d/jak2: finish cty-guard-turret-button | race-h | height-map-h and a lot of rigid-body (#1957)

Also cleaned up `data_decompiler.cpp` to make it a lot less verbose to
add a special case for an array field.
This commit is contained in:
Tyler Wilding
2022-10-11 23:20:36 -04:00
committed by GitHub
parent f7e1e73809
commit e3473c1902
197 changed files with 24065 additions and 614 deletions
+1 -1
View File
@@ -452,7 +452,7 @@
(set! (-> collision-shape total-prims) (the-as uint 1))
(set! (-> collision-shape root-prim) collision-mesh)
)
((method-of-object collision-shape collide-shape-method-54))
(collide-shape-method-54 collision-shape)
(set! (-> collision-shape nav-radius) (* 0.75 (-> collision-shape root-prim local-sphere w)))
(let ((prim (-> collision-shape root-prim)))
(set! (-> collision-shape backup-collide-as) (-> prim prim-core collide-as))
+1 -1
View File
@@ -77,7 +77,7 @@
(set! (-> collision-shape total-prims) (the-as uint 1))
(set! (-> collision-shape root-prim) collision-mesh)
)
((method-of-object collision-shape collide-shape-method-54))
(collide-shape-method-54 collision-shape)
(set! (-> collision-shape nav-radius) (* 0.75 (-> collision-shape root-prim local-sphere w)))
(let ((prim (-> collision-shape root-prim)))
(set! (-> collision-shape backup-collide-as) (-> prim prim-core collide-as))