handle texture of 0 in extract_tie (#2911)

Fixes texture difference shown in issue
https://github.com/open-goal/jak-project/issues/2908
This commit is contained in:
water111
2023-08-16 19:40:28 -04:00
committed by GitHub
parent 22c12c54ca
commit df1b0a341c
3 changed files with 35 additions and 33 deletions
+6
View File
@@ -9,6 +9,12 @@
namespace decompiler {
TextureDB::TextureDB() {
std::vector<u32> data(16 * 16, 0xffffffff);
add_texture(kPlaceholderWhiteTexturePage, kPlaceholderWhiteTextureId, data, 16, 16,
"placeholder-white", "placeholder", {}, 1, 0);
}
void TextureDB::add_texture(u32 tpage,
u32 texid,
const std::vector<u32>& data,