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fix the filenames for the code files + minor fixes (#1159)
* some changes to make the `anim-tester` kinda work * types for `lava` (who cares) * fix divide by zero macros * cleanup filenames * fix tests + minor bug
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@@ -2101,6 +2101,7 @@ u64 loadc(const char* file_name, kheapinfo* heap, u32 flags) {
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/*!
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* Load Object? Uses DATA_FILE_TYPE and doesn't inform listener about the load, or execute a
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* top level segment if a V3 is loaded. Doesn't load off the CD.
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* This is used in some debug code to load art-groups directly.
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*/
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u64 loado(u32 file_name_in, u32 heap_in) {
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char loadName[272];
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