - (vector+float*! (-> arg0 vector 1) (-> arg0 vector 1) s4-1 (- f30-0)) - (vector+float*! (-> arg0 vector 2) v1-4 s5-1 f30-0) - (vector+float*! (-> arg0 vector 2) (-> arg0 vector 2) s4-1 f30-0) - (vector+float*! (-> arg0 trans) v1-4 s5-1 (- f30-0)) + (vector+float*! (-> arg0 0) v1-4 s5-1 f30-0) + (vector+float*! (-> arg0 0) (-> arg0 0) s4-1 (- f30-0)) + (vector+float*! (-> arg0 1) v1-4 s5-1 (- f30-0)) + (vector+float*! (-> arg0 1) (-> arg0 1) s4-1 (- f30-0)) + (vector+float*! (-> arg0 2) v1-4 s5-1 f30-0) + (vector+float*! (-> arg0 2) (-> arg0 2) s4-1 f30-0) + (vector+float*! (-> arg0 3) v1-4 s5-1 (- f30-0)) ) - (vector+float*! (-> arg0 trans) (-> arg0 trans) s4-1 f30-0) + (vector+float*! (-> arg0 3) (-> arg0 3) s4-1 f30-0) ) 4 ) @@ -1855,34 +1840,22 @@ ) (when (< 0.0 (-> gp-0 z)) (reverse-transform-point! gp-0 (edit-get-trans (-> obj vertex 0)) s5-0 arg0) - (let ((s3-1 (the-as object (new 'stack-no-clear 'matrix)))) + (let ((points (new 'stack-no-clear 'inline-array 'vector 4))) (dotimes (v1-6 4) - (set! (-> (the-as (inline-array vector) s3-1) v1-6 quad) (the-as uint128 0)) + (set! (-> points v1-6 quad) (the-as uint128 0)) ) - (let ((s4-1 (editable-plane-method-30 obj (the-as matrix s3-1))) + (let ((s4-1 (editable-plane-method-30 obj points)) (s2-2 0) (s1-2 (vector-negate! (new 'stack-no-clear 'vector) s5-0)) ) (while (< (+ s2-2 2) s4-1) - (if (or (point-in-triangle-cross - gp-0 - s5-0 - (-> (the-as (inline-array vector) s3-1) 0) - (-> (the-as (inline-array vector) s3-1) 1) - (-> (the-as (inline-array vector) s3-1) 2) - ) - (point-in-triangle-cross - gp-0 - s1-2 - (-> (the-as (inline-array vector) s3-1) 0) - (-> (the-as (inline-array vector) s3-1) 1) - (-> (the-as (inline-array vector) s3-1) 2) - ) + (if (or (point-in-triangle-cross gp-0 s5-0 (-> points 0) (-> points 1) (-> points 2)) + (point-in-triangle-cross gp-0 s1-2 (-> points 0) (-> points 1) (-> points 2)) ) (return (vector-vector-distance (camera-pos) gp-0)) ) (+! s2-2 1) - (set! s3-1 (-> (the-as (inline-array vector) s3-1) 1)) + (set! points (the-as (inline-array vector) (-> points 1))) ) ) ) @@ -1895,9 +1868,9 @@ ;; INFO: Used lq/sq ;; WARN: Return type mismatch int vs none. (defmethod editable-method-10 editable-plane ((obj editable-plane)) - (let ((gp-0 (new 'stack-no-clear 'matrix))) + (let ((gp-0 (new 'stack-no-clear 'inline-array 'vector 4))) (dotimes (v1-0 4) - (set! (-> gp-0 quad v1-0) (the-as uint128 0)) + (set! (-> gp-0 v1-0 quad) (the-as uint128 0)) ) (let ((s4-0 (editable-plane-method-30 obj gp-0))) (when (>= s4-0 3) @@ -1912,7 +1885,7 @@ ) (add-debug-bound (bucket-id debug2) - (the-as (inline-array vector) gp-0) + gp-0 s4-0 (if (logtest? (-> obj flags) (editable-flag orient)) (new 'static 'rgba :r #xff :a #x80) @@ -2065,8 +2038,7 @@ ) ;; definition for method 14 of type editable-array -;; WARN: Return type mismatch (array editable) vs none. -(defmethod editable-array-method-14 editable-array ((obj editable-array) (arg0 (function symbol)) (arg1 symbol)) +(defmethod editable-array-method-14 editable-array ((obj editable-array) (arg0 (function editable editable-region symbol)) (arg1 editable-region)) (let ((gp-0 (-> obj selection))) (set! (-> gp-0 length) 0) (let* ((s2-0 (-> obj length)) @@ -2075,7 +2047,7 @@ ) (while (< s1-0 s2-0) (when (and s0-0 (logtest? (-> s0-0 flags) (editable-flag selected))) - (when (arg0) + (when (arg0 s0-0 arg1) (set! (-> gp-0 (-> gp-0 length)) s0-0) (+! (-> gp-0 length) 1) ) @@ -2084,8 +2056,8 @@ (set! s0-0 (-> obj data s1-0)) ) ) + gp-0 ) - (none) ) ;; definition for method 15 of type editable-array @@ -2263,7 +2235,7 @@ (set! sv-44 (the-as float -4095996000.0)) (set! (-> sv-36 id) (the-as uint (string->int (-> sv-20 data s5-1)))) (set! (-> sv-36 