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[graphics] small improvements (#1351)
* faster texture upload lookup * fix debug menu * cleanup * one more
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@@ -23,6 +23,7 @@ void TextureUploadHandler::render(DmaFollower& dma,
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// note: these uploads may have texture that we need for eye rendering.
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flush_uploads(uploads, render_state);
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render_state->eye_renderer->handle_eye_dma2(dma, render_state, prof);
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uploads.clear();
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}
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auto data = dma.read_and_advance();
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