diff --git a/game/assets/game_subtitle.gp b/game/assets/game_subtitle.gp index dab306b12b..e33c602b1b 100644 --- a/game/assets/game_subtitle.gp +++ b/game/assets/game_subtitle.gp @@ -8,6 +8,7 @@ (file "game/assets/jak1/subtitle/game_subtitle_en-uk.gd") (file "game/assets/jak1/subtitle/game_subtitle_de.gd") (file "game/assets/jak1/subtitle/game_subtitle_es.gd") + (file "game/assets/jak1/subtitle/game_subtitle_pt.gd") ) diff --git a/game/assets/game_text.gp b/game/assets/game_text.gp index 9b48590ca0..b165645c4e 100644 --- a/game/assets/game_text.gp +++ b/game/assets/game_text.gp @@ -10,6 +10,7 @@ (file "game/assets/jak1/text/game_text_en.gs") (file "game/assets/jak1/text/game_text_de.gs") (file "game/assets/jak1/text/game_text_ja.gs") + (file "game/assets/jak1/text/game_text_pt.gs") ) diff --git a/game/assets/jak1/subtitle/game_subtitle_pt.gd b/game/assets/jak1/subtitle/game_subtitle_pt.gd new file mode 100644 index 0000000000..f91d6c0f5f --- /dev/null +++ b/game/assets/jak1/subtitle/game_subtitle_pt.gd @@ -0,0 +1,2648 @@ +(language-id 0 6) +(text-version jak1-v2) + +;; ----------------- +;; intro +;; ----------------- + +("sage-intro-sequence-a" + (24 :offscreen "SAGE" "I HAVE SPENT MY LIFE SEARCHING FOR THE ANSWERS THAT MY FATHER,") + (156 :offscreen "SAGE" "AND MY FATHER'S FATHERS FAILED TO FIND.") + (255) + (260 :offscreen "SAGE" "WHO WERE THE PRECURSORS?") + (324 :offscreen "SAGE" "WHY DID THEY CREATE THE VAST MONOLITHS THAT LITTER OUR PLANET?") + (451) + (454 :offscreen "SAGE" "HOW DID THEY HARNESS ECO, THE LIFE ENERGY OF THE WORLD?") + (578) + (581 :offscreen "SAGE" "WHAT WAS THEIR PURPOSE? AND WHY DID THEY VANISH?") + (708) + (720 :offscreen "SAGE" "I HAVE ASKED THE PLANTS, BUT THEY DO NOT REMEMBER.") + (818 :offscreen "SAGE" "THE PLANTS HAVE ASKED THE ROCKS, BUT THE ROCKS DO NOT RECALL.") + (955 :offscreen "SAGE" "EVEN THE ROCKS DO NOT RECALL...") + (1064) + (1087 :offscreen "SAGE" "EVERY BONE IN MY BODY TELLS ME THAT THE ANSWERS REST") + (1197 :offscreen "SAGE" "ON THE SHOULDERS OF A YOUNG BOY") + (1297 :offscreen "SAGE" "OBLIVIOUS TO HIS DESTINY, UNINTERESTED IN THE SEARCH FOR TRUTH") + (1444 :offscreen "SAGE" "AND REJECTING OF MY GUIDANCE!") + (1536) + (1542 :offscreen "SAGE" "AND WHY WOULD HE WANT TO LISTEN TO OLD SAMOS THE SAGE ANYWAY?") + (1677) + (1683 :offscreen "SAGE" "I'M ONLY THE MASTER OF GREEN ECO, ONE OF THE WISEST MEN ON THE PLANET!") + (1872) + (1955 :offscreen "SAGE" "SO IT SEEMS THE ANSWER BEGINS NOT WITH CAREFUL RESEARCH") + (2080 :offscreen "SAGE" "OR SENSIBLE THINKING.") + (2141) + (2145 :offscreen "SAGE" "NAY! AS WITH MANY OF FATE'S MYSTERIES") + (2281 :offscreen "SAGE" "IT BEGINS WITH BUT A SMALL ACT OF DISOBEDIENCE.") + (2440 "DAXTER" "HEY! UH, JAK? OL' GREEN STUFF TOLD US NOT TO COME HERE!") + ) + +("sage-intro-sequence-d1" + (137 "SAGE" "WHAT IN GREEN TARNATION DO YOU TWO WANT?") + (220 "DAXTER" "WE- WE- WE WAS- THEY WAS- I'M- I WAS-") + (283 "SAGE" "DON'T TELL ME! INSTEAD OF HEEDING MY WISDOM") + (383 "SAGE" "THE TWO OF YOU WENT MUCKING AROUND") + (440 "SAGE" "IN THE ONLY PLACE THAT I TOLD YOU NOT TO GO: MISTY ISLAND!") + (550 "DAXTER" "THAT'S RIGHT! AND THEN-") + (579 "SAGE" "AND, DAXTER, YOU FINALLY TOOK A MUCH-NEEDED BATH") + (692 "SAGE" "BUT IN A BATHTUB FILLED WITH DARK ECO.") + (793 "DAXTER" "LOOK, OLD MAN, ARE YOU GONNA KEEP YAPPIN'") + (861 "DAXTER" "OR YOU GONNA HELP ME OUTTA THIS MESS!?") + (920 "SAGE" "I'M GONNA KEEP YAPPIN'! BECAUSE IN MY PROFESSIONAL OPINION") + (1016 "SAGE" "THE CHANGE IS AN IMPROVEMENT.") + (1079 "SAGE" "AND BESIDES... I COULDN'T HELP YOU IF I WANTED TO.") + (1186 "DAXTER" "WHAT!?") + (1220 "SAGE" "THERE'S ONLY ONE PERSON WHO HAS STUDIED DARK ECO LONG ENOUGH") + (1329 "SAGE" "TO HAVE A CHANCE AT RETURNING YOU TO YOUR PREVIOUS FORM:") + (1431 "SAGE" "GOL ACHERON, THE SAGE.") + (1493) + (1496 :offscreen "SAGE" "BUT HE LIVES FAR TO THE NORTH. FAR, FAR TO THE NORTH.") + (1639 :offscreen "SAGE" "NOBODY HAS SPOKEN TO HIM IN AGES.") + (1718 "SAGE" "I WOULD TELEPORT YOU THERE, BUT I CAN'T DO THAT EITHER.") + (1831 "SAGE" "NONE OF THE THREE SAGES THAT MAINTAIN THE OTHER TELEPORTER GATES") + (1934 "SAGE" "HAVE SEEN FIT TO TURN THEIR ENDS ON FOR QUITE A WHILE!") + ) + +("sage-intro-sequence-d2" + (3 "SAGE" "THE ONLY OTHER WAY NORTH IS BY FOOT THROUGH THE FIRE CANYON") + (114 :offscreen "SAGE" "BUT ITS VOLCANIC SOIL IS HOT ENOUGH TO MELT PRECURSOR METAL.") + (224 "SAGE" "YOU CAN'T JUST WALK THROUGH IT.") + (270 "KEIRA" "BUT YOU COULD FLY OVER IT") + (329 "KEIRA" "IF YOU HAD A ZOOMER EQUIPPED WITH A HEAT SHIELD.") + (393) + (396 "KEIRA" "I JUST HAPPEN TO BE WORKING ON SUCH A THING AT THIS VERY MOMENT.") + (512) + (515 "KEIRA" "ALL I WOULD NEED IS TWENTY POWER CELLS TO GIVE IT ENOUGH ENERGY") + (605 "KEIRA" "TO WITHSTAND THE CANYON'S HEAT. ISN'T THAT RIGHT, DADDY?") + (696) + (699 "SAGE" "YES, KEIRA, THAT MIGHT WORK. BUT WHERE ARE A BOY") + (826 :offscreen "SAGE" "AND A HALF!") + (857 "SAGE" "GOING TO GET TWENTY POWER CELLS?") + (910 "KEIRA" "FROM THE VILLAGERS! MOST OF THEM HAVE A POWER CELL OR TWO") + (998 "KEIRA" "STASHED AWAY SOMEWHERE.") + (1049 :offscreen "KEIRA" "AND EVEN IF THEY AREN'T WILLING TO JUST GIVE THEM AWAY") + (1133 "KEIRA" "GREASING THEIR PALMS WITH A FEW PRECURSOR ORBS SHOULD DO THE TRICK.") + (1243) + (1246 :offscreen "KEIRA" "AND I BET THERE ARE EVEN MORE OF THEM OUT IN THE WILDS JUST WAITING FOR SOME") + (1364 "KEIRA" "BRAVE ADVENTURER TO FIND.") + (1435 "DAXTER" "WELL WE'VE GOT THE BRAVE ADVENTURER, AT LEAST.") + (1529) + (1532 "SAGE" "BRAVE ADVENTURER?") + (1582 "SAGE" "YOU TWO COULDN'T FIND YOUR WAY OUT OF THE VILLAGE WITHOUT TRAINING!") + (1685) + (1689 "SAGE" "BEFORE YOU DO ANYTHING ELSE, YOU BETTER GO THROUGH THE WARP GATE AND GET") + (1810 "SAGE" "SOME PRACTICE ON GEYSER ROCK.") + (1872) + (1878 "DAXTER" "UH, WE WON'T FIND ANY MORE OF THAT DARK GOOEY ECO STUFF, WILL WE?") + (1993 "DAXTER" "'CAUSE I'D HATE TO FALL IN AGAIN AND TURN INTO YOU!") + (2069) + (2072 "SAGE" "GET IN THERE! BEFORE I TURN YOU BOTH INTO FERNS!") + (2189) + ) + +("sage-intro-sequence-e" + (200 "SAGE" "GOOD TRAINING, BOYS, BUT THAT'S NOTHING COMPARED TO THE CHALLENGES THAT LIE AHEAD.") + (359 "DAXTER" "AH, THEY'RE NO PROBLEM. WE GOT THE MOVES, EH JAK?") + (496 "DAXTER" "WE'D LOVE TO STAY AND CHAT, BIG GREEN, BUT WE'RE UH...") + (586 "DAXTER" "ITCHING TO GET ON WITH OUR ADVENTURES.") + (660 "SAGE" "FINE, FINE, \"ADVENTURE\" AWAY THEN.") + (787 "SAGE" "AND WHILE YOU'RE OUT \"ADVENTURING,\" WHY DON'T YOU MAKE YOURSELF USEFUL?") + (940) + (952 :offscreen "SAGE" "MY DARN GREEN ECO COLLECTORS ARE CLOGGED UP AGAIN.") + (1043) + (1046 :offscreen "SAGE" "HEAD OUT TO THE FAR SIDE OF THE BEACH AND CLEAR THEM OUT WHY DON'T YOU.") + (1160) + (1169 :offscreen "SAGE" "FOLLOW THE LAMPS, THEY'LL TAKE YOU RIGHT THERE.") + (1310) + (1313 :offscreen "SAGE" "NOW, ALL OF YOU...") + (1415) + (1439 :offscreen "SAGE" "GET OUT OF HERE!") + ) + +("sidekick-human-intro-sequence-b" + (547 "OLD MAN" "CONTINUE YOUR SEARCH FOR ARTIFACTS AND ECO.") + (664) + (674 "OLD MAN" "IF THE LOCALS POSSESS PRECURSOR ITEMS, YOU KNOW WHAT TO DO.") + (819) + (839 "WOMAN" "DEAL HARSHLY WITH ANYBODY WHO STRAYS FROM THE VILLAGE.") + (937 "WOMAN" "WE WILL ATTACK IT IN DUE TIME.") + (1027) + ) + +("sidekick-human-intro-sequence-c" + (12 "DAXTER" "WHAT ARE WE DOING HERE ANYWAY, JAK? THIS PLACE GIVES ME THE CREEPS!") + (151) + (366 "DAXTER" "HUH?") + (402 "DAXTER" "(GROAN) STUPID PRECURSOR JUNK!") + (496) + (576 "DAXTER" "EEK! WHAT IS THAT DARK OOZE? IT SURE DON'T LOOK FRIENDLY.") + (721) + (774 "DAXTER" "THE SAGE YAPS ON ABOUT THE PRECURSORS THAT BUILT THIS PLACE ALL THE TIME.") + (906 "DAXTER" "\"WHERE DID THEY GO? WHY DID THEY BUILD THIS CRAP?\"") + (1011 "DAXTER" "NOW I LIKE PRECURSOR ORBS AND POWER CELLS AS MUCH AS THE NEXT GUY") + (1124 "DAXTER" "BUT IF YOU ASK ME, THEY MUST HAVE BEEN REAL LOSERS.") + (1212 "DAXTER" "WHOA! HOW DID YOU DO THAT?") + (1271) + (1331 "DAXTER" "JAK, I THINK WE'RE IN TROUBLE!") + (1386) + (1857 "DAXTER" "MAN, THAT STUNG.") + (1913) + (1941 "DAXTER" "I TOLD YOU WE SHOULDN'T HAVE COME HERE, AND YOU LISTENED?") + (2037) + (2057 "DAXTER" "WHAAAT?") + (2104) + (2189 "DAXTER" "WAAAAAAAAHHHHHHHH!!") + (2307 "DAXTER" "OKAY, OKAY. I'M FINE, I'M FINE...") + (2431) + (2481 "DAXTER" "WAAAAAAAAHHHHHHHH!!") + ) + +;; ----------------- +;; sidekick +;; ----------------- + +("death-0181" (0 "DAXTER" "DON'T STEP INTO THE LIGHT, JAK! DON'T STEP INTO THE LIGHT!")) + +("death-0182" + (0 "DAXTER" "HEY, JAK! CAN I...") + (55) + (68 "DAXTER" "HAVE YOUR INSECT COLLECTION?") + ) + +("death-0184" + (0 "DAXTER" "WHILE YOU'RE DOWN THERE, EHM...") + (60) + (70 "DAXTER" "COULD YA RUB MY FEET?") + ) + +("death-0186" + (0 "DAXTER" "DON'T WORRY! I'LL AVENGE YOU!") + (50) + (69 "DAXTER" "...NOT.") + ) + +("death-0187" + (0 "DAXTER" "WELL, UH...") + (46) + (56 "DAXTER" "BETTER YOU THAN ME.") + ) + +("death-0191" + (0 "DAXTER" "THAT LOOKS LIKE IT HURT.") + (46 "DAXTER" "SHOULD I CALL FOR BACKUP?") + ) + +("death-0193" + (0 "DAXTER" "STEP ONE: STAY ALIVE!") + (65 "DAXTER" "STEP TWO...") + (97) + (107 "DAXTER" "THINK ABOUT NOT DOING SOMETHING LIKE THAT AGAIN!") + ) + +("death-0195" + (0 "DAXTER" "I WAS RIGHT BEHIND YA, JAK!") + (69 "DAXTER" "...REALLY. I WAS.") + ) + +("death-0197" + (0 "DAXTER" "HEIMLICH! UH... STRETCHER!") + (62) + (72 "DAXTER" "YUCK... BREATH MINT?") + ) + +("death-0199" + (0 "DAXTER" "I'LL SAY SOMETHING REALLY TEARY AT THE FUNERAL, LIKE...") + (105 "DAXTER" "...\"HOW AM I GONNA GET CHANGED BACK NOW?!\"") + ) + +("death-0202" (0 "DAXTER" "SAY GOODNIGHT, JAK!")) +("sksp009a" :hint #x0 (0 "DAXTER" "HA HA! WE SHOWED HIM A THING OR TWO.")) + +("sksp0014" :hint #x233 + (0 "DAXTER" "WE SCROUNGED ENOUGH ORBS TO TRADE FOR A POWER CELL.") + (215 "DAXTER" "LET'S GET BACK AND MAKE THE SWITCH ALREADY!") + ) + +("sksp0009" :hint #x251 + (0 "DAXTER" "WHAT A WEIRD-LOOKING THING! I'LL BET WE CAN GET THIS OPEN") + (204 "DAXTER" "IF YOU'RE POWERED UP WITH THAT ZAPPY BLUE ECO STUFF.") + ) + +("sksp0001" :hint #x280 (0 "DAXTER" "HEY! THAT SWEET-LOOKING BABE KEIRA WAS RIGHT! THERE ARE TRANS-PADS OUT HERE.")) +("sksp0002" :hint #x281 (0 "DAXTER" "TRUST ME, THOSE DARK ECO BOXES ARE BAD NEWS!")) + +("sksp0003" :hint #x282 + (0 "DAXTER" "I BET IF WE FOUND ALL OF THOSE SICKLY CUTE SCOUT FLIES ON EACH LEVEL") + (215 "DAXTER" "AT LEAST ONE WILL HAVE A POWER CELL!") + ) + +("sksp0004" :hint #x283 (0 "DAXTER" "ALL RIGHT, TREASURE!")) + +("sksp0005" :hint #x284 + (0 "DAXTER" "THESE WOOD AND METAL BOXES DON'T LOOK THAT TOUGH!") + (163) + (169 "DAXTER" "I'LL BET THEY'LL BREAK IF YOU JUMP DIVE ONTO THEM.") + ) + +("sksp0006" :hint #x285 + (0 "DAXTER" "THOSE ALL-METAL BOXES ARE THICKER THAN A YAKOW SKULL!") + (188 "DAXTER" "BUT THERE MUST BE SOMETHING THAT CAN BUST 'EM OPEN.") + ) + +("sksp0007" :hint #x286 (0 "DAXTER" "TWO WORDS: POWER CELLS. WE NEED TO FIND 'EM AND WE AREN'T LOOKIN' SO GOOD RIGHT NOW.")) +("sksp0008" :hint #x287 (0 "DAXTER" "WE NEED ORBS. ORBS, JAK! HOW ARE EVER GONNA BUY POWER CELLS IF WE DON'T COLLECT ORBS!")) +("sksp009b" :hint #x28e (0 "DAXTER" "ALL RIGHT, MORE ORBS!")) +("sksp009c" :hint #x28f (0 "DAXTER" "DO ME A FAVOR AND KEEP AWAY FROM THOSE DARK ECO BOXES!")) +("sksp009d" :hint #x290 (0 "DAXTER" "YEAH-HA-HA-HA!")) +("sksp009e" :hint #x291 (0 "DAXTER" "WA-HOO!")) +("sksp009f" :hint #x292 (0 "DAXTER" "GET SOME, GET SOME! HA HA HA!")) +("sksp009g" :hint #x293 (0 "DAXTER" "RIGHT BEHIND YA, JAK!")) +("sksp009i" :hint #x294 (0 "DAXTER" "DID WE FIND ALL THE SCOUT FLIES IN THIS AREA?")) +("sksp009j" :hint #x295 (0 "DAXTER" "HEY! IT LOOKS LIKE SCOUT FLIES ARE ALWAYS IN RED BOXES.")) +("sksp009k" :hint #x296 (0 "DAXTER" "ALRIGHT! YOU FOUND ALL THE SCOUT FLIES IN THIS AREA!")) + +;; ----------------- +;; oracle +;; ----------------- + +("oracle-intro-1" + (0 "ORACLE" "WHO AWAKENS THE ORACLE?") + (75) + (81 "ORACLE" "WAIT, ONE OF YOU HAS THE LIGHT WITHIN.") + (198) + (206 "ORACLE" "FROM BEFORE TIME, I HAVE WATCHED AND WAITED") + (308 "ORACLE" "FOR THE TRUE HERO TO RETURN.") + (390) + (395 "ORACLE" "PRESENT TO ME 120 PRECURSOR ORBS") + (500 "ORACLE" "FOR EACH POWER CELL I CONTAIN.") + ) + +("oracle-intro-2" + (0 "ORACLE" "BEWARE OF THE DARK LIGHT,") + (87 "ORACLE" "FOR IT HAS TWISTED THE FATE OF ONE OF YOU.") + (171) + (181 "ORACLE" "BRING ME 120 PRECURSOR ORBS") + (273 "ORACLE" "FOR EACH POWER CELL I CONTAIN.") + ) + +("oracle-intro-3" + (0 "ORACLE" "SEEK THE PURE LIGHT, FOR WITHIN ITS FLAME THE ANSWERS RESIDE.") + (172) + (182 "ORACLE" "YOU CAN GAIN MY POWER CELLS") + (248 "ORACLE" "BY BRINGING 120 PRECURSOR ORBS FOR EACH.") + ) + +("oracle-left-eye-1" (0 "ORACLE" "YOU HAVE PROVEN YOURSELF WORTHY. HERE IS A POWER CELL.")) +("oracle-left-eye-2" (0 "ORACLE" "FOR YOUR SACRIFICE, I OFFER YOU A POWER CELL.")) +("oracle-left-eye-3" (0 "ORACLE" "FOR YOUR EFFORT, A POWER CELL IS THE REWARD.")) + +("oracle-reminder-1" + (0 "ORACLE" "BRING TO ME 120 PRECURSOR ORBS") + (116 "ORACLE" "AND I WILL AWARD YOU A POWER CELL.") + ) + +("oracle-reminder-2" + (0 "ORACLE" "PRESENT 120 PRECURSOR ORBS") + (89 "ORACLE" "AND A POWER CELL WILL BE YOUR REWARD.") + ) + +("oracle-reminder-3" + (0 "ORACLE" "YOU MUST BRING 120 PRECURSOR ORBS") + (98 "ORACLE" "TO ME FOR EACH POWER CELL I CONTAIN.") + ) + +("oracle-right-eye-1" (0 "ORACLE" "FOR YOUR GIFT, ANOTHER POWER CELL IS YOURS.")) +("oracle-right-eye-2" (0 "ORACLE" "HERE IS ANOTHER POWER CELL FOR YOUR QUEST.")) +("oracle-right-eye-3" (0 "ORACLE" "YOU HAVE OBTAINED ANOTHER POWER CELL.")) + +;; ----------------- +;; training +;; ----------------- + +("asstvb40" :hint #x900 + (0 "KEIRA" "THIS DEVICE IS A COMMUNICATOR. WITH IT, MY FATHER AND I") + (181 "KEIRA" "CAN GIVE YOU ADVICE AT ANY TIME DURING YOUR QUEST.") + ) + +("asstvb41" :hint #x901 + (0 "KEIRA" "THESE FLOATING EGG-SHAPED THINGS ARE PRECURSOR ORBS.") + (176) + (180 "KEIRA" "COLLECT ENOUGH OF THEM, AND SOME OF THE VILLAGERS WILL GIVE YOU") + (315 "KEIRA" "A POWER CELL IN EXCHANGE.") + ) + +("asstvb42" :hint #x902 + (0 "KEIRA" "THIS IS A POWER CELL, THE MOST IMPORTANT PRECURSOR ARTIFACT YOU CAN FIND!") + (327) + (333 "KEIRA" "YOU NEED TO COLLECT 20 OF THESE SO I CAN POWER THE HEAT SHIELD") + (507 "KEIRA" "FOR YOUR A-GRAV ZOOMER.") + ) + +("asstvb44" :hint #x903 + (0 "KEIRA" "HEY, YOU FOUND ONE OF MY SCOUT FLIES!") + (160 "KEIRA" "I SENT 7 OF THEM TO EACH AREA TO LOOK FOR POWER CELLS") + (343 "KEIRA" "BUT THE LURKERS MUST HAVE CAPTURED THEM ALL!") + ) + +("asstvb45" :hint #x904 + (0 "KEIRA" "WOW! THAT LAST SCOUT FLY HAD A POWER CELL!") + (219 "KEIRA" "I'LL BET IF YOU COLLECT ALL 7 IN EACH AREA") + (387 "KEIRA" "YOU CAN FIND EVEN MORE POWER CELLS.") + ) + +("asstvb46" :hint #x905 + (0 "KEIRA" "BE CAREFUL IN THE OCEAN, THE WATERS ARE CHOCK-FULL OF") + (188 "KEIRA" "LURKER SHARKS AND I'VE NEVER SEEN ANYONE DEFEAT ONE.") + (419) + (426 "KEIRA" "STAY CLEAR OF THEM IF YOU KNOW WHAT'S GOOD FOR YOU!") + ) + +("asstvb47" :hint #x906 + (0 "KEIRA" "REMEMBER, THAT'S A POWER CELL.") + (140 "KEIRA" "YOU NEED TO COLLECT AS MANY OF THOSE AS YOU CAN.") + ) + +("asstvb48" :hint #x907 + (0 "KEIRA" "THAT'S A BLUE ECO VENT! MORE CONCENTRATED THAN THE FLOATING CLUSTERS,") + (253 "KEIRA" "THIS VENT WILL GIVE YOU A FULL CHARGE OF BLUE ECO,") + (419 "KEIRA" "LETTING YOU USE IT FOR THE MAXIMUM TIME.") + ) + +("sagevb21" :hint #x908 + (3 "SAGE" "THOSE LITTLE GREEN BALLS OF ENERGY ON THE GROUND ARE A TYPE OF ECO.") + (280 "SAGE" "PICK UP 50 SMALL GREEN ECOES, OR ONE BIG GREEN ONE TO INCREASE YOUR HEALTH.") + ) + +("sagevb22" :hint #x909 + (0 "SAGE" "THAT'S BLUE ECO, WHICH CONTAINS THE ENERGY OF MOTION.") + (291 "SAGE" "BLUE ECO ALLOWS YOU TO RUN FAST, BREAK BOXES, AND EVEN ACTIVATE SOME PRECURSOR") + (640 "SAGE" "ARTIFACTS WHEN YOU GET NEAR THEM.") + ) + +("sagevb23" :hint #x90a + (0 "SAGE" "NOTICE HOW EACH BLUE