level) (the-as string (string->symbol (-> sv-20 data (+ s5-1 1))))) - (set! (-> sv-36 tree) (the-as string (string->symbol (-> sv-20 data (+ s5-1 2))))) + (set! (-> sv-36 tree) (string->symbol (-> sv-20 data (+ s5-1 2)))) (set! (-> sv-36 on-enter) (if (string= (-> sv-20 data (+ s5-1 3)) "") (the-as string #f) (-> sv-20 data (+ s5-1 3)) @@ -2522,14 +2494,14 @@ ) ) (set! (-> *editable-light-region* changed) #f) - (editable-array-method-9 obj (editable-command refresh-filter) (the-as editable-array #f)) + (editable-array-method-9 obj (editable-command refresh-filter) (the-as mouse-info #f)) #t (none) ) ;; definition for method 13 of type editable-array ;; WARN: Return type mismatch int vs none. -(defmethod editable-array-method-13 editable-array ((obj editable-array) (arg0 uint) (arg1 basic) (arg2 string)) +(defmethod editable-array-method-13 editable-array ((obj editable-array) (arg0 editable-command) (arg1 editable-command) (arg2 string)) (set! (-> obj target) #f) (set! (-> obj target-mode) arg0) (set! (-> obj target-command) arg1) @@ -2581,21 +2553,21 @@ (let ((v1-4 (new 'debug 'editable-region))) (set! (-> v1-4 locked) #t) (set! (-> v1-4 changed) #f) - (set! (-> v1-4 tree) (the-as string 'sample)) + (set! (-> v1-4 tree) 'sample) (set! (-> v1-4 filter) (editable-filter sample)) (set! *editable-sample-region* v1-4) ) (let ((v1-6 (new 'debug 'editable-region))) (set! (-> v1-6 locked) #t) (set! (-> v1-6 changed) #f) - (set! (-> v1-6 tree) (the-as string 'light)) + (set! (-> v1-6 tree) 'light) (set! (-> v1-6 filter) (editable-filter light)) (set! *editable-light-region* v1-6) ) (let ((v0-84 (new 'debug 'editable-region))) (set! (-> v0-84 locked) #t) (set! (-> v0-84 changed) #f) - (set! (-> v0-84 tree) (the-as string 'entity)) + (set! (-> v0-84 tree) 'entity) (set! (-> v0-84 filter) (editable-filter entity)) (set! *editable-entity-region* v0-84) ) diff --git a/test/decompiler/reference/jak2/engine/game/settings-h_REF.gc b/test/decompiler/reference/jak2/engine/game/settings-h_REF.gc index 63eea93c15..37e052f2ee 100644 --- a/test/decompiler/reference/jak2/engine/game/settings-h_REF.gc +++ b/test/decompiler/reference/jak2/engine/game/settings-h_REF.gc @@ -363,8 +363,8 @@ :size-assert #x30c :flag-assert #xb0000030c (:methods - (cam-setting-data-method-9 (_type_ engine engine-pers engine) cam-setting-data 9) - (cam-setting-data-method-10 (_type_ object (pointer process) float int) none 10) + (cam-setting-data-method-9 (_type_ engine engine-pers engine) _type_ 9) + (cam-setting-data-method-10 (_type_ object (pointer process) object int) _type_ 10) ) ) diff --git a/test/decompiler/reference/jak2/engine/game/settings_REF.gc b/test/decompiler/reference/jak2/engine/game/settings_REF.gc index ed49d05b21..e71720c2e2 100644 --- a/test/decompiler/reference/jak2/engine/game/settings_REF.gc +++ b/test/decompiler/reference/jak2/engine/game/settings_REF.gc @@ -484,7 +484,7 @@ obj (-> s3-0 param 0) (the-as (pointer process) (-> s3-0 param 1)) - (the-as float (-> s3-0 param 2)) + (-> s3-0 param 2) (the-as int (-> s3-0 param 3)) ) (set! s3-0 (-> s3-0 next)) @@ -504,7 +504,7 @@ obj s1-0 (the-as (pointer process) (-> (the-as connection s3-1) param1)) - (the-as float (-> (the-as connection s3-1) param2)) + (-> (the-as connection s3-1) param2) (-> (the-as connection s3-1) param3) ) ) @@ -514,7 +514,7 @@ obj s1-0 (the-as (pointer process) (-> (the-as connection s3-1) param1)) - (the-as float (-> (the-as connection s3-1) param2)) + (-> (the-as connection s3-1) param2) (-> (the-as connection s3-1) param3) ) ) @@ -532,7 +532,7 @@ obj (-> (the-as connection v1-21) param0) (the-as (pointer process) (-> (the-as connection v1-21) param1)) - (the-as float (-> (the-as connection