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https://github.com/open-goal/jak-project
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fix the filenames for the code files + minor fixes (#1159)
* some changes to make the `anim-tester` kinda work * types for `lava` (who cares) * fix divide by zero macros * cleanup filenames * fix tests + minor bug
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@@ -55,6 +55,7 @@
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#include "common/goal_constants.h"
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#include "common/cross_os_debug/xdbg.h"
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#include "common/util/FileUtil.h"
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u8* g_ee_main_mem = nullptr;
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std::thread::id g_main_thread_id = std::thread::id();
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@@ -277,6 +278,8 @@ u32 exec_runtime(int argc, char** argv) {
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g_argv = argv;
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g_main_thread_id = std::this_thread::get_id();
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file_util::create_dir_if_needed("game_config/");
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// parse opengoal arguments
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bool enable_display = true;
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for (int i = 1; i < argc; i++) {
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