[game] edge grab, small fixes, add zoomer (#1083)

* fix a few small things

* fix tests

* another fix

* fix tests
This commit is contained in:
water111
2022-01-17 14:36:29 -05:00
committed by GitHub
parent dc77c3ccd2
commit dc663d8a1f
27 changed files with 2442 additions and 187 deletions
+6 -6
View File
@@ -3027,9 +3027,9 @@ void DefpartgroupElement::apply(const std::function<void(FormElement*)>& f) {
f(this);
}
void DefpartgroupElement::apply_form(const std::function<void(Form*)>& f) {}
void DefpartgroupElement::collect_vars(RegAccessSet& vars, bool recursive) const {}
void DefpartgroupElement::get_modified_regs(RegSet& regs) const {}
void DefpartgroupElement::apply_form(const std::function<void(Form*)>&) {}
void DefpartgroupElement::collect_vars(RegAccessSet&, bool) const {}
void DefpartgroupElement::get_modified_regs(RegSet&) const {}
goos::Object DefpartgroupElement::to_form_internal(const Env& env) const {
std::vector<goos::Object> forms;
@@ -3134,9 +3134,9 @@ void DefpartElement::apply(const std::function<void(FormElement*)>& f) {
f(this);
}
void DefpartElement::apply_form(const std::function<void(Form*)>& f) {}
void DefpartElement::collect_vars(RegAccessSet& vars, bool recursive) const {}
void DefpartElement::get_modified_regs(RegSet& regs) const {}
void DefpartElement::apply_form(const std::function<void(Form*)>&) {}
void DefpartElement::collect_vars(RegAccessSet&, bool) const {}
void DefpartElement::get_modified_regs(RegSet&) const {}
goos::Object DefpartElement::to_form_internal(const Env& env) const {
std::vector<goos::Object> forms;