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https://github.com/open-goal/jak-project
synced 2026-09-09 04:10:23 -04:00
Decompile tfrag, tie, prim (#3429)
These still need to be ported to PC.
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@@ -280,6 +280,7 @@ namespace generic_no_light_proc { extern void link(); }
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namespace method_9_font_work { extern void link(); }
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namespace draw_string_asm { extern void link(); }
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namespace get_string_length { extern void link(); }
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namespace method_9_prim_strip { extern void link(); }
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}
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// clang-format on
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@@ -464,8 +465,8 @@ PerGameVersion<std::unordered_map<std::string, std::vector<void (*)()>>> gMips2C
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jak3::generic_warp_dest::link, jak3::generic_warp_envmap_dest::link,
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jak3::generic_no_light_proc::link}},
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{"font",
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{jak3::method_9_font_work::link, jak3::draw_string_asm::link,
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jak3::get_string_length::link}}}};
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{jak3::method_9_font_work::link, jak3::draw_string_asm::link, jak3::get_string_length::link}},
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{"prim", {jak3::method_9_prim_strip::link}}}};
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void LinkedFunctionTable::reg(const std::string& name, u64 (*exec)(void*), u32 stack_size) {
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const auto& it = m_executes.insert({name, {exec, Ptr<u8>()}});
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