ECO CLUSTER YOU PICK UP") + (199 "SAGE" "INCREASES THE TIME YOU CAN USE ITS POWER.") + ) + +("sagevb24" :hint #x90b + (3 "SAGE" "THIS IS A PRECURSOR DOOR.") + (169 "SAGE" "IT CAN ONLY BE OPENED BY APPROACHING THE DOOR") + (357 "SAGE" "WHILE CHANNELLING BLUE ECO THROUGH YOUR BODY.") + ) + +("sagevb25" :hint #x90c + (3 "SAGE" "GOOD WORK, THE BLUE ECO CAUSED THE DOOR TO OPEN.") + (250 "SAGE" "WITH BLUE ECO, YOU CAN BREATHE ENERGY INTO ALL KINDS") + (476 "SAGE" "OF PRECURSOR ARTIFACTS THAT HAVE LAIN DORMANT FOR YEARS.") + ) + +("sagevb26" :hint #x90d (0 "SAGE" "USE YOUR GOGGLES TO VIEW YOUR PROGRESS DURING THE ADVENTURE.")) +("sagevb27" :hint #x90e (1 "SAGE" "YOU CAN JUMP ONCE, THEN JUMP AGAIN IN THE AIR TO REACH EVEN HIGHER LEDGES.")) +("sagevb28" :hint #x90f (0 "SAGE" "WHEN YOU'RE SURROUNDED BY ENEMIES, USE YOUR SPIN KICK.")) +("sagevb29" :hint #x910 (0 "SAGE" "THAT'S NOT A SPIN KICK! TRY AGAIN.")) +("sagevb30" :hint #x911 (0 "SAGE" "COME ON, JAK! DO A SPIN KICK.")) +("sagevb31" :hint #x912 (0 "SAGE" "GOOD WORK. USE THE SPIN KICK WHEN YOU WANT A GOOD ALL-ROUND ATTACK.")) +("sagevb32" :hint #x913 (0 "SAGE" "FOR A STRAIGHT LINE, MOVING ATTACK, USE YOUR FIST TO PUNCH.")) +("sagevb33" :hint #x914 (0 "SAGE" "THAT'S NOT A PUNCH ATTACK! LET'S SEE YOU PUNCH ALREADY.")) +("sagevb34" :hint #x915 (0 "SAGE" "JAK! USE A PUNCH.")) +("sagevb35" :hint #x916 (0 "SAGE" "GREAT JOB. USE THE PUNCH TO CLOSE DISTANCE QUICKLY IN A TOUGH SPOT.")) + +("sagevb36" :hint #x917 + (0 "SAGE" "SOMETIMES YOU'LL WANT TO HIT THINGS WITH A GREATER FORCE.") + (210) + (216 "SAGE" "TO BREAK ONE OF THESE BOXES, YOU SHOULD JUMP IN THE AIR") + (418 "SAGE" "AND THEN DIVE DOWN ONTO IT, HANDS FIRST.") + ) + +("sagevb37" :hint #x918 (0 "SAGE" "WHEN YOU GET SOME CONFIDENCE, TRY USING SOME OF YOUR MOVES IN COMBINATIONS.")) + +("sagevb38" :hint #x919 + (0 "SAGE" "YOU CAN'T COME BACK THROUGH THE WARP GATE") + (120 "SAGE" "UNTIL YOU FIND ALL 4 POWER CELLS ON THIS ISLAND.") + ) + +("sagevb39" :hint #x91a + (0 "SAGE" "GREAT! YOU FOUND ALL OF THE POWER CELLS ON THE ISLAND.") + (269 "SAGE" "COME BACK TO THE WARP GATE SO I CAN BRING YOU BACK TO THE LAB. HURRY UP!") + ) + +;; ----------------- +;; village1 +;; ----------------- + +("assistant-introduction-blue-eco-switch" + (23 "DAXTER" "HEY BABY. WHAT DO YOU SAY YOU AND I GO CRUISIN' ON THIS A-GRAV ZOOMER?") + (175) + (193 "KEIRA" "RULE NUMBER ONE: I DON'T DATE ANIMALS.") + (308) + (312 "DAXTER" "OH YOU DON'T KNOW WHAT YOU'RE MISSING, HE HEH.") + (430) + (505 "KEIRA" "LISTEN, IF YOU NEED SOMETHING TO KEEP YOU BUSY, MY FATHER ALWAYS TALKED") + (635 "KEIRA" "ABOUT AN ANCIENT PRECURSOR PIPELINE HIDDEN DEEP UNDERGROUND.") + (739) + (742 :offscreen "KEIRA" "SOME OF THESE PIPES END IN VENTS FROM WHICH ECO FLOWS FREELY,") + (842 :offscreen "KEIRA" "AND SOME HAVE BEEN CAPPED OFF SO THAT THE ECO IS SEALED BACK.") + (945) + (954 "KEIRA" "THERE MUST BE A WAY TO TURN THE CAPPED VENTS ON.") + (1052 :offscreen "KEIRA" "I TRACED PART OF THE PIPELINE BACK TO THE FORBIDDEN TEMPLE.") + (1138 "KEIRA" "MAYBE YOU SHOULD LOOK THERE FOR SOME TYPE OF SWITCH.") + (1246) + ) + +("assistant-introduction-race-bike" + (9 "DAXTER" "HEY BABY, WHAT'CHA WORKIN' ON?") + (63 "KEIRA" "BE CAREFUL WITH THAT! I'M TRYING TO FIGURE HOW TO TRANSPORT THE ZOOMER") + (200 "KEIRA" "USING THE TRANS-PADS THE PRECURSORS LEFT ALL OVER THE WORLD.") + (308) + (312 :offscreen "KEIRA" "IF YOU COME ACROSS ONE OF THESE PADS I CAN LOCK ON TO YOUR COMMUNICATOR'S LOCATION") + (453 :offscreen "KEIRA" "AND SEND YOU THE ZOOMER!") + (508 "KEIRA" "KEEP AN EYE OUT FOR A TRANS-PAD WHEN YOU EXPLORE MISTY ISLAND, AND WHEREVER ELSE YOU GO!") + (665) + ) + +("assistant-reminder-1-blue-eco-switch" + (23 "KEIRA" "I'M SURE IF YOU LOOKED INSIDE THE PRECURSOR FORBIDDEN TEMPLE") + (143 "KEIRA" "YOU'LL FIND A WAY TO TURN ON THAT CAPPED BLUE ECO VENT ON SENTINEL BEACH.") + (295) + ) + +("assistant-reminder-1-generic" + (25 "KEIRA" "HEY GUYS! KEEP COLLECTING POWER CELLS") + (98 "KEIRA" "THEY'RE THE KEY TO CONTINUING OUR JOURNEY NORTH.") + ) + +("assistant-reminder-1-race-bike" + (19 "KEIRA" "I'VE DEFINITELY FIGURED OUT HOW TO USE THE TRANS-PADS.") + (106 "KEIRA" "NOW GO TO MISTY ISLAND AND I'LL SEND THE ZOOMER OVER TO YOU.") + (229) + ) + +("explorer-introduction" + (23 "JAK'S UNCLE" "WELL, HELLO THERE MY DEAR BOY.") + (112 "JAK'S UNCLE" "YOU'VE CAUGHT AT A MOST INOPPORTUNE MOMENT.") + (197 "JAK'S UNCLE" "I WAS TO SET OFF ON MY JOURNEYS YESTERDAY") + (288 "JAK'S UNCLE" "BUT I SEEM TO BE A SPOT SHORT ON THE OLD PRECURSOR ORBS.") + (426) + (430 "JAK'S UNCLE" "I WOULD'VE PLEDGED MY WORD THAT I HAD 90 OF THEM,") + (538 "JAK'S UNCLE" "BUT I GATHER THAT YOUR YOUNG FRIEND, YOU KNOW, THE") + (626 "JAK'S UNCLE" "LITTLE ANNOYING MISERABLY UGLY ONE") + (715 "JAK'S UNCLE" "MIGHT HAVE JUST PILFERED THEM AS A SORT OF A SPOT OF FUN.") + (829) + (865 "JAK'S UNCLE" "ANYWAY, WOULD YOU BE KIND ENOUGH TO LOAN YOUR DEAR OLD UNCLE") + (985 "JAK'S UNCLE" "90 PRECURSOR ORBS SO HE CAN GET UNDERWAY?") + (1098 "JAK'S UNCLE" "I WOULD OFFER YOU A POWER CELL IN RETURN.") + ) + +("explorer-reminder-1" + (25 "JAK'S UNCLE" "WHAT? YOU DON'T HAVE THE FULL STASH? HARRUMPH!") + (148 "JAK'S UNCLE" "WELL, ANY LESS THAN 90 PRECURSOR ORBS") + (251 "JAK'S UNCLE" "AND I SHAN'T HAVE A CHANCE TO GET UNDERWAY, DEAR BOY.") + (387) + ) + +("explorer-reminder-2" + (33 "JAK'S UNCLE" "OH SEE HERE, THE DEAL IS FOR 90 PRECURSOR ORBS FOR A POWER CELL.") + (187 "JAK'S UNCLE" "A DOWNRIGHT EVEN TRADE.") + ) + +("explorer-resolution" + (28 "JAK'S UNCLE" "I SEE YOU TWO ARE BACK TO MAKE THE TRADE. GOOD, GOOD, JOLLY GOOD!") + (179 "JAK'S UNCLE" "EH, YOU HAVE THE UH, PRECURSOR ORBS THAT WE AGREED ON?") + (310) + (324 "JAK'S UNCLE" "I HOPE YOU PUT THIS HARD-EARNED POWER CELL TO GOOD USE.") + (453 "JAK'S UNCLE" "CHEERIO, TA TA, BYE BYE!") + ) + +("farmer-introduction" + (1 "FARMER" "GOTTA MILK THOSE YAKOWS, GOTTA MILK THOSE YAKOWS...") + (113 "FARMER" "OH! IT'S YOU... JUST RESTIN' MY TIRED BONES.") + (257 "FARMER" "I'VE BEEN TRYING TO GET THOSE ORNERY YAKOWS") + (317 "FARMER" "BACK INTO THE PEN ALL DAY!") + (372 "FARMER" "SOME STRANGE CREATURES TRIED TO STEAL 'EM EARLIER.") + (454) + (456 "FARMER" "YOU THINK YOU CAN HELP AN OLD MAN TRY TO GET 'EM BACK INTO THE CORRAL?") + ) + +("farmer-reminder-1" + (0 "FARMER" "HEY! MY YAKOWS ARE STILL ON THE LOOSE!") + (96 "FARMER" "EH, COULD YOU BRING 'EM BACK FOR ME ALREADY?") + ) + +("farmer-reminder-2" + (0 "FARMER" "THOSE DARN YAKOWS ARE STILL ROAMIN' FREE.") + (85 "FARMER" "AIN'T YOU GONNA CHASE 'EM INTO THE CORRAL ALREADY?") + ) + +("farmer-resolution" + (0 "FARMER" "AH, WELL DONE MY BOY. YOU ACTUALLY GOT THOSE FLEABAGS PACK INTO THE PEN.") + (134 "FARMER" "NOW I CAN SLEEP IN PEACE. TAKE THIS POWER CELL FOR YOUR TROUBLE.") + (340) + ) + +("sage-introduction-misty-cannon" + (24 "SAGE" "OH, IT'S THE CONQUERING HEROES.") + (136 "SAGE" "GOOD, I WANTED TO TALK WITH YOU TWO ABOUT SOMETHING SERIOUS.") + (258) + (261 :offscreen "SAGE" "THERE APPEARS TO BE QUITE A BIT OF LURKER ACTIVITY ON MISTY ISLAND.") + (387) + (393 :offscreen "SAGE" "I CAN SEE THEM BOMBARDING THE PRECURSOR SILO FROM MY LOOKOUT TOWER.") + (525) + (528 "SAGE" "IF THE LURKERS OPEN IT UP AND RELEASE THE DARK ECO, WE COULD ALL END UP") + (663 "SAGE" "RUNNING AROUND LOOKING AS RIDICULOUS AS THIS ANNOYING LITTLE SPECIMEN.") + (788) + (807 "SAGE" "JAK, IT'S TIME FOR YOU TO PROVE YOUR WORTH.") + (906 "SAGE" "GET THE FISHERMAN TO LET YOU TAKE HIS BOAT BACK TO MISTY ISLAND") + (1018 "SAGE" "GET TO THE TOP OF THE PRECURSOR SILO AND TAKE OUT THAT CANNON.") + (1171) + (1177 "DAXTER" "AND... WHAT ABOUT ME?") + (1232) + (1235 "SAGE" "YOU? WHY DON'T YOU MOP MY FLOORS? THEY SEEM TO HAVE LOST THEIR SHINE LATELY.") + ) + +("sage-reminder-1-ecorocks" + (28 "SAGE" "SOME \"BRAVE ADVENTURERS\" YOU TWO ARE.") + (132 "SAGE" "BACK ALREADY AND WITHOUT CLEARING MY BLOCKED ECO HARVESTERS!") + (244) + (252 :offscreen "SAGE" "THEY'RE ON THE FAR SIDE OF THE BEACH, BOYS.") + (365) + (366 :offscreen "SAGE" "NOW...") + (412 :offscreen "SAGE" "GET MOVING!") + ) + +("sage-reminder-1-generic" + (54 "SAGE" "WHAT ARE YOU TWO DOING HERE? YOU HAVE POWER CELLS TO COLLECT!") + (178) + (181 "SAGE" "LEAVE ME ALONE... UNTIL YOU HAVE THEM!") + ) + +("sage-reminder-1-misty-cannon" + (24 "SAGE" "THE BOMBARDMENT IS GETTING WORSE!") + (86 :offscreen "SAGE" "FIND THE FISHERMAN IN THE JUNGLE, GET PERMISSION TO USE HIS BOAT") + (215 :offscreen "SAGE" "AND GET OVER TO MISTY ISLAND TO STOP THE CANNON.") + (317) + (320 "SAGE" "AND YOU DAXTER, YOU NEED TO GET MOPPING. THIS PLACE IS A MESS!") + ) + +("sage-reminder-2-generic" + (27 "SAGE" "YOU TWO JUST DON'T UNDERSTAND THE GRAVITY OF THE SITUATION.") + (137 "SAGE" "THIS IS ABOUT MORE THAN A SINGLE BOY GONE FUZZY. THIS IS ABOUT LIFE AS WE KNOW IT.") + (320) + (323 "SAGE" "NOW, GET OUT THERE AND FULFILL YOUR DESTINY.") + (455) + ) + +("ASSTLP01" :hint #x0 (0 "KEIRA" "HMM...")) +("ASSTLP02" :hint #x0 (0 "KEIRA" "GOTTA GET THIS HEAT SHIELD WORKING...")) +("ASSTLP03" :hint #x0 (0 "KEIRA" "WE NEED POWER CELLS TO FUEL THE HEAT SHIELD...")) +("ASSTLP04" :hint #x0 (0 "KEIRA" "WHERE'S MY SPANNER?")) +("ASSTLP05" :hint #x0 (0 "KEIRA" "FIRE CANYON IS SO HOT...")) + +("EXP-AM01" :hint #x0 + (0 "JAK'S UNCLE" "I NEED TO SET OFF ON MY JOURNEY SOON.") + (140 "JAK'S UNCLE" "I NEED PRECURSOR ORBS!") + ) + +("EXP-AM02" :hint #x0 (0 "JAK'S UNCLE" "LET'S SEE, NOW WHERE SHALL I GO FIRST? EH...")) +("EXP-AM03" :hint #x0 (0 "JAK'S UNCLE" "OH I DO MISS THE OPEN ROAD.")) +("EXP-AM04" :hint #x0 (0 "JAK'S UNCLE" "SO MANY PLACES TO SEE, AND SO LITTLE TIME.")) + +("EXP-AM05" :hint #x0 + (0 "JAK'S UNCLE" "WELL IN MY DAY, YOU COULD WALK THE LANDS") + (185 "JAK'S UNCLE" "WITHOUT BEING ASSAULTED BY MONSTERS!") + ) + +("EXP-LO02" :hint #x0 (0 "JAK'S UNCLE" "I NEED MORE PRECURSOR ORBS.")) +("EXP-LO1A" :hint #x0 (0 "JAK'S UNCLE" "(MUTTERS)")) + +("FAR-AM01" :hint #x0 + (0 "FARMER" "(SNORES) HERE, BESSIE... HERE, BESSIE BESSIE...") + (395 "FARMER" "THAT'S A GOOD GIRL...") + (500) + ) + +("FAR-AM02" :hint #x0 (0 "FARMER" "GOTTA BRING IN THE CROPS 'FORE THE JUNE BUGS...")) +("FAR-AM2A" :hint #x0 (0 "FARMER" "GOTTA BRING IN THE CROPS 'FORE THE JUNE BUGS GET...")) +("FAR-LO01" :hint #x0 (0 "FARMER" "(SNORES)")) +("FAR-LO1A" :hint #x0 (0 "FARMER" "(SNORES)")) +("SAGELP03" :hint #x0 (0 "SAGE" "THESE TWO COULDN'T UNBLOCK THEIR EARS...")) + +("SAGELP04" :hint #x0 + (0 "SAGE" "HE'LL JUST NEVER BE LIKE HIS UNCLE...") + (221 "SAGE" "I DON'T CARE WHAT THE OTHERS SAY.") + ) + +("SAGELP05" :hint #x0 + (0 "SAGE" "HELLO, BLUE SAGE? HELLO?") + (210) + (240 "SAGE" "WHERE IN THE BLUE BLAZES COULD HE BE...") + ) + +("SAGELP06" :hint #x0 (0 "SAGE" "MY, MY, MY...")) +("SAGELP11" :hint #x0 (0 "SAGE" "ANYONE? ANYONE AT ALL? COME IN?")) +("sksp0010" :hint #x231 (0 "DAXTER" "HEY! LET'S GO CHECK OUT OL' FISH BREATH'S SPEED-BOAT AT THE DOCK!")) + +("sksp0013" :hint #x232 + (0 "DAXTER" "DID YOU SEE THE SIZE OF THE BITE") + (113 "DAXTER" "THAT LURKER SHARK TOOK OUT OF THE FISHERMAN'S BOAT?") + (300) + (325 "DAXTER" "WE BEST STAY WAY CLEAR OF THEM!") + (475 "DAXTER" "I DON'T THINK WE CAN TACKLE A CREATURE THAT DAG NASTY.") + ) + +("sksp0015" :hint #x234 + (0 "DAXTER" "THIS MUST BE A PRECURSOR ORACLE LIKE THE SAGE ALWAYS GOES ON ABOUT.") + (228 "DAXTER" "I HOPE THEY WEREN'T AS UGLY IN PERSON!") + ) + +("sksp0017" :hint #x235 + (0 "DAXTER" "WHOA! CHECK OUT THAT FUNKY SCULPTURE") + (165 "DAXTER" "SITTIN' ON THE ROCKS OVER THERE!") + ) + +("sksp0043" :hint #x24e + (0 "DAXTER" "MAYBE WE SHOULD GO ROOT OUT THE FISHERMAN.") + (95) + (100 "DAXTER" "I HEARD HE WAS IN THE JUNGLE FISHING BY THE LOWER RIVER!") + ) + +("asstvb09" :hint #x24f + (0 "KEIRA" "YOU DON'T HAVE ENOUGH POWER CELLS TO FUEL MY HEAT SHIELD.") + (216) + (234 "KEIRA" "YOU CAN'T CROSS FIRE CANYON UNTIL YOU COLLECT ENOUGH POWER CELLS.") + (500) + ) + +("sksp018a" :hint #x297 + (0 "DAXTER" "THAT LAZY FARMER OWES US A POWER CELL!") + (156 "DAXTER" "LET'S GO TALK TO HIM!") + ) + +("asstvb04" :hint #x2b1 + (0 "KEIRA" "GOOD, YOU'VE COLLECTED ENOUGH POWER CELLS TO FUEL MY HEAT SHIELD!") + (220 "KEIRA" "MEET ME BY THE ENTRANCE TO THE FIRE CANYON") + (360 "KEIRA" "BY CLIMBING THE CLIFF BEHIND THE FARMER'S HOUSE.") + (555 "KEIRA" "BRING THE POWER CELLS, AND HURRY!") + (690 "KEIRA" "MY FATHER SAYS HE'S SEEN MORE LURKERS AROUND!") + ) + +("asstvb08" :hint #x2b2 + (20 "KEIRA" "HURRY UP WITH THOSE POWER CELLS.") + (140 "KEIRA" "I'M WAITING AT THE HEAD OF FIRE CANYON") + (260 "KEIRA" "AT THE TOP OF THE CLIFF BEHIND THE FARMER'S HOUSE!") + ) + +;; ----------------- +;; beach +;; ----------------- + +("bird-lady-beach-resolution" + (30 "BIRDWATCHER" "OH MY, I HOPE THE POOR DEAR'S OKAY.") + (148) + (157 "BIRDWATCHER" "HERE'S A POWER CELL FOR YOUR VALOR.") + (237) + (306 "FLUT FLUT" "MAMA!") + (351) + (406 "FLUT FLUT" "MAMA!") + (430 "DAXTER" "OH NO! NO, NO, NO, NO!") + (533) + (535 "BIRDWATCHER" "LOOK... ISN'T THAT CUTE? IT THINKS YOU'RE ITS MAMA.") + (696) + (699 "DAXTER" "EH? I'M NOT YOUR MOM! YOU SEE ANY FEATHERS HERE?") + (803) + (807 "BIRDWATCHER" "OH, LOVE AT FIRST SIGHT! AH...") + (936) + (939 "BIRDWATCHER" "LISTEN, BOYS, I'LL TAKE THIS LITTLE CHICK BACK TO THE VILLAGE WITH ME") + (1054 "BIRDWATCHER" "AND WORK WITH THE SAGE TO TAKE CARE OF HER.") + ) + +("bird-lady-introduction" + (125 "BIRDWATCHER" "OH MY, WHAT A HORRIBLY SICK LITTLE BIRD.") + (245) + (251 "DAXTER" "HUH! YOU DON'T LOOK SO GOOD YOURSELF, LADY!") + (328) + (331 "BIRDWATCHER" "OH, SORRY. I THOUGHT YOU WERE A SPOTTED") + (408 "BIRDWATCHER" "ORANGE-BELLIED RAIN FRAY.") + (454) + (457 "BIRDWATCHER" "YOU KNOW, YESTERDAY I SAW SOME") + (536 "BIRDWATCHER" "TERRIBLY VICIOUS CREATURES CAPTURE") + (590 "BIRDWATCHER" "A MOTHER FLUT FLUT NEAR THE BEACH.") + (648) + (654 :offscreen "BIRDWATCHER" "NOW THERE'S THIS POOR LITTLE ORPHAN EGG") + (730 :offscreen "BIRDWATCHER" "SITTING IN A NEST AT THE TOP OF THE CLIFF") + (794 :offscreen "BIRDWATCHER" "AND I CAN'T GET TO IT.") + (854 :offscreen "BIRDWATCHER" "IF YOU COULD CLIMB UP THERE AND PUSH IT OFF, I'VE PILED") + (946 :offscreen "BIRDWATCHER" "SOME HAY DOWN AT THE BASE TO CATCH IT SAFELY.") + (1041) + (1044 "BIRDWATCHER" "DO AN OLD LADY A FAVOR, AND I'LL GIVE YOU A POWER CELL.") + (1198) + ) + +("bird-lady-reminder-1" + (56 "BIRDWATCHER" "OH, HELLO AGAIN. DID YOU BOYS FIND THAT BLUE EGG ON THE CLIFF?") + (208) + (211 "BIRDWATCHER" "PUSH IT OFF THE EDGE AND I'LL GIVE YOU A POWER CELL!") + (348) + ) + +("bird-lady-reminder-2" + (58 "BIRDWATCHER" "ARE YOU BOYS STILL PICKING AROUND HERE? HO HO HO.") + (170) + (174 "BIRDWATCHER" "I'LL BET THAT POOR LITTLE BLUE EGG ON THE CLIFF") + (244 "BIRDWATCHER" "IS GETTING AWFULLY COLD BY NOW.") + (313) + (316 "BIRDWATCHER" "GO SAVE IT BY PUSHING IT OFF THE EDGE OF THE CLIFF,") + (405 "BIRDWATCHER" "AND I'LL GIVE YOU A POWER CELL.") + ) + +("mayor-introduction" + (31 "MAYOR" "NO... (MUTTERS) DON'T TELL ME THAT YOU TWO HAVE PROBLEMS AS WELL!") + (171) + (174 "MAYOR" "FIRST I HEAR OF MONSTER SIGHTINGS NEAR THE VILLAGE, AND NOW THIS.") + (313) + (320 "MAYOR" "SEE THOSE GEARS UP THERE, BOYS? SEE THEM? SEE HOW THEY'RE NOT MOVING?") + (479 "MAYOR" "THAT MEANS OUR VILLAGE HAS NO POWER!") + (569) + (576 "MAYOR" "THE ECO BEAM COMING FROM THE JUNGLE TEMPLE HAS BEEN INTERRUPTED!") + (685) + (689 "MAYOR" "AND BOYS, EVERYONE'S TOO FRIGHTENED TO GO OUT AND FIND OUT WHAT'S HAPPENED.") + (850) + (864 "DAXTER" "DID YOU PAY THE BILL?") + (911) + (915 "MAYOR" "YEAH-HMM? OH-HUH-OH, YOU'RE FUNNY.") + (1068) + (1074 "MAYOR" "NOW LOOK, IF YOU TWO FIX THE ECO BEAM, I'LL GIVE YOU A POWER CELL.") + (1262 "MAYOR" "OH OOH OOH AND-AND ANOTHER THING, UH...") + (1346 "MAYOR" "IF BY ANY CHANCE YOU'RE INTERESTED IN MAKING A CONTRIBUTION TO MY RE-ELECTION CAMPAIGN,") + (1551 "MAYOR" "I-I MIGHT BE WILLING TO PART WITH YET ANOTHER POWER