release: fix windows artifacts and stop building asan when releasing on linux (#1283)

* release: fix windows artifacts and stop building asan when releasing on linux

* release: use valid paths in the container's context
This commit is contained in:
Tyler Wilding
2022-04-04 20:50:08 -04:00
committed by GitHub
parent 8e71184daf
commit dba95660ea
7 changed files with 47 additions and 13 deletions
-28
View File
@@ -1,28 +0,0 @@
#!/usr/bin/env bash
set -e
DEST=${1}
SOURCE=${2}
mkdir -p $DEST
cp $SOURCE/build/game/gk $DEST
cp $SOURCE/build/goalc/goalc $DEST
cp $SOURCE/build/decompiler/extractor $DEST
strip $DEST/gk
strip $DEST/goalc
strip $DEST/extractor
mkdir -p $DEST/data
mkdir -p $DEST/data/decompiler/
mkdir -p $DEST/data/assets
mkdir -p $DEST/data/game
mkdir -p $DEST/data/log
mkdir -p $DEST/data/game/graphics/opengl_renderer/
cp -r $SOURCE/decompiler/config $DEST/data/decompiler/
cp -r $SOURCE/goal_src $DEST/data
cp -r $SOURCE/game/assets $DEST/data/game/
cp -r $SOURCE/game/graphics/opengl_renderer/shaders $DEST/data/game/graphics/opengl_renderer