fix the filenames for the code files + minor fixes (#1159)

* some changes to make the `anim-tester` kinda work

* types for `lava` (who cares)

* fix divide by zero macros

* cleanup filenames

* fix tests + minor bug
This commit is contained in:
ManDude
2022-02-13 05:12:05 +00:00
committed by GitHub
parent e4c841f9f5
commit e91c581c2a
39 changed files with 161 additions and 168 deletions
+1
View File
@@ -2101,6 +2101,7 @@ u64 loadc(const char* file_name, kheapinfo* heap, u32 flags) {
/*!
* Load Object? Uses DATA_FILE_TYPE and doesn't inform listener about the load, or execute a
* top level segment if a V3 is loaded. Doesn't load off the CD.
* This is used in some debug code to load art-groups directly.
*/
u64 loado(u32 file_name_in, u32 heap_in) {
char loadName[272];