CELL!") + (1668) + (1671 "MAYOR" "THE MINIMUM CONTRIBUTION IS, OH, A VERY MODEST...") + (1797 "MAYOR" "90 PRECURSOR ORBS.") + ) + +("mayor-reminder-beams" + (26 "MAYOR" "BACK ALREADY? AND WITHOUT FIXING THE ECO BEAMS?") + (157 "MAYOR" "(SOBS) YOUR VILLAGE NEEDS YOU, BOYS!") + ) + +("mayor-reminder-donation" + (26 "MAYOR" "AH, HERE TO MAKE A DONATION TO MY CAMPAIGN, OH HO HO HO.") + (157) + (160 "MAYOR" "90 PRECURSOR ORBS BUYS YOU A POWER CELL, THANK YOU.") + ) + +("mayor-resolution-beams" + (28 "MAYOR" "OH HO HO, WHAT A WONDERFUL SIGHT! I THANK YOU!") + (205 "MAYOR" "AND THE ENTIRE VILLAGE WILL THANK ME -") + (269 "MAYOR" "UH, BOYS, YOU HAVE RESTORED POWER TO THE VILLAGE AND GUARANTEED MY RE-ELECTION!") + (472) + (475 "MAYOR" "AND FOR THAT, MY BOY, YOU'VE EARNED A POWER CELL.") + ) + +("mayor-resolution-donation" + (28 "MAYOR" "SO EH, YOU UH, WANNA MAKE A CONTRIBUTION? GOOD... A-A-A SIZABLE ONE I HOPE.") + (219) + (224 "MAYOR" "YOOH! EH HE HE, IT'S A, OH, THIS IS A SIZABLE CONTRIBUTION!") + (365 "MAYOR" "I, WH-WH-WH-WHY I JUST HOPE THIS POWER CELL ADEQUATELY REPRESENTS MY GRATITUDE.") + ) + +("sculptor-introduction" + (30 "SCULPTOR" "HEY... LITTLE FURRY DUDE!") + (154) + (161 "SCULPTOR" "AWW... I THOUGHT FOR A MOMENT YOU WERE MY MUSE.") + (282) + (285 "DAXTER" "YOUR WHAT?") + (334) + (343 "SCULPTOR" "HAVEN'T YOU EVER SEEN A MUSE BEFORE?") + (424) + (428 "SCULPTOR" "IT'S A LITTLE GLOWIN' SQUIRREL ABOUT YOUR SIZE, FULL OF SPUNK, AND CRAZY AS A LARK!") + (622) + (631 "DAXTER" "OH, I GET IT! LIKE A SIDEKICK.") + (751) + (757 "SCULPTOR" "AS A MATTER OF FACT, WITHOUT MY MUSE, I JUST CAN'T SCULPT.") + (915) + (918 "SCULPTOR" "BUT WITH HER AROUND... I SEE BEAUTY IN EVERYTHING, YOU KNOW?") + (1085) + (1089 "SCULPTOR" "RIGHT NOW I COULDN'T CHISEL MY WAY OUT OF A BOX.") + (1182) + (1191 :offscreen "SCULPTOR" "I THINK SHE RAN AWAY TO THAT MISTY ISLAND.") + (1278) + (1281 "SCULPTOR" "AWW, I JUST HOPE SHE'S ALL RIGHT.") + (1370) + (1376 "SCULPTOR" "IT'S WORTH A POWER CELL IF YOU BRING HER BACK TO ME!") + (1436) + (1464 "DAXTER" "WAIT A MINUTE! WE ARE NOT GOING BACK TO MISTY ISLAND!") + (1634) + (1643 "DAXTER" "ARE WE?") + ) + +("sculptor-reminder-1" + (27 "SCULPTOR" "AW HEY DUDES! DID YOU FIND MY MUSE YET?") + (169) + ) + +("sculptor-resolution" + (87 "SCULPTOR" "OH, MY MUSE! YOU SAVED HER! AW, YOU REALLY ARE THE BEST!") + (230 "SCULPTOR" "HERE, TAKE THIS POWER CELL. I WON'T NEED IT NOW THAT I HAVE MY INSPIRATION BACK!") + ) + +("BIR-AM01" :hint #x0 (0 "BIRDWATCHER" "ARE YOU NEAR THE EGG YET?")) +("BIR-AM02" :hint #x0 (0 "BIRDWATCHER" "THAT'S IT, JUST A LITTLE FURTHER!")) +("BIR-AM03" :hint #x0 (0 "BIRDWATCHER" "OH, GOOD, NOW PUSH IT. OH, GENTLY NOW!")) +("BIR-AM04" :hint #x0 (0 "BIRDWATCHER" "OH, MY, THAT WASN'T GENTLE!")) +("BIR-AM05" :hint #x0 (0 "BIRDWATCHER" "COME ON, PUSH THE EGG OFF THE CLIFF!")) +("BIR-AM06" :hint #x0 (0 "BIRDWATCHER" "OHH!")) +("BIR-AM07" :hint #x0 (0 "BIRDWATCHER" "OH, HERE, BIRDIE BIRDIE. HERE, BIRDIE BIRDIE.")) +("BIR-AM08" :hint #x0 (0 "BIRDWATCHER" "HERE, BIRDIE BIRDIE.")) +("BIR-AM09" :hint #x0 (0 "BIRDWATCHER" "BE CAREFUL, IT DOESN'T LOOK SAFE UP THERE!")) +("BIR-AM10" :hint #x0 (0 "BIRDWATCHER" "CAREFUL, EASY DOES IT!")) +("BIR-AM11" :hint #x0 (0 "BIRDWATCHER" "GOOD JOB! NOW MEET ME DOWN HERE BY THE EGG.")) +("BIR-AM12" :hint #x0 (0 "BIRDWATCHER" "YOU MUST BE A TRUE ANIMAL LOVER!")) +("BIR-AM13" :hint #x0 (0 "BIRDWATCHER" "DO YOU SEE ANY OTHER BIRDS UP THERE?")) +("BIR-LO01" :hint #x0 (0 "BIRDWATCHER" "(KISS) (WHISTLE)")) +("BIR-LO02" :hint #x0 (0 "BIRDWATCHER" "OH MY, THAT'S A PRETTY ONE.")) +("BIR-LO03" :hint #x0 (0 "BIRDWATCHER" "OH LOOK, A MUCKY-MUCK.")) +("BIR-am08" :hint #x0 (0 "BIRDWATCHER" "HERE, BIRDIE BIRDIE...")) +("CHI-AM01" :hint #x0 (0 "MAYOR" "THIS IS A CATASTROPHE. A CATASTROPHE I SAY!")) + +("CHI-AM02" :hint #x0 + (0 "MAYOR" "THEY WANT ME TO GO INTO THE JUNGLE - ME! HO HO OH...") + (214) + (219 "MAYOR" "I'D SOONER WRESTLE AN ENRAGED FLUT FLUT.") + ) + +("CHI-AM03" :hint #x0 + (80 "MAYOR" "F-FIRST THE FISHERMAN'S BOAT IS...") + (230 "MAYOR" "IT'S ATTACKED BY A MONSTER...") + (350) + (390 "MAYOR" "AND NOW, NOW THIS...") + (540) + (570 "MAYOR" "WHAT ELSE COULD GO WRONG?") + ) + +("CHI-AM04" :hint #x0 + (0 "MAYOR" "I DON'T... I'D, I'D... OOH, MAYBE I SHOULD RAISE TAXES...") + (450 "MAYOR" "TO PAY FOR THIS MESS.") + ) + +("CHI-AM05" :hint #x0 (0 "MAYOR" "PROBLEMS... PROBLEMS... PROBLEMS!")) +("CHI-AM06" :hint #x0 (0 "MAYOR" "(SOBS) I'LL NEVER GET RE-ELECTED NOW...")) +("CHI-AM07" :hint #x0 (0 "MAYOR" "(MOANS) WHAT'S HAPPENED TO THE VILLAGE'S ENERGY BEAM?")) +("CHI-AM08" :hint #x0 (0 "MAYOR" "I... THEY, I DON'T... (MUTTERS)")) +("CHI-LO01" :hint #x0 (0 "MAYOR" "...WINDMILL, MONSTERS, POWER, RE-ELECTION...")) +("CHI-LO02" :hint #x0 (0 "MAYOR" "...THE POLLS, I... MONSTERS, HM... RE-ELECTION, OH...")) +("SCU-AM01" :hint #x0 (0 "SCULPTOR" "AW... I JUST CAN'T DO IT ANYMORE.")) +("SCU-AM02" :hint #x0 (0 "SCULPTOR" "AW, I WISH I HAD SOME INSPIRATION.")) +("SCU-AM03" :hint #x0 (0 "SCULPTOR" "I'M AS INSPIRED AS... THIS ROCK.")) +("SCU-AM04" :hint #x0 (0 "SCULPTOR" "AW... WHERE IS MY MUSE?")) +("SCU-AM05" :hint #x0 (0 "SCULPTOR" "I CAN'T WORK LIKE THIS!")) +("SCU-AM06" :hint #x0 (0 "SCULPTOR" "AW MAN... WILL SHE EVER COME BACK TO ME?")) +("SCU-LO01" :hint #x0 (0 "SCULPTOR" "AW MAN...")) +("sksp0028" :hint #x0 (0 "DAXTER" "KICK THE EGG! HEE-HEE! KICK IT! KICK IT!")) +("sksp0019" :hint #x236 (0 "DAXTER" "HEY, SEAGULLS! LET'S BUZZ 'EM FOR KICKS.")) + +("sksp0026" :hint #x237 + (0 "DAXTER" "HEY! THAT PELICAN JUST SNAGGED A POWER CELL!") + (197) + (200 "DAXTER" "LET'S GO KICK SOME BIG BIRD BUTT!") + ) + +("sksp0030" :hint #x239 (0 "DAXTER" "HEY, TRY PUNCHING THE ROCKS TO GET 'EM OUT OF THE WAY!")) +("sksp0031" :hint #x23a (0 "DAXTER" "OOH! LET'S USE THE CANNON TO BLOW THINGS UP!")) +("sksp0034" :hint #x23b (0 "DAXTER" "AWOOGA! AWOOGA! DIVE FOR THOSE ORBS, JAK, DIVE!")) +("sksp0020" :hint #x268 (0 "DAXTER" "YEAH HA HA! LET'S DO THAT AGAIN!")) +("sksp0021" :hint #x269 (0 "DAXTER" "THERE'RE THOSE SEAGULLS AGAIN. LET'S GET 'EM!!")) +("sksp0022" :hint #x26a (0 "DAXTER" "YEAH HA HA HA HA HA!! WOO HO HO HO!")) +("sksp0023" :hint #x26b (0 "DAXTER" "WOOHOO!")) +("sksp0024" :hint #x26c (0 "DAXTER" "YEAH HA HA! YEAH!")) +("sksp0025" :hint #x273 (0 "DAXTER" "WHOA! THEY CAUSED AN AVALANCHE! LET'S CHECK IT OUT.")) +("sksp0027" :hint #x274 (0 "DAXTER" "QUICK! WE HAVE TO GET TO THE POWER CELL BEFORE THE PELICAN SCOOPS IT UP AGAIN.")) + +("sksp0029" :hint #x275 + (0 "DAXTER" "EH, WE MIGHT WANNA TALK TO THE BIRDWATCHER") + (125 "DAXTER" "AND SEE IF WE SCRAMBLED THAT FLUT FLUT EGG.") + ) + +("sagevb01" :hint #x288 + (0 "SAGE" "WELL, I SEE THAT YOU TWO HAVE FINALLY") + (163 "SAGE" "DECIDED TO UNBLOCK MY COLLECTORS.") + (347) + (352 "SAGE" "I WOULD OFFER MY CONGRATULATIONS") + (493 "SAGE" "BUT YOU HAVE SO MUCH TO DO I WON'T WASTE YOUR TIME.") + (705) + (712 "SAGE" "BY THE WAY, IF THINGS DON'T WORK OUT,") + (884 "SAGE" "DAXTER COULD ALWAYS GET A JOB CONTROLLING THE VILLAGE RAT PROBLEM.") + (1116 "SAGE" "NYEH HA HA HA HA HA.") + ) + +("sksp0443" :hint #x2af (0 "DAXTER" "PUNCH THOSE POLES UP FROM BELOW!")) + +;; ----------------- +;; jungle +;; ----------------- + +("fisher-accept" + (0 :offscreen "FISHERMAN" "THERE ARE TWO TYPES OF GOOD FISH TO CATCH:") + (83 :offscreen "FISHERMAN" "ONE-POUND FISHIES, AND FIVE-POUND FISHIES.") + (220 :offscreen "FISHERMAN" "HEH. IF YOU MISS 20 POUNDS OF GOOD FISH") + (322 :offscreen "FISHERMAN" "THEN I'M GONNA TAKE ME NET BACK FROM YA!") + (432) + (438 :offscreen "FISHERMAN" "THERE ARE POISONOUS EELS IN THIS RIVER.") + (542) + (545 :offscreen "FISHERMAN" "CATCH EVEN ONE OF THEM BOOGERS") + (642 :offscreen "FISHERMAN" "AND YOU'LL POISON THE WHOLE DARN CATCH!") + ) + +("fisher-introduction" + (0 "DAXTER" "WHAT DO YOU HAVE IN THE BASKET?") + (47 "FISHERMAN" "NOTHING TO TALK ABOUT.") + (100) + (103 "FISHERMAN" "THEM MONSTERS PATROLIN' THE OCEAN") + (169 "FISHERMAN" "TOOK A BITE OUT OF ME FISHIN' RIG.") + (226) + (229 "FISHERMAN" "AND NOW THEY'RE GOBLIN' UP ME CATCH!") + (290) + (293 "FISHERMAN" "NO MATTER WHAT I TRY, I CAN'T SEEM TO CATCH A SINGLE FISH IN THIS RIVER.") + (419) + (425 "DAXTER" "WHOO! MAYBE... IT'S YOUR BREATH.") + (515) + (521 "FISHERMAN" "YOU THINK YOU CAN DO BETTER?") + (569) + (572 "FISHERMAN" "TRY SCOOPIN' UP RIVER FISH WITH A TINY NET!") + (665) + (671 "FISHERMAN" "I'LL GIVE YOU A POWER CELL") + (719 "FISHERMAN" "IF YOU CAN CATCH 200 POUNDS OF THEM CRITTERS!") + (808) + (814 "FISHERMAN" "AND I'LL LET YOU AND SHRIMP HERE") + (864 "FISHERMAN" "USE MY SPEEDBOAT TO GET TO MISTY ISLAND.") + (955) + (961 "FISHERMAN" "YOU'S WANT TO TRY THE CHALLENGE?") + ) + +("fisher-reject" + (2 "FISHERMAN" "WELL, IF YOU WANT TO TRY FOR THE POWER CELL SOMETIME") + (102 "FISHERMAN" "YOU KNOW WHERE TO FIND ME.") + ) + +("fisher-reminder-1" (6 "FISHERMAN" "WANT TO TRY AND BEAT THE RIVER, DO YA?")) + +("fisher-resolution" + (0 "FISHERMAN" "YOU DID IT! YOU CAUGHT 200 POUNDS OF FISH!") + (115) + (120 "FISHERMAN" "NOT BAD FOR A COUPLE OF LAND LUBBERS!") + (185) + (199 "FISHERMAN" "HERE'S THE POWER CELL I PROMISED") + (277 "FISHERMAN" "AND YOU CAN USE MY BOAT IN THE VILLAGE DOCK") + (351 "FISHERMAN" "WHENEVER YOU LIKE!") + ) + +("FIS-AM01" :hint #x0 + (0 "FISHERMAN" "GRR, THESE DARN FISH...") + (180 "FISHERMAN" "I NEVER CATCH ME A SINGLE ONE.") + ) + +("FIS-AM02" :hint #x0 + (0 "FISHERMAN" "THEM MONSTERS THAT DONE BIT ME SHIP") + (115 "FISHERMAN" "WILL DRIVE ME BROKE.") + ) + +("FIS-AM03" :hint #x0 + (0 "FISHERMAN" "DRAT, THESE BLIGHTERS!") + (135 "FISHERMAN" "IN ME BASKET, DARN FISHIES, COME ON YEAH...") + (419) + (425 "FISHERMAN" "HEH HE HE HE HE...") + ) + +("FIS-AM04" :hint #x0 (0 "FISHERMAN" "OH I LOVE THE SMELL OF FISH IN THE MORNIN'.")) +("FIS-AM05" :hint #x0 (0 "FISHERMAN" "OOH I COULD USE ME A SALTED FISH LIPS ON RYE.")) +("FIS-AM06" :hint #x0 (0 "FISHERMAN" "I 'MEMBER THE BIG ONE THAT GOT AWAY...")) +("FIS-LO01" :hint #x0 (0 "FISHERMAN" "GRR!")) +("FIS-LO03" :hint #x0 (0 "FISHERMAN" "HA HA HA HA HA HAH!")) +("FIS-LO04" :hint #x0 (0 "FISHERMAN" "DARN FISH... THEY NEVER GET IN ME NET!")) +("FIS-LO05" :hint #x0 (0 "FISHERMAN" "HA HA HA AH HA HA HA HAH!")) +("FIS-TA01" :hint #x0 (0 "FISHERMAN" "TO THE LEFT!")) +("FIS-TA02" :hint #x0 (0 "FISHERMAN" "RIGHT WITH YA!")) +("FIS-TA03" :hint #x0 (0 "FISHERMAN" "HERE COMES A BIG ONE!")) +("FIS-TA04" :hint #x0 (0 "FISHERMAN" "YE MISSED A JUMBO, LADDIE!")) +("FIS-TA05" :hint #x0 (0 "FISHERMAN" "DON'T MISS ONE LIKE THAT AGAIN!")) +("FIS-TA06" :hint #x0 (0 "FISHERMAN" "STEADY BOY.")) +("FIS-TA07" :hint #x0 (0 "FISHERMAN" "YOUR SAILS ARE SAGGING IN THE WIND, BOY.")) +("FIS-TA08" :hint #x0 (0 "FISHERMAN" "MISSED.")) +("FIS-TA09" :hint #x0 (0 "FISHERMAN" "LOOKS LIKE YOU COULD USE A BIGGER NET...")) +("FIS-TA10" :hint #x0 (0 "FISHERMAN" "MISSED AGAIN!")) +("FIS-TA11" :hint #x0 (0 "FISHERMAN" "HOLD STEADY! YOU'RE ALMOST THERE...")) +("FIS-TA1A" :hint #x0 (0 "FISHERMAN" "LEFT!")) +("FIS-TA2A" :hint #x0 (0 "FISHERMAN" "RIGHT!")) + +("sksp0038" :hint #x23c + (0 "DAXTER" "HMM, IF BLUE ECO CAN BUILD A BRIDGE, THEN I BET IT'LL OPEN A DOOR!") + (275) + (281 "DAXTER" "LET'S GO BACK AND GET YOU JUICED UP AGAIN.") + ) + +("sksp0040" :hint #x23d (0 "DAXTER" "LET'S GET UP ON THAT MACHINE AND BREAK THE MIRROR DIVERTING THE PRECURSOR BEAM!")) +("sksp0041" :hint #x23e (0 "DAXTER" "WE NEED TO GET TO THE TOP OF THAT TOWER!")) + +("sksp0011" :hint #x240 + (0 "DAXTER" "WE SHOULD ASK THE FISHERMAN DOWN BY THE JUNGLE RIVER") + (136 "DAXTER" "IF WE CAN BORROW HIS SPEEDBOAT TO ZOOM ON OVER TO MISTY ISLAND!") + ) + +("sksp0039" :hint #x25b + (0 "DAXTER" "HEY, THERE'S LITTLE LIGHTNING MARKS ON THOSE POSTS") + (202 "DAXTER" "AND THERE'S LIGHTNING COMING OUT OF THAT VENT OVER THERE.") + (391) + (400 "DAXTER" "ARE YOU THINKING WHAT I'M THINKING?") + ) + +("sksp0035" :hint #x25c + (0 "DAXTER" "YEAH, SO WE GOT A PRECURSOR LAUNCHER HERE") + (117 "DAXTER" "BUT YOU AREN'T POWERED UP WITH THE BLUE STUFF. SO IT AIN'T GONNA HELP US!") + ) + +("sksp0018" :hint #x25e + (0 "DAXTER" "WE SHOULD GO TELL THAT WINDBAG OF A MAYOR THAT HE OWES US BIG TIME") + (223 "DAXTER" "FOR CONNECTING THE VILLAGE ENERGY BEAM!") + ) + +("sksp0037" :hint #x25f + (0 "DAXTER" "THOSE TOWER DOOHICKEYS SCATTERED ALL OVER THE JUNGLE MUST REDIRECT THE ECO BEAM.") + (214) + (220 "DAXTER" "LET'S GO FIDDLE WITH THEM!") + ) + +("sksp0b42" :hint #x278 + (0 "DAXTER" "STOP MISSING THE YELLOW FISH, THEY WEIGH FIVE POUNDS EACH!") + (240 "DAXTER" "AND THAT'S A LOTTA FISH, JAK.") + ) + +("asstvb02" :hint #x289 + (0 "KEIRA" "WOW, DID YOU SEE THAT?") + (110 "KEIRA" "BLUE ECO VENTS HAVE BEEN ACTIVATED ALL OVER THE WORLD!") + (300) + (310 "KEIRA" "I KNEW THERE WAS A WAY TO TURN THEM ON.") + (430) + (440 "KEIRA" "THERE MUST BE PLACES TO TURN ON THE OTHER ECO VENTS AS WELL.") + ) + +("sksp0049" :hint #x29c (0 "DAXTER" "LINE UP THE BEAM BY POINTING IT AT THE NEXT TOWER!")) +("sksp0050" :hint #x29d (0 "DAXTER" "BREAK THE MIRROR, JAK!")) +("sksp0051" :hint #x29e (0 "DAXTER" "GET THE BUGS, JAK! GET THE BUGS!")) +("sksp0052" :hint #x29f (0 "DAXTER" "LET'S GO TO THE NEXT TOWER AND RECONNECT THE BEAM THERE!")) +("sksp0053" :hint #x2a0 (0 "DAXTER" "HEY! WE CAN FOLLOW THE BEAM TO FIND THE NEXT TOWER.")) +("sksp0054" :hint #x2a1 (0 "DAXTER" "WE NEED TO CHARGE YOU UP WITH THAT BLUE STUFF TO GET THIS OPEN!")) + +;; ----------------- +;; misty +;; ----------------- + +("fishermans-boat-ride-to-village1-alt" + (167 :offscreen "OLD MAN" "THOSE TWO COULD PROVE TO BE TROUBLE.") + (261) + (264 :offscreen "WOMAN" "DON'T WORRY, DEAR BROTHER. I'LL DISPATCH MY LURKER ARMY TO DEAL WITH THEM.") + (408) + (411 "OLD MAN" "JUST MAKE SURE THEY DON'T GET TOO CLOSE TO OUR NORTHERN OPERATIONS.") + (556) + (562 "WOMAN" "I DOUBT THEY'LL GET THAT FAR.") + (623 "WOMAN" "BUT IF THEY DO, A SURPRISE WILL BE WAITING FOR THEM IN ROCK VILLAGE.") + (785) + (790 "OLD MAN" "SO... YOU'RE GOING TO LET KLAWW OUT OF HIS CAGE?") + (957) + (966 "WOMAN" "I THINK IT'S WORTH THE RISK.") + (1053) + (1078 "OLD MAN" "INDEED.") + (1148) + ) + +("sksp0064" :hint #x245 (0 "DAXTER" "WATCH YOUR BACK! YOU REMEMBER WHAT HAPPENED THE LAST TIME WE WERE HERE.")) +("sksp0067" :hint #x249 + (0 "DAXTER" "DON'T FALL INTO THE MIST BELOW US!") + (125 "DAXTER" "'CAUSE I DON'T THINK WE'LL MAKE IT BACK.") + ) + +("sksp0059" :hint #x26e + (0 "DAXTER" "THIS PLACE GIVES ME THE WILLIES!") + (110) + (125 "DAXTER" "LET'S KEEP YOU OUT OF THE OOZE, OKAY?") + ) + +("sksp0060" :hint #x26f + (0 "DAXTER" "(WHIMPERS) THIS PLACE GIVES ME THE CREEPS!") + (170 "DAXTER" "AND TRUST ME, IT'S A WHOLE NEW EXPERIENCE") + (335 "DAXTER" "WHEN YOU'RE COVERED IN FUZZ!") + ) + +("sksp0056" :hint #x27b (0 "DAXTER" "HEY! I SEE THE SCULPTOR'S MUSE!")) +("sksp0062" :hint #x27e (0 "DAXTER" "LET'S PLOW INTO THOSE BALLOON LURKERS AND SHRED 'EM!")) + +("sksp0063" :hint #x27f + (0 "DAXTER" "I SAID \"SHRED THE LURKERS,\" JAK. NOT THE MINES!") + (332) + (344 "DAXTER" "RULE NUMBER ONE: ALWAYS AVOID THE MINES!") + ) + +("sagevb02" :hint #x28a + (6 "SAGE" "I HAVE TO ADMIT, I'M IMPRESSED. YOU TWO DIDN'T SCREW UP!") + (390) + (410 "SAGE" "NOW THAT THE LURKERS CAN'T OPEN THAT SILO") + (555 "SAGE" "THEY CAN'T FLOOD THE WORLD WITH DARK ECO") + (710 "SAGE" "AND CAUSE UNTOLD DESTRUCTION.") + (863) + (880 "SAGE" "WIPE THAT RIDICULOUS GRIN OFF YOUR FACE, DAXTER!") + (1065 "SAGE" "THE TWO OF YOU HAVE PLENTY TO DO.") + (1188 "SAGE" "GET ON WITH IT!") + ) + +("asstvb03" :hint #x28b + (0 "KEIRA" "GOOD! YOU STOPPED ALL THE MINE-DROPPING LURKERS!") + (190 "KEIRA" "THEY'VE BEEN THREATENING THE WATERS AROUND OUR VILLAGE FOR WEEKS.") + (370 "KEIRA" "BRING YOUR ZOOMER BACK TO THE TRANS-PAD AND I'LL TELEPORT IT BACK!") + ) + +("sksp0069" :hint #x2a3 (0 "DAXTER" "IT'S AN AMBUSH, JAK! IT'S AN AMBUSH!")) +("sksp0070" :hint #x2a4 (0 "DAXTER" "JUMP, THEN DIVE ONTO THE TEETER-TOTTER.")) +("sksp0071" :hint #x2a5 (0 "DAXTER" "GET THE RED ECO!")) +("sksp0072" :hint #x2a6 (0 "DAXTER" "RED ECO MAKES YOUR ATTACKS STRONGER.")) +("sksp0073" :hint #x2a7 (0 "DAXTER" "WE NEED BLUE ECO TO CHARGE THIS PLATFORM UP!")) +("sksp0435" :hint #x2aa (0 "DAXTER" "KNOCK OVER THOSE BONES!")) + +;; ----------------- +;; firecanyon +;; ----------------- + +("assistant-firecanyon-resolution" + (25 "KEIRA" "GREAT! YOU HAVE THE 20 CELLS NEEDED TO POWER MY HEAT SHIELD!") + (140) + (143 "KEIRA" "NOW BE CAREFUL, THE SHIELD WILL ONLY PROTECT YOUR ZOOMER") + (233 "KEIRA" "TILL IT REACHES 500 DEGREES, SO TRY TO KEEP HER COOL.") + (343) + (346 :offscreen "KEIRA" "FLYING OVER OPEN LAVA WILL DEFINITELY HEAT YOU UP FAST.") + (458) + (462 "KEIRA" "HIT 500 DEGREES, AND IT'S OVER.") + (546) + (552 "DAXTER" "OVER?! LIKE BURNING MOLTEN METAL OVER?!") + (636) + (639 "KEIRA" "THE FIRE CANYON GETS PRETTY HOT, SO KEEP A LOOK OUT FOR JUMPS") + (744 :offscreen "KEIRA" "TO KEEP YOU OFF THE HOT GROUND.") + (792) + (795 :offscreen "KEIRA" "I'VE ALSO RELEASED SEVERAL BLUE COOLING BALLOONS YOU CAN USE TO DROP") + (894 :offscreen "KEIRA" "THE SHIELD'S TEMPERATURE QUICKLY.") + (956) + (962 "KEIRA" "OH! AND WHEN YOU GET ACROSS, DON'T FORGET TO ACTIVATE") + (1062 "KEIRA" "THE TELEPORT GATE IN THE BLUE SAGE'S LAB.") + (1140) + (1146 "KEIRA" "THEN WE'LL BE ABLE TO TELEPORT OVER AND MEET YOU!") + (1222) + (1228 "KEIRA" "GOOD LUCK!") + ) + +("sksp0077" :hint #x502 (0 "DAXTER" "BALLOONS GOOD, BURNING HOT MAGMA BAD!")) +("sksp0078" :hint #x503 (0 "DAXTER" "RIDE ON THE RAISED PRECURSOR STUFF TO KEEP US COOL.")) + +("sksp0079" :hint #x504 + (0 "DAXTER" "AHH! I'M GONNA DIE! I'M A COMING, GRANDPAP!") + (257) + (270 "DAXTER" "YOU HAVE TO GET THIS THING TO THE OTHER SIDE BEFORE IT OVERHEATS!") + ) + +("sksp0080" :hint #x505 (0 "DAXTER" "USE THE HOP-TURN TO STEER HARDER!")) +("sksp0081" :hint #x506 (0 "DAXTER" "AHH! MAYBE I SHOULD DRIVE!")) +("sksp0082" :hint #x507 (0 "DAXTER" "YOU ARE TRYING TO AVOID THOSE DARK ECO BOXES, RIGHT?")) +("sksp0083" :hint #x508 (0 "DAXTER" "OOH! SEE IF WE CAN CATCH AIR OFF THOSE LURKERS!")) +("sksp0084" :hint #x509 (0 "DAXTER" "TOO CLOSE, TOO CLOSE!")) +("sksp0085" :hint #x50a (0 "DAXTER" "WHOA! THIS BABY'S GETTING WAY TOO HOT!")) +("sksp0086" :hint #x50b (0 "DAXTER" "A FEW MORE SECONDS AND WE'RE FRIED FLUT FLUT!")) +("sksp0087" :hint #x50d (0 "DAXTER" "HIT THOSE BALLOONS TO COOL OFF!")) +("sksp0088" :hint #x50e (0 "DAXTER" "HERE COMES ANOTHER BALLOON!")) +("sksp0089" :hint #x50f (0 "DAXTER" "I WISH I SLEPT IN THIS MORNING!")) +("sksp0090" :hint #x510 (0 "DAXTER" "YOU MISSED A BALLOON! WE NEED THOSE OR WE'RE COOKED!")) +("sksp0091" :hint #x511 (0 "DAXTER" "THIS PUPPY'S GETTING TOO HOT!")) +("sksp0092" :hint #x512 (0 "DAXTER" "DO YOU SMELL SOMETHING BURNING?!")) +("sksp0093" :hint #x513 (0 "DAXTER" "I THINK MY TAIL'S ON FIRE!")) +("sksp0094" :hint #x514 (0 "DAXTER" "SHE'S GONNA BLOW!")) +("sksp0095" :hint #x515 (0 "DAXTER" "WAHOO! WE MADE IT!")) +("sksp0096" :hint #x516 (0 "DAXTER" "THERE'S SCOUT FLIES OUT HERE, TOO!")) + +;; ----------------- +;; village2 +;; ----------------- + +("assistant-village2-introduction" + (57 "SAGE" "WHOA!") + (117) + (157 "SAGE" "I DON'T THINK I'LL EVER GET USED TO THAT TELEPORTER TINGLING SENSATION.") + (280) + (298 "SAGE" "HEY!") + (326) + (332 :offscreen "SAGE" "IT LOOKS LIKE THE BLUE SAGE THREW A PARTY.") + (410 "KEIRA" "OH MY! ROCK VILLAGE IS ON FIRE!") + (497) + (500 "SAGE" "ONE HECK OF A PARTY.") + (562) + (565 "KEIRA" "NO, NO! I MEAN ROCK VILLAGE IS BEING BOMBARDED WITH FLAMING BOULDERS!") + (726) + (807 "KEIRA" "OH! AND IT LOOKS LIKE THE BLUE SAGE IS WORKING ON A LEVITATION MACHINE TO MOVE THEM.") + (957 :offscreen "KEIRA" "ASSUMING IT'S OPERATIONAL, WE'RE GONNA NEED POWER CELLS TO FUEL IT.") + (1070 "KEIRA" "I GUESS YOU TWO ARE GOING TO HAVE TO FIND SOME MORE.") + (1145 "SAGE" "WE'D BETTER TAKE A LOOK AT HIS NOTES.") + (1220 :offscreen "SAGE" "JAK, GO CHECK ON THE VILLAGERS, THEN COME BACK AND GIVE US AN UPDATE.") + (1370 :offscreen "SAGE" "AND TAKE THE FURBALL WITH YOU!") + ) + +("assistant-village2-introduction-flutflut" + (22 "KEIRA" "BACK AGAIN, BOYS?") + (69) + (75 "DAXTER" "\"BOY\"?") + (103) + (110 "DAXTER" "HEY BABE, I'M A FULL-GROWN...") + (169) + (188 "DAXTER" "AH...") + (210) + (222 "DAXTER" "SOMETHIN'... SOMETHIN' FUZZY.") + (302) + (309 "KEIRA" "OH, GUESS WHAT? WITH PERMISSION FROM OUR VILLAGE BIRDWATCHER,") + (414 "KEIRA" "I'VE OUTFITTED THE BABY FLUT-FLUT WITH A RIDING SADDLE.") + (512) + (522 "KEIRA" "IT APPEARS THERE'S A PRECURSOR TRANS-PAD IN THE BOGGY SWAMP.") + (644) + (648 "KEIRA" "IF YOU CAN FIND IT, I'LL SEND YOU THE FLUT-FLUT IN FULL RIDING REGALIA.") + (772) + (775 "KEIRA" "HER LONG JUMP MIGHT COME IN HANDY WHEN YOU'RE CROSSING THE TAR.") + (870) + ) + +("assistant-village2-introduction-robbers" + (30 "KEIRA" "HEY, YOU TWO!") + (66 "KEIRA" "I KNOW WHERE YOU CAN FIND ANOTHER POWER CELL!") + (132) + (138 "KEIRA" "ACCORDING TO HIS NOTES,") + (176 "KEIRA" "A COUPLE OF DAYS AGO FLYING LURKERS STOLE ONE FROM THE BLUE SAGE,") + (292 "KEIRA" "AND FLEW OFF INTO THE PRECURSOR BASIN.") + (367 "KEIRA" "I'LL BET YOU COULD RUN THOSE LURKERS DOWN WITH YOUR ZOOMER") + (435 "KEIRA" "UNTIL YOU FIND THE ONE WITH THE POWER CELL.") + (502 "KEIRA" "YOU'LL FIND THE ZOOMER ON THE TRANS-PAD NEAR THE ENTRANCE TO THE PRECURSOR BASIN.") + (614) + ) + +("assistant-village2-introduction-room" + (30 "KEIRA" "APPARENTLY THE PRECURSOR STRUCTURE JUST OFF THE COAST") + (124 "KEIRA" "LEADS TO AN UNDERWATER LOST CITY.") + (201) + (204 "KEIRA" "THE BLUE SAGE HAS BEEN TRYING TO FIGURE OUT") + (258 "KEIRA" "HOW HE CAN BRING ONE OF THE CHAMBERS TO THE SURFACE.") + (338 "KEIRA" "BUT HE WAS NEVER SUCCESSFUL.") + (395 "KEIRA" "YOU SHOULD CHECK IT OUT!") + (427) + (436 "DAXTER" "UH... AREN'T THERE A LOT OF, UM...") + (495 "DAXTER" "LURKER SHARKS IN THAT WATER?") + (555 "KEIRA" "WHY? ARE YOU SCARED?") + (635 "DAXTER" "ME? OF COURSE NOT!") + (702 "DAXTER" "JUST LOOKIN' OUT FOR JAK HERE!") + (752 "DAXTER" "YOU, UH, HEH...") + (782) + (800 "DAXTER" "YOU KNOW WHAT A CHICKEN HE CAN BE.") + (845) + (870 "KEIRA" "WELL, IF YOU SWIM OUT OVER THE CORAL REEF, I DOUBT THE LURKER SHARKS WILL BOTHER YOU.") + (998 "KEIRA" "THEY DON'T LIKE SHALLOW WATER.") + ) + +("assistant-village2-reminder-1-flutflut" + (24 "KEIRA" "I'M SURE THE FLUT-FLUT COULD BE OF USE TO YOU IN THE SWAMP.") + (115 "KEIRA" "FIND THE TRANS-PAD AND I'LL TELEPORT HER TO YOU.") + (200) + ) + +("assistant-village2-reminder-1-robbers" + (23 "KEIRA" "I'LL TELEPORT YOUR ZOOMER TO YOU BY THE PRECURSOR BASIN,") + (111 "KEIRA" "SO YOU CAN CHASE DOWN THOSE FLYING LURKERS WE WERE TALKING ABOUT.") + (230) + ) + +("assistant-village2-reminder-1-room" + (35 "KEIRA" "DID YOU SWIM OUT TO THE LOST PRECURSOR CITY YET?") + (118) + (121 "KEIRA" "YOU SHOULD REALLY TRY AND RAISE THE ROOM THE BLUE SAGE WAS AFTER.") + (230) + ) + +("assistant-village2-resolution" + (35 "KEIRA" "GREAT, YOU HAVE THE CELLS FOR THE MACHINE!") + (112 "KEIRA" "THEY OUGHT TO PROVIDE ENOUGH POWER TO LIFT THAT BOULDER.") + (206) + (295 "KEIRA" "THERE WE GO!") + (330) + (335 "KEIRA" "NOW, BE CAREFUL FACING THAT MONSTER LURKER AT THE TOP.") + (433) + (441 "DAXTER" "WAIT! UH...") + (489 "DAXTER" "I'LL STAY HERE AND PROTECT KEIRA!") + (562) + (568 "DAXTER" "JAK, I THINK YOU'RE READY TO HANDLE THAT MONSTER WITHOUT ME.") + (663) + (669 "KEIRA" "OH, REALLY HEROIC OF YOU.") + (734) + ) + +("gambler-introduction-1" + (24 "GAMBLER" "AW, NO. NOT ANOTHER \"HERO\".") + (97 "GAMBLER" "I LOST MY SHORTS ON THIS SO-CALLED HERO'S BIG FIGHT") + (186 "GAMBLER" "AGAINST THE MONSTER UP THERE.") + (238) + (241 "GAMBLER" "TRUST ME, THE SMART MONEY'S ON THE MONSTER.") + (330) + (344 "GAMBLER" "THAT WAGER PRETTY MUCH TAPPED ME OUT!") + (414 "GAMBLER" "SO'S, I GOT A PROPOSAL.") + (473 "GAMBLER" "BRING ME 90 ORBS TO GET ME BACK ON MY FEET AND OUT OF THIS BARREL,") + (570 "GAMBLER" "AND I'LL GIVE YOU A POWER CELL IN RETURN.") + (651 "GAMBLER" "AND IF YOU'RE GAME, I DO HAVE ONE MORE BET ONLINE.") + (734 :offscreen "GAMBLER" "MY BIG COMEBACK!") + (788) + (794 :offscreen "GAMBLER" "BEAT THE RECORD TIME RACING DEAD MAN'S GORGE IN THE PRECURSOR BASIN,") + (902 :offscreen "GAMBLER" "AND I'LL GET A PRETTY PAYOFF!") + (949 "GAMBLER" "FOR THAT, I'LL GIVE YOU ANOTHER POWER CELL.") + ) + +("gambler-reminder-money" + (2 "GAMBLER" "HEY. DON'T FORGET ABOUT THOSE ORBS I NEED.") + (77 "GAMBLER" "90'LL GET YOU ONE. ONE POWER CELL, THAT IS!") + ) + +("gambler-reminder-race" + (1 "GAMBLER" "WELL, WHAT ARE YOU WAITIN' FOR?") + (60 "GAMBLER" "THIS BARREL'S GETTIN' ITCHY!") + (113) + (116 "GAMBLER" "BEAT THE BEST TIME DOWN DEAD MAN'S GORGE,") + (181 "GAMBLER" "AND WE'LL BOTH BE WINNERS!") + ) + +("gambler-resolution-money" + (0 "GAMBLER" "HEH HEH HEH! OH, YEAH!") + (70) + (76 "GAMBLER" "THESE ORBS'LL HELP ME WIN MY WAY BACK OUTTA THIS BARREL!") + (174 "GAMBLER" "HERE'S THE POWER CELL I PROMISED!") + ) + +("gambler-resolution-race" + (0 "GAMBLER" "OH, GREAT MOVES, KID! I KNEW THAT TIME RECORD WOULD FALL.") + (140 "GAMBLER" "NOW HERE'S YOUR POWER CELL, AND I CAN GO COLLECT MY BIG PAYOFF!") + ) + +("geologist-introduction" + (27 "GEOLOGIST" "YOU TWO LOOK LIKE A COUPLE OF CAPABLE FELLOWS.") + (98 "GEOLOGIST" "I'VE GOT A RESEARCH PROJECT GOING,") + (149 "GEOLOGIST" "AND MAYBE YOU COULD HELP ME OUT.") + (198) + (203 "DAXTER" "HEY, WE'RE THE ONES ON A BIG QUEST HERE.") + (276 "DAXTER" "WE ASK YOU FOR HELP.") + (323) + (326 "GEOLOGIST" "WELL, PERHAPS WE CAN HELP EACH OTHER.") + (392) + (402 "GEOLOGIST" "I'VE BEEN STUDYING THE BURROWING HABITS OF LIGHTING MOLES") + (470 "GEOLOGIST" "IN THE PRECURSOR BASIN NEXT TO OUR VILLAGE FOR YEARS.") + (557) + (566 :offscreen "GEOLOGIST" "BUT NOW THOSE AWFUL LURKERS HAVE SCARED THE MOLES TO THE SURFACE!") + (682) + (685 :offscreen "GEOLOGIST" "AND SINCE THEY'RE BLIND AS BATS, THEY CAN'T FIND THEIR WAY BACK UNDERGROUND.") + (808) + (822 "GEOLOGIST" "IF YOU COULD HERD THEM BACK INTO THEIR BURROWING TUNNELS,") + (890 "GEOLOGIST" "YOU MIGHT JUST SAVE THEIR LIVES.") + (945) + (955 "GEOLOGIST" "I'VE GOT A POWER CELL THAT SAYS YOU CAN DO IT.") + (1028) + (1035 "DAXTER" "YEAH, LIGHTNING MOLES... WE CARE.") + (1150) + (1163 "DAXTER" "MAYBE FOR TWO POWER CELLS!") + (1232 "GEOLOGIST" "NICE TRY. BUT I WOULD BE WILLING TO PART WITH ANOTHER POWER CELL") + (1342 "GEOLOGIST" "IF YOU TWO FIND ME 90 PRECURSOR ORBS FOR MY RESEARCH EQUIPMENT.") + (1460 "GEOLOGIST" "FAIR ENOUGH?") + (1506) + ) + +("geologist-reminder-moles" + (24 "GEOLOGIST" "DID YOU HERD THOSE LIGHTNING MOLES BACK UNDERGROUND?") + (109) + (118 "GEOLOGIST" "YOU SHOULD HURRY - THE DIRECT SUNLIGHT ISN'T GOOD FOR THEM!") + ) + +("geologist-reminder-money" (26 "GEOLOGIST" "I NEED THOSE ORBS IF I'M GOING TO CONTINUE MY RESEARCH!")) + +("geologist-resolution-moles" + (30 "GEOLOGIST" "THANK YOU FOR SAVING THOSE MOLES, THAT'S AWFULLY GOOD OF YOU.") + (140) + (150 "GEOLOGIST" "HERE'S A POWER CELL TO HELP YOU OUT.") + (227) + (237 "GEOLOGIST" "NOW I CAN GET BACK TO MY RESEARCH!") + ) + +("geologist-resolution-money" + (27 "GEOLOGIST" "OH, YOU HAVE THE ORBS!") + (80) + (80 "GEOLOGIST" "HERE'S A POWER CELL WE AGREED UPON.") + (154) + ) + +("sage-bluehut-introduction-crop-dusting" + (3 "SAGE" "WELL, THE SITUATION HERE STINKS WORSE THAN A LURKER'S ARMPIT.") + (144) + (152 "SAGE" "BEFORE BLUE SAGE'S DISAPPEARANCE,") + (220 "SAGE" "HE JOURNALED SIGNIFICANT TROUBLE IN ALL OF THE SURROUNDING AREAS.") + (357) + (360 "SAGE" "OF PARTICULAR INTEREST TO ME IS THE DARK ECO INFECTION") + (490 "SAGE" "OF SOME INNOCENT PLANTS IN THE PRECURSOR BASIN.") + (591) + (597 :offscreen "SAGE" "KEIRA WILL TELEPORT YOUR A-GRAV ZOOMER TO THE NEAREST TRANS-PAD.") + (720 "SAGE" "RIDE THE ZOOMER TO A GREEN ECO VENT,") + (787 "SAGE" "AND THEN CARRY THE GREEN ECO TO THE CORRUPTED PLANTS.") + (896 "SAGE" "THAT SHOULD HEAL THEM.") + (948) + (951 "SAGE" "DON'T MISS A SINGLE PLANT, OR THE INFECTED ONES WILL SLOWLY RE-INFECT THE HEALTHY ONES.") + (1168) + (1195 :offscreen "SAGE" "AND, DAXTER...") + (1254 "SAGE" "START CLEANING UP IN HERE!") + (1310 "SAGE" "AND DON'T FORGET THE CORNERS!") + ) + +("sage-bluehut-introduction-prec-arm" + (0 "SAGE" "WELL, I HOPE YOU'VE PACKED A LUNCH. 'CAUSE WE'RE JUST GETTING STARTED.") + (130) + (140 "SAGE" "ACCORDING TO THE BLUE SAGE'S NOTES,") + (208 "SAGE" "LURKERS HAVE INFESTED THE SWAMP ACROSS THE BAY.") + (300) + (304 :offscreen "SAGE" "APPARENTLY, THEY'RE PLANNING TO USE A DIRIGIBLE") + (417 :offscreen "SAGE" "TO LIFT AN IMPORTANT PRECURSOR ARTIFACT FROM THE MUCK.") + (531) + (549 :offscreen "SAGE" "YOU'RE GOING TO HAVE TO GET OVER THERE TO DISLODGE THEIR TETHERS.") + (675) + (685 "SAGE" "WHO KNOWS WHAT THEY MIGHT WANT WITH THE ARTIFACT,") + (764 "SAGE" "BUT LIKE ORANGE STUFF HERE'S BREATH, IT JUST CAN'T BE GOOD.") + ) + +("sage-bluehut-reminder-1-crop-dusting" + (26 "SAGE" "MY EYES MUST BE DECEIVING ME!") + (93) + (99 "SAGE" "BECAUSE I KNOW THAT THE TWO OF YOU ARE DEEP IN THE PRECURSOR BASIN,") + (240 "SAGE" "SAVING THE DARK ECO-INFECTED PLANTS.") + ) + +("sage-bluehut-reminder-1-prec-arm" + (0 "SAGE" "WHAT ARE YOU DOING BACK HERE ALREADY?") + (70) + (82 "SAGE" "I CAN SEE FROM THE BALCONY") + (132 :offscreen "SAGE" "THAT THE LURKER DIRIGIBLE IS STILL FLOATING ABOVE THE SWAMP.") + (250) + (255 "SAGE" "YOU OBVIOUSLY HAVEN'T COMPLETED YOUR TASK.") + (340) + (364 "SAGE" "GET MOVING!") + (400) + ) + +("warrior-introduction" + (24 "WARRIOR" "OHH... MY ACHING HEAD.") + (128) + (137 "DAXTER" "I DOUBT THAT'S ONE OF YOUR VITAL ORGANS!") + (212 "DAXTER" "WALK IT OFF, TOUGH GUY!") + (264 "WARRIOR" "OH, SURE, I WAS TOUGH ONCE.") + (337 "WARRIOR" "MAYBE EVEN THE TOUGHEST OF THEM ALL.") + (402 "WARRIOR" "I SINGLE-HANDEDLY DEFENDED THIS VILLAGE FROM THOSE HORRID CREATURES FOR ALMOST A YEAR!") + (594 :offscreen "WARRIOR" "THEN THAT HORRIBLE MONSTER ARRIVED AND COMMENCED THE BOULDER BOMBARDMENT.") + (760 :offscreen "WARRIOR" "SO, FULL OF VALOR, ARMOR SHINING IN THE SUN...") + (928 "WARRIOR" "I CLIMBED THE HILL TO TAKE HIM ON...!") + (1033) + (1044 "WARRIOR" "BUT HE POUNDED ME LIKE ONE TENDERIZES A YAKOW STEAK.") + (1172) + (1178 "DAXTER" "HAVE YOU TRIED ATTACKING HIM WITH YOUR MELODRAMA?") + (1255 "DAXTER" "'CAUSE IT'S KILLIN' ME!") + (1303) + (1310 :offscreen "WARRIOR" "AFTER MY LAST STUNNING FAILURE,") + (1395 :offscreen "WARRIOR" "HE SEALED THE PASSAGEWAY TO HIS ROOST WITH A 30-TON BOULDER,") + (1515 :offscreen "WARRIOR" "LEAVING NO WAY FOR ANYONE TO CHALLENGE HIM AGAIN.") + (1640) + (1669 "WARRIOR" "SO, OUR SAGE, A MASTER OF BLUE ECO AND A MECHANICAL GENIUS, DEVISED A MACHINE") + (1905 "WARRIOR" "CAPABLE OF LIFTING THE BOULDER OUT OF THE WAY...!") + (2030) + (2040 "WARRIOR" "BUT ALAS, HE DISAPPEARED BEFORE WE HAD A CHANCE TO TURN IT ON.") + (2200) + (2222 "WARRIOR" "AND HE TOOK ALL OF HIS POWER CELLS WITH HIM.") + (2330) + (2360 :offscreen "WARRIOR" "AT LEAST I WAS ABLE TO PULL ENOUGH PONTOONS OUT OF OUR BRIDGE TO PREVENT") + (2465 :offscreen "WARRIOR" "THAT MONSTER FROM COMING DOWN HERE TO DO ME HARM.") + (2561) + (2566 "DAXTER" "YEAH, GOOD, GOOD JOB, TOUGH GUY. BUT, UM...") + (2659 "DAXTER" "WE'RE GONNA NEED YOU TO, UH... PUT 'EM BACK, AND STUFF.") + (2766) + (2770 "WARRIOR" "OH, SURE! AND SEAL MY DOOM?") + (2880 "WARRIOR" "(SIGHS)") + (2943) + (2949 "WARRIOR" "ALRIGHT. FINE.") + (3036 "WARRIOR" "BRING ME 90 PRECURSOR ORBS AND I'LL LET THE PONTOONS LOOSE.") + (3173) + (3197 "WARRIOR" "BUT I'M NOT GOING TO FIGHT THAT MONSTER AGAIN!") + ) + +("warrior-reminder-1" + (27 "WARRIOR" "TAKE ALL THE TIME YOU WANT BRINGING ME THE PRECURSOR ORBS") + (123 "WARRIOR" "I'M NOT LOOKING TO FIX THE PONTOON BRIDGE ANY TIME SOON.") + ) + +("warrior-resolution" + (30 "WARRIOR" "OH.") + (67) + (73 "WARRIOR" "WONDERFUL.") + (120) + (126 "WARRIOR" "YA BROUGHT ME THE PRECURSOR ORBS.") + (234) + (240 "WARRIOR" "ALL RIGHT.") + (279) + (285 "WARRIOR" "I'LL FIX THE BRIDGE.") + (334) + (340 "WARRIOR" "BUT DON'T ASK ME TO GET INVOLVED WITH THAT CREATURE AGAIN!") + (476) + ) + +("ASSTLP23" :hint #x0 (0 "KEIRA" "NOW, HOW DID HE GET THAT LEVITATOR TO WORK?")) + +("ASSTLP24" :hint #x0 + (0 "KEIRA" "NOW, EVEN WITH POWER CELLS,") + (150 "KEIRA" "WILL WE HAVE ENOUGH POWER?") + ) + +("GAM-AM01" :hint #x0 (0 "GAMBLER" "HEY, TWENTY-TO-ONE ODDS AIN'T SO BAD!")) +("GAM-AM02" :hint #x0 (0 "GAMBLER" "NO, IT WAS A SURE THING!")) +("GAM-AM03" :hint #x0 (0 "GAMBLER" "HEH HEH HEH... I'M GONNA HIT THE JACKPOT NEXT TIME!")) +("GAM-AM04" :hint #x0 (0 "GAMBLER" "HEH! IF I HAD AN ORB FOR EVERY MISSED OPPORTUNITY...!")) +("GAM-AM05" :hint #x0 (0 "GAMBLER" "HEY! BARRELS COULD COME BACK IN STYLE!")) +("GAM-AM06" :hint #x0 (0 "GAMBLER" "OH... I NEED A LUCKY BREAK.")) +("GAM-AM07" :hint #x0 (0 "GAMBLER" "AW, WHAT ARE THE ODDS OF MOVIN' TO A TOWN UNDER ATTACK?")) +("GAM-AM08" :hint #x0 (0 "GAMBLER" "I THOUGHT I HAD A GOOD TIP!")) +("GAM-AM09" :hint #x0 (0 "GAMBLER" "ANOTHER DAY, ANOTHER WAGER.")) +("GAM-AM10" :hint #x0 (0 "GAMBLER" "I BET NO ONE CAN TAKE ON THAT MONSTER.")) +("GAM-AM11" :hint #x0 (0 "GAMBLER" "HUH-HUH... I SHOULD CASH OUT AND MOVE ON.")) +("GAM-AM12" :hint #x0 (0 "GAMBLER" "EH, SOMETIMES YOU JUST CAN'T WIN.")) +("GAM-AM13" :hint #x0 (0 "GAMBLER" "HEY, WHAT ARE YOU LAUGHIN' AT? DO I AMUSE YOU?")) +("GEO-AM01" :hint #x0 (0 "GEOLOGIST" "MM, INTERESTING STRATA...")) +("GEO-AM02" :hint #x0 (0 "GEOLOGIST" "POOR LITTLE MOLES...")) +("GEO-AM03" :hint #x0 (0 "GEOLOGIST" "INTERESTING...")) +("GEO-AM04" :hint #x0 (0 "GEOLOGIST" "GOOD LUCK, BOYS!")) +("GEO-AM05" :hint #x0 (0 "GEOLOGIST" "NASTY LURKERS...")) +("GEO-AM06" :hint #x0 (0 "GEOLOGIST" "ROCKS HAVE FEELINGS, TOO...")) +("GEO-AM07" :hint #x0 (0 "GEOLOGIST" "HANG IN THERE, LITTLE ONES...")) +("GEO-AM08" :hint #x0 (0 "GEOLOGIST" "NOW I CAN GET BACK TO MY RESEARCH!")) +("GEO-LO01" :hint #x0 (0 "GEOLOGIST" "I'VE GOT TO GET BACK TO MY RESEARCH.")) +("GEO-LO02" :hint #x0 (0 "GEOLOGIST" "HM, THIS STONE IS VERY OLD...")) +("SAGELP20" :hint #x0 (0 "SAGE" "HMM...")) +("SAGELP21" :hint #x0 (0 "SAGE" "THE LURKERS MUST BE STOPPED.")) +("SAGELP22" :hint #x0 (0 "SAGE" "I SEE...")) +("SAGELP23" :hint #x0 (0 "SAGE" "NO...")) +("SAGELP24" :hint #x0 (0 "SAGE" "WHAT COULD HAVE HAPPENED TO THEM?")) +("WAR-LO1A" :hint #x0 (0 "WARRIOR" "(SOBBING)")) +("WAR-LO1B" :hint #x0 (0 "WARRIOR" "(SOBS)")) + +("WAR-LO1C" :hint #x0 + (0 "WARRIOR" "(BLOWS NOSE AND SPUTTERS)") + (200 "WARRIOR" "(CONTINUES SOBBING)") + ) + +("asstvb22" :hint #x326 + (50 "KEIRA" "WOW! YOU RAISED A PIECE OF THE UNDERWATER RUINS TO THE SURFACE!") + (300 "KEIRA" "IT SEEMS YOU CAN USE ECO IN WAYS WE'VE NEVER SEEN BEFORE!") + (520 "KEIRA" "A POWER CELL SURFACED WITH THE ROOM. CLIMB UP THERE AND GET IT.") + (775) + ) + +("asstvb20" :hint #x327 + (40 "KEIRA" "GOOD FLYING! THOSE LURKERS WERE NO MATCH FOR YOUR ZOOMER!") + (295 "KEIRA" "THAT'S ONE MORE POWER CELL!") + ) + +("asstvb21" :hint #x328 + (50 "KEIRA" "GOOD WORK! AREN'T YOU GUYS HAPPY") + (163 "KEIRA" "YOU SAVED OUR LITTLE FLUT-FLUT FRIEND?") + (290 "KEIRA" "SHE MAY COME IN HANDY AGAIN SOMETIME.") + (420 "KEIRA" "NOW, GO BACK TO THE TRANS-PAD, AND I'LL BRING HER HOME.") + ) + +("sagevb03" :hint #x36a + (0 "SAGE" "YOU KEEP ON IMPRESSING ME. BUT THEN MAYBE IT'S JUST BECAUSE") + (226 "SAGE" "I'VE GOT LOW EXPECTATIONS.") + (420 "SAGE" "OKAY, YOUR MOMENT OF GLOATING IS OVER.") + (598) + (613 "SAGE" "GET ON WITH IT!") + ) + +("sagevb04" :hint #x36b + (0 "SAGE" "GOOD WORK, JAK! YOUR UNCLE WOULD BE PROUD.") + (240 "SAGE" "THAT WAS A GIANT ARM FROM A PRECURSOR ROBOT.") + (475 "SAGE" "I'VE NEVER SEEN ONE IN SUCH GOOD CONDITION!") + (685 "SAGE" "I CAN'T IMAGINE WHAT THE LURKERS WANTED WITH IT,") + (868 "SAGE" "BUT WE SURE DIDN'T WANT THEM TO GET IT.") + (1020) + (1040 "SAGE" "IF YOU KEEP THIS SUCCESS UP...") + (1205 "SAGE" "NAH, YOU'LL STILL FALL SHORT OF HERO.") + (1430) + (1450 "SAGE" "BUT KEEP TRYING. IT'S ENDEARING.") + ) + +("asstvb71" :hint #x36c + (16 "KEIRA" "YOU DON'T HAVE ENOUGH POWER CELLS TO POWER THE BLUE SAGE'S MACHINE.") + (200 "KEIRA" "WE CAN'T LIFT THAT BOULDER UNTIL YOU COLLECT 45 POWER CELLS.") + ) + +("asstvb72" :hint #x36d + (0 "KEIRA" "UNTIL WE FIND OUT WHY THE BLUE SAGE DISAPPEARED,") + (179 "KEIRA" "YOU'RE GOING TO NEED TO COLLECT 45 POWER CELLS TO FUEL HIS MACHINE.") + (406 "KEIRA" "GO GET 'EM!") + ) + +("asstvb28" :hint #x36f + (0 "KEIRA" "HEY! DON'T FORGET ABOUT THE SAGE AND ME!") + (178) + (184 "KEIRA" "YOU HAVE TO TURN ON THE TELEPORT GATE TO LET US THROUGH!") + (374) + (380 "KEIRA" "IT'S IN THE BLUE SAGE'S LAB, BY THE END OF FIRE CANYON.") + (564) + (570 "KEIRA" "IF YOU DON'T LET US THROUGH, THEN WE CAN'T HELP YOU!") + ) + +("asstvb29" :hint #x370 + (0 "KEIRA" "HEY! WE'RE STILL WAITING!") + (185 "KEIRA" "TURN ON THE TELEPORT GATE!") + ) + +("asstvb30" :hint #x371 (1 "KEIRA" "HEY! WE CAN'T COME THROUGH UNTIL THE TELEPORT GATE'S ON!")) + +;; ----------------- +;; swamp +;; ----------------- + +("billy-accept" + (5 "BILLY" "GOOD! THOSE RATS WILL BE BACK ANYTIME.") + (109 "BILLY" "SHOOT ALL THEM RATS, AND KEEP 'EM") + (174 "BILLY" "FROM EATING AT LEAST ONE OF THEM SNACKS.") + ) + +("billy-introduction" + (6 "BILLY" "HOWDY, FRIENDS! ENJOYIN' MY BEAUTIFUL SWAMP?") + (123 "BILLY" "I OWN THESE HERE PARTS.") + (189 "BILLY" "EVERYTHING THAT DOESN'T SINK INTO THE MUD, THAT IS! HA HA HA...") + (349) + (369 "DAXTER" "JUDGING BY THE SMELL, I'D WAGER YOUR") + (440 "DAXTER" "BATHTUB SANK IN THE MUD LONG AGO.") + (497) + (519 "BILLY" "WHAT'S A BATHTUB?") + (592) + (602 "BILLY" "ANYWAY I GOT BIGGER PROBLEMS NOW...") + (680) + (691 "BILLY" "SEEMS SOME NASTY LURKER VARMINTS ARE GROUSIN' ABOUTS,") + (798 "BILLY" "SNATCHIN' EVERYTHING THEY CAN GET THEIR GRUBBY LITTLE PAWS ON.") + (910 "BILLY" "AND SCARIN' AWAY MY PET HIPHOG, FARTHY.") + (1017) + (1021 "BILLY" "HE'S BEEN MISSIN' FOR NIGH ON TO A COON'S AGE.") + (1133) + (1136 :offscreen "BILLY" "I'VE BEEN PUTTIN' OUT HIS FAVORITE SNACK,") + (1219 :offscreen "BILLY" "BUT THOSE ORNERY SWAMP RATS KEEP STEALIN' EM!") + (1318 :offscreen "BILLY" "IF YOU COULD KEEP THOSE PESKY CRITTERS AWAY LONG ENOUGH,") + (1408 :offscreen "BILLY" "I JUST KNOW FARTHY WOULD SMELL THEM VITTLES AND COME BACK!") + (1519) + (1534 "BILLY" "WILL YA HELP ME OUT?") + ) + +("billy-reject" + (7 "BILLY" "WELL, IF YOU CHANGE YOUR MIND, YOU KNOW WHERE TO FIND ME!") + (155 "BILLY" "HE HE HE HE HEH...") + (240) + ) + +("billy-reminder-1" (37 "BILLY" "AHH, Y'ALL BACK TO HELP STOP THEM RATS?")) + +("billy-resolution" + (0 "BILLY" "WELL FRY MY HIDE! YOU SURE KNOW HOW TO SHOOT!") + (116 "BILLY" "THANKS A HEAP FOR THE HELP.") + ) + +("BIL-AM01" :hint #x0 (0 "BILLY" "I JUST LOVE THE MUD.")) +("BIL-AM02" :hint #x0 (0 "BILLY" "DARN SWAMP RATS.")) +("BIL-AM03" :hint #x0 (0 "BILLY" "I NEED A GOOD DRAUGHT OF MAMA'S MEDICINE.")) +("BIL-AM04" :hint #x0 (0 "BILLY" "GLADIOLA.")) +("BIL-AM05" :hint #x0 (0 "BILLY" "I NEED ME SOME BROWN MEDICINE.")) +("BIL-AM06" :hint #x0 (0 "BILLY" "I NEED ME SOME SUMMER COOLANT.")) +("BIL-AM07" :hint #x0 (0 "BILLY" "DARN, THIS HEAT'S GIVIN' ME THE PRICKLIES.")) +("BIL-AM08" :hint #x0 (0 "BILLY" "DARN... THIS HEAT'S GIVIN' ME A RASH.")) +("BIL-AM1A" :hint #x0 (0 "BILLY" "MM-MM! I JUST LOVE THE MUD!")) +("BIL-AM2A" :hint #x0 (0 "BILLY" "DARN SWAMP RATS!")) +("BIL-AM2B" :hint #x0 (0 "BILLY" "DARN SWAMP RATS!")) +("BIL-LO01" :hint #x0 (0 "BILLY" "FARTHY!")) +("BIL-LO02" :hint #x0 (0 "BILLY" "SOIEE-SOIEE-SOIEE-SOIEE-SOIEE!")) +("BIL-LO03" :hint #x0 (0 "BILLY" "SOIEE-SOIEE-SOIEE!")) +("BIL-LO1A" :hint #x0 (0 "BILLY" "FARTHY!")) +("BIL-LO2A" :hint #x0 (0 "BILLY" "SOIEE-SOIEE-SOIEE!")) +("BIL-LO2B" :hint #x0 (0 "BILLY" "SOIEE! SOIEE!")) +("BIL-TA01" :hint #x0 (0 "BILLY" "GET 'EM!")) +("BIL-TA02" :hint #x0 (0 "BILLY" "NICE SHOT!")) +("BIL-TA03" :hint #x0 (0 "BILLY" "OVER THAR!")) +("BIL-TA04" :hint #x0 (0 "BILLY" "AW, DANG.")) +("BIL-TA05" :hint #x0 (0 "BILLY" "RAT GOT A SNACK.")) +("BIL-TA06" :hint #x0 (0 "BILLY" "AND ANOTHER...")) +("BIL-TA07" :hint #x0 (0 "BILLY" "THERE'S ONLY ONE LEFT...")) +("BIL-TA08" :hint #x0 (0 "BILLY" "GOT 'EM.")) +("BIL-TA09" :hint #x0 (0 "BILLY" "YEEHAW!")) +("BIL-TA1A" :hint #x0 (0 "BILLY" "GET 'EM!")) +("BIL-TA2A" :hint #x0 (0 "BILLY" "NICE SHOT!")) +("BIL-TA3A" :hint #x0 (0 "BILLY" "OVER THAR.")) +("BIL-TA4A" :hint #x0 (0 "BILLY" "DANG!")) +("BIL-TA4B" :hint #x0 (0 "BILLY" "DANG!")) +("BIL-TA5A" :hint #x0 (0 "BILLY" "RAT GOT A SNACK!")) +("SKSP009F" :hint #x0 (0 "DAXTER" "GET SOME! GET SOME! HA HA HA!")) +("sksp0137" :hint #x351 (0 "DAXTER" "I BET WE COULD SHOOT THOSE BOULDERS IF WE'RE CHARGED UP WITH YELLOW ECO.")) +("sksp0138" :hint #x352 (0 "DAXTER" "WE SHOULD SHOOT THOSE BIG BOULDERS HOLDING THE TETHER.")) +("sksp0139" :hint #x353 (0 "DAXTER" "MAYBE WE SHOULD HELP THAT WEIRDO FIND HIS PET.")) +("sksp0140" :hint #x354 (0 "DAXTER" "THE FLUT-FLUT CAN GLIDE FARTHER IF SHE JUMPS AGAIN IN THE AIR!")) +("sksp0141" :hint #x355 (0 "DAXTER" "DON'T TOUCH THAT BLACK HOT TAR, OR YOU'LL GET HURT!")) +("sksp0142" :hint #x356 (0 "DAXTER" "THE WATER'S SAFE TO WAIT IN.")) +("sksp0143" :hint #x357 (0 "DAXTER" "WAAH! BREAK THE TONGUE'S GRIP!")) +("sksp0144" :hint #x358 (0 "DAXTER" "SHOOT THOSE RAT NESTS TO STOP THE RATS FROM COMING OUT.")) + +("sksp0145" :hint #x359 + (0 "DAXTER" "WOW! YOU CAN SHOOT FIREBALLS") + (113 "DAXTER" "WHEN YOU'RE POWERED UP WITH YELLOW ECO.") + ) + +("sksp0146" :hint #x35a (0 "DAXTER" "HEY! THAT'S YELLOW ECO!")) +("sksp0147" :hint #x35b (0 "DAXTER" "YOU CAN SWING ON THAT POLE OVER THERE!")) +("sksp0148" :hint #x35c (0 "DAXTER" "WATCH OUT, THAT BRAMBLE IS PRICKLY!")) +("sksp0149" :hint #x35d (0 "DAXTER" "HEY, THAT LOOKS LIKE A TETHER HOLDING THE DIRIGIBLE IN PLACE!")) +("sksp0150" :hint #x35e (0 "DAXTER" "WATCH OUT WHEN THAT FROG IS CHARGED UP!")) +("sksp0151" :hint #x35f (0 "DAXTER" "RUN AWAY, JAK!")) +("sksp0152" :hint #x360 (0 "DAXTER" "LOOK OUT, JAK! IT'S AN AMBUSH!")) + +("sksp0153" :hint #x361 + (0 "DAXTER" "HEY, THAT MUST BE THE PRECURSOR ARTIFACT THE LURKERS ARE AFTER!") + (175 "DAXTER" "IT LOOKS LIKE A GIANT ROBOT ARM!") + ) + +("sksp0154" :hint #x362 (0 "DAXTER" "THAT BLACK TAR LOOKS HOT AND DANGEROUS!")) +("sksp0155" :hint #x363 (0 "DAXTER" "SHOOT THE BATS WITH THAT YELLOW ECO STUFF!")) +("sksp0156" :hint #x364 (0 "DAXTER" "MAYBE WE CAN DUCK THE BATS!")) +("sksp0157" :hint #x365 (0 "DAXTER" "DID YOU SEE THAT? ONLY THREE MORE TETHERS TO GO!")) +("sksp0158" :hint #x366 (0 "DAXTER" "WOW! ONLY TWO MORE TETHERS.")) +("sksp0159" :hint #x367 (0 "DAXTER" "THAT DIRIGIBLE'S BARELY HANGIN' ON! LET'S FIND THE LAST TETHER!")) +("sksp0160" :hint #x368 (0 "DAXTER" "HEY! THERE'S THE FLUT-FLUT!")) +("sksp0161" :hint #x369 (0 "DAXTER" "I HATE RATS! AND I'M ALMOST ONE OF THEM.")) + +;; ----------------- +;; rolling +;; ----------------- + +("sksp0109" :hint #x335 (0 "DAXTER" "WOO! WE BEAT THE RECORD TIME!")) + +("sksp0110" :hint #x336 + (0 "DAXTER" "I'VE SAID IT BEFORE, I'LL SAY IT AGAIN...") + (150 "DAXTER" "AVOID THE DARK ECO BOXES!") + ) + +("sksp0111" :hint #x337 (0 "DAXTER" "LET'S CHASE THOSE MOLES BACK UNDERGROUND.")) +("sksp0112" :hint #x338 (0 "DAXTER" "LET'S GO GET OUR POWER CELL FROM THE GEOLOGIST.")) +("sksp0113" :hint #x339 (0 "DAXTER" "THOSE MUST BE THE INFESTED PLANTS OL' LOG-NOGGIN WAS TALKIN' ABOUT.")) +("sksp0114" :hint #x33a (0 "DAXTER" "WE HAVE TO USE GREEN ECO TO CURE THOSE PLANTS.")) +("sksp0115" :hint #x33b (0 "DAXTER" "JAK, DRIVE THROUGH THE GREEN ECO VENT.")) + +("sksp0116" :hint #x33c + (0 "DAXTER" "THAT'S ONE OF THOSE FLYING LURKERS!") + (103 "DAXTER" "HE MIGHT HAVE A POWER CELL!") + ) + +("sksp0117" :hint #x33d (0 "DAXTER" "THERE'S THE MOLE HOLE!")) +("sksp0118" :hint #x33e (0 "DAXTER" "NOW, LET'S FLY OVER THE INFECTED PLANTS!")) +("sksp0119" :hint #x33f (0 "DAXTER" "ONE RING DOWN, A BUNCH TO GO!")) +("sksp0120" :hint #x340 (0 "DAXTER" "HURRY! THERE'S THE NEXT RING!")) +("sksp0121" :hint #x341 (0 "DAXTER" "QUICK! YOU'VE GOTTA FLY THROUGH EACH RING BEFORE THEY TURN OFF!")) +("sksp0122" :hint #x342 (0 "DAXTER" "HEY! THAT GRASS SLOWS US DOWN...")) + +;; ----------------- +;; sunken +;; ----------------- + +("sksp0123" :hint #x343 (0 "DAXTER" "QUICK! FOLLOW THAT PIPE!")) +("sksp0124" :hint #x344 (0 "DAXTER" "I GOT A BAD FEELING ABOUT THIS.")) +("sksp0125" :hint #x345 (0 "DAXTER" "IT LOOKS LIKE THOSE THINGS NEED A BLUE ECO CHARGE.")) +("sksp0126" :hint #x346 (0 "DAXTER" "LET'S GET THE POWER CELL ON THE ROOF OF THIS THING!")) +("sksp0127" :hint #x347 (0 "DAXTER" "KICK THE LITTLE GUY ON THE TOP!")) +("sksp0128" :hint #x348 (0 "DAXTER" "JAK! RUN! THE DARK ECO IS RISING!")) +("sksp0129" :hint #x349 (0 "DAXTER" "AHH! THAT DARK ECO'S GETTING CLOSE")) +("sksp0130" :hint #x34a (0 "DAXTER" "UH, I THINK WE HAVE TO SWITCH ON ALL THOSE PLATFORMS OR SOMETHIN'.")) +("sksp0131" :hint #x34b (0 "DAXTER" "HEY! IT LOOKS LIKE YOU COULD JUMP-DIVE ONTO THOSE GUYS!")) +("sksp0132" :hint #x34c (0 "DAXTER" "EE-EE! WHOA! WHO-AH! WHO-AHH!")) +("sksp0133" :hint #x34d (0 "DAXTER" "I'LL BET WE CAN GET ALL OF THOSE THINGS CHARGED AT ONCE!")) +("sksp0134" :hint #x34e (0 "DAXTER" "HOW 'BOUT WE TAKE IT EASY ON THOSE HOT PIPES?!")) +("sksp0135" :hint #x34f (0 "DAXTER" "THAT WATER LOOKS DANGEROUS WHEN IT CHANGES COLOR!")) +("sksp0136" :hint #x350 (0 "DAXTER" "YOU GOTTA GET OUT OF THE WATER BEFORE IT CHANGES COLOR!")) + +;; ----------------- +;; ogre +;; ----------------- + +("asstvb23" :hint #x604 + (45 "KEIRA" "GREAT WORK! THE PEOPLE OF ROCK VILLAGE ARE BREATHING") + (220 "KEIRA" "A COLLECTIVE SIGH OF RELIEF!") + (340 "KEIRA" "BUT THERE'S NO TIME TO CELEBRATE! USE YOUR ZOOMER") + (500 "KEIRA" "TO NAVIGATE THE MOUNTAIN PASS UP AHEAD.") + (650 "KEIRA" "BE CAREFUL, IT LOOKS LIKE THE LURKERS HAVE RIGGED") + (805 "KEIRA" "THE WHOLE PASS WITH EXPLOSIVES!") + (940 "KEIRA" "WHEN YOU REACH THE VOLCANIC CRATER,") + (1030 "KEIRA" "BE SURE TO VISIT THE RED SAGE'S LAB") + (1176 "KEIRA" "AND ACTIVATE THE TELEPORT GATE SO THAT FATHER AND I CAN JOIN YOU.") + (1410) + ) + +("asstvb24" :hint #x605 + (30 "KEIRA" "OH MY! THOSE LURKERS MUST BE HEADED") + (180 "KEIRA" "FOR A DETONATOR AT THE END OF THE CANYON!") + (300) + (310 "KEIRA" "IF THEY REACH IT BEFORE YOU DO,") + (400 "KEIRA" "THEY'LL BLOW UP THE ENTIRE PASS!") + (525 "KEIRA" "YOU'VE GOTTA BEAT THEM THERE AND DESTROY THE DETONATOR,") + (670 "KEIRA" "OR IT'S ALL OVER!") + ) + +("sksp0300" :hint #x607 (0 "DAXTER" "WE HAVE TO BEAT THOSE LURKERS TO THE END OF THE PASS!")) +("sksp0301" :hint #x608 (0 "DAXTER" "DON'T HIT THOSE EXPLOSIVES!")) +("sksp0302" :hint #x609 (0 "DAXTER" "STAY AHEAD OF THEM AND WE GOT IT MADE!")) +("sksp0303" :hint #x60a (0 "DAXTER" "HIT THE BLUE ECO TO GET SPEED BOOSTS!")) +("sksp0304" :hint #x60b (0 "DAXTER" "AVOID THE TREES, JAK! THEY SLOW US DOWN!")) +("sksp0305" :hint #x60c (0 "DAXTER" "THE MORE BLUE ECO WE HIT, THE FASTER WE GO!")) +("sksp0306" :hint #x60d (0 "DAXTER" "WATCH OUT FOR THOSE EXPLOSIVES!")) +("sksp0307" :hint #x60e (0 "DAXTER" "STAY CLEAR OF THE PITS!")) +("sksp0308" :hint #x60f (0 "DAXTER" "MAYBE I SHOULD DRIVE!")) +("sksp0309" :hint #x610 (0 "DAXTER" "THERE'S ONE OF THE LURKERS!")) +("sksp0310" :hint #x611 (0 "DAXTER" "CATCH 'EM, JAK!")) +("sksp0311" :hint #x612 (0 "DAXTER" "WE PASSED ONE!")) +("sksp0312" :hint #x613 (0 "DAXTER" "WAH, ONE OF THE LURKERS PASSED US!")) +("sksp0313" :hint #x614 (0 "DAXTER" "THEY'RE WAY AHEAD!")) +("sksp0314" :hint #x615 (0 "DAXTER" "YEAH, WE'RE IN THE LEAD!")) +("sksp0315" :hint #x616 (0 "DAXTER" "FASTER, JAK, FASTER!")) +("sksp0316" :hint #x617 (0 "DAXTER" "BIG JUMP, BIG JUMP!")) +("sksp0317" :hint #x618 (0 "DAXTER" "HANG ON!")) +("sksp0318" :hint #x619 (0 "DAXTER" "YAAHH!")) +("sksp0319" :hint #x61a (0 "DAXTER" "IT'S