diff --git a/game/system/hid/input_bindings.cpp b/game/system/hid/input_bindings.cpp index f697e4aa14..499cca8c59 100644 --- a/game/system/hid/input_bindings.cpp +++ b/game/system/hid/input_bindings.cpp @@ -115,15 +115,15 @@ const InputBindingGroups DEFAULT_KEYBOARD_BINDS = {SDLK_i, {InputBinding(PadData::AnalogIndex::RIGHT_Y, true)}}}, {}, {{SDLK_SPACE, {InputBinding(PadData::ButtonIndex::CROSS)}}, - {SDLK_f, {InputBinding(PadData::ButtonIndex::CIRCLE)}}, - {SDLK_e, {InputBinding(PadData::ButtonIndex::SQUARE)}}, + {SDLK_e, {InputBinding(PadData::ButtonIndex::CIRCLE)}}, + {SDLK_f, {InputBinding(PadData::ButtonIndex::SQUARE)}}, {SDLK_r, {InputBinding(PadData::ButtonIndex::TRIANGLE)}}, {SDLK_COMMA, {InputBinding(PadData::ButtonIndex::L3)}}, {SDLK_PERIOD, {InputBinding(PadData::ButtonIndex::R3)}}, {SDLK_QUOTE, {InputBinding(PadData::ButtonIndex::SELECT)}}, {SDLK_RETURN, {InputBinding(PadData::ButtonIndex::START)}}, - {SDLK_o, {InputBinding(PadData::ButtonIndex::L1)}}, - {SDLK_q, {InputBinding(PadData::ButtonIndex::R1)}}, + {SDLK_q, {InputBinding(PadData::ButtonIndex::L1)}}, + {SDLK_o, {InputBinding(PadData::ButtonIndex::R1)}}, {SDLK_1, {InputBinding(PadData::ButtonIndex::L2)}}, {SDLK_p, {InputBinding(PadData::ButtonIndex::R2)}}, {SDLK_UP, {InputBinding(PadData::ButtonIndex::DPAD_UP)}},