v1-21) param2)) + (-> (the-as connection v1-21) param2) (-> (the-as connection v1-21) param3) ) (set! v1-21 s4-1) @@ -544,13 +544,12 @@ ;; definition for method 10 of type cam-setting-data ;; INFO: Used lq/sq -;; WARN: Return type mismatch cam-setting-data vs none. -(defmethod cam-setting-data-method-10 cam-setting-data ((obj cam-setting-data) (arg0 object) (arg1 (pointer process)) (arg2 float) (arg3 int)) +(defmethod cam-setting-data-method-10 cam-setting-data ((obj cam-setting-data) (arg0 object) (arg1 (pointer process)) (arg2 object) (arg3 int)) (case arg0 (('fov) (if (= arg1 'rel) - (set! (-> obj fov) (* (-> obj fov) arg2)) - (set! (-> obj fov) arg2) + (set! (-> obj fov) (* (-> obj fov) (the-as float arg2))) + (set! (-> obj fov) (the-as float arg2)) ) ) (('pov-handle) @@ -568,14 +567,14 @@ (case arg1 (('low) (if (-> obj string-max-length-default) - (set! (-> obj string-max-length) arg2) + (set! (-> obj string-max-length) (the-as float arg2)) ) ) (('rel) - (set! (-> obj string-max-length) (* (-> obj string-max-length) arg2)) + (set! (-> obj string-max-length) (* (-> obj string-max-length) (the-as float arg2))) ) (else - (set! (-> obj string-max-length) arg2) + (set! (-> obj string-max-length) (the-as float arg2)) ) ) (set! (-> obj string-default) #f) @@ -585,14 +584,14 @@ (case arg1 (('low) (if (-> obj string-min-length-default) - (set! (-> obj string-min-length) arg2) + (set! (-> obj string-min-length) (the-as float arg2)) ) ) (('rel) - (set! (-> obj string-min-length) (* (-> obj string-min-length) arg2)) + (set! (-> obj string-min-length) (* (-> obj string-min-length) (the-as float arg2))) ) (else - (set! (-> obj string-min-length) arg2) + (set! (-> obj string-min-length) (the-as float arg2)) ) ) (set! (-> obj string-default) #f) @@ -602,14 +601,14 @@ (case arg1 (('low) (if (-> obj string-max-height-default) - (set! (-> obj string-max-height) arg2) + (set! (-> obj string-max-height) (the-as float arg2)) ) ) (('rel) - (set! (-> obj string-max-height) (* (-> obj string-max-height) arg2)) + (set! (-> obj string-max-height) (* (-> obj string-max-height) (the-as float arg2))) ) (else - (set! (-> obj string-max-height) arg2) + (set! (-> obj string-max-height) (the-as float arg2)) ) ) (set! (-> obj string-default) #f) @@ -619,32 +618,32 @@ (case arg1 (('low) (if (-> obj string-min-height-default) - (set! (-> obj string-min-height) arg2) + (set! (-> obj string-min-height) (the-as float arg2)) ) ) (('rel) - (set! (-> obj string-min-height) (* (-> obj string-min-height) arg2)) + (set! (-> obj string-min-height) (* (-> obj string-min-height) (the-as float arg2))) ) (else - (set! (-> obj string-min-height) arg2) + (set! (-> obj string-min-height) (the-as float arg2)) ) ) (set! (-> obj string-default) #f) (set! (-> obj string-min-height-default) #f) ) (('string-cliff-height) - (set! (-> obj string-cliff-height) arg2) + (set! (-> obj string-cliff-height) (the-as float arg2)) (set! (-> obj string-default) #f) ) (('string-camera-ceiling) - (set! (-> obj string-camera-ceiling) arg2) + (set! (-> obj string-camera-ceiling) (the-as float arg2)) (set! (-> obj string-default) #f) ) (('gun-max-height) - (set! (-> obj gun-max-height) arg2) + (set! (-> obj gun-max-height) (the-as float arg2)) ) (('gun-min-height) - (set! (-> obj gun-min-height) arg2) + (set! (-> obj gun-min-height) (the-as float arg2)) ) (('string-local-down) (vector-normalize-copy! (-> obj string-local-down) (the-as vector arg2) 1.0) @@ -672,31 +671,31 @@ (logior! (-> obj slave-options) (cam-slave-options VERTICAL_FOLLOW_MATCHES_CAMERA)) ) (('matrix-blend-max-angle) - (set! (-> obj matrix-blend-max-angle) arg2) + (set! (-> obj matrix-blend-max-angle) (the-as float arg2)) ) (('matrix-blend-max-partial) - (set! (-> obj