diff --git a/goal_src/jak2/pc/features/speedruns.gc b/goal_src/jak2/pc/features/speedruns.gc index 792a763b22..e37b2b5dd9 100644 --- a/goal_src/jak2/pc/features/speedruns.gc +++ b/goal_src/jak2/pc/features/speedruns.gc @@ -89,7 +89,7 @@ (if (string= *temp-string* "") (initialize! *game-info* 'game (the-as game-save #f) "game-start") (initialize! *game-info* 'game (the-as game-save #f) *temp-string*)) - (until (and *target* (= (-> *target* next-state name) 'target-stance)) + (until (and *target* (!= (-> *target* next-state name) 'target-continue)) (suspend)) (when (nonzero? (-> *speedrun-info* active-custom-category completed-task)) (task-resolution-close! (-> *speedrun-info* active-custom-category completed-task))))))) diff --git a/goal_src/jak3/pc/features/speedruns.gc b/goal_src/jak3/pc/features/speedruns.gc index 304025ce45..fc566eb90c 100644 --- a/goal_src/jak3/pc/features/speedruns.gc +++ b/goal_src/jak3/pc/features/speedruns.gc @@ -173,7 +173,7 @@ (logior! (-> *game-info* purchase-secrets) (game-secrets hero-mode)) (start 'play (get-continue-by-name *game-info* "wasstada-jump-training")) (play-task (game-task arena-training-1) 'debug #f) - (until (and *target* (= (-> *target* next-state name) 'target-stance)) + (until (and *target* (!= (-> *target* next-state name) 'target-continue)) (suspend)) (send-event *target* 'get-pickup (pickup-type gem) 1000.0) (set! (-> *game-info* secrets) HERO_MODE_SECRETS) @@ -195,7 +195,7 @@ (if (string= *temp-string* EMPTY_STRING) (initialize! *game-info* 'game (the game-save #f) "intro-start" (the resetter-spec #f)) (initialize! *game-info* 'game (the game-save #f) *temp-string* (the resetter-spec #f))) - (until (and *target* (= (-> *target* next-state name) 'target-stance)) + (until (and *target* (!= (-> *target* next-state name) 'target-continue)) (suspend)) (when (nonzero? (-> *speedrun-info* active-custom-category completed-task)) (task-resolution-close! (-> *speedrun-info* active-custom-category completed-task)))))))