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Add a gltf level exporter (#1719)
* Add a gltf level exporter * more fixes * disable by default * compile fixes for windows * improve collide packer * bug fix * clang format * fix texture bug
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@@ -164,7 +164,7 @@ std::string GameTextFontBank::convert_utf8_to_game(std::string str) const {
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std::string GameTextFontBank::convert_utf8_to_game_with_escape(const std::string& str) const {
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std::string newstr;
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for (int i = 0; i < str.size(); ++i) {
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for (size_t i = 0; i < str.size(); ++i) {
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auto c = str.at(i);
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if (c == '"') {
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newstr.push_back('"');
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