matrix-blend-max-partial) arg2) + (set! (-> obj matrix-blend-max-partial) (the-as float arg2)) ) (('string-spline-max-move-player) - (set! (-> obj string-spline-max-move-player) arg2) + (set! (-> obj string-spline-max-move-player) (the-as float arg2)) ) (('string-spline-accel) - (set! (-> obj string-spline-accel) arg2) + (set! (-> obj string-spline-accel) (the-as float arg2)) ) (('string-spline-max-move-player) - (set! (-> obj string-spline-max-move-player) arg2) + (set! (-> obj string-spline-max-move-player) (the-as float arg2)) ) (('string-spline-accel-player) - (set! (-> obj string-spline-accel-player) arg2) + (set! (-> obj string-spline-accel-player) (the-as float arg2)) ) (('target-height) - (set! (-> obj target-height) arg2) + (set! (-> obj target-height) (the-as float arg2)) ) (('head-offset) - (set! (-> obj head-offset) arg2) + (set! (-> obj head-offset) (the-as float arg2)) ) (('foot-offset) - (set! (-> obj foot-offset) arg2) + (set! (-> obj foot-offset) (the-as float arg2)) ) (('teleport-on-entity-change) (set! (-> obj teleport-on-entity-change) (the-as symbol arg2)) @@ -790,15 +789,15 @@ (let ((a0-122 (new 'static 'handle :process arg1 :pid arg3))) (when (handle->process a0-122) (set! (-> obj butt-handle) a0-122) - (set! (-> obj butt-angle) arg2) + (set! (-> obj butt-angle) (the-as float arg2)) ) ) ) (('extra-follow-height) - (set! (-> obj extra-follow-height) arg2) + (set! (-> obj extra-follow-height) (the-as float arg2)) ) ) - (none) + obj ) ;; definition for method 9 of type setting-control diff --git a/test/decompiler/reference/jak2/engine/level/region_REF.gc b/test/decompiler/reference/jak2/engine/level/region_REF.gc index 52bf2b52ad..0e412368b9 100644 --- a/test/decompiler/reference/jak2/engine/level/region_REF.gc +++ b/test/decompiler/reference/jak2/engine/level/region_REF.gc @@ -669,7 +669,7 @@ otherwise, add the [[drawable-region-sphere]] to `region-start-prim-list` and in ;; definition for function region-prim-lookup-by-id ;; WARN: Return type mismatch int vs drawable-region-prim. -(defun region-prim-lookup-by-id ((arg0 int) (arg1 symbol) (arg2 symbol)) +(defun region-prim-lookup-by-id ((arg0 int) (arg1 symbol) (arg2 int)) (let ((v1-0 -1)) (dotimes (a3-0 (-> *level* length)) (let ((t0-3 (-> *level* level a3-0))) diff --git a/test/goalc/test_type_consistency.cpp b/test/goalc/test_type_consistency.cpp index 2d468d649d..93209761a2 100644 --- a/test/goalc/test_type_consistency.cpp +++ b/test/goalc/test_type_consistency.cpp @@ -13,6 +13,10 @@ void add_jak1_expected_type_mismatches(Compiler& c) { c.add_ignored_type_definition("game-option"); } +void add_jak2_expected_type_mismatches(Compiler& c) { + c.add_ignored_type_definition("editable-plane"); +} + // TODO - debatably delete these now that jak 1 is complete TEST(Jak1TypeConsistency, MANUAL_TEST_TypeConsistencyWithBuildFirst) { Compiler compiler(GameVersion::Jak1); @@ -37,6 +41,7 @@ TEST(Jak2TypeConsistency, TypeConsistency) { Compiler compiler(GameVersion::Jak2); compiler.enable_throw_on_redefines(); add_common_expected_type_mismatches(compiler); + add_jak2_expected_type_mismatches(compiler); compiler.run_test_no_load("decompiler/config/jak2/all-types.gc"); compiler.run_test_no_load("test/goalc/source_templates/with_game/test-build-all-code.gc"); } @@ -45,6 +50,7 @@ TEST(Jak2TypeConsistency, MANUAL_TEST_TypeConsistencyWithBuildFirst) { Compiler compiler(GameVersion::Jak2); compiler.enable_throw_on_redefines(); add_common_expected_type_mismatches(compiler); + add_jak2_expected_type_mismatches(compiler); compiler.run_test_no_load("test/goalc/source_templates/with_game/test-build-all-code.gc"); compiler.run_test_no_load("decompiler/config/jak2/all-types.gc"); }