Add a gltf level exporter (#1719)

* Add a gltf level exporter

* more fixes

* disable by default

* compile fixes for windows

* improve collide packer

* bug fix

* clang format

* fix texture bug
This commit is contained in:
water111
2022-08-05 12:25:35 -04:00
committed by GitHub
parent dc6589cef5
commit da4ec008c3
39 changed files with 1690 additions and 231 deletions
+1 -1
View File
@@ -69,7 +69,7 @@ Config read_config_file(const fs::path& path_to_config_file, const std::string&
config.print_cfgs = cfg.at("print_cfgs").get<bool>();
config.generate_symbol_definition_map = cfg.at("generate_symbol_definition_map").get<bool>();
config.is_pal = cfg.at("is_pal").get<bool>();
config.rip_levels = cfg.at("levels_convert_to_obj").get<bool>();
config.rip_levels = cfg.at("rip_levels").get<bool>();
config.extract_collision = cfg.at("extract_collision").get<bool>();
config.generate_all_types = cfg.at("generate_all_types").get<bool>();
if (cfg.contains("old_all_types_file")) {