GONNA BE CLOSE!")) +("sksp0320" :hint #x61b (0 "DAXTER" "THEY'RE GONNA BEAT US TO THE DETONATOR!")) +("sksp0321" :hint #x61c (0 "DAXTER" "WE DID IT! WE STOPPED THEM FROM BLOWIN' UP THE PASS!")) + +("asstvb25" :hint #x61d + (10 "KEIRA" "GOOD WORK! YOU BEAT THEM TO THE DETONATOR!") + (210 "KEIRA" "THE RED SAGE'S LAB IS JUST AHEAD.") + (350 "KEIRA" "GO TURN ON THE TELEPORT GATE SO WE CAN JOIN YOU.") + ) + +;; ----------------- +;; village3 +;; ----------------- + +("assistant-village3-reminder" + (25 "KEIRA" "HEY GUYS! KEEP COLLECTING POWER CELLS.") + (98 "KEIRA" "THEY'RE THE KEY TO CONTINUING OUR JOURNEY NORTH.") + (196) + ) + +("minershort-introduction-gnawers" + (5 "GORDY" "WHY DON'T YOU TWO MAKE YOURSELVES USEFUL?") + (89 "GORDY" "LURKERS HAVE BEEN EXCAVATIN' THE DARK CAVES OVER THERE.") + (191 :offscreen "GORDY" "SEEMS THEY'RE LOOKIN' FOR PRECURSOR ARTIFACTS.") + (265) + (271 :offscreen "GORDY" "THEY CAN HAVE THE ARTIFACTS, FOR ALL I CARE.") + (357) + (360 :offscreen "WILLARD" "FOR ALL WE CARE!") + (441) + (444 "GORDY" "WILLARD, FEED YOUR BIRD.") + (490) + (496 "GORDY" "ALL I CARE ABOUT ARE GEMS!") + (566 "GORDY" "BUT I AIN'T GONNA BE ABLE TO GET THE CAVE'S GEMS") + (625 "GORDY" "BECAUSE WHEN THEY'RE THROUGH, THEY'RE GONNA COLLAPSE THE PLACE!") + (715) + (721 "GORDY" "IF YOU TAKE OUT THE LURKERS CHEWIN' AT THE SUPPORT BEAMS,") + (827 "GORDY" "YOU COULD SAVE THE CAVE FOR ME.") + (875) + (884 "GORDY" "NOW BEAT IT!") + ) + +("minershort-introduction-orbs" + (18 "WILLARD" "HEY GORDY, DUH, I THINK WE GOT VISITORS.") + (153) + (157 "GORDY" "YA THINK, WILLARD? HOWDY, STRANGERS, UH, PASSING THROUGH?") + (288) + (291 "GORDY" "UH, US, TOO. WELL, WE GOTTA BE MOVIN' ON, NOTHIN' TO SEE HERE.") + (410 "WILLARD" "DUH, I THOUGHT YOU SAID THIS WAS A PRICELESS GEM WORTH-") + (548 :offscreen "GORDY" "WILLARD!") + (591 "DAXTER" "ACTUALLY, WE WANT POWER CELLS. NOT GEMS.") + (691) + (694 "WILLARD" "WE GOT FOUR OF 'EM. DUH, YOU WANT 'EM?") + (804) + (810 "GORDY" "WHAT BIRD-BRAIN HERE IS TRYING TO SAY IS,") + (908 "GORDY" "WE MAY HAVE A FEW POWER CELLS LAYING AROUND,") + (1005 "GORDY" "AND WE MIGHT BE WILLING TO PART WITH THEM FOR...") + (1111 :offscreen "GORDY" "90 ORBS EACH.") + (1154 "DAXTER" "WHERE HAVE I HEARD THAT BEFORE?") + (1222 "DAXTER" "HEY, HOW DO YOU TWO GENIUSES EXPECT TO GET THAT BIG GEM OUTTA HERE ANYWAY?") + (1383) + (1389 "GORDY" "WELL, SMARTYPANTS, WE GOT TWELVE MORE YEARS OF DIGGIN' TO FIGURE THAT OUT.") + (1545) + (1560 "WILLARD" "UHH... GORDY, WOULDN'T IT TAKE LESS TIME IF YOU DUG, TOO?") + (1774) + ) + +("minershort-introduction-switch" + (38 :offscreen "WILLARD" "PSST, GUYS. DUH...") + (123 "WILLARD" "BIRDIE AND I WAS EXPLORING A CAVE YOU'D LIKE!") + (244) + (247 "WILLARD" "IT WAS FILLED WITH PRETTY ORANGE METAL,") + (337 "WILLARD" "AND HIDDEN REAL GOOD BEHIND SOME TREES IN THE SNOWY MOUNTAINS!") + (512) + (518 "WILLARD" "I TOLD GORDY, BUT HE JUST YELLED AT ME FOR NOT DIGGING!") + (684 :offscreen "GORDY" "WHY AREN'T YOU DIGGING?!") + (753 "WILLARD" "I'M SORRY!") + ) + +("minershort-reminder-1-gnawers" + (15 "GORDY" "WOULD YOU TAKE CARE OF THOSE LURKERS") + (93 "GORDY" "CHEWIN' AT THE DARK CAVE SUPPORT BEAMS ALREADY!") + (198 "GORDY" "THOSE BEAMS CAN'T TAKE THAT KIND OF ABUSE FOREVER!") + ) + +("minershort-reminder-1-orbs" + (25 "GORDY" "DON'T FORGET OUR DEAL. BRING US 100 ORBS.") + (130 :offscreen "WILLARD" "DUH... YOU SAID 90.") + (200 "GORDY" "WILLARD!") + (230) + (240 "GORDY" "FINE. 90 ORBS A POWER CELL.") + (346) + ) + +("minershort-reminder-1-switch" + (2 "WILLARD" "DID YOU FIND THE CAVE BEHIND THEM TREES IN THE SNOWY MOUNTAINS?") + (165) + (186 "WILLARD" "I'M GONNA GO THERE SOON, TO HIDE FROM GORDY, 'CAUSE HE'S YELLING AT ME AGAIN!") + (408 :offscreen "GORDY" "WILLARD!!") + ) + +("minershort-reminder-2-orbs" + (27 "WILLARD" "DUH, GORDY?") + (78 "GORDY" "90 ORBS A POWER CELL, WILLARD! URGH!") + ) + +("minershort-resolution-1-orbs" + (25 "GORDY" "OH, ALRIGHT ALREADY.") + (80 "GORDY" "HERE'S A POWER CELL FOR THOSE ORBS OF YOURS.") + (150) + ) + +("minershort-resolution-2-orbs" + (28 "WILLARD" "OOH! OH, I GOT IT THIS TIME! UH...") + (150) + (165 "WILLARD" "HERE'S A...") + (196) + (205 "WILLARD" "DUHH.. HERE'S A...!") + (264) + (270 :offscreen "GORDY" "A POWER CELL!") + (358 "WILLARD" "YEAH, YEAH... WHAT HE SAID.") + (458 "GORDY" "THAT'S IT. YOU'VE CLEANED US OUT.") + (540 "GORDY" "NO! MORE! POWER! CELLS!") + (666) + ) + +("sage-village3-introduction" + (6 "SAGE" "OW! I ALWAYS WONDER IF I'M LOSING BODY PARTS IN THOSE THINGS!") + (153) + (183 "SAGE" "HOLY YAKOW! THE RED SAGE'S LAB LOOKS WORSE THAN THE BLUE'S!") + (321) + (321 "KEIRA" "WELL, IT DEFINITELY LOOKS AS THOUGH THERE'S BEEN A STRUGGLE HERE.") + (418) + (441 "OLD MAN" "HA HA HA HA HA!") + (500) + (528 "OLD MAN" "I'D HARDLY CALL IT \"STRUGGLE.\"") + (618 "OLD MAN" "WOULD YOU, DEAR SISTER?") + (672 "WOMAN" "CERTAINLY NOT. THE RED SAGE GAVE UP WITH SO LITTLE EFFORT.") + (800) + (805 "WOMAN" "NO FUN AT ALL.") + (860) + (884 "SAGE" "GOL? IS THAT YOU?") + (965) + (969 "SAGE" "YOU'VE FINALLY GONE OFF THE DEEP END, EH?") + (1060 "SAGE" "AND, MAIA! I TOLD YOU THE DARK ECO WOULD AFFECT YOU BOTH!") + (1180 "SAGE" "HNG, NOBODY EVER LISTENS TO OLD SAMOS...") + (1265) + (1282 "SAGE" "WHAT HAVE YOU TWO DONE WITH THE BLUE AND RED SAGES?") + (1372 "GOL" "DON'T WORRY ABOUT YOUR COLORFUL FRIENDS, YOU OLD FOOL.") + (1516 "GOL" "THEY'RE PERFECTLY SAFE IN OUR CITADEL. OUR SPECIAL GUESTS.") + (1680 "MAIA" "THEY HAVE GRACIOUSLY AGREED TO HELP US ON A LITTLE PROJECT.") + (1813) + (1828 "GOL" "YOU WERE WRONG, SAMOS. DARK ECO CAN BE CONTROLLED!") + (1990) + (1996 "GOL" "WE'VE LEARNED ITS SECRETS, AND NOW WE CAN RESHAPE THE WORLD TO OUR LIKING.") + (2212) + (2223 "SAGE" "YOU CAN'T CONTROL DARK ECO BY ITSELF! EVEN THE PRECURSORS COULDN'T-") + (2357 "MAIA" "UNTIL NOW, WE'VE HAD TO SCRAPE BY WITH WHAT LITTLE DARK ECO") + (2452 "MAIA" "WE COULD FIND NEAR THE SURFACE.") + (2508) + (2520 "MAIA" "BUT SOON, WE WILL HAVE ACCESS TO THE VAST STORES") + (2611 "MAIA" "OF DARK ECO HIDDEN DEEP UNDERGROUND.") + (2715 "SAGE" "NOT THE SILOS!") + (2758) + (2768 "GOL" "YES, THE SILOS!") + (2841 "GOL" "THEY WILL BE OPENED, AND ALL THE DARK ECO IN THE WORLD WILL BE OURS!") + (3028) + (3034 "SAGE" "BUT THAT'S IMPOSSIBLE! ONLY A PRECURSOR ROBOT-") + (3128 "MAIA" "OH, DON'T LOOK SO UPSET, SAMOS.") + (3210 "MAIA" "WE'VE GOT BIG PLANS FOR YOU.") + (3300) + (3303 :offscreen "MAIA" "AH HA HA HA HA HA HA! AHH...") + (3460) + (3495 "DAXTER" "WAIT A MINUTE!") + (3538) + (3541 "DAXTER" "THAT WAS GOL?") + (3586) + (3595 "DAXTER" "THE SAME GOL WHO'S SUPPOSED TO CHANGE ME BACK?") + (3690 "DAXTER" "GOL IS THE GUY TRYING TO KILL US?!") + (3772) + (3785 "DAXTER" "I'M DOOMED.") + (3822) + (3828 "SAGE" "WE MAY ALL BE DOOMED.") + (3897) + (3903 "SAGE" "IF THEY OPEN THE SILOS, THE DARK ECO WILL") + (3995 "SAGE" "TWIST AND DESTROY EVERYTHING IT TOUCHES!") + (4080 "SAGE" "WE SIMPLY MUST GET TO THEIR CITADEL, TO STOP THEM!") + (4189) + (4192 "KEIRA" "THE FASTEST WAY THERE IS THROUGH THE LAVA TUBE") + (4276 "KEIRA" "AT THE BOTTOM OF THIS CRATER.") + (4316) + (4324 "KEIRA" "A FEW MORE POWER CELLS, AND YOUR ZOOMER'S HEAT SHIELD") + (4398 "KEIRA" "SHOULD GET YOU ACROSS THE LAVA SAFELY.") + (4460) + (4464 "SAGE" "ALL RIGHT, MY BOY. YOU KNOW WHAT TO DO.") + (4545 "SAGE" "TAKE THE FLEABAG AND GO ROUND UP MORE POWER CELLS.") + (4664) + ) + +("sage-village3-introduction-dark-eco" + (7 "SAGE" "GREAT BALLS OF ECO!") + (60) + (66 "SAGE" "THERE SEEMS TO BE A LARGE LURKER PRESENCE IN THE SPIDER CAVES!") + (179) + (185 "DAXTER" "GREAT. SOUNDS LIKE A REAL CHEERY PLACE.") + (284) + (296 "DAXTER" "LET ME GUESS. THERE ARE SPIDERS IN THE SPIDER CAVES, RIGHT?") + (453 "SAGE" "OF COURSE THERE ARE SPIDERS IN SPIDER CAVES!") + (562) + (568 "SAGE" "BUT THAT'S THE LEAST OF YOUR PROBLEMS!") + (634) + (637 "SAGE" "THE LURKERS ARE AFTER CRYSTALS OF CONCENTRATED DARK ECO.") + (752) + (761 "SAGE" "YOU'VE GOT TO DESTROY THE CRYSTALS BEFORE THOSE MONSTERS") + (855 "SAGE" "GET THEIR HANDS ON THEM!") + (896) + (907 "SAGE" "HOP TO IT!") + (950) + ) + +("sage-village3-introduction-rams" + (8 "SAGE" "I'M GLAD YOU TWO ARE HERE. THERE'S LURKER MOVEMENT IN THE MOUNTAINS.") + (152) + (158 :offscreen "SAGE" "APPARENTLY THEY'VE DISCOVERED, AND ARE NOW TRYING TO REMOVE,") + (270 :offscreen "SAGE" "SOME DARK ECO STORES FROZEN IN THE GLACIERS.") + (378) + (381 "SAGE" "WHILE YOU'RE UP THERE POKING AROUND FOR POWER CELLS") + (490 "SAGE" "STOP THOSE LURKERS, AND KEEP A LITTLE MORE DARK ECO OUT OF GOL'S HANDS.") + (660) + ) + +("sage-village3-reminder-1-dark-eco" + (0 "SAGE" "YOU HAVE TO DESTROY THE DARK ECO CRYSTALS IN SPIDER CAVES!") + (126) + ) + +("sage-village3-reminder-1-rams" + (0 "SAGE" "WE CAN'T LET THE LURKERS GET THEIR HANDS ON THE DARK ECO CANISTERS.") + (125 "SAGE" "GET UP TO THOSE SNOWY PEAKS AND STOP THEM!") + (230) + ) + +("ASSTLP30" :hint #x0 (0 "KEIRA" "HM, LET'S SEE...")) +("ASSTLP31" :hint #x0 (0 "KEIRA" "HM.")) +("ASSTLP32" :hint #x0 (0 "KEIRA" "OH, MY...")) +("ASSTLP33" :hint #x0 (0 "KEIRA" "AH-HA!")) +("ASSTLP34" :hint #x0 (0 "KEIRA" "HUH... WHAT ARE GOL AND MAIA UP TO?")) +("ASSTLP35" :hint #x0 (0 "KEIRA" "HMM... WE'VE GOTTA GET TO PRECURSOR CITY.")) + +("ASSTLP36" :hint #x0 + (0 "KEIRA" "HUH. THE HEAT SHIELD'S GOING TO NEED EVEN MORE POWER") + (200 "KEIRA" "TO WITHSTAND THE LAVA.") + ) + +("ASSTLP37" :hint #x0 (0 "KEIRA" "AW... WE'VE GOT TO SAVE THE OTHER SAGES...")) + +("MIN-LO01" :hint #x0 + (0 "GORDY" "ONE OF THESE DAYS I'LL BE RICH...") + (180 "WILLARD" "YOU MEAN WE'LL BE RICH!") + (360 "GORDY" "YEAH. WHATEVER.") + ) + +("MIN-LO03" :hint #x0 + (0 "GORDY" "DIG, WILLARD! DIG!") + (130 "WILLARD" "YEAH, BUT YOU'RE NOT DIGGING!") + (320 "GORDY" "THAT'S 'CAUSE I'M DOIN' THE THINKIN'!") + ) + +("MIN-LO04" :hint #x0 + (0 "WILLARD" "DUH, GORDY? CAN I TAKE A BREAK?") + (220 "GORDY" "OH, I'LL BREAK SOMETHIN' ALRIGHT. NOW DIG!") + ) + +("MIN-LO05" :hint #x0 + (0 "WILLARD" "I'M STARVING, GORDY!") + (200 "GORDY" "EAT YOUR BIRD!") + ) + +("MIN-LO06" :hint #x0 + (0 "WILLARD" "DUH, GORDY? I NEED A SHARPER PICK.") + (220 "GORDY" "WHAT YOU NEED IS A SHARPER WIT!") + ) + +("MSH-AM01" :hint #x0 (0 "GORDY" "WAH-HA-HA-HA-HA! I'M GONNA BE RICH!")) +("MSH-AM02" :hint #x0 (0 "GORDY" "DIG, DIG, DIG!")) +("MSH-AM03" :hint #x0 (0 "GORDY" "WILLARD! WORK HARDER, NOT SMARTER!")) +("MSH-AM04" :hint #x0 (0 "GORDY" "AH-HAH, I'LL BE THE RICHEST MAN IN THE WORLD! AH HA HA...")) +("MSH-AM05" :hint #x0 (0 "GORDY" "OH HO HO! NOBODY'S EVEN SEEN A GEM THIS SIZE! AH HA HA!")) +("MSH-AM06" :hint #x0 (0 "GORDY" "EASY STREET, HERE I COME!")) +("MSH-AM07" :hint #x0 (0 "GORDY" "MY GEMS! ALL MY GEMS!")) +("MSH-AM08" :hint #x0 (0)) +("MSH-AM09" :hint #x0 (0 "GORDY" "(CHUCKLING) I CAN'T WAIT TO CASH THIS BABY IN!")) +("MSH-AM10" :hint #x0 (0 "GORDY" "THIS LOOKS LIKE A RARE CRYSTITE ZLARCONIA! OH-HO-HO!")) +("MSH-AM11" :hint #x0 (0 "GORDY" "NOW WAIT A MINUTE! THEY'RE ALL MINE! MINE, I TELL YA!")) + +("MSH-AM12" :hint #x0 + (0 "GORDY" "SO, WILLARD. WHAT ARE YOU GONNA DO WITH") + (150 "GORDY" "YOUR QUARTER, OF YOUR HALF?") + ) + +("MSH-AM1A" :hint #x0 (0 "GORDY" "I'M GONNA BE RICH!")) +("MSH-AM2A" :hint #x0 (0 "GORDY" "DIG, DIG, DIG!")) +("MSH-AM3A" :hint #x0 (0 "GORDY" "WORK HARDER, NOT SMARTER!")) +("MTA-AM01" :hint #x0 (0 "WILLARD" "DUH, ARE WE ALMOST DONE?")) +("MTA-AM02" :hint #x0 (0 "WILLARD" "GEE, CAN WE TAKE A BREAK?")) +("MTA-AM03" :hint #x0 (0 "WILLARD" "AWW, I'M HUNGRY...")) +("MTA-AM04" :hint #x0 (0 "WILLARD" "DUH... I THINK BIRDIE'S CAGE NEEDS CLEANING...")) +("MTA-AM05" :hint #x0 (0 "WILLARD" "GEE, THAT'S AN AWFULLY BIG GEM!")) +("MTA-AM06" :hint #x0 (0 "WILLARD" "DUH... I ALWAYS WANTED TO BE A LUMBERJACK...")) +("MTA-AM07" :hint #x0 (0 "WILLARD" "DUH, GORDY PROMISED TO GIVE ME HALF OF WHATEVER I COULD CARRY!")) +("MTA-AM08" :hint #x0 (0 "WILLARD" "EH HEH... BIRDIE IS MY BEST FRIEND...")) +("MTA-AM09" :hint #x0 (0 "WILLARD" "I LOVE MY LITTLE BIRDIE...")) +("SAGELP31" :hint #x0 (0 "SAGE" "THIS ISN'T GOOD.")) +("SAGELP32" :hint #x0 (0 "SAGE" "DARK ECO CRYSTALS?")) +("SAGELP33" :hint #x0 (0 "SAGE" "MAIA AND GOL HAVE GOTTEN IN OVER THEIR HEADS!")) +("SAGELP34" :hint #x0 (0 "SAGE" "HNG, DARK ECO'S POWERS CANNOT BE CONTROLLED!")) +("SAGELP35" :hint #x0 (0 "SAGE" "DARK ECO IN THE GLACIERS?")) +("SAGELP36" :hint #x0 (0 "SAGE" "AH! THERE'S LURKER TROOPS IN THE MOUNTAINS!")) +("SAGELP37" :hint #x0 (0 "SAGE" "WHAT IS GOL PLANNING...")) +("SAGELP38" :hint #x0 (0 "SAGE" "COULD HE ACTUALLY HAVE...?")) + +("asstva73" :hint #x427 + (0 "KEIRA" "HEY GUYS! BY MY CALCULATIONS, IT'S GOING TO TAKE") + (170 "KEIRA" "72 POWER CELLS TO FUEL THE HEAT SHIELD") + (330 "KEIRA" "AGAINST THE LAVA ON THE WAY TO GOL AND MAIA'S CITADEL.") + ) + +("asstva74" :hint #x428 + (0 "KEIRA" "YOU DON'T HAVE ENOUGH POWER CELLS TO GET THROUGH THIS LAVA!") + (182 "KEIRA" "YOU CAN'T GET THROUGH TO GOL AND MAIA'S CITADEL") + (324 "KEIRA" "UNTIL YOU'VE COLLECTED 72 POWER CELLS!") + ) + +("asstvb75" :hint #x429 + (0 "KEIRA" "THIS GONDOLA SEEMS TO BE MALFUNCTIONING.") + (165 "KEIRA" "I'LL TRY TO WORK ON IT AND GET IT RUNNING AGAIN.") + ) + +("asstvb76" :hint #x42a + (0 "KEIRA" "I'VE REACTIVATED THE GONDOLA. IT CAN TAKE YOU TO SNOWY MOUNTAIN!") + (250 "KEIRA" "USE IT WHENEVER YOU WANT.") + ) + +("asstv100" :hint #x44f + (0 "KEIRA" "OKAY, YOU HAVE ENOUGH CELLS TO INCREASE THE POWER ON THE HEAT SHIELD.") + (220 "KEIRA" "RIDE THE WOODEN MINECART DOWN THE SHAFT BY THE LAVA GEYSER.") + (420 "KEIRA" "I'LL MEET YOU BY THE ENTRANCE TO THE LAVA TUBE,") + (550 "KEIRA" "SO I CAN MODIFY THE ZOOMER. HURRY!") + ) + +("asstv101" :hint #x450 + (0 "KEIRA" "HAHA, OKAY! YOU HAVE ENOUGH CELLS TO INCREASE") + (160 "KEIRA" "THE POWER ON THE HEAT SHIELD.") + (260 "KEIRA" "MEET ME BACK IN THE VOLCANIC CRATER.") + (390 "KEIRA" "I'LL BE WAITING BY THE LAVA TUBE DOWN THE SHAFT BY THE LAVA GEYSER.") + (610 "KEIRA" "BRING ME THE POWER CELLS!") + ) + +("asstv102" :hint #x451 + (0 "KEIRA" "HURRY UP WITH THOSE POWER CELLS!") + (100 "KEIRA" "I'M WAITING BY THE WOODEN MINECART SHAFT NEAR THE LAVA GEYSER.") + ) + +("asstv103" :hint #x452 + (0 "KEIRA" "DON'T FORGET TO TURN ON THE TELEPORT GATE TO LET US THROUGH.") + (160 "KEIRA" "YOU'VE GOT TO GO INTO THE RED SAGE'S LAB") + (280 "KEIRA" "IN THE CENTER OF THE VOLCANIC CRATER TO TURN IT ON.") + (450 "KEIRA" "WE CAN'T COME THROUGH UNTIL IT'S BACK ONLINE.") + ) + +("asstv104" :hint #x453 + (0 "KEIRA" "HEY, WE'RE STILL BACK IN ROCK VILLAGE!") + (120 "KEIRA" "TURN ON THE TELEPORT GATE!") + ) + +("asstv105" :hint #x454 + (0 "KEIRA" "WE WANNA JOIN YOU IN THE VOLCANIC CRATER!") + (128 "KEIRA" "GO INTO THE RED SAGE'S LAB AND TURN ON THE GATE.") + ) + +;; ----------------- +;; snowy +;; ----------------- + +("sksp0345" :hint #x443 (0 "DAXTER" "HOW DO WE GET INSIDE THIS FORT?")) +("sksp0346" :hint #x444 (0 "DAXTER" "MAYBE RED ECO CAN DEFEAT THIS GUY!")) +("sksp0347" :hint #x445 (0 "DAXTER" "WE NEED TO DO A ROLL JUMP!")) +("sksp0348" :hint #x446 (0 "DAXTER" "WE NEED TO FIND A WAY TO OPEN THIS VENT!")) +("sksp0349" :hint #x447 (0 "DAXTER" "THAT LOOKS LIKE AN ECO SWITCH DOWN THERE!")) +("sksp0350" :hint #x448 (0 "DAXTER" "HIT HIM WHEN THE SPIKES ARE IN!")) +("sksp0351" :hint #x449 (0 "DAXTER" "PUSH THE BUTTON!")) +("sksp0352" :hint #x44a (0 "DAXTER" "QUICK! BEFORE THEY DROP BACK DOWN!")) +("sksp0359" :hint #x44b (0 "DAXTER" "YOU GOTTA USE RED ECO!")) +("sksp0360" :hint #x44c (0 "DAXTER" "ALL RIGHT! WE TURNED ON THE CAPPED YELLOW ECO VENTS!")) +("sksp0362" :hint #x44d (0 "DAXTER" "LOOK! A FROZEN POWER CELL!")) +("sksp0363" :hint #x44e (0 "DAXTER" "ONLY A FLUT-FLUT CAN JUMP THAT FAR!")) + +;; ----------------- +;; spidercave +;; ----------------- + +("sksp0327" :hint #x432 (0 "DAXTER" "I THINK THAT WAS THE LAST DARK ECO CRYSTAL!")) +("sksp0328" :hint #x433 (0 "DAXTER" "MAYBE YOU CAN SHOOT BETTER IF YOU AIM THROUGH YOUR GOGGLES.")) +("sksp0329" :hint #x434 (0 "DAXTER" "OH, NO! MORE DARK ECO!")) +("sksp0330" :hint #x435 (0 "DAXTER" "I DON'T THINK WE GOT ALL OF THOSE DARK ECO CRYSTALS.")) +("sksp0331" :hint #x436 (0 "DAXTER" "SHOOT THE LURKERS EATING THE POLES!")) +("sksp0332" :hint #x437 (0 "DAXTER" "DON'T LET THE LIGHTS GO OUT!")) +("sksp0333" :hint #x438 (0 "DAXTER" "HIT A CRYSTAL TO GET SOME LIGHT.")) +("sksp0334" :hint #x439 (0 "DAXTER" "RUN AWAY! THAT CRYSTAL'S GONNA BLOW!")) +("sksp0335" :hint #x43a (0 "DAXTER" "EWH, THEY FOUND A PRECURSOR ROBOT!")) +("sksp0336" :hint #x43b (0 "DAXTER" "POP THE EGGS, BEFORE THEY HATCH!")) +("sksp0337" :hint #x43c (0 "DAXTER" "IT'S SPOOKY IN HERE...")) +("sksp0338" :hint #x43d (0 "DAXTER" "LOOKS LIKE SPIDER WEBS BREAK AFTER TWO BOUNCES.")) +("sksp0339" :hint #x43e (0 "DAXTER" "I. HATE. SPIDERS...")) +("sksp0340" :hint #x43f (0 "DAXTER" "BABY SPIDERS ARE COMING!")) +("sksp0341" :hint #x440 (0 "DAXTER" "I THINK WE'RE IN A SPIDER'S NEST HERE!")) +("sksp0342" :hint #x441 (0 "DAXTER" "LOOK OUT, MORE SPIDERS!")) +("sksp0343" :hint #x442 (0 "DAXTER" "LET'S GET OUTTA HERE!")) + +;; ----------------- +;; lavatube +;; ----------------- + +("assistant-lavatube-end-resolution" + (58 "DAXTER" "HEY! WHERE'S OL' SHORT, GREEN AND WRINKLY?") + (143) + (147 "KEIRA" "THIS IS TERRIBLE! FATHER IS MISSING!") + (227 "KEIRA" "I THINK GOL AND MAIA MAY HAVE KIDNAPPED HIM AS WELL!") + (318 "DAXTER" "RELAX, SWEETHEART. I GOT EVERYTHING UNDER CONTROL.") + (447) + (450 "KEIRA" "UNDER CONTROL?!") + (503 "KEIRA" "LURKER ARMIES CONTINUE TO GROW ACROSS THE LAND,") + (591 "KEIRA" "THE SAGES HAVE BEEN KIDNAPPED,") + (644 "KEIRA" "GOL AND MAIA HAVE GATHERED ENOUGH ECO") + (700 "KEIRA" "TO COMPLETE THEIR TERRIBLE PLAN,") + (755 "KEIRA" "AND TO STOP THEM, YOU'RE GOING TO HAVE TO") + (807 "KEIRA" "FIGHT YOUR WAY THROUGH THEIR CITADEL!") + (876) + (888 "DAXTER" "UH... YEAH. THAT ABOUT, UH... SUMS IT UP.") + (1011) + (1014 "KEIRA" "YOU'VE GOT TO RESCUE MY FATHER BEFORE IT'S TOO LATE!") + (1112 "KEIRA" "AND JAK...") + (1158 "KEIRA" "BE CAREFUL.") + (1191) + (1200 "DAXTER" "YEAH. WE WILL BE!") + ) + +("assistant-lavatube-start-resolution" + (0 "KEIRA" "HA HA! ALL RIGHT!") + (48 "KEIRA" "WITH THESE ADDITIONAL POWER CELLS, I SHOULD BE ABLE TO SUPPLY THE HEAT SHIELD") + (157 "KEIRA" "WITH ENOUGH POWER TO STAND UP TO THIS LAVA.") + (227) + (230 "KEIRA" "BUT THE SHIELD STILL HAS A LIMIT.") + (285) + (288 "KEIRA" "IT WILL NOW WITHSTAND TEMPERATURES UP TO 800 DEGREES, BUT NO MORE.") + (400 "KEIRA" "SO KEEP AN EYE ON YOUR GAUGE.") + (457) + (463 "KEIRA" "I DON'T WANNA THINK ABOUT WHAT THOSE TEMPERATURES WOULD DO TO YOUR ZOOMER") + (550 "KEIRA" "IF THE SHIELD GIVES OUT.") + (590) + (617 "DAXTER" "YEAH, THE HEAT...") + (663) + (672 "DAXTER" "WHAT? THE ZOOMER? HEY! WHAT ABOUT US?!") + (784) + (790 "DAXTER" "DON'T YOU THINK WE COULD LOOK FOR A SAFER ROUTE TO GOL'S CITADEL?") + (885) + (895 "KEIRA" "LOOK, I'VE RELEASED MORE COOLING BALLOONS INTO THE TUBE.") + (987 "KEIRA" "SO YOU CAN USE THEM TO KEEP THE TEMPERATURE DOWN.") + (1060 "KEIRA" "AND DON'T FORGET TO ACTIVATE THE TELEPORT GATE IN THE YELLOW SAGE'S LAB.") + (1184) + (1187 "KEIRA" "WE'RE COUNTING ON YOU.") + ) + +("sksp0364" :hint #x702 (0 "DAXTER" "WE GOTTA HURRY, OR WE'RE TOAST!")) +("sksp0365" :hint #x703 (0 "DAXTER" "PICK A PATH, ANY PATH!")) +("sksp0366" :hint #x704 (0 "DAXTER" "AVOID, OR SHOOT THE MINES, JAK!")) +("sksp0367" :hint #x705 (0 "DAXTER" "FIND A WAY THROUGH THOSE DARK ECO BARRELS!")) +("sksp0368" :hint #x706 (0 "DAXTER" "KEEP HITTING THOSE COOLING BALLOONS!")) +("sksp0369" :hint #x707 (0 "DAXTER" "WE'RE GETTING TOO HOT!")) +("sksp0370" :hint #x708 (0 "DAXTER" "SHE'S GONNA BLOW!")) +("sksp0371" :hint #x709 (0 "DAXTER" "GO FOR THE BLUE ECO, JAK!")) +("sksp0372" :hint #x70a (0 "DAXTER" "SHOOT YOUR WAY THROUGH!")) +("sksp0373" :hint #x70b (0 "DAXTER" "WAHOO! WHAT A RIDE!")) +("sksp0374" :hint #x70c (0 "DAXTER" "YES! TURN AND BURN, BABY!")) +("sksp0375" :hint #x70d (0 "DAXTER" "SHOOT THE POWER SPHERES TO OPEN THE DOOR!")) +("sksp0376" :hint #x70e (0 "DAXTER" "SHOOT THE POWER SPHERES BEFORE WE BURN UP!")) +("sksp0379" :hint #x711 (0 "DAXTER" "ZOOMING!")) +("sksp0380" :hint #x712 (0 "DAXTER" "WE MADE IT THROUGH!")) + +;; ----------------- +;; citadel +;; ----------------- + +("bluesage-resolution" + (63 "BLUE SAGE" "GOOD WORK, FELLOWS! OLD SAMOS WAS RIGHT ABOUT YOU!") + (162) + (165 "BLUE SAGE" "GREAT PILES OF PRECURSOR METAL!") + (253 "BLUE SAGE" "THAT INSIDIOUS MECHANICAL CREATION") + (323 "BLUE SAGE" "MUST NOT BE ALLOWED TO WREAK ITS TERRIBLE HAVOC!") + (420) + (430 "BLUE SAGE" "I WILL TRY TO ACTUATE THE SHIELD DOOR") + (505 :offscreen "BLUE SAGE" "BY ELICITING A CONDUIT OF ENERGY") + (563 "BLUE SAGE" "BETWEEN MYSELF AND THE VAST PORTAL BELOW!") + (666) + (672 "DAXTER" "UH... YEAH. YOU DO THAT. WE'LL UH... JUST GO FIND MORE HELP.") + (879) + (894 :offscreen "DAXTER" "WEIRDO!") + (980) + ) + +("green-sagecage-introduction" + (128 "SAGE" "IT'S ABOUT TIME YOU TWO DECIDED TO SHOW UP!") + (207 "DAXTER" "NICE TO SEE YOU TOO!") + (269) + (275 "DAXTER" "DO THEY HAVE YOU MOPPING THE FLOORS NOW?") + (343 "SAGE" "THERE'S NO TIME FOR JOKES, DAXTER. GOL AND MAIA KIDNAPPED US") + (477 "SAGE" "TO SAP OUR ENERGIES TO POWER THEIR ABOMINABLE MACHINE.") + (574) + (583 :offscreen "SAGE" "IT APPEARS THEY HAVE COMBINED THE FUNCTIONAL REMAINS OF A PRECURSOR ROBOT") + (709 :offscreen "SAGE" "WITH SCAVENGED ARTIFACTS FROM ACROSS THE LAND.") + (800) + (816 :offscreen "SAGE" "THEN THEY ADDED A FEW DIABOLICAL ADDITIONS OF THEIR OWN,") + (926 :offscreen "SAGE" "CREATING THE ONE THING CAPABLE OF OPENING THE DARK ECO SILOS.") + (1060 "SAGE" "IF YOU CAN FREE THE FOUR OF US, WE CAN USE OUR COMBINED POWERS") + (1180 "SAGE" "TO BREAK THE FORCE SHIELD SURROUNDING THE ROBOT") + (1265 "SAGE" "BEFORE THEY USE IT TO DESTROY THE WORLD.") + ) + +("green-sagecage-outro-preboss" + (66 "GOL" "YOU'RE TOO LATE, SAMOS.") + (125 "GOL" "ONCE I POSSESS LIMITLESS DARK ECO") + (221 "GOL" "I WILL HAVE THE KEY TO CREATION ITSELF!") + (335 "SAGE" "THIS IS MADNESS!") + (394 "SAGE" "RELEASING THAT MUCH DARK ECO WILL DESTROY EVERYTHING WE KNOW!") + (503) + (510 "SAGE" "JUST LOOK WHAT IT'S DONE TO YOU!") + (578) + (586 "MAIA" "IT HAS GIVEN US A BEAUTY BEYOND ANYTHING YOU COULD UNDERSTAND.") + (693) + (700 "DAXTER" "BEAUTY? HAVE YOU TWO LOOKED IN THE MIRROR LATELY?") + (825) + (834 "MAIA" "JUST WAIT UNTIL WE OPEN THE SILOS, LITTLE ONE.") + (944 "MAIA" "YOU THINK SHORT AND FUZZY IS BAD?") + (1028) + (1036 "GOL" "AND TO THINK, YOU TWO TRAVELLED ALL THIS WAY FOR MY HELP.") + (1180 "GOL" "FOOLS! ENJOY YOUR FRONT ROW SEATS TO THE RECREATION OF THE WORLD!") + (1391) + (1605 "SAGE" "JAK! TAKE THE ELEVATOR UP AND STOP THAT ROBOT!") + ) + +("green-sagecage-resolution" + (35 "SAGE" "GOOD WORK, BOYS! YOU'RE REAL HEROES NOW.") + (158 "SAGE" "I'LL COMBINE MY GREEN ECO POWER WITH THE OTHER THREE SAGES") + (282 "SAGE" "AND TOGETHER WE'LL OPEN THE SHIELD DOOR SURROUNDING THE PRECURSOR ROBOT.") + (402) + (405 "DAXTER" "YEAH YEAH THAT SOUNDS LIKE A GOOD START.") + (460 "DAXTER" "AND THEN AFTER YOU GUYS OPEN THAT SHIELD") + (520 "DAXTER" "WHAT ARE YOU GONNA DO ABOUT THE ROBOT?") + (576 "SAGE" "NOTHING, DAXTER. WE HAVE TO KEEP THE SHIELD OPEN.") + (702) + (705 "SAGE" "IT'S UP TO YOU TWO TO FIGURE OUT HOW TO DESTROY THE ROBOT.") + (823 "DAXTER" "OH, GREAT. I GET TO HELP THE GUY THAT TURNED ME INTO A FURBALL") + (983 "DAXTER" "DESTROY THE ONLY PERSON WHO CAN TURN ME BACK!") + (1108) + (1161 "SAGE" "FIRST, SAVE THE WORLD!") + (1238 "SAGE" "THEN WE'LL TRY TO CONVINCE GOL TO HELP DAXTER.") + ) + +("redsage-resolution" + (58 "RED SAGE" "HE-HE-HEH... YOU'VE FINALLY COME TO RESCUE ME.") + (196 "RED SAGE" "DO YOU KNOW HOW LONG I'VE BEEN IN HERE?") + (274 "RED SAGE" "WHAT TOOK YOU SO LONG? AND UH, HE-HE-HEH...") + (379 "RED SAGE" "WHAT ARE YOUR NAMES?") + (428) + (437 "DAXTER" "I'M DAXTER! HE'S JAK, HE'S WITH ME.") + (542 :offscreen "RED SAGE" "GOOD JOB, DAXTER. YOU'RE A REAL HERO.") + (678) + (704 "RED SAGE" "YOU'VE GOT TO STOP GOL FROM LAUNCHING THE ROBOT.") + (837 "RED SAGE" "I'LL USE MY ECO POWER TO HELP OPEN THE SHIELD DOOR.") + ) + +("yellowsage-resolution" + (57 "YELLOW SAGE" "WHO WOULDA THOUGHT I'D LIVE TO SEE THE DAY") + (137 "YELLOW SAGE" "WHEN I NEEDED TO BE RESCUED BY A BOY AND HIS MUSKRAT!") + (262) + (271 "YELLOW SAGE" "AHH... I'M GONNA GIVE GOL AND MAIA") + (377 "YELLOW SAGE" "A LITTLE PAYBACK FOR THIS EMBARRASSMENT!") + (475) + (485 "YELLOW SAGE" "THEN WE'LL SEE ABOUT COOKING UP SOME MUSKRAT STEW...") + (601) + (609 "DAXTER" "(GULPS)") + (633) + ) + +("BLU-AM01" :hint #x0 (0 "BLUE SAGE" "A LITTLE BIT OF HELP WOULD BE GOOD!")) +("BLU-AM02" :hint #x0 (0 "BLUE SAGE" "OH, THIS IS A FINE MESS.")) +("BLU-AM03" :hint #x0 (0 "BLUE SAGE" "HMM, QUITE AN ENIGMA WE'RE FACING.")) +("RED-AM01" :hint #x0 (0 "RED SAGE" "IS ANYBODY THERE?")) +("RED-AM02" :hint #x0 (0 "RED SAGE" "WELL...")) +("RED-AM03" :hint #x0 (0 "RED SAGE" "WHAT KEPT YOU?")) +("YEL-AM01" :hint #x0 (0 "YELLOW SAGE" "TIME IS RUNNIN' OUT!")) +("YEL-AM02" :hint #x0 (0 "YELLOW SAGE" "HEY! GET ME OUTTA HERE!")) +("YEL-AM03" :hint #x0 (0 "YELLOW SAGE" "WHEN I GET OUTTA HERE, SOME SHOOTIN'S GONNA START!")) +("sksp0381" :hint #x806 (0 "DAXTER" "BREAK THE GENERATOR TO FREE THE SAGE!")) +("sksp0382" :hint #x807 (0 "DAXTER" "JUST HANG ON TO THE EDGE!")) +("sksp0383" :hint #x808 (0 "DAXTER" "WE GOT COMPANY, JAK. LOOOTS OF LURKERS!")) +("sksp0384" :hint #x809 (0 "DAXTER" "DESTROY THOSE GENERATORS!")) +("sksp0385" :hint #x80a (0 "DAXTER" "PUSH THE BUTTON!")) +("sksp0386" :hint #x80b (0 "DAXTER" "THAT ROBOT DOESN'T SCARE ME!")) +("sksp0387" :hint #x80c (0 "DAXTER" "LET'S GO CLIMB UP THOSE PLATFORMS!")) +("sksp0388" :hint #x80d (0 "DAXTER" "DON'T MISS THE NEXT LAUNCHER!")) +("sksp0389" :hint #x80e (0 "DAXTER" "WATCH IT!")) +("sksp0390" :hint #x80f (0 "DAXTER" "WE HAVE TO RESCUE ALL THE SAGES!")) +("sksp0391" :hint #x810 (0 "DAXTER" "DO YOU THINK GOL WILL STILL CHANGE ME BACK?")) +("sksp0392" :hint #x811 (0 "DAXTER" "SO THIS IS GOL AND MAIA'S CITADEL. NICE AND COZY.")) +("sksp0393" :hint #x812 (0 "DAXTER" "LAND ON THE NEXT LAUNCHER!")) +("sksp0378" :hint #x813 (0 "DAXTER" "THE DOOR'S OPEN, LET'S GET GOING!")) + +;; ----------------- +;; finalboss +;; ----------------- + +("finalbosscam-white-eco" + (163 :offscreen "GOL" "LIGHT ECO! IT DOES EXIST!") + (268 :offscreen "MAIA" "THEY MUST NOT BE ALLOWED TO GET IT!") + ) + +("green-sagecage-daxter-sacrifice" + (0 "DAXTER" "LIGHT ECO! THAT COULD BE THE STUFF TO CHANGE ME BACK!") + (114) + (123 "DAXTER" "OR... IT MIGHT STOP THAT ROBOT.") + (235) + (274 "DAXTER" "STAY FUZZY, SAVE THE WORLD... CHOICES...") + (404) + (437 "DAXTER" "OKAY, FINE, WE'LL SAVE THE WORLD.") + (525 "DAXTER" "BUT DO IT QUICKLY BEFORE I CHANGE MY MIND!") + (634) + ) + +("green-sagecage-outro-beat-boss-a" + (165 :offscreen "MAIA" "DO SOMETHING!") + (216) + (596 :offscreen "GOL" "NOOO!") + ) + +("green-sagecage-outro-beat-boss-b" + (522 "SAGE" "WELL, IT LOOKS LIKE I MAY HAVE BEEN TOO HARD ON YOU BOYS!") + (640 "SAGE" "YOU DO HAVE WHAT IT TAKES TO BE HEROES!") + (745) + (751 "KEIRA" "BUT, DAXTER, NOW WE CAN'T CHANGE YOU BACK.") + (845) + (847 "DAXTER" "DON'T WORRY ABOUT ME, BABY.") + (914 "DAXTER" "YOU KNOW WHAT THEY SAY: BIG THINGS COME IN SMALL PACKAGES.") + (1096) + (1104 "BLUE SAGE" "JAK, YOU HAVE AN INCREDIBLE TALENT FOR CHANNELLING ECO!") + (1219) + (1226 "BLUE SAGE" "SAMOS, YOU MAY HAVE BEEN RIGHT ABOUT THIS ONE AFTER ALL!") + (1318) + (1323 "RED SAGE" "AND KEIRA, WITHOUT YOUR HELP AND INGENUITY") + (1447 "RED SAGE" "NONE OF THIS WOULD HAVE BEEN POSSIBLE.") + (1515 "RED SAGE" "HM-HM-HM. PERHAPS WE FOUND ANOTHER SAGE") + (1640 "RED SAGE" "NOW THAT GOL AND MAIA ARE LOST...") + (1728) + (1731 "SAGE" "YES, GOL AND MAIA... THE DARK ECO PROBABLY DESTROYED THEM.") + (1916) + (1922 :offscreen "SAGE" "EH, PROBABLY...") + (1999) + (2003 "DAXTER" "AH WHO CARES? BRING 'EM ON, WE CAN TAKE 'EM AGAIN! RIGHT JAK?") + (2168) + (2172 "DAXTER" "I SAID, RIGHT, JAK?") + (2256) + (2302 "DAXTER" "WHOA! PUT IT ON ICE, BIG GUY!") + ) + +("green-sagecage-outro-beat-boss-enough-cells" + (151 "SAGE" "HOLY YAKOW! WHAT COULD THAT BE?") + (247 "KEIRA" "WOW, IT'S AN ANCIENT PRECURSOR DOOR!") + (342 :offscreen "KEIRA" "IT LOOKS LIKE IT WILL ONLY OPEN IF WE FILL ALL 100 HOLES WITH POWER CELLS!") + (485 "DAXTER" "UH, WE'RE HEROES, REMEMBER? WE HAVE 100 POWER CELLS!") + ) + +("green-sagecage-outro-beat-boss-need-cells" + (151 "SAGE" "HOLY YAKOW! WHAT COULD THAT BE?") + (247 "KEIRA" "WOW, IT'S AN ANCIENT PRECURSOR DOOR!") + (342 :offscreen "KEIRA" "IT LOOKS LIKE IT WILL ONLY OPEN IF WE FILL ALL 100 HOLES WITH POWER CELLS!") + (485 "DAXTER" "OH BOY... HERE WE GO AGAIN!") + ) + +("green-sagecage-outro-big-finish" + (322 "DAXTER" "WOW! WHAT IS IT?") + (425) + (428 "KEIRA" "IT'S SO BEAUTIFUL...") + (516) + (519 "SAGE" "BY THE PRECURSORS...") + (602) + ) + +("GOL-AM01" :hint #x0 (0 "GOL" "YOU JUST WON'T GIVE UP, WILL YOU?")) +("GOL-AM02" :hint #x0 (0 "GOL" "SOON, THE DARK ECO WILL BE OURS!")) +("GOL-AM03" :hint #x0 (0 "GOL" "FINISH THEM!")) +("GOL-AM04" :hint #x0 (0 "GOL" "FIRE!")) +("GOL-AM05" :hint #x0 (0 "GOL" "BLAST THEM!")) +("GOL-AM06" :hint #x0 (0 "GOL" "WHAT? THEM AGAIN!")) +("GOL-AM07" :hint #x0 (0 "GOL" "IT'S TOO LATE!")) +("GOL-AM08" :hint #x0 (0 "GOL" "YOU ARE MINE!")) +("GOL-AM09" :hint #x0 (0 "GOL" "I HAVE YOU NOW!")) +("GOL-AM10" :hint #x0 (0 "GOL" "AH HA HA HA HA!")) +("GOL-AM11" :hint #x0 (0 "GOL" "NO MERCY!")) +("GOL-AM12" :hint #x0 (0 "GOL" "TAKE THAT!")) +("GOL-AM13" :hint #x0 (0 "GOL" "NICE TRY!")) +("GOL-AM14" :hint #x0 (0 "GOL" "STAND STILL!")) +("GOL-AM15" :hint #x0 (0 "GOL" "PATHETIC!")) +("GOL-AM16" :hint #x0 (0 "GOL" "NOOO!")) +("GOL-AM17" :hint #x0 (0 "GOL" "AHHH!")) +("GOL-AM18" :hint #x0 (0 "GOL" "WE'LL OPEN THE SILO ALL THE WAY AND DESTROY YOU TWO!")) +("GOL-AM19" :hint #x0 (0 "GOL" "LIGHT ECO! IT DOES EXIST!")) +("GOL-AM20" :hint #x0 (0 "GOL" "WE'RE NOT GONNA TAKE IT!")) +("MAI-AM01" :hint #x0 (0 "MAIA" "FINISH THEM BOTH OFF ONCE AND FOR ALL!")) +("MAI-AM02" :hint #x0 (0 "MAIA" "TAKE THEM OUT!")) +("MAI-AM03" :hint #x0 (0 "MAIA" "HA HA HA!")) +("MAI-AM04" :hint #x0 (0 "MAIA" "ECO WON'T PROTECT YOU NOW!")) +("MAI-AM05" :hint #x0 (0 "MAIA" "DO SOMETHING!")) +("MAI-AM06" :hint #x0 (0 "MAIA" "AGH!")) +("MAI-AM07" :hint #x0 (0 "MAIA" "NOOOOO!")) +("MAI-AM08" :hint #x0 (0 "MAIA" "WE'LL OPEN THE SILO ALL THE WAY AND DESTROY YOU TWO!")) +("MAI-AM09" :hint #x0 (0 "MAIA" "THEY MUST NOT BE ALLOWED TO GET IT!")) +("sksp0394" :hint #x0 (0 "DAXTER" "GRAB THE YELLOW ECO!")) +("sksp0395" :hint #x0 (0 "DAXTER" "SHOOT THE ROBOT, JAK!")) +("sksp0396" :hint #x0 (0 "DAXTER" "SHOOT HIS ARM!")) +("sksp0397" :hint #x0 (0 "DAXTER" "SHOOT HIS GUN!")) +("sksp0398" :hint #x0 (0 "DAXTER" "SHOOT HIS HEAD!")) +("sksp0399" :hint #x0 (0 "DAXTER" "WATCH OUT FOR THE BLAST!")) +("sksp0400" :hint #x0 (0 "DAXTER" "HE'S CHARGING UP!")) +("sksp0401" :hint #x0 (0 "DAXTER" "GET THE BLUE ECO!")) +("sksp0402" :hint #x0 (0 "DAXTER" "GET THE RED ECO!")) +("sksp0403" :hint #x0 (0 "DAXTER" "I HAVE A BAD FEELING ABOUT THIS!")) +("sksp0404" :hint #x0 (0 "DAXTER" "USE THE LAUNCHER, QUICK!")) +("sksp0405" :hint #x0 (0 "DAXTER" "NOW YOU'VE MADE THE ANIMAL MAD!")) +("sksp0406" :hint #x0 (0 "DAXTER" "WE CAN'T TOUCH THESE GUYS!")) +("sksp0407" :hint #x0 (0 "DAXTER" "USE THE YELLOW ECO!")) +("sksp0408" :hint #x0 (0 "DAXTER" "SHOOT THOSE GUYS!")) +("sksp0409" :hint #x0 (0 "DAXTER" "GET THE LIGHT ECO, JAK!")) +("sksp0410" :hint #x0 (0 "DAXTER" "HE LOOKS ANGRY!")) +("sksp0411" :hint #x0 (0 "DAXTER" "JUMP TO AVOID THE EXPLOSIONS!")) +("sksp0412" :hint #x0 (0 "DAXTER" "NOW WE TAKE CARE OF BUSINESS!")) +("sksp0413" :hint #x0 (0 "DAXTER" "GOOD SHOOTING, PARTNER!")) +("sksp0414" :hint #x0 (0 "DAXTER" "THAT HURT HIM!")) +("sksp0415" :hint #x0 (0 "DAXTER" "HERE HE COMES!")) +("sksp0416" :hint #x0 (0 "DAXTER" "YEAH! YOU DID IT!")) +("sksp0417" :hint #x0 (0 "DAXTER" "SAY \"GOOD NIGHT,\" GOL AND MAIA!")) + +;; ----------------- +;; title +;; ----------------- + +("sksp0444" :hint #x0 (0 "DAXTER" "WE'RE WAITING. HELLO?")) +("sksp0449" :hint #x0 (0 "DAXTER" "PRESS START TO PLAY.")) +("sksp0450" :hint #x0 (0 "DAXTER" "YOU WANNA STOP PLAYING?")) +("sksp0451" :hint #x0 (0 "DAXTER" "I DIDN'T THINK SO.")) +("sksp0452" :hint #x0 (0 "DAXTER" "OKAY, SEE YA LATER.")) +("sksp0455" :hint #x0 (0 "DAXTER" "MAN, WHO ARE ALL THESE PEOPLE?")) +("sksp0466" :hint #x0 (0 "DAXTER" "I WAS GOOD. WASN'T I, GIRLS?")) + +;; ----------------- +;; uncategorized +;; ----------------- + diff --git a/game/assets/jak1/text/game_text_pt.gs b/game/assets/jak1/text/game_text_pt.gs new file mode 100644 index 0000000000..2fed841081 --- /dev/null +++ b/game/assets/jak1/text/game_text_pt.gs @@ -0,0 +1,194 @@ +(group-name "common") +(language-id 0 6) ;; this file is for both english and uk-english +(text-version jak1-v2) + +;; ----------------- +;; memcard overrides lol + +(#x0138 "PLEASE DO NOT REMOVE OR INSERT ANY PERIPHERALS, TURN OFF YOUR SYSTEM OR SHUT DOWN THE GAME") + +(#x0161 "WHILE THIS ICON IS ON SCREEN, DO NOT REMOVE OR INSERT ANY PERIPHERALS, TURN OFF YOUR SYSTEM OR SHUT DOWN THE GAME") + +;; ----------------- +;; progress menu (insanity) + +(#x1000 "CAMERA OPTIONS") +(#x1001 "NORMAL") +(#x1002 "INVERTED") +(#x1003 "1ST-PERSON HORIZONTAL CAMERA") +(#x1004 "1ST-PERSON VERTICAL CAMERA") +(#x1005 "3RD-PERSON HORIZONTAL CAMERA") +(#x1006 "3RD-PERSON VERTICAL CAMERA") +(#x1007 "RESTORE DEFAULTS") + +(#x100c "AUTO-SAVE DISABLED") +(#x100d "ARE YOU SURE YOU WANT TO DISABLE AUTO-SAVE?") +(#x100e "DISABLE AUTO-SAVE") +(#x100f "MISCELLANEOUS") + +(#x1010 "ACCESSIBILITY") +(#x1011 "PRECURSOR ORB GLOW") + +(#x1020 "PS2 OPTIONS") +(#x1021 "PS2 LOAD SPEED") +(#x1022 "PARTICLE CULLING") +(#x1023 "MUSIC FADE-OUT") +(#x1024 "MUSIC FADE-IN") +(#x1025 "ACTOR CULLING") +(#x1026 "BACKGROUND CULLING") +(#x1027 "FORCE ENVIRONMENT MAPPING") + +(#x1030 "DISCORD RICH-PRESENCE") +(#x1031 "DISPLAY MODE") +(#x1032 "WINDOWED") +(#x1033 "BORDERLESS") +(#x1034 "FULLSCREEN") +(#x1035 "GAME RESOLUTION") +(#x1036 "~D X ~D") +(#x1037 "PS2 ASPECT RATIO") +(#x1038 "WHEN PS2 ASPECT RATIO IS ENABLED, ONLY 4X3 AND 16X9 ASPECT RATIO CAN BE SELECTED. CONTINUE?") +(#x1039 "ASPECT RATIO (PS2)") +(#x103a "FIT TO SCREEN") +(#x103b "V-SYNC") +(#x103c "4X3 (PS2)") +(#x103d "16X9 (PS2)") +(#x103e "~DX~D") +(#x103f "PRESS TO TOGGLE SUBTITLES") +(#x1040 "SUBTITLES ENABLED") +(#x1041 "SUBTITLES DISABLED") +(#x1042 "TEXT LANGUAGE") +(#x1043 "DISPLAY") +(#x1044 "DISPLAY ~D") + +(#x1050 "MSAA") +(#x1051 "~DX") +(#x1052 "2X") +(#x1053 "4X") +(#x1054 "8X") +(#x1055 "16X") + +(#x1060 "FRAME RATE (EXPERIMENTAL)") +(#x1061 "60") +(#x1062 "100") +(#x1063 "150") + +(#x1070 "LEVEL OF DETAIL (BACKGROUND)") +(#x1071 "LEVEL OF DETAIL (FOREGROUND)") +(#x1072 "MAXIMUM") +(#x1073 "HIGH") +(#x1074 "MEDIUM") +(#x1075 "LOW") +(#x1076 "MINIMUM") +(#x1077 "PS2") + +(#x1078 "SUBTITLES") +(#x1079 "HINT SUBTITLES") +(#x107a "SUBTITLE LANGUAGE") +(#x107b "SHOW SPEAKER IN SUBTITLE") +(#x107c "ALWAYS") +(#x107d "NEVER") +(#x107e "OFF-SCREEN") + +(#x107f "HINT LOG") + +(#x1080 "CHEATS") +(#x1081 "SECRETS") +(#x1082 "SELECT TRACK") +(#x1083 "SELECT FLAVOR") +(#x1084 "FINAL BOSS") +(#x1085 "CREDITS") +(#x1086 "?????") +(#x1087 "KLAWW") +(#x1088 "FISHING MINI-GAME") +(#x1089 "CHALLENGE THEME") + +(#x1090 "INFINITE BLUE ECO") +(#x1091 "INFINITE RED ECO") +(#x1092 "INFINITE GREEN ECO") +(#x1093 "INFINITE YELLOW ECO") +(#x1094 "ALTERNATE DAXTER") +(#x1095 "INVINCIBILITY") +(#x1096 "ALL MUSIC TRACKS") +(#x1097 "REAL TIME OF DAY") +(#x1098 "REACH 100% COMPLETION") +(#x1099 "BEAT THE GAME") +(#x109a "BIG HEAD JAK") +(#x109b "SMALL HEAD JAK") +(#x109c "BIG FIST JAK") +(#x109d "BIG HEAD CHARACTERS") +(#x109e "NO TEXTURES MODE") +(#x109f "MIRRORED WORLD") +(#x10a0 "HUGE HEAD JAK") + +(#x10c0 "MUSIC PLAYER") +(#x10c1 "SCENE PLAYER") +(#x10c2 "PLAY CREDITS") +(#x10c3 "SCRAPBOOK") + +(#x10d0 "DEFAULT") +(#x10d1 "UNUSED") +(#x10d2 "SAGE") +(#x10d3 "SAGE'S HUT") +(#x10d4 "BIRDWATCHER") +(#x10d5 "FARMER") +(#x10d6 "KEIRA") +(#x10d7 "MAYOR") +(#x10d8 "SCULPTOR") +(#x10d9 "JAK'S UNCLE") +(#x10da "DOCK") +(#x10db "FORBIDDEN TEMPLE EXIT") +(#x10dc "LURKER MACHINE") +(#x10dd "TOP OF THE TOWER") +(#x10de "BLUE VENT SWITCH") +(#x10df "UNUSED") +(#x10e0 "SENTINELS") +(#x10e1 "LURKER CANNON") +(#x10e2 "GROTTO") +(#x10e3 "UNUSED 1") +(#x10e4 "LURKER BOAT") +(#x10e5 "UNUSED 2") +(#x10e6 "ZOOMER") +(#x10e7 "FLUT FLUT") +(#x10e8 "UNUSED") +(#x10e9 "WARRIOR") +(#x10ea "GEOLOGIST") +(#x10eb "GAMBLER") +(#x10ec "LEVITATOR MACHINE") +(#x10ed "UNUSED 1") +(#x10ee "LAUNCHER TRAPS") +(#x10ef "UNUSED 2") +(#x10f0 "DEAD MAN'S GORGE") +(#x10f1 "MIDDLE OF THE PASS") +(#x10f2 "END OF THE PASS") +(#x10f3 "TO SPIDER CAVE") +(#x10f4 "TO SNOWY MOUNTAIN") +(#x10f5 "MINERS") +(#x10f6 "ROBOT CAVE SCAFFOLDING") +(#x10f7 "PRECURSOR ROBOT TOP") +(#x10f8 "MAIN CAVE") +(#x10f9 "DARK CAVE") +(#x10fa "UNUSED") +(#x10fb "HIDDEN CAVE") +(#x10fc "LURKER FORT") +(#x10fd "SNOWBALLS") +(#x10fe "MIDDLE OF THE TUBE") +(#x10ff "END OF THE TUBE") +(#x1100 "YELLOW SAGE") +(#x1101 "RED SAGE") +(#x1102 "BLUE SAGE") +(#x1103 "CITADEL HUB") +(#x1104 "MIDDLE OF THE BOSS") +(#x1105 "END OF THE BOSS") +(#x1106 "FLAVOR 1") +(#x1107 "FLAVOR 2") + +(#x1110 "ENGLISH (UK)") +(#x1111 "PORTUGUÊS") +(#x1112 "PORTUGUÊS (BRASIL)") +(#x1113 "SUOMI") +(#x1114 "SVENSKA") +(#x1115 "DANSK") +(#x1116 "NORSK") + +(#x1500 "SPEEDRUNNER MODE") + diff --git a/goal_src/goal-lib.gc b/goal_src/goal-lib.gc index b5e08c8602..90a9bc9220 100644 --- a/goal_src/goal-lib.gc +++ b/goal_src/goal-lib.gc @@ -672,6 +672,10 @@ `(the int (the float ,a)) ) +(defmacro binteger->int (a) + "forced cast of a binteger to an int" + `(/ (the-as int ,a) 8)) + ;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Bit Macros ;;;;;;;;;;;;;;;;;;;;;;;;;;; diff --git a/goal_src/jak1/engine/debug/default-menu.gc b/goal_src/jak1/engine/debug/default-menu.gc index 6e4c8425cf..ee10330f2c 100644 --- a/goal_src/jak1/engine/debug/default-menu.gc +++ b/goal_src/jak1/engine/debug/default-menu.gc @@ -4213,10 +4213,10 @@ (defmacro dm-lambda-boolean-flag (val) "helper macro for making boolean buttons that don't just access symbols directly" `(lambda (arg (msg debug-menu-msg)) - (if (= msg (debug-menu-msg press)) - (not! ,val) - ) - ,val) + (if (= msg (debug-menu-msg press)) + (not! ,val) + ) + ,val) ) (defmacro dm-lambda-int-var (val) @@ -4531,6 +4531,27 @@ ) ) +(defmacro dm-lambda-cheat-flag (cheat) + "helper macro for making flag buttons to toggle pc cheats" + `(lambda (arg (msg debug-menu-msg)) + (when (= msg (debug-menu-msg press)) + (pc-cheat-toggle-and-tune (-> *pc-settings* cheats) ,cheat) + ) + (pc-cheats? (-> *pc-settings* cheats) ,cheat)) + ) + +(defun dm-set-fps-pick-func ((bfps binteger) (msg debug-menu-msg)) + (let ((fps (binteger->int bfps))) + (when (= msg (debug-menu-msg press)) + (set-frame-rate! *pc-settings* fps)) + (= (-> *pc-settings* target-fps) fps))) + +(defun dm-set-msaa-pick-func ((bsmp binteger) (msg debug-menu-msg)) + (let ((smp (binteger->int bsmp))) + (when (= msg (debug-menu-msg press)) + (set! (-> *pc-settings* gfx-msaa) smp)) + (= (-> *pc-settings* gfx-msaa) smp))) + (when (-> *debug-menu-context* root-menu) (debug-menu-append-item (-> *debug-menu-context* root-menu) (debug-menu-make-load-menu *debug-menu-context*)) (debug-menu-append-item (-> *debug-menu-context* root-menu) (debug-menu-make-part-menu *debug-menu-context*)) @@ -4596,36 +4617,12 @@ ) (menu "Secrets" (menu "PC cheats" - (flag "Big head jak" #f (lambda (arg (msg debug-menu-msg)) - (when (= msg (debug-menu-msg press)) - (pc-cheat-toggle-and-tune (-> *pc-settings* cheats) big-head) - ) - (pc-cheats? (-> *pc-settings* cheats) big-head))) - (flag "Small head jak" #f (lambda (arg (msg debug-menu-msg)) - (when (= msg (debug-menu-msg press)) - (pc-cheat-toggle-and-tune (-> *pc-settings* cheats) small-head) - ) - (pc-cheats? (-> *pc-settings* cheats) small-head))) - (flag "Big fist jak" #f (lambda (arg (msg debug-menu-msg)) - (when (= msg (debug-menu-msg press)) - (pc-cheat-toggle-and-tune (-> *pc-settings* cheats) big-fist) - ) - (pc-cheats? (-> *pc-settings* cheats) big-fist))) - (flag "Big head npcs" #f (lambda (arg (msg debug-menu-msg)) - (when (= msg (debug-menu-msg press)) - (pc-cheat-toggle-and-tune (-> *pc-settings* cheats) big-head-npc) - ) - (pc-cheats? (-> *pc-settings* cheats) big-head-npc))) - (flag "Huge head jak" #f (lambda (arg (msg debug-menu-msg)) - (when (= msg (debug-menu-msg press)) - (pc-cheat-toggle-and-tune (-> *pc-settings* cheats) huge-head) - ) - (pc-cheats? (-> *pc-settings* cheats) huge-head))) - (flag "Mirrored mode" #f (lambda (arg (msg debug-menu-msg)) - (when (= msg (debug-menu-msg press)) - (pc-cheat-toggle-and-tune (-> *pc-settings* cheats) mirror) - ) - (pc-cheats? (-> *pc-settings* cheats) mirror))) + (flag "Big head jak" #f (dm-lambda-cheat-flag big-head)) + (flag "Small head jak" #f (dm-lambda-cheat-flag small-head)) + (flag "Big fist jak" #f (dm-lambda-cheat-flag big-fist)) + (flag "Big head npcs" #f (dm-lambda-cheat-flag big-head-npc)) + (flag "Huge head jak" #f (dm-lambda-cheat-flag huge-head)) + (flag "Mirrored mode" #f (dm-lambda-cheat-flag mirror)) (flag "Blue eco" #f (lambda (arg (msg debug-menu-msg)) (when (= msg (debug-menu-msg press)) (logclear! (-> *pc-settings* cheats) (pc-cheats eco-red eco-yellow eco-green)) @@ -4650,47 +4647,13 @@ (pc-cheat-toggle-and-tune (-> *pc-settings* cheats) eco-yellow) ) (pc-cheats? (-> *pc-settings* cheats) eco-yellow))) - (flag "Invincibility" #f (lambda (arg (msg debug-menu-msg)) - (when (= msg (debug-menu-msg press)) - (logclear! (-> *target* state-flags) 16) - (pc-cheat-toggle-and-tune (-> *pc-settings* cheats) invinc) - ) - (pc-cheats? (-> *pc-settings* cheats) invinc))) - (flag "Blue sidekick" #f (lambda (arg (msg debug-menu-msg)) - (when (= msg (debug-menu-msg press)) - (pc-cheat-toggle-and-tune (-> *pc-settings* cheats) sidekick-blue) - ) - (pc-cheats? (-> *pc-settings* cheats) sidekick-blue))) - (flag "All flavas" #f (lambda (arg (msg debug-menu-msg)) - (when (= msg (debug-menu-msg press)) - (pc-cheat-toggle-and-tune (-> *pc-settings* cheats) tunes) - ) - (pc-cheats? (-> *pc-settings* cheats) tunes))) - (flag "Real time tod" #f (lambda (arg (msg debug-menu-msg)) - (when (= msg (debug-menu-msg press)) - (pc-cheat-toggle-and-tune (-> *pc-settings* cheats) sky) - ) - (pc-cheats? (-> *pc-settings* cheats) sky))) - (flag "No textures" #f (lambda (arg (msg debug-menu-msg)) - (when (= msg (debug-menu-msg press)) - (pc-cheat-toggle-and-tune (-> *pc-settings* cheats) no-tex) - ) - (pc-cheats? (-> *pc-settings* cheats) no-tex))) - (flag "Boods" #f (lambda (arg (msg debug-menu-msg)) - (when (= msg (debug-menu-msg press)) - (pc-cheat-toggle-and-tune (-> *pc-settings* cheats) oh-my-goodness) - ) - (pc-cheats? (-> *pc-settings* cheats) oh-my-goodness))) -;; (flag "Hard rats" #f (lambda (arg (msg debug-menu-msg)) -;; (when (= msg (debug-menu-msg press)) -;; (pc-cheat-toggle-and-tune (-> *pc-settings* cheats) hard-rats) -;; ) -;; (pc-cheats? (-> *pc-settings* cheats) hard-rats))) -;; (flag "Hero mode" #f (lambda (arg (msg debug-menu-msg)) -;; (when (= msg (debug-menu-msg press)) -;; (pc-cheat-toggle-and-tune (-> *pc-settings* cheats) hero-mode) -;; ) -;; (pc-cheats? (-> *pc-settings* cheats) hero-mode))) + (flag "Invincibility" #f (dm-lambda-cheat-flag invinc)) + (flag "Blue sidekick" #f (dm-lambda-cheat-flag sidekick-blue)) + (flag "All flavas" #f (dm-lambda-cheat-flag tunes)) + (flag "Real time tod" #f (dm-lambda-cheat-flag sky)) + (flag "No textures" #f (dm-lambda-cheat-flag no-tex)) +;; (flag "Hard rats" #f (dm-lambda-cheat-flag hard-rats)) +;; (flag "Hero mode" #f (dm-lambda-cheat-flag hero-mode)) ) ) (flag "Letterbox" #f ,(dm-lambda-boolean-flag (-> *pc-settings* letterbox?))) @@ -4704,19 +4667,21 @@ (flag "Auto" auto dm-subtitle-setting) ) (menu "Subtitle language" - (flag "english" 0 dm-subtitle-language) - (flag "german" 2 dm-subtitle-language) - (flag "spanish" 3 dm-subtitle-language) - (flag "uk-english" 6 dm-subtitle-language) + (flag "english" (the binteger (pc-subtitle-lang english)) dm-text-language) + (flag "german" (the binteger (pc-subtitle-lang german)) dm-text-language) + (flag "spanish" (the binteger (pc-subtitle-lang spanish)) dm-text-language) + (flag "uk-english" (the binteger (pc-subtitle-lang uk-english)) dm-text-language) + (flag "portuguese" (the binteger (pc-subtitle-lang portuguese)) dm-text-language) ) (menu "Text language" - (flag "english" 0 dm-text-language) - (flag "french" 1 dm-text-language) - (flag "german" 2 dm-text-language) - (flag "spanish" 3 dm-text-language) - (flag "italian" 4 dm-text-language) - (flag "japanese" 5 dm-text-language) - (flag "uk-english" 6 dm-text-language) + (flag "english" (the binteger (pc-subtitle-lang english)) dm-text-language) + (flag "japanese" (the binteger (pc-subtitle-lang japanese)) dm-text-language) + (flag "french" (the binteger (pc-subtitle-lang french)) dm-text-language) + (flag "german" (the binteger (pc-subtitle-lang german)) dm-text-language) + (flag "spanish" (the binteger (pc-subtitle-lang spanish)) dm-text-language) + (flag "italian" (the binteger (pc-subtitle-lang italian)) dm-text-language) + (flag "uk-english" (the binteger (pc-subtitle-lang uk-english)) dm-text-language) + (flag "portuguese" (the binteger (pc-subtitle-lang portuguese)) dm-text-language) ) (flag "Discord RPC" #t ,(dm-lambda-boolean-flag (-> *pc-settings* discord-rpc?))) (flag "Speedrunner Mode" #t ,(dm-lambda-boolean-flag (-> *pc-settings* speedrunner-mode?))) @@ -4746,25 +4711,17 @@ )) ) (menu "Framerate" - (flag "60" #f (lambda (arg (msg debug-menu-msg)) (when (= msg (debug-menu-msg press)) (set-frame-rate! *pc-settings* 60)) - (= (-> *pc-settings* target-fps) 60))) - (flag "100" #f (lambda (arg (msg debug-menu-msg)) (when (= msg (debug-menu-msg press)) (set-frame-rate! *pc-settings* 100)) - (= (-> *pc-settings* target-fps) 100))) - (flag "150" #f (lambda (arg (msg debug-menu-msg)) (when (= msg (debug-menu-msg press)) (set-frame-rate! *pc-settings* 150)) - (= (-> *pc-settings* target-fps) 150))) - ) + (flag "60" 60 dm-set-fps-pick-func) + (flag "100" 100 dm-set-fps-pick-func) + (flag "150" 150 dm-set-fps-pick-func) + ) (menu "MSAA" - (flag "Off" #f (lambda (arg (msg debug-menu-msg)) (when (= msg (debug-menu-msg press)) (set! (-> *pc-settings* gfx-msaa) 1)) - (= (-> *pc-settings* gfx-msaa) 1))) - (flag "x2" #f (lambda (arg (msg debug-menu-msg)) (when (= msg (debug-menu-msg press)) (set! (-> *pc-settings* gfx-msaa) 2)) - (= (-> *pc-settings* gfx-msaa) 2))) - (flag "x4" #f (lambda (arg (msg debug-menu-msg)) (when (= msg (debug-menu-msg press)) (set! (-> *pc-settings* gfx-msaa) 4)) - (= (-> *pc-settings* gfx-msaa) 4))) - (flag "x8" #f (lambda (arg (msg debug-menu-msg)) (when (= msg (debug-menu-msg press)) (set! (-> *pc-settings* gfx-msaa) 8)) - (= (-> *pc-settings* gfx-msaa) 8))) - (flag "x16" #f (lambda (arg (msg debug-menu-msg)) (when (= msg (debug-menu-msg press)) (set! (-> *pc-settings* gfx-msaa) 16)) - (= (-> *pc-settings* gfx-msaa) 16))) - ) + (flag "Off" 1 dm-set-msaa-pick-func) + (flag "x2" 2 dm-set-msaa-pick-func) + (flag "x4" 4 dm-set-msaa-pick-func) + (flag "x8" 8 dm-set-msaa-pick-func) + (flag "x16" 16 dm-set-msaa-pick-func) + ) (flag "V-sync" #f ,(dm-lambda-boolean-flag (-> *pc-settings* vsync?))) ;(flag "Alt load boundaries" #f ,(dm-lambda-boolean-flag (-> *pc-settings* new-lb?))) (flag "All actors" #f ,(dm-lambda-boolean-flag (-> *pc-settings* force